Choose Blood Transform | ![]() |
|
Cost: 0 Threshold: |
||
Choice Non-Collectible
|
||
Effects Text: The remembered card's thresholds become [BLOOD]. |
Choose Diamond Transform | ![]() |
|
Cost: 0 Threshold: |
||
Choice Non-Collectible
|
||
Effects Text: The remembered card's thresholds become [DIAMOND]. |
Choose Ruby Transform | ![]() |
|
Cost: 0 Threshold: |
||
Choice Non-Collectible
|
||
Effects Text: The remembered card's thresholds become [RUBY]. |
Choose Sapphire Transform | ![]() |
|
Cost: 0 Threshold: |
||
Choice Non-Collectible
|
||
Effects Text: The remembered card's thresholds become [SAPPHIRE]. |
Choose Wild Transform | ![]() |
|
Cost: 0 Threshold: |
||
Choice Non-Collectible
|
||
Effects Text: The remembered card's thresholds become [WILD]. |
Shroom Party Art2 | ![]() |
|
Cost: 3 Threshold: 1 Wild |
||
Constant Rare
|
||
Effects Text: |
Shroom Party Art3 | ![]() |
|
Cost: 3 Threshold: 1 Wild |
||
Constant Rare
|
||
Effects Text: |
Shroom Party Art4 | ![]() |
|
Cost: 3 Threshold: 1 Wild |
||
Constant Rare
|
||
Effects Text: |
Paragon of Righteousness | ![]() |
|
Cost: Threshold: |
||
Champion Avatar of Righteousness Champion Set: Armies of Myth |
||
Effects Text: [BASIC]: [1] [ARROWR] Summon an Angel. Cards you control have Invincible. |
Lady Valerie | ![]() |
|
Cost: 4 Threshold: 2 Wild |
||
Troop Faerie Unique Epic
|
||
Effects Text: Flight Deploy - Summon two Battle Faeries. |
||
ATK: 2 - Health: 4 | ||
Born to fey royalty, Lady Valerie's kindness is only exceeded by her ferocity when protecting the ones she loves. |
Dreamer's Vision | ![]() |
|
Cost: 2 Threshold: 1 Sapphire |
||
Basic Action Epic
|
||
Effects Text: Create ESC:2 random cards and put them into your hand. Escalation. |
||
For those willing to dream, nothing is out of reach. |
Battle Faerie | ![]() |
|
Cost: 1 Threshold: 1 Wild |
||
Troop Faerie Non-Collectible
|
||
Effects Text: Flight, Defensive |
||
ATK: 2 - Health: 1 | ||
Small in stature, but possessed of enormous savagery. |
To The King! | ![]() |
|
Cost: 2 Threshold: 1 Diamond, 1 Sapphire |
||
Basic Action Epic
|
||
Effects Text: Summon a random troop with Inspire. Draw two cards. |
Strength in Numbers | ![]() |
|
Cost: 2 Threshold: 1 Wild, 1 Blood |
||
Basic Action Epic
|
||
Effects Text: Shin'hare you control get +1[ATK]/+1[DEF]. Draw two cards. |
Relentless Assault | ![]() |
|
Cost: 2 Threshold: 1 Ruby, 1 Blood |
||
Basic Action Epic
|
||
Effects Text: Your Orcs in all zones get Rage 1. Draw two cards. |
Word of Xentoth | ![]() |
|
Cost: 2 Threshold: 1 Sapphire, 1 Blood |
||
Basic Action Epic
|
||
Effects Text: Create ten Spiderling Eggs for each opposing champion and put them into their decks. Draw two cards. |
Ingenuity | ![]() |
|
Cost: 2 Threshold: 1 Ruby, 1 Sapphire |
||
Basic Action Epic
|
||
Effects Text: Summon a random Plans and summon two Worker Bots. Draw two cards. |
Boundless Imagination | ![]() |
|
Cost: 2 Threshold: 1 Diamond, 1 Wild, 1 Ruby, 1 Sapphire, 1 Blood |
||
Basic Action Epic
|
||
Effects Text: Draw two cards. Each card transforms into a random other card with the same type. |
Broodlord Egg | ![]() |
|
Cost: 0 Threshold: |
||
Artifact Egg Non-Collectible
|
||
Effects Text: When this enters your hand, put the top card of your deck into your hand. Transform this into a Terrorantula. Put it into play under the arena champion's control. When this enters your crypt, put the top card of your deck into your crypt. Transform this into a Terrorantula. Put it into play under the arena champion's control. |
Conflagrate | ![]() |
|
Cost: 3 Threshold: 1 Ruby |
||
Basic Action Epic
|
||
Effects Text: Add a burning counter to target champion. Deal 1 damage to each troop that champion controls for each burning counter on opposing champions. |
Rose Knight's Protection | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Promo
|
||
Effects Text: Summon three Rose Knight Ghosts. |
Killarvae | ![]() |
|||||
Cost: 2 Threshold: 1 Blood |
||||||
Troop Insect Rare
|
||||||
Effects Text: Lethal When this deals damage to a champion, that champion becomes Toxified. When this deals damage to a Toxified champion, that champion discards a card at random. |
||||||
ATK: 2 - Health: 1 | ||||||
|
Lost Gnome | ![]() |
|
Cost: 2 Threshold: |
||
Troop Gnome Epic
|
||
Effects Text: Unlimited When an opposing Wormoid enters play, put this into your deck and draw a card. |
||
ATK: 1 - Health: 2 |
Wormoid Grub | ![]() |
|
Cost: 6 Threshold: 2 Ruby |
||
Troop Wormoid Epic
|
||
Effects Text: [BASIC] [RUBY]: [(2)] [ARROWR] Tunneling 4. When an opposing champion plays a troop, if this is underground, this gets Tunneling -1. |
||
ATK: 4 - Health: 3 |
Wormoid | ![]() |
|
Cost: 8 Threshold: 2 Ruby |
||
Troop Wormoid Epic
|
||
Effects Text: Crush [BASIC] [RUBY]: [(2)] [ARROWR] Tunneling 6. When an opposing champion plays an action, if this is underground, this gets Tunneling -2. |
||
ATK: 5 - Health: 5 |
Firebreathing Wormoid | ![]() |
|
Cost: 10 Threshold: 2 Ruby |
||
Troop Wormoid Epic
|
||
Effects Text: [BASIC] [RUBY]: [(2)] [ARROWR] Tunneling 8. When an opposing champion plays a resource, if this is underground, this gets Tunneling -1. Deploy - This deals 1 damage to each opposing troop for each Wormoid you control. |
||
ATK: 9 - Health: 4 |
Scrios Brick [(1)] | ![]() |
|
Cost: 0 Threshold: |
||
Choice Non-Collectible
|
||
Effects Text: This gets "When a champion draws a card with cost [(1)], create a Scrios Brick and put it into your hand." |
Scrios Brick [(2)] | ![]() |
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Cost: 0 Threshold: |
||
Choice Non-Collectible
|
||
Effects Text: This gets "When a champion draws a card with cost [(2)], create a Scrios Brick and put it into your hand." |
Scrios Brick [(3)] | ![]() |
|
Cost: 0 Threshold: |
||
Choice Non-Collectible
|
||
Effects Text: This gets "When a champion draws a card with cost [(3)], create a Scrios Brick and put it into your hand." |
Scrios Brick [(4)] | ![]() |
|
Cost: 0 Threshold: |
||
Choice Non-Collectible
|
||
Effects Text: This gets "When a champion draws a card with cost [(4)], create a Scrios Brick and put it into your hand." |
Scrios Brick [(5)] | ![]() |
|
Cost: 0 Threshold: |
||
Choice Non-Collectible
|
||
Effects Text: This gets "When a champion draws a card with cost [(5)], create a Scrios Brick and put it into your hand." |
Wrathwood Lumber [(1)] | ![]() |
|
Cost: 0 Threshold: |
||
Choice Non-Collectible
|
||
Effects Text: This gets "When a champion draws a card with cost [(1)], create a Wrathwood Lumber and put it into your hand." |
Wrathwood Lumber [(2)] | ![]() |
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Cost: 0 Threshold: |
||
Choice Non-Collectible
|
||
Effects Text: This gets "When a champion draws a card with cost [(2)], create a Wrathwood Lumber and put it into your hand." |
Wrathwood Lumber [(3)] | ![]() |
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Cost: 0 Threshold: |
||
Choice Non-Collectible
|
||
Effects Text: This gets "When a champion draws a card with cost [(3)], create a Wrathwood Lumber and put it into your hand." |
Wrathwood Lumber [(4)] | ![]() |
|
Cost: 0 Threshold: |
||
Choice Non-Collectible
|
||
Effects Text: This gets "When a champion draws a card with cost [(4)], create a Wrathwood Lumber and put it into your hand." |
Wrathwood Lumber [(5)] | ![]() |
|
Cost: 0 Threshold: |
||
Choice Non-Collectible
|
||
Effects Text: This gets "When a champion draws a card with cost [(5)], create a Wrathwood Lumber and put it into your hand." |
Kog'Tepetl Ore [(1)] | ![]() |
|
Cost: 0 Threshold: |
||
Choice Non-Collectible
|
||
Effects Text: This gets "When a champion draws a card with cost [(1)], create a Kog'Tepetl Ore and put it into your hand." |
Kog'Tepetl Ore [(2)] | ![]() |
|
Cost: 0 Threshold: |
||
Choice Non-Collectible
|
||
Effects Text: This gets "When a champion draws a card with cost [(2)], create a Kog'Tepetl Ore and put it into your hand." |
Kog'Tepetl Ore [(3)] | ![]() |
|
Cost: 0 Threshold: |
||
Choice Non-Collectible
|
||
Effects Text: This gets "When a champion draws a card with cost [(3)], create a Kog'Tepetl Ore and put it into your hand." |
Kog'Tepetl Ore [(4)] | ![]() |
|
Cost: 0 Threshold: |
||
Choice Non-Collectible
|
||
Effects Text: This gets "When a champion draws a card with cost [(4)], create a Kog'Tepetl Ore and put it into your hand." |
Kog'Tepetl Ore [(5)] | ![]() |
|
Cost: 0 Threshold: |
||
Choice Non-Collectible
|
||
Effects Text: This gets "When a champion draws a card with cost [(5)], create a Kog'Tepetl Ore and put it into your hand." |
Carloth Grain [(1)] | ![]() |
|
Cost: 0 Threshold: |
||
Choice Non-Collectible
|
||
Effects Text: This gets "When a champion draws a card with cost [(1)], create a Carloth Grain and put it into your hand." |
Carloth Grain [(2)] | ![]() |
|
Cost: 0 Threshold: |
||
Choice Non-Collectible
|
||
Effects Text: This gets "When a champion draws a card with cost [(2)], create a Carloth Grain and put it into your hand." |
Carloth Grain [(3)] | ![]() |
|
Cost: 0 Threshold: |
||
Choice Non-Collectible
|
||
Effects Text: This gets "When a champion draws a card with cost [(3)], create a Carloth Grain and put it into your hand." |
Carloth Grain [(4)] | ![]() |
|
Cost: 0 Threshold: |
||
Choice Non-Collectible
|
||
Effects Text: This gets "When a champion draws a card with cost [(4)], create a Carloth Grain and put it into your hand." |
Carloth Grain [(5)] | ![]() |
|
Cost: 0 Threshold: |
||
Choice Non-Collectible
|
||
Effects Text: This gets "When a champion draws a card with cost [(5)], create a Carloth Grain and put it into your hand." |
Dingler Wool [(1)] | ![]() |
|
Cost: 0 Threshold: |
||
Choice Non-Collectible
|
||
Effects Text: This gets "When a champion draws a card with cost [(1)], create a Dingler Wool and put it into your hand." |
Dingler Wool [(2)] | ![]() |
|
Cost: 0 Threshold: |
||
Choice Non-Collectible
|
||
Effects Text: This gets "When a champion draws a card with cost [(2)], create a Dingler Wool and put it into your hand." |
Dingler Wool [(3)] | ![]() |
|
Cost: 0 Threshold: |
||
Choice Non-Collectible
|
||
Effects Text: This gets "When a champion draws a card with cost [(3)], create a Dingler Wool and put it into your hand." |
Dingler Wool [(4)] | ![]() |
|
Cost: 0 Threshold: |
||
Choice Non-Collectible
|
||
Effects Text: This gets "When a champion draws a card with cost [(4)], create a Dingler Wool and put it into your hand." |
Dingler Wool [(5)] | ![]() |
|
Cost: 0 Threshold: |
||
Choice Non-Collectible
|
||
Effects Text: This gets "When a champion draws a card with cost [(5)], create a Dingler Wool and put it into your hand." |
Lose a Permanent Resource | ![]() |
|
Cost: 0 Threshold: |
||
Choice Non-Collectible
|
||
Effects Text: You lose [L0][R1]. |
Ancient Thorn Knight Draws Two Cards | ![]() |
|
Cost: 0 Threshold: |
||
Choice Non-Collectible
|
||
Effects Text: Each opposing champion draws two cards. |
Taming Sphere | ![]() |
|
Cost: 0 Threshold: |
||
Artifact Non-Collectible
|
||
Effects Text: [BASIC]: [(2)], [ACT] [ARROWR] You have a 50% chance to Tame target Untamed troop. It gets Tamed. [BASIC]: [(5)], [ACT] [ARROWR] Tame target Untamed troop. It gets Tamed. |
Choose Blood Blood Blood | ![]() |
|
Cost: 0 Threshold: |
||
Choice Non-Collectible
|
||
Effects Text: Gain [BLOOD][BLOOD][BLOOD]. |
Choose Diamond Diamond Diamond | ![]() |
|
Cost: 0 Threshold: |
||
Choice Non-Collectible
|
||
Effects Text: Gain [DIAMOND][DIAMOND][DIAMOND]. |
Choose Ruby Ruby Ruby | ![]() |
|
Cost: 0 Threshold: |
||
Choice Non-Collectible
|
||
Effects Text: Gain [RUBY][RUBY][RUBY]. |
Choose Sapphire Sapphire Sapphire | ![]() |
|
Cost: 0 Threshold: |
||
Choice Non-Collectible
|
||
Effects Text: Gain [SAPPHIRE][SAPPHIRE][SAPPHIRE]. |
Choose Wild Wild Wild | ![]() |
|
Cost: 0 Threshold: |
||
Choice Non-Collectible
|
||
Effects Text: Gain [WILD][WILD][WILD]. |
Arena Incantation | ![]() |
|
Cost: 0 Threshold: |
||
Mod Non-Collectible
|
||
Effects Text: At the start of the game, each champion summons a random card with Incantation in its name. |
Zakiir | ![]() |
|
Cost: Threshold: |
||
Champion Dragon Champion
|
||
Effects Text: [BASIC]: [1] [ARROWR] Deal 2 damage to target champion or troop. Then, choose one at random: Create a Power of Zakiir: Destructive Delirium and put it into your hand; Create a Power of Zakiir: Glimpse of Insanity and put it into your hand; Create a Power of Zakiir: Eye of Zakiir and put it into your hand; Create a Power of Zakiir: Flame Breath and put it into your hand; or Create a Power of Zakiir: Fire Servant and put it into your hand. When a Dragon troop you control deals damage to an opposing champion, choose one at random: Create a Power of Zakiir: Destructive Delirium and put it into your hand; Create a Power of Zakiir: Glimpse of Insanity and put it into your hand; Create a Power of Zakiir: Eye of Zakiir and put it into your hand; Create a Power of Zakiir: Flame Breath and put it into your hand; or Create a Power of Zakiir: Fire Servant and put it into your hand. |
Eternal Sage | ![]() |
|
Cost: Threshold: |
||
Champion Eternal Champion
|
||
Effects Text: [BASIC]: [3] [ARROWR] Create a random multishard card and put it into your hand. When you play a card that is: [RUBY]:Deal 1 damage to each opposing troop. [BLOOD]:Bury the top 5 cards of each opposing champion's deck. [DIAMOND]: Gain 4 health. [SAPPHIRE]: Exhaust target opposing troop. It can't ready during its controller's next ready step. [WILD]: Target troop gets +3[ATK]/+3[DEF] this turn. |
Poet of Gla'aki | ![]() |
|
Cost: Threshold: |
||
Champion Chaostouched Champion
|
||
Effects Text: [BASIC] [SAPPHIRE][BLOOD]: [3] [ARROWR] Bury the top three cards of each opposing champion's deck. Summon an Eldritch Shriek for each troop buried this way. [SAPPHIRE][SAPPHIRE][BLOOD][BLOOD]: At the start of your turn, put a random card in an opposing crypt into your hand. It loses all thresholds. |
Goneril | ![]() |
|
Cost: Threshold: |
||
Champion Champion
|
||
Effects Text: |
Mulug | ![]() |
|
Cost: Threshold: |
||
Champion Champion
|
||
Effects Text: |
Hogarth, Keeper of the Frost Ring | ![]() |
|
Cost: Threshold: |
||
Champion Champion
|
||
Effects Text: TBD |
Strangling Darkness | ![]() |
|
Cost: 1 Threshold: 1 Blood |
||
Troop Spirit Epic
|
||
Effects Text: Flight Deploy - Each opposing champion discards a non-resource card with cost [(2)] or less. |
||
ATK: 1 - Health: 1 |
Chupacabra | ![]() |
|||||
Cost: 4 Threshold: 1 Blood |
||||||
Troop Beast Uncommon
|
||||||
Effects Text: Speed When this attacks, a random opposing troop gets -1[ATK]/-1[DEF]. Then, this gets +1[ATK]/+1[DEF]. |
||||||
ATK: 1 - Health: 2 | ||||||
|
Bloated Zombie | ![]() |
|
Cost: 3 Threshold: 1 Blood |
||
Troop Undead Zombie Epic
|
||
Effects Text: Deploy - Each champion discards a card at random. Deathcry - Each champion puts two random cards from their crypt into their hand. |
||
ATK: 3 - Health: 1 |
Bone Goliath | ![]() |
|||||
Cost: 6 Threshold: 2 Blood |
||||||
Troop Undead Skeleton Giant Uncommon
|
||||||
Effects Text: SOCKETABLE MINOR Deathcry - Void this. Then, summon three Pile of Bones. They get all socketed powers of this. |
||||||
ATK: 3 - Health: 6 | ||||||
|
Grub Crawler | ![]() |
|||||
Cost: 4 Threshold: 2 Blood |
||||||
Troop Insect Uncommon
|
||||||
Effects Text: When this is dealt damage, summon a random Insect. |
||||||
ATK: 4 - Health: 2 | ||||||
|
Plague Raven | ![]() |
|
Cost: 3 Threshold: 2 Blood |
||
Troop Bird Epic
|
||
Effects Text: Flight Deploy - Each champion loses 2 health and each champion gains 2 charges. |
||
ATK: 2 - Health: 2 |
Gravestalker | ![]() |
|||||
Cost: 2 Threshold: 1 Blood |
||||||
Troop Spirit Uncommon
|
||||||
Effects Text: Lifedrain When another troop dies, this gets Rage 1. |
||||||
ATK: 1 - Health: 1 | ||||||
|
Arcane Spritegang | ![]() |
|||||
Cost: 6 Threshold: 1 Sapphire |
||||||
Troop Fae Uncommon
|
||||||
Effects Text: Flight Deploy - Put target action from your crypt into your hand. |
||||||
ATK: 3 - Health: 3 | ||||||
Mana sprites that are summoned by mages sometimes break free of their servitude and gather together in gangs to cause mayhem. | ||||||
|
Shroom Swarm | ![]() |
|||||
Cost: 3 Threshold: 1 Wild |
||||||
Quick Action Uncommon
|
||||||
Effects Text: Summon 1 to 5 Shroompin at random. |
||||||
|
Zombifying Toxin | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Toxin Epic
|
||
Effects Text: Each opposing champion summons a random Zombie. Draw two cards. |
Explosive Toxin | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Toxin Epic
|
||
Effects Text: Add two burning counters to you. Draw two cards. |
Dreaming Toxin | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Toxin Epic
|
||
Effects Text: Each champion draws two cards. |
Nourishing Toxin | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Toxin Epic
|
||
Effects Text: Each opposing champion gains 5 health. Draw two cards. |
Dissolving Toxin | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Toxin Epic
|
||
Effects Text: Void target card you control. Draw two cards. |
Mindpyre Wraith | ![]() |
|
Cost: 3 Threshold: 1 Ruby |
||
Troop Epic
|
||
Effects Text: Swiftstrike Must attack. At the start of each opposing champion's turn, that champion reveals a random card in their hand and the revealed card gets "At the end of your turn, if this is in your hand, it deals 2 damage to you." |
||
ATK: 3 - Health: 1 |
Sweltering Zombie | ![]() |
|
Cost: 1 Threshold: 1 Ruby |
||
Troop Undead Zombie Epic
|
||
Effects Text: Crush When an opposing champion is dealt damage, this gets +1[ATK]. |
||
ATK: 1 - Health: 2 |
Spitfire Elemental | ![]() |
|
Cost: 3 Threshold: 1 Ruby |
||
Troop Elemental Epic
|
||
Effects Text: At the start of your turn, this deals 1 damage to each opposing champion and troop. When this is dealt damage, this deals 1 damage to each opposing champion and each opposing troop. |
||
ATK: 2 - Health: 3 |
Zombifying Super Toxin | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Super Toxin Epic
|
||
Effects Text: Each opposing champion summons two random Zombies. Draw two cards. |
Explosive Super Toxin | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Super Toxin Epic
|
||
Effects Text: Add four burning counters to you. Draw two cards. |
Dreaming Super Toxin | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Super Toxin Epic
|
||
Effects Text: Each opposing champion draws four cards. Draw two cards. |
Nourishing Super Toxin | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Super Toxin Epic
|
||
Effects Text: Each opposing champion gains 10 health. Draw two cards. |
Dissolving Super Toxin | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Super Toxin Epic
|
||
Effects Text: Void two target cards you control. Draw two cards. |
Enchanted Frog | ![]() |
|
Cost: 2 Threshold: 1 Sapphire |
||
Troop Frog Epic
|
||
Effects Text: Invincible This can't attack. This can't block. |
||
ATK: 0 - Health: 1 |
Bloodgorge Vines | ![]() |
|
Cost: 3 Threshold: 1 Blood |
||
Troop Plant Epic
|
||
Effects Text: Defensive, Lifedrain [BLOOD][BLOOD][BLOOD]: At the start of your turn, this deals 1 damage to each opposing champion. |
||
ATK: 1 - Health: 4 |
Choose Sniper Tower | ![]() |
|
Cost: 0 Threshold: |
||
Choice Non-Collectible
|
||
Effects Text: #IGNORE_CHAIN#Each opposing champion summons a Sniper Tower. |
Charred Zombie | ![]() |
|
Cost: 2 Threshold: 1 Blood |
||
Troop Undead Zombie Epic
|
||
Effects Text: Rage 1 This can't block. [BASIC] [BLOOD], While this is in your crypt, and an opposing champion is Burning: [(2)] [ARROWR] Play this for free. |
||
ATK: 1 - Health: 1 |
S.P.A.M. Bot | ![]() |
|
Cost: Threshold: |
||
Champion Robot Champion
|
||
Effects Text: [BASIC]: [1] [ARROWR] Target Robot you control gets one of the following at random: +1[ATK]; or +1[DEF]. At the start of the game, four random Robots in your deck get one of the following at random: +1[ATK]; or +1[DEF]. |
Wailing Wraith | ![]() |
|
Cost: 0 Threshold: 1 Blood |
||
Troop Spirit Epic
|
||
Effects Text: Flight, Lifedrain This has cost +[(1)] in all your zones for each card in opposing hands. |
||
ATK: 3 - Health: 3 |
Hag Reavers | ![]() |
|
Cost: 3 Threshold: 1 Sapphire |
||
Troop Sea Hag Epic
|
||
Effects Text: When this attacks, three random opposing troops get -1[ATK]. This can't be blocked by troops with [ATK] 1 or less. |
||
ATK: 4 - Health: 2 |
Choose Gain Resource | ![]() |
|
Cost: 0 Threshold: |
||
Choice Epic
|
||
Effects Text: #IGNORE_CHAIN#Gain [L1][R1]. |
Choose Castle Wall | ![]() |
|
Cost: 0 Threshold: |
||
Choice Non-Collectible
|
||
Effects Text: #IGNORE_CHAIN#Each opposing champion summons a Castle Wall. #IGNORE_CHAIN#Each opposing champion summons three Burning Oils. |
Overfuse | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Upgrade Non-Collectible
|
||
Effects Text: Target Robot gets Lifedrain. |
Choose Hellshot Catapult | ![]() |
|
Cost: 0 Threshold: |
||
Choice Epic
|
||
Effects Text: #IGNORE_CHAIN#Each opposing champion summons a Hellshot Catapult. |
Putrid Bark | ![]() |
|
Cost: 0 Threshold: |
||
Choice Non-Collectible
|
||
Effects Text: Target opposing Rotmutt gets +2[ATK]/+2[DEF]. |
Putrid Bite | ![]() |
|
Cost: 0 Threshold: |
||
Choice Non-Collectible
|
||
Effects Text: You lose 5 health. |
Shroompin | ![]() |
|
Cost: 1 Threshold: 1 Wild |
||
Troop Shroomkin Non-Collectible
|
||
Effects Text: | ||
ATK: 1 - Health: 1 |
Psychotic Anarchist | ![]() |
|
Cost: Threshold: |
||
Champion Goblin Champion
|
||
Effects Text: [BASIC] [RUBY]: [2] [ARROWR] Deal 1 damage to target opposing champion. When a troop enters play, there is a 25% chance it gets Speed and +1[ATK]. |
Storm Cloud | ![]() |
|
Cost: Threshold: |
||
Champion Elemental Champion
|
||
Effects Text: [BASIC] [SAPPHIRE]: [2] [ARROWR] Choose one at random: Summon a Bittybolt; Summon a Thunderpuff; or Summon a Splashy. At the start of the game, four random troops in opposing champions' decks get "This enters play exhausted". |
Princess Cory | ![]() |
|
Cost: Threshold: |
||
Champion Human Princess Champion
|
||
Effects Text: [BASIC]: [5] [ARROWR] Summon a Shroom Party. At the start of the game, gain [BLOOD][DIAMOND][RUBY][SAPPHIRE][WILD]. At the start of your turn, choose one at random: Create a Blood Shard and put it into your hand; Create a Diamond Shard and put it into your hand; Create a Ruby Shard and put it into your hand; Create a Sapphire Shard and put it into your hand; or Create a Wild Shard and put it into your hand. |
Uruunaz | ![]() |
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Cost: Threshold: |
||
Champion Dragon Champion
|
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Effects Text: [BASIC] [BLOOD][BLOOD][BLOOD]: [6] [ARROWR] Play target card in an opposing champion's crypt and all cards with the same name in your opponent's crypt for free. At the start of your turn, bury the top two cards of each opposing champion's deck. |
Cleric's Staff | ![]() |
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Cost: 3 Threshold: |
||
Artifact Non-Collectible
|
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Effects Text: Troops you control have Steadfast. |
Angel of Dawn | ![]() |
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Cost: Threshold: |
||
Champion Avatar of Hope Champion
|
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Effects Text: [BASIC] [DIAMOND][DIAMOND]: [5] [ARROWR] Create an Angel and put it into your hand. At the start of the game, four random troops in each champion's deck get "When you draw this, play it for free". |
Reaper Bot | ![]() |
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Cost: Threshold: |
||
Champion Robot Champion
|
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Effects Text: [BASIC]: [7] [ARROWR] Destroy target non-artifact card. When a troop dies, a random artifact in your hand gets cost -[(1)]. |
Twilight Revenant | ![]() |
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Cost: Threshold: |
||
Champion Spirit Champion
|
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Effects Text: [BASIC] [BLOOD][DIAMOND]: [4] [ARROWR] Deal 3 damage to target champion or troop and gain 3 health. You have Armor 1. |
Eternal Guardian | ![]() |
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Cost: Threshold: |
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Champion Eternal Construct Champion
|
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Effects Text: [BASIC]: [8] [ARROWR] Destroy target troop. At the start of your turn, gain [L1][R1] and gain a charge. Then gain a random threshold of which you have the least. |
Blood Sphinx | ![]() |
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Cost: Threshold: |
||
Champion Sphinx Champion
|
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Effects Text: [BASIC] [SAPPHIRE][SAPPHIRE][BLOOD][BLOOD]: [4] [ARROWR] Put target action from your crypt into your hand, it gets "Void this." At the start of the game, each champion chooses a target action in their hand. It gets "When you play this, copy it." |
Avalanche Giant | ![]() |
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Cost: Threshold: |
||
Champion Giant Champion
|
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Effects Text: [BASIC] [RUBY][WILD]: [2] [ARROWR] Target troop you control gets +2[ATK]/+2[DEF] this turn. When a troop deals damage to a champion, that troop gets +1[ATK]/+1[DEF]. |
Malice Demon | ![]() |
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Cost: Threshold: |
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Champion Avatar of Malice Champion
|
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Effects Text: [BASIC] [BLOOD][RUBY]: [2] [ARROWR] Put target troop in a crypt into play under your control. It gets Speed, "Must attack" and "At the end of your turn, sacrifice this." this turn. Troops in all zones have Rage 1. |
Seaweed Behemoth | ![]() |
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Cost: Threshold: |
||
Champion Elemental Champion
|
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Effects Text: [BASIC] [WILD][SAPPHIRE]: [10] [ARROWR] Draw five cards. When a champion gains a charge, it has a 25% chance to gain an additional charge. |
Hag Sorceress | ![]() |
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Cost: Threshold: |
||
Champion Hag Champion
|
||
Effects Text: [BASIC] [5] [ARROWR] Revert target troop with [ATK] 0, and gain control of it. [BLOOD][BLOOD][SAPPHIRE][SAPPHIRE]: At the start of your turn, a random opposing troop gets -1[ATK]. |
Emberspire Witch | ![]() |
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Cost: Threshold: |
||
Champion Witch Champion
|
||
Effects Text: [BASIC] [RUBY]: [1] [ARROWR] Deal 1 damage to each champion. Champions can't gain health. |
Crispin | ![]() |
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Cost: Threshold: |
||
Champion Champion
|
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Effects Text: |
Solve the Glyphs | ![]() |
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Cost: Threshold: |
||
Champion Wall Champion
|
||
Effects Text: At the start of your turn, void all Darkened Hallways. At the start of each opposing champion's turn, put each card from your crypt into your deck. Secretly add a hidden counter to you. At the start of the game, secretly add seven hidden counters to you. At the start of your turn, draw a card for each hidden counter on this. Skip your draw phase. |
The Kraken | ![]() |
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Cost: Threshold: |
||
Champion Kraken Champion
|
||
Effects Text: [BASIC] [SAPPHIRE][SAPPHIRE]: [6] [ARROWR] Put a Tentacle from your void into play. Then, deal damage to target opposing champion or troop equal to the number of Tentacles you control. 8 [SAPPHIRE]: At the start of your turn, put a Tentacle from your void into play. At the end of each turn, if you have eight or more Tentacles in your crypt, you lose the game. Before the start of the game, create eight Grappling Tentacles and put them into your void. |
Spirit of the Sea | ![]() |
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Cost: Threshold: |
||
Champion Champion
|
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Effects Text: [BASIC] [SAPPHIRE]: [5] [ARROWR] Summon a Typhoon Galleon. |
The Siren | ![]() |
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Cost: Threshold: |
||
Champion Sea Hag Champion
|
||
Effects Text: [BASIC] [SAPPHIRE]: [2] [ARROWR] Target opposing troop gets "Must attack" and "At the end of your turn, if this is exhausted, each opposing champion draws a card." You have no maximum hand size. At the start of your turn, if you have twenty or more cards in hand, you win the game. At the start of the game, each opposing champion summons three Townsfolk. At the start of your third turn, summon a Grappling Tentacle. It gets "When this readies, void this." At the start of your fourth turn, summon a Grappling Tentacle. It gets "When this readies, void this." |
Queen Magaidh | ![]() |
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Cost: Threshold: |
||
Champion Sea Hag Champion
|
||
Effects Text: [BASIC] [BLOOD][SAPPHIRE]: [10] [ARROWR] Gain control of all opposing troops with [ATK] 0 or less. Then, revert those troops. At the start of your turn, create a Hag Queen's Curse for each opposing champion and put them into their decks. |
Krharath, Hardshell Warlord | ![]() |
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Cost: Threshold: |
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Champion Hardshell Champion
|
||
Effects Text: [BASIC] [DIAMOND][SAPPHIRE]: [5] [ARROWR] You get "At the start of your turn, draw a card and gain 1 health." At the start of your second turn, Summon a Grappling Tentacle. It gets "When this readies, void this." At the start of your seventh turn, Summon a Grappling Tentacle. It gets "When this readies, void this." If damage would be dealt to this, you lose 1 health instead. |
Nairne, Sea Sorceress | ![]() |
|
Cost: Threshold: |
||
Champion Sea Hag Champion
|
||
Effects Text: [BASIC][BLOOD][SAPPHIRE]: [3] [ARROWR] Target opposing troop get -4[ATK] until the end of the dungeon. At the end of each opposing champion's turn, if that champion controls no troops with [ATK] 1 or more, that champion loses 2 health. At the start of your third turn, Summon a Grappling Tentacle. It gets "When this readies, void this." At the start of your sixth turn, Summon a Grappling Tentacle. It gets "When this readies, void this." |
Fungal Monstrosity | ![]() |
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Cost: Threshold: |
||
Champion Shroomkin Monstrosity Champion
|
||
Effects Text: [BLOOD][BLOOD][BLOOD][BLOOD], [BASIC]: [2] [ARROWR] Each champion sacrifices a card. At the start of your turn, deal 12 damage to each opposing champion who controls no Shin'hare Jailors. |
Monk of the Six Strikes | ![]() |
|
Cost: Threshold: |
||
Champion Manti Champion
|
||
Effects Text: [BASIC] [SAPPHIRE][WILD]: [3] [ARROWR] Target troop you control gets +2[ATK]/+2[DEF]. Create two copies of that troop and put them into your deck. When a champion draws a card, that champion gains [L1][R1]. |
Wandering Totem | ![]() |
|
Cost: Threshold: |
||
Champion Totem Champion
|
||
Effects Text: [BASIC] [DIAMOND][WILD]: [2] [ARROWR] Prophecy - The next troop in your deck gets one of the following at random: +1[ATK]/+1[DEF]; Flight; Lifedrain; Steadfast; or Swiftstrike. |
Hardshell Wizard | ![]() |
|
Cost: 2 Threshold: 1 Diamond, 1 Sapphire |
||
Troop Hardshell Rare
|
||
Effects Text: ShellIf this would be dealt damage, prevent it. If damage is prevented this way, this gets -1[DEF]. Deploy - Create a random diamond action or sapphire action and put it into your hand. |
||
ATK: 2 - Health: 2 |
Shroomkin Stowaway | ![]() |
|
Cost: 5 Threshold: 1 Wild |
||
Troop Shroomkin Uncommon
|
||
Effects Text: Deathcry - Draw two cards and summon two Shroompins. [(1)], Put this from your hand into your deck [ARROWR] Create a Wild Shard and put it into your hand. |
||
ATK: 2 - Health: 2 |
Puke Troll | ![]() |
|
Cost: Threshold: |
||
Champion Troll Champion
|
||
Effects Text: [BASIC] [RUBY][WILD]: [3] [ARROWR] Bury the top three cards of your deck. Then, a random troop you control gets +1[ATK]/+1[DEF] for each troop buried this way. At the start of the game, each opposing Mercenary champion deals 10 damage to this. |
Solve the Glyphs | ![]() |
|
Cost: Threshold: |
||
Champion Champion
|
||
Effects Text: At the start of your turn, void all Darkened Hallways. At the start of each opposing champion's turn, put each card from your crypt into your deck. Secretly add a hidden counter to you. At the start of the game, secretly add three hidden counters to you. At the start of your turn, draw a card for each hidden counter on this. Skip your draw phase. |
Solve the Glyphs | ![]() |
|
Cost: Threshold: |
||
Champion Wall Champion
|
||
Effects Text: At the start of your turn, void all Darkened Hallways. At the start of each opposing champion's turn, put each card from your crypt into your deck. Secretly add a hidden counter to you. At the start of the game, secretly add five hidden counters to you. At the start of your turn, draw a card for each hidden counter on this. Skip your draw phase. |
Genesis Pool Leviathan | ![]() |
|
Cost: 5 Threshold: 3 Wild |
||
Troop Beast Legendary
|
||
Effects Text: Deploy - Summon a random troop with cost [(5)]. |
||
ATK: 4 - Health: 4 |
Forge Flock | ![]() |
|||||
Cost: 2 Threshold: |
||||||
Troop, Artifact Robot Bird Uncommon
|
||||||
Effects Text: Flight When you play an equipped card, this gets +1[ATK]. |
||||||
ATK: 1 - Health: 1 | ||||||
|
Remember the Glyphs | ![]() |
|
Cost: Threshold: |
||
Champion Champion
|
||
Effects Text: Can't draw cards At the end of your turn, if you control an artifact with one or more Hidden counters, destroy you. At the end of your turn, if you control less than one ready card, destroy each opposing champion. |
Inferno Breath | ![]() |
|
Cost: 5 Threshold: 2 Ruby |
||
Basic Action Non-Collectible
|
||
Effects Text: This can't be interrupted. When this enters your hand, play it for free. Deal 1 damage to each troop for each charge you have. Draw eight cards. Create a Rose Knight's Protection for each opposing champion and put them into their hand. |
Ravenous Piranha | ![]() |
|
Cost: 1 Threshold: 1 Sapphire |
||
Troop Fish Non-Collectible
|
||
Effects Text: Rage 1 Must attack. |
||
ATK: 1 - Health: 1 |
Scraptooth Bouncer | ![]() |
|||||
Cost: 3 Threshold: 1 Ruby |
||||||
Troop Gnoll Uncommon
|
||||||
Effects Text: Must attack. This has Rage 1 for each artifact you control. |
||||||
ATK: 0 - Health: 4 | ||||||
|
Stalwart Spirit | ![]() |
|
Cost: 4 Threshold: 1 Diamond |
||
Troop Spirit Common
|
||
Effects Text: Steadfast |
||
ATK: 3 - Health: 3 |
Footsteps from the Hall (A) | ![]() |
|
Cost: 0 Threshold: |
||
Quick Action Battleboard Non-Collectible
|
||
Effects Text: #IGNORE_CHAIN#You get "At the start of your turn, secretly add a footstep counter to this. Then, if there are three footstep counters on this, summon Mistsim. Then, trigger encounter conversation 5055667a-8636-4bf3-ab00-8eff6cc807aa." |
Footsteps from the Hall (B) | ![]() |
|
Cost: 0 Threshold: |
||
Quick Action Battleboard Non-Collectible
|
||
Effects Text: #IGNORE_CHAIN#You get "At the start of your turn, secretly add a footstep counter to this. Then, if there are three footstep counters on this, summon Ghuuhg. Then, trigger encounter conversation 04bae788-7b3d-461c-8d97-1a252cbe6ba2." |
The Burning Zombie Board | ![]() |
|
Cost: 0 Threshold: |
||
Choice Non-Collectible
|
||
Effects Text: #IGNORE_CHAIN#Each opposing champion gets "At the start of your turn, target champion draws a card." |
AI has Ravenous Zombie | ![]() |
|
Cost: 0 Threshold: |
||
Quick Action Battleboard Non-Collectible
|
||
Effects Text: #IGNORE_CHAIN#Summon a Ravenous Zombie. |
AI starts with Turreted Wall | ![]() |
|
Cost: 0 Threshold: |
||
Quick Action Battleboard Non-Collectible
|
||
Effects Text: #IGNORE_CHAIN#Summon a Turreted Wall. |
AI has Zombie | ![]() |
|
Cost: 0 Threshold: |
||
Quick Action Battleboard Non-Collectible
|
||
Effects Text: #IGNORE_CHAIN#Summon a Zombie. |
Necrotic Aid Ardent | ![]() |
|
Cost: 0 Threshold: |
||
Quick Action Battleboard Non-Collectible
|
||
Effects Text: #IGNORE_CHAIN#Each opposing champion summons a Gemsoul Feeder. |
Humans Aid Underworld | ![]() |
|
Cost: 0 Threshold: |
||
Quick Action Battleboard Non-Collectible
|
||
Effects Text: #IGNORE_CHAIN#Each opposing champion summons a Ruby Pyromancer. |
Burning Courtyard | ![]() |
|
Cost: 0 Threshold: |
||
Quick Action Battleboard Non-Collectible
|
||
Effects Text: #IGNORE_CHAIN#You get "At the start of your turn, add two burning counters to each Burning champion." |
Domain of Blood | ![]() |
|
Cost: 0 Threshold: |
||
Quick Action Battleboard Non-Collectible
|
||
Effects Text: #IGNORE_CHAIN#Each champion gets "When you play a blood card, create a Spiderling Egg for each opposing champion and put them into their decks." |
Domain of Ruby | ![]() |
|
Cost: 0 Threshold: |
||
Quick Action Battleboard Non-Collectible
|
||
Effects Text: #IGNORE_CHAIN#Each champion gets "When you play a ruby card, deal 1 damage to each opposing champion." |
Domain of Sapphire | ![]() |
|
Cost: 0 Threshold: |
||
Quick Action Battleboard Non-Collectible
|
||
Effects Text: #IGNORE_CHAIN#Each champion gets "When you play a sapphire card, exhaust a random opposing card." |
Domain of Wild | ![]() |
|
Cost: 0 Threshold: |
||
Quick Action Battleboard Non-Collectible
|
||
Effects Text: #IGNORE_CHAIN#Each champion gets "When you play a wild card, there's a 50% chance to summon a Shroompin." |
Domain of Diamond | ![]() |
|
Cost: 0 Threshold: |
||
Quick Action Battleboard Non-Collectible
|
||
Effects Text: #IGNORE_CHAIN#Each champion gets "When you play a diamond card, gain 1 health." |
Big Game | ![]() |
|
Cost: 0 Threshold: |
||
Quick Action Battleboard Non-Collectible
|
||
Effects Text: #IGNORE_CHAIN#You get "Wild troops have Crush." |
Vigor Mortis | ![]() |
|
Cost: 0 Threshold: |
||
Quick Action Battleboard Non-Collectible
|
||
Effects Text: #IGNORE_CHAIN#You get "When a Zombie enters play under your control, there's a 25% chance that troop gets Speed." |
Rigor Mortis | ![]() |
|
Cost: 0 Threshold: |
||
Quick Action Battleboard Non-Collectible
|
||
Effects Text: #IGNORE_CHAIN#You get "When a troop enters a crypt, that troop gets +1[ATK]/+1[DEF]." |
Way of the Wounded Petal | ![]() |
|
Cost: 0 Threshold: |
||
Quick Action Battleboard Non-Collectible
|
||
Effects Text: #IGNORE_CHAIN#Each champion gets "At the end of your turn, if two or more troops entered play under your control this turn, gain 3 health." |
Incite Rage | ![]() |
|
Cost: 0 Threshold: |
||
Quick Action Battleboard Non-Collectible
|
||
Effects Text: #IGNORE_CHAIN#Each champion gets "At the start of your turn, a random troop you control gets Rage 1 and must attack this turn." |
Leyline Convergence | ![]() |
|
Cost: 0 Threshold: |
||
Quick Action Battleboard Non-Collectible
|
||
Effects Text: #IGNORE_CHAIN#Each champion gets "When a card in your hand transforms, it gets cost -[(2)]." |
Ceraunoscopy | ![]() |
|
Cost: 0 Threshold: |
||
Quick Action Battleboard Non-Collectible
|
||
Effects Text: #IGNORE_CHAIN#Each champion gets "Prophecy - When a troop enters play under your control, the next action in your deck gets "Gain a charge."" |
Ready to Rumble | ![]() |
|
Cost: 0 Threshold: |
||
Quick Action Battleboard Non-Collectible
|
||
Effects Text: #IGNORE_CHAIN#Each champion gains five charges. |
Selenomancy | ![]() |
|
Cost: 0 Threshold: |
||
Quick Action Battleboard Non-Collectible
|
||
Effects Text: #IGNORE_CHAIN#Each champion gets "Prophecy - When a troop enters play under your control, the next troop in your deck gets +1[ATK]/+1[DEF]." |
Ololygmancy | ![]() |
|
Cost: 0 Threshold: |
||
Quick Action Battleboard Non-Collectible
|
||
Effects Text: #IGNORE_CHAIN#Each champion gets "Prophecy - When a troop enters play under your control, the next resource in your deck gets [L1][R1]." |
Life's Symphony | ![]() |
|
Cost: 0 Threshold: |
||
Quick Action Battleboard Non-Collectible
|
||
Effects Text: #IGNORE_CHAIN#Each champion gets "At the start of your turn, you gain [L2][R0]." |
Surging Power | ![]() |
|
Cost: 0 Threshold: |
||
Quick Action Battleboard Non-Collectible
|
||
Effects Text: #IGNORE_CHAIN#Each champion gets "When you play a resource, draw a card." |
Unsteady Roof (A) | ![]() |
|
Cost: 0 Threshold: |
||
Quick Action Battleboard Non-Collectible
|
||
Effects Text: #IGNORE_CHAIN#You get "At the start of your turn, secretly add a secret counter to this. Then, if there are five secret counters on this, deal 5 damage to each opposing troop and you get "When an opposing troop attacks, deal 1 damage to that troop."" |
Unsteady Roof (B) | ![]() |
|
Cost: 0 Threshold: |
||
Quick Action Battleboard Non-Collectible
|
||
Effects Text: #IGNORE_CHAIN#You get "At the start of your turn, secretly add a secret counter to this. Then, if there are six secret counters on this, deal 5 damage to each opposing troop and you get "When an opposing troop attacks, deal 1 damage to that troop."" |
Unsteady Roof (C) | ![]() |
|
Cost: 0 Threshold: |
||
Quick Action Battleboard Non-Collectible
|
||
Effects Text: #IGNORE_CHAIN#You get "At the start of your turn, secretly add a secret counter to this. Then, if there are seven secret counters on this, deal 5 damage to each opposing troop and you get "When an opposing troop attacks, deal 1 damage to that troop."" |
Unsteady Roof (D) | ![]() |
|
Cost: 0 Threshold: |
||
Quick Action Battleboard Non-Collectible
|
||
Effects Text: #IGNORE_CHAIN#You get "At the start of your turn, secretly add a secret counter to this. Then, if there are eight secret counters on this, deal 5 damage to each opposing troop and you get "When an opposing troop attacks, deal 1 damage to that troop."" |
Unsteady Roof (E) | ![]() |
|
Cost: 0 Threshold: |
||
Quick Action Battleboard Non-Collectible
|
||
Effects Text: #IGNORE_CHAIN#You get "At the start of your turn, secretly add a secret counter to this. Then, if there are nine secret counters on this, deal 5 damage to each opposing troop and you get "When an opposing troop attacks, deal 1 damage to that troop."" |
Unsteady Roof (F) | ![]() |
|
Cost: 0 Threshold: |
||
Quick Action Battleboard Non-Collectible
|
||
Effects Text: #IGNORE_CHAIN#You get "At the start of your turn, secretly add a secret counter to this. Then, if there are ten secret counters on this, deal 5 damage to each opposing troop and you get "When an opposing troop attacks, deal 1 damage to that troop."" |
Early Sprouts | ![]() |
|
Cost: 0 Threshold: |
||
Quick Action Battleboard Non-Collectible
|
||
Effects Text: #IGNORE_CHAIN#Each champion gains [L1][R1]. |
Wormoid Attack! (Grubs) | ![]() |
|
Cost: 0 Threshold: |
||
Quick Action Battleboard Non-Collectible
|
||
Effects Text: #IGNORE_CHAIN#Create a Wormoid Grub and put it underground. #IGNORE_CHAIN#Create a Firebreathing Wormoid for each opposing champion and put them underground. |
Wormoid Attack! (Wormoid) | ![]() |
|
Cost: 0 Threshold: |
||
Quick Action Battleboard Non-Collectible
|
||
Effects Text: #IGNORE_CHAIN#Create a Wormoid and put it underground. #IGNORE_CHAIN#Create a Firebreathing Wormoid for each opposing champion and put them underground. |
Wormoid Attack! (Firebreathing Wormoid) | ![]() |
|
Cost: 0 Threshold: |
||
Quick Action Battleboard Non-Collectible
|
||
Effects Text: #IGNORE_CHAIN#Create a Firebreathing Wormoid and put it underground. #IGNORE_CHAIN#Create a Firebreathing Wormoid for each opposing champion and put them underground. |
Corrupted Woods | ![]() |
|
Cost: 0 Threshold: |
||
Quick Action Battleboard Non-Collectible
|
||
Effects Text: #IGNORE_CHAIN#Each champion gets "When you gain [WILD], there's a 50% chance you gain [BLOOD]." |
Taming Chickatwice | ![]() |
|
Cost: 0 Threshold: |
||
Quick Action Battleboard Non-Collectible
|
||
Effects Text: #IGNORE_CHAIN#You get "Your non-Tamed Chickatwice are Untamed." #IGNORE_CHAIN#Each opposing champion gets "At the start of the game, summon a Taming Sphere." |
Taming Bubblebee | ![]() |
|
Cost: 0 Threshold: |
||
Quick Action Battleboard Non-Collectible
|
||
Effects Text: #IGNORE_CHAIN#You get "Your non-Tamed Bubblebee are Untamed." #IGNORE_CHAIN#Each opposing champion gets "At the start of the game, summon a Taming Sphere." |
Taming Fennec Fox | ![]() |
|
Cost: 0 Threshold: |
||
Quick Action Battleboard Non-Collectible
|
||
Effects Text: #IGNORE_CHAIN#You get "Your non-Tamed Fennec Fox are Untamed." #IGNORE_CHAIN#Each opposing champion gets "At the start of the game, summon a Taming Sphere." |
Taming Dust Bustard | ![]() |
|
Cost: 0 Threshold: |
||
Quick Action Battleboard Non-Collectible
|
||
Effects Text: #IGNORE_CHAIN#You get "Your non-Tamed Dust Bustard are Untamed." #IGNORE_CHAIN#Each opposing champion gets "At the start of the game, summon a Taming Sphere." |
Ardent Smoldering Dead Flask | ![]() |
|
Cost: 0 Threshold: |
||
Quick Action Battleboard Non-Collectible
|
||
Effects Text: #IGNORE_CHAIN#Each opposing Human champion summons a Flask of Holy Water. #IGNORE_CHAIN#Each opposing Orc champion summons a Flask of Holy Water. #IGNORE_CHAIN#Each opposing Coyotle champion summons a Flask of Holy Water. #IGNORE_CHAIN#Each opposing Elf champion summons a Flask of Holy Water. |
Smooth Sailing | ![]() |
|
Cost: 0 Threshold: |
||
Quick Action Non-Collectible
|
||
Effects Text: |
Underworld Smoldering Dead Sorcerers | ![]() |
|
Cost: 0 Threshold: |
||
Quick Action Battleboard Non-Collectible
|
||
Effects Text: #IGNORE_CHAIN#Each Vennen, Dwarf, Necrotic, or Shin'hare opposing champion gets "At the end of your turn, secretly add a secret counter to you. Then, if there are one secret counters on this, summon a Deadeye Ripper." |
Princess Savior #1 | ![]() |
|
Cost: 0 Threshold: |
||
Quick Action Battleboard Non-Collectible
|
||
Effects Text: #IGNORE_CHAIN#Summon Princess Daphne. |
Princess Savior #2 | ![]() |
|
Cost: 0 Threshold: |
||
Quick Action Battleboard Non-Collectible
|
||
Effects Text: #IGNORE_CHAIN#You get "At the start of the game, transform each Princess Daphne you control into Enchanted Frogs." |
Fortune of Blood | ![]() |
|
Cost: 0 Threshold: |
||
Choice Non-Collectible
|
||
Effects Text: #IGNORE_CHAIN#Each opposing champion gains a random threshold. #IGNORE_CHAIN#Each opposing champion gains a random threshold. |
Fortune of Diamond | ![]() |
|
Cost: 0 Threshold: |
||
Choice Non-Collectible
|
||
Effects Text: #IGNORE_CHAIN#Each opposing champion gains 6 health. |
Fortune of Ruby | ![]() |
|
Cost: 0 Threshold: |
||
Choice Non-Collectible
|
||
Effects Text: #IGNORE_CHAIN#Each opposing champion gains a charge. |
Fortune of Sapphire | ![]() |
|
Cost: 0 Threshold: |
||
Choice Non-Collectible
|
||
Effects Text: #IGNORE_CHAIN#Each opposing champion's starting hand size is increased by 1. |
Fortune of Wild | ![]() |
|
Cost: 0 Threshold: |
||
Choice Non-Collectible
|
||
Effects Text: #IGNORE_CHAIN#Each opposing champion gains [L1][R1]. |
Fortune of Fear | ![]() |
|
Cost: 0 Threshold: |
||
Choice Non-Collectible
|
||
Effects Text: #IGNORE_CHAIN#Each champion summons an Incantation of Fear. |
Fortune of Righteousness | ![]() |
|
Cost: 0 Threshold: |
||
Choice Non-Collectible
|
||
Effects Text: #IGNORE_CHAIN#Each champion summons an Incantation of Righteousness. |
Fortune of Fury | ![]() |
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Cost: 0 Threshold: |
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Choice Non-Collectible
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Effects Text: #IGNORE_CHAIN#Each champion summons an Incantation of Fury. |
Fortune of Ascendance | ![]() |
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Cost: 0 Threshold: |
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Choice Non-Collectible
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Effects Text: #IGNORE_CHAIN#Each champion summons an Incantation of Ascendance. |
Fortune of Savagery | ![]() |
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Cost: 0 Threshold: |
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Choice Non-Collectible
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Effects Text: #IGNORE_CHAIN#Each champion summons an Incantation of Savagery. |
Player has dragon guard corpse | ![]() |
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Cost: 0 Threshold: |
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Quick Action Battleboard Non-Collectible
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Effects Text: #IGNORE_CHAIN#Create 18 Dragon Guards and put them into your crypt. |
Player has captain of the dragon guard corpse | ![]() |
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Cost: 0 Threshold: |
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Quick Action Battleboard Non-Collectible
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Effects Text: #IGNORE_CHAIN#Create 3 Captain of the Dragon Guards and put them into your crypt. |
Hall of Relics (AI) | ![]() |
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Cost: 0 Threshold: |
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Quick Action Battleboard Non-Collectible
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Effects Text: #IGNORE_CHAIN#Choose one at random: Summon an Ivory Pawn; summon an Ebony Pawn; summon a Chaos Key; Summon a Tome of Knowledge; Summon a Resource Optimizing Infusion Device; or Summon a Rootforged Regalia. |
Hall of Relics (Player) | ![]() |
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Cost: 0 Threshold: |
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Quick Action Battleboard Non-Collectible
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Effects Text: #IGNORE_CHAIN#Each opposing champion gets "At the start of the game, if an opposing champion has an Ivory Pawn in play, choose one at random: Summon an Ebony Pawn; Summon a Chaos Key; Summon a Tome of Knowledge; Summon a Talisman of Vitae; Summon a Resource Optimizing Infusion Device; or summon a Rootforged Regalia. If an opposing champion has an Ebony Pawn in play, choose one at random: Summon an Ivory Pawn; Summon a Chaos Key; Summon a Tome of Knowledge; Summon a Talisman of Vitae; Summon a Resource Optimizing Infusion Device; or Summon a Rootforged Regalia. If an opposing champion has a Chaos Key in play, choose one at random: Summon an Ivory Pawn; Summon a Ebony Pawn; Summon a Tome of Knowledge; Summon a Talisman of Vitae; Summon a Resource Optimizing Infusion Device; or Summon a Rootforged Regalia. If an opposing champion has a Tome of Knowledge in play, choose one at random: Summon an Ivory Pawn; Summon a Ebony Pawn; Summon a Chaos Key; Summon a Talisman of Vitae; Summon a Resource Optimizing Infusion Device; or Summon a Rootforged Regalia. If an opposing champion has a Talisman of Vitae in play, choose one at random: Summon an Ivory Pawn; Summon a Ebony Pawn; Summon a Chaos Key; Summon a Tome of Knowledge; Summon a Resource Optimizing Infusion Device; or Summon a Rootforged Regalia. If an opposing champion has a Resource Optimizing Infusion Device in play, choose one at random: Summon an Ivory Pawn; Summon a Ebony Pawn; Summon a Chaos Key; Summon a Tome of Knowledge; Summon a Talisman of Vitae; or Summon a Rootforged Regalia. If an opposing champion has a Rootforged Regalia in play, choose one at random: Summon an Ivory Pawn; Summon a Ebony Pawn; Summon a Chaos Key; Summon a Tome of Knowledge; Summon a Talisman of Vitae; or Summon a Resource Optimizing Infusion Device." |
Shin'hare Onslaught | ![]() |
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Cost: 0 Threshold: |
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Quick Action Battleboard Non-Collectible
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Effects Text: #IGNORE_CHAIN#Gain [BLOOD][BLOOD][WILD][WILD]. Gain [L5][R5]. |
Lightning Strikes! | ![]() |
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Cost: 0 Threshold: |
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Quick Action Non-Collectible
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Effects Text: #IGNORE_CHAIN#You get "20% Chance: At the start of each champion's turn, deal 7 damage to a random non-Elemental champion or non-Elemental troop." |
Turbulent Seas | ![]() |
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Cost: 0 Threshold: |
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Quick Action Non-Collectible
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Effects Text: #IGNORE_CHAIN#Each champion gets "20% Chance: At the start of your turn, exhaust each non-Elemental troop." |
Capsize | ![]() |
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Cost: 0 Threshold: |
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Quick Action Non-Collectible
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Effects Text: #IGNORE_CHAIN#Each champion gets "20% Chance: At the start of your turn, each champion discards their hand. Then, each champion draws a card for each card they discarded this way." |
Canyon Heat Wave | ![]() |
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Cost: 0 Threshold: |
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Quick Action Battleboard Non-Collectible
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Effects Text: #IGNORE_CHAIN#Each champion gets "At the start of your turn, there's a 5% chance that you create a Heat Wave and put it into your hand. It gets cost -[(2)]." |
Canyon Burning | ![]() |
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Cost: 0 Threshold: |
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Quick Action Battleboard Non-Collectible
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Effects Text: #IGNORE_CHAIN#Each champion gets "At the start of your turn, choose one at random: Add zero burning counters to each opposing champion; Add zero burning counters to each opposing champion; Add zero burning counters to each opposing champion; or Add two burning counters to each opposing champion." |
Forest Name me | ![]() |
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Cost: 0 Threshold: |
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Quick Action Battleboard Non-Collectible
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Effects Text: #IGNORE_CHAIN#Each champion gains [L0][R1]. |
Forest Seed Pot | ![]() |
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Cost: 0 Threshold: |
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Quick Action Battleboard Non-Collectible
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Effects Text: #IGNORE_CHAIN#Each champion gets "At the start of your turn, there's a 5% chance that you summon a Seed Pod." |
Taming Dire Toad | ![]() |
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Cost: 0 Threshold: |
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Quick Action Battleboard Non-Collectible
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Effects Text: #IGNORE_CHAIN#You get "Your non-Tamed Dire Toad are Untamed." #IGNORE_CHAIN#Each opposing champion gets "At the start of the game, summon a Taming Sphere." |
Armageddon | ![]() |
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Cost: 0 Threshold: |
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Quick Action Battleboard Non-Collectible
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Effects Text: #IGNORE_CHAIN#Each opposing champion gets "At the start of the game, create a Comet Strike and put it into your hand. It gets cost -[(10)]." |
Hex Engine | ![]() |
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Cost: 4 Threshold: |
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Artifact Engine Epic Set: Shards of Fate |
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Effects Text: [ACT] [ARROWR] Gain [L2][R0]. |
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The dwarves were building machines long before Hex ever arrived. Once the meteor hit, they learned how to incorporate Hexing Gems into their designs. | ||||||
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Blood Shard | ![]() |
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[1/1] | ||
Resource Standard Unlimited Non-Collectible Set: Shards of Fate |
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Effects Text: Gain [BLOOD]. Gain a charge. |
Diamond Shard | ![]() |
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[1/1] | ||
Resource Standard Unlimited Non-Collectible Set: Shards of Fate |
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Effects Text: Gain [DIAMOND]. Gain a charge. |
Ruby Shard | ![]() |
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[1/1] | ||
Resource Standard Unlimited Non-Collectible Set: Shards of Fate |
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Effects Text: Gain [RUBY]. Gain a charge. |
Sapphire Shard | ![]() |
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[1/1] | ||
Resource Standard Unlimited Non-Collectible Set: Shards of Fate |
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Effects Text: Gain [SAPPHIRE]. Gain a charge. |
Wild Shard | ![]() |
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[1/1] | ||
Resource Standard Unlimited Non-Collectible Set: Shards of Fate |
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Effects Text: Gain [WILD]. Gain a charge. |
Bonewalker | ![]() |
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Cost: Threshold: |
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Champion Champion
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Effects Text: |
Sapper's Charge | ![]() |
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Cost: 1 Threshold: |
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Artifact Epic Set: Shards of Fate |
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Effects Text: [(2)], Sacrifice this [ARROWR] This deals 2 damage to target champion or troop. |
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"These charges have so many uses! You can use them to kill things, and...uh...hmm, okay, maybe they really only have one use." -Wyatt | ||||||
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Giant Jellyfish | ![]() |
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Cost: Threshold: |
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Champion Beast Champion
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Effects Text: [BASIC] [SAPPHIRE]: [2] [ARROWR] Target troop gets +1[ATK]/+1[DEF] and Spellshield until the start of your next turn. When you are dealt damage, create three Venoms for each opposing champion and put them into their decks. |
Dingler | ![]() |
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Cost: Threshold: |
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Champion Dingler Champion
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Effects Text: |
Hired Horn Picaroon | ![]() |
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Cost: Threshold: |
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Champion Minotaur Champion
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Effects Text: [BASIC] [RUBY]: [2] [ARROWR] Target troop you control gets +1[ATK] and Must attack. At the start of the game, each opposing Mercenary champion gains 10 health. |
Chaos Key | ![]() |
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Cost: 2 Threshold: |
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Artifact Chaostouched Epic Set: Shards of Fate |
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Effects Text: [BASIC] [(5)], Void this [ARROWR] Void target card. |
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The Chaos Key should be kept within a container made of void stone, a material from the realm of the Void Society that keeps the Key's true power controlled. |
Slightly Less Defenseless Tree | ![]() |
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Cost: Threshold: |
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Champion Plant Champion
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Effects Text: [BASIC] [WILD][WILD]: [7] [ARROWR] Troops you control get +3[ATK]/+3[DEF] and Steadfast this turn. |
Worker Bot | ![]() |
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Cost: 1 Threshold: |
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Troop, Artifact Robot Non-Collectible Set: Shards of Fate |
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Effects Text: Defensive |
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ATK: 1 - Health: 1 | ||
>>Initiate vocalization: "Let me do that for you!" >>Initiate adaptable productivity subroutine |
War Hulk | ![]() |
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Cost: 5 Threshold: |
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Troop, Artifact Robot Non-Collectible Set: Shards of Fate |
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Effects Text: Crush |
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ATK: 5 - Health: 5 | ||
>>Primary directive: forward >>Repeat primary directive |
War Bot | ![]() |
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Cost: 4 Threshold: |
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Troop, Artifact Robot Non-Collectible Set: Shards of Fate |
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Effects Text: | ||
ATK: 3 - Health: 3 | ||
>>Primary functionality systems operational. >>Secondary integration mechanisms engaged. >>Guidance algorithm awaits external actuation. |
Booby Trap | ![]() |
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Cost: 0 Threshold: |
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Artifact Trap Non-Collectible Set: Shards of Fate |
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Effects Text: If this would enter a hand or crypt, void it. Reveal it. It deals 4 damage to you instead. |
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Boom goes the spider-mite! |
Ingenuity Engine | ![]() |
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Cost: 2 Threshold: |
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Artifact Engine Non-Collectible Set: Shards of Fate |
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Effects Text: [ACT] [ARROWR] Summon a random artifact. |
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The dwarves build so many machines, they had to build a separate machine that helps them remember where they put them all. |
Wall of Corpses | ![]() |
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Cost: 4 Threshold: 2 Blood |
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Troop Wall Epic Set: Shards of Fate |
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Effects Text: Defensive This has +[DEF] equal to the combined [DEF] of troops in your crypt. |
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ATK: 0 - Health: 1 | ||
"A wall of corpses? Why? Why would anyone build a wall of corpses?" |
Kill | ![]() |
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Cost: 3 Threshold: 1 Blood |
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Quick Action Epic Set: Shards of Fate |
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Effects Text: Destroy target non-artifact troop. |
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Remember the Glyphs | ![]() |
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Cost: Threshold: |
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Champion Champion
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Effects Text: Can't draw cards At the end of your turn, if you control an artifact with one or more Hidden counters, destroy you. At the end of your turn, if you control less than one ready card, destroy each opposing champion. |
Simon Says AI | ![]() |
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Cost: Threshold: |
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Champion Champion
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Effects Text: You must go first. At the start of your turn, void all Darkened Hallways. At the start of each opposing champion's turn, revert each card in your crypt. Then, they get "When this enters play, draw a card." Then, put each card from your crypt on top of your deck. |
Totem | ![]() |
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Cost: Threshold: |
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Champion Champion
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Effects Text: |
Obsolete Junkyard Bot | ![]() |
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Cost: Threshold: |
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Champion Champion
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Effects Text: |
Dross | ![]() |
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Cost: Threshold: |
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Champion Champion
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Effects Text: |
Uruunaz | ![]() |
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Cost: 7 Threshold: 3 Blood |
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Troop Dragon Unique Epic Set: Shards of Fate |
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Effects Text: Flight When #SELF# enters play, you may put target troop from an opposing crypt into play under your control. When #SELF# deals damage to an opposing champion, you may put target troop from an opposing crypt into play under your control. |
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ATK: 5 - Health: 5 | ||||||
The ravenous and depraved appetites of Uruunaz are legendary, even amongst dragonkind. | ||||||
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Obsolete Junkyard Bot Head | ![]() |
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Cost: Threshold: |
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Champion Champion
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Effects Text: |
Zombie Plague | ![]() |
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Cost: 3 Threshold: 2 Blood |
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Constant Epic Set: Shards of Fate |
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Effects Text: At the start of your turn, reveal three random cards from opposing champion's deck. Revealed troops get -1[ATK]/-1[DEF]. Void revealed troops with [DEF] 0 or less. Summon a Zombie for each troop voided this way. |
Pile of Bones | ![]() |
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Cost: 2 Threshold: 2 Blood |
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Troop Undead Bones Non-Collectible Set: Shards of Fate |
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Effects Text: This can't attack. This can't block. [(4)], [ACT] [ARROWR] Transform this into a Bone Warrior. |
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ATK: 0 - Health: 1 | ||
"... well, this is awkward." |
Spiderspawn | ![]() |
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Cost: 2 Threshold: 1 Blood |
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Troop Spider Non-Collectible Set: Shards of Fate |
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Effects Text: | ||
ATK: 2 - Health: 1 |
Vampire | ![]() |
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Cost: 2 Threshold: 2 Blood |
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Troop Undead Vampire Non-Collectible Set: Shards of Fate |
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Effects Text: Lifedrain, Flight |
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ATK: 2 - Health: 2 | ||
"The living are ours to devour. Come with me ..." |
Zombie | ![]() |
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Cost: 2 Threshold: 1 Blood |
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Troop Undead Zombie Non-Collectible Set: Shards of Fate |
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Effects Text: | ||
ATK: 2 - Health: 2 |
Abomination | ![]() |
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Cost: 2 Threshold: 2 Blood |
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Troop Undead Zombie Abomination Non-Collectible Set: Shards of Fate |
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Effects Text: | ||
ATK: 0 - Health: 0 |
Maddening Nightmare | ![]() |
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Cost: 4 Threshold: 2 Blood |
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Troop Manifestation Non-Collectible Set: Shards of Fate |
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Effects Text: At the start of your turn, look at the top card of each opposing champion's deck. Put any number of revealed cards into their owner's crypts. |
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ATK: 6 - Health: 4 | ||
"...the manifestation of despair." |
The Killipede | ![]() |
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Cost: Threshold: |
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Champion Insect Champion
|
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Effects Text: [BASIC] [BLOOD]: [3] [ARROWR] Summon The Killipede. It gets Speed and "At end of turn, void this" this turn. When an Insect you control deals damage to a Toxified champion, summon a copy of that troop. |
The Killipede | ![]() |
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Cost: Threshold: |
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Champion Champion
|
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Effects Text: [BASIC] [BLOOD][BLOOD]: [3] [ARROWR] Target opposing Toxified champion loses half their health, rounded down. Opposing troops in all zones have -1[ATK]. |
Bone Goliath | ![]() |
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Cost: Threshold: |
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Champion Champion
|
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Effects Text: [BASIC] [BLOOD]: [1] [ARROWR] Revert and transform target troop in an opposing crypt into a Pile of Bones and put it into play under your control. Your Undead in all zones have +1[ATK]. |
Army of Myth | ![]() |
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Cost: Threshold: |
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Champion Champion
|
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Effects Text: At the start of your turn, gain [L1][R1]. Before the start of the game, gain [RUBY][RUBY][DIAMOND][DIAMOND]. |
Excavation Bot | ![]() |
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Cost: Threshold: |
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Champion Champion
|
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Effects Text: [BASIC]: [2] [ARROWR] Tunnel a random Robot in your hand. If that troop does not have Tunneling, it gets Tunneling +4. When one of your troops goes underground, add two tunneling counters to that troop. |
Wormoid Hydra | ![]() |
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Cost: Threshold: |
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Champion Champion
|
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Effects Text: [BASIC] [RUBY]: [5] [ARROWR] Put two random Wormoids from your deck underground. When one of your Wormoids goes underground, it gets one of the following at random: -1[ATK]/-1[DEF] and Tunneling -2; or +2[ATK]/+2[DEF] and Tunneling +1. |
Hag Sorceress | ![]() |
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Cost: Threshold: |
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Champion Warlock Champion
|
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Effects Text: [BASIC] [BLOOD][SAPPHIRE]: [3] [ARROWR] Target opposing troop gets -2[ATK]. Target troop you control gets +2[ATK]. At the start of your turn, if each opposing champion controls no troops with [ATK] 1 or more, gain [L2][R0]. [ONE-SHOT]: At the end of each turn, if you control a Princess Daphne, trigger encounter conversation 88e88d7f-c5ef-47ff-80e1-0cfe278941f3. |
Crazed Wormoid | ![]() |
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Cost: Threshold: |
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Champion Champion
|
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Effects Text: [BASIC] [RUBY]: [3] [ARROWR] Add a tunneling counter to target underground troop you control. That troop gets +1[ATK]/+1[DEF]. When a Wormoid enters play under your control, add a burning counter to each opposing champion. |
Firebreathing Wormoid | ![]() |
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Cost: Threshold: |
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Champion Champion
|
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Effects Text: [BASIC] [RUBY]: [4] [ARROWR] Put a random Wormoid from your deck underground. When a Wormoid enters play under your control, this deals 1 damage to target champion or troop. |
Tunneled Wormoid Queen | ![]() |
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Cost: Threshold: |
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Champion Champion
|
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Effects Text: You have Spellshield. You can't play cards from your hand. You can't be attacked. At the end of your turn, if you have no troops underground, deal 9 damage to a random opposing champion or troop and you transform into Wormoid Queen. Trigger encounter conversation 853a0c9f-6430-4247-ab19-6cb548fbb3cd. At the end of your turn, if you have a troop underground, your underground Wormoids get Tunneling -1. |
Sandstone Rumbler | ![]() |
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Cost: Threshold: |
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Champion Champion
|
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Effects Text: [BASIC] [RUBY]: [4] [ARROWR] Summon a Dust Bustard. |
Mind-Controlled Manti | ![]() |
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Cost: Threshold: |
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Champion Champion
|
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Effects Text: [BASIC]: [5] [ARROWR] Target troop gets +2[ATK]/+2[DEF] and cost +[(2)]. At the start of your turn, if you control the troop with the highest cost, each action in your hand gets cost -[(1)]. |
Repel | ![]() |
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Cost: 2 Threshold: 1 Diamond |
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Quick Action Epic Set: Shards of Fate |
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Effects Text: Destroy target attacking troop. |
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"Know this: any who threaten the King's peace shall receive the King's justice. Do not expect hesitation or clemency." -Prince Stuart |
Heart of the Phoenix | ![]() |
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Cost: Threshold: |
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Champion Champion
|
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Effects Text: [BASIC] [RUBY]: [6] [ARROWR] Put a random action from your deck into your hand. Create two copies of that card and put them into your hand. At the start of your turn, if you have six or more actions in your crypt, void six random actions in your crypt. Put a Sunsoul Phoenix from your deck into play. |
Water Elemental | ![]() |
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Cost: Threshold: |
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Champion Elemental Champion
|
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Effects Text: [BASIC] [SAPPHIRE][SAPPHIRE]: [5] [ARROWR] Summon a Bubblebee. |
Fae Tricksters | ![]() |
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Cost: Threshold: |
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Champion Fae Champion
|
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Effects Text: [BASIC] [SAPPHIRE][WILD]: [2] [ARROWR] Each opposing champion reveals a random card from their hand and transforms the revealed card into a random card of the same shards. |
Overgrown Garden | ![]() |
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Cost: Threshold: |
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Champion Champion
|
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Effects Text: [BASIC] [WILD]: [2] [ARROWR] Summon a Plant Garden. |
Zombie Mob | ![]() |
|
Cost: Threshold: |
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Champion Undead Zombie Horde Champion
|
||
Effects Text: [BASIC] [BLOOD]: [2] [ARROWR] Revert and transform target troop in an opposing crypt into a Ravenous Zombie and put it into play under your control. [BLOOD][BLOOD][BLOOD][BLOOD][BLOOD]: When a Zombie enters play under your control, it gets Lethal. |
Bloated Zombie | ![]() |
|
Cost: Threshold: |
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Champion Undead Zombie Champion
|
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Effects Text: [BASIC] [BLOOD]: [3] [ARROWR] Each champion discards their hand. Then, each champion puts three random cards from their crypt into their hand. |
Swarm of Piranhas | ![]() |
|
Cost: Threshold: |
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Champion Fish Champion
|
||
Effects Text: [BASIC] [SAPPHIRE]: [1] [ARROWR] Summon four Ravenous Piranhas. |
Living Totem | ![]() |
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Cost: 2 Threshold: 1 Diamond |
||||||||||
Troop Totem Epic Set: Shards of Fate |
||||||||||
Effects Text: [(3)] [ARROWR] This gets +1[ATK]/+1[DEF]. [(3)] [ARROWR] This gets Swiftstrike. [(3)] [ARROWR] This gets Flight. [(3)] [ARROWR] This gets Lifedrain. [(3)] [ARROWR] This gets Steadfast. |
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ATK: 2 - Health: 2 | ||||||||||
Some totems prefer not to stand in one place all day. | ||||||||||
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Bone Scrapper | ![]() |
|
Cost: Threshold: |
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Champion Undead Skeleton Champion
|
||
Effects Text: |
Grim Duskwing | ![]() |
|
Cost: Threshold: |
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Champion Beast Champion
|
||
Effects Text: |
Monstrous Maggot | ![]() |
|
Cost: Threshold: |
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Champion Insect Champion
|
||
Effects Text: |
Soul Marble | ![]() |
|||||
Cost: 2 Threshold: 1 Diamond |
||||||
Constant Epic Set: Shards of Fate |
||||||
Effects Text: [(X>=1)] [ARROWR] Add X sculpture counters to this. Then, if there are ten or more, remove them all and choose one: Choose Soul Cavalry; or Choose Soul Armaments. |
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"A chisel sculpts the marble, but life sculpts the soul." Elven proverb | ||||||
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Player | ![]() |
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Cost: Threshold: |
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Champion Champion Set: Shards of Fate |
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Effects Text: |
Barricade Zombie | ![]() |
|
Cost: Threshold: |
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Champion Undead Zombie Champion
|
||
Effects Text: [BASIC] [BLOOD]: [2] [ARROWR] Bury the top three cards of each opposing champion's deck. Summon a Ravenous Zombie. |
Wandering Abomination | ![]() |
|
Cost: Threshold: |
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Champion Undead Zombie Abomination Champion
|
||
Effects Text: [BASIC] [BLOOD][BLOOD]: [4] [ARROWR] Gain 6 health. Add a squash counter to you. If there are three or more squash counters on you, destroy each opposing champion. When an opposing troop dies, a random Undead you control gets +1[ATK]/+1[DEF]. |
Cockatwice | ![]() |
|
Cost: Threshold: |
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Champion Beast Champion
|
||
Effects Text: [BASIC] [BLOOD]: [3] [ARROWR] Summon a Chickatwice. When a Beast dies, deal 1 damage to each champion. |
Feralroot Bear | ![]() |
|
Cost: Threshold: |
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Champion Beast Champion
|
||
Effects Text: [BASIC] [WILD]: [5] [ARROWR] Summon a Dire Toad. |
Dream Skarn | ![]() |
|
Cost: Threshold: |
||
Champion Spirit Champion
|
||
Effects Text: [BASIC] [RUBY]: [3] [ARROWR] Draw a card. Each opposing champion gains [RUBY]. Each opposing champion creates a random ruby card they meet the threshold requirements to play and puts it into their hand. |
Soul Cavalry | ![]() |
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Cost: 2 Threshold: 1 Diamond |
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Troop Construct Non-Collectible Set: Shards of Fate |
||
Effects Text: Spellshield, Steadfast |
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ATK: 6 - Health: 6 | ||
Unlike their human counterparts, knights sculpted from soul marble can last for hundreds of years. |
Soul Cavalry | ![]() |
|
Cost: 2 Threshold: 1 Diamond |
||
Troop Construct Epic Set: Shards of Fate |
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Effects Text: Spellshield, Steadfast |
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ATK: 6 - Health: 6 |
Turtle Pet | ![]() |
|
Cost: 3 Threshold: 1 Diamond |
||
Troop Pet Beast Non-Collectible Set: Shards of Fate |
||
Effects Text: [ACT] [ARROWR] Prevent the next 3 damage that would be dealt to my master this turn. |
||
ATK: 1 - Health: 3 |
Sentinel of Light | ![]() |
|
Cost: 2 Threshold: 1 Diamond |
||
Troop Manifestation Non-Collectible Set: Shards of Fate |
||
Effects Text: Lifedrain While you have 20 or more health, other troops you control have +2[ATK]/+2[DEF]. |
||
ATK: 4 - Health: 4 | ||
"...the manifestation of preservation." |
Soul Armaments | ![]() |
|
Cost: 2 Threshold: 1 Diamond |
||
Constant Non-Collectible Set: Shards of Fate |
||
Effects Text: Troops you control have +2[ATK]/+2[DEF], Spellshield, and Steadfast. |
||
A sword sculpted from soul marble is never truly finished until it is wielded by a knight of unassailable valor. |
Soul Armaments | ![]() |
|
Cost: 2 Threshold: 1 Diamond |
||
Constant Epic Set: Shards of Fate |
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Effects Text: Troops you control have +2[ATK]/+2[DEF], Spellshield, and Steadfast. |
Dream Skarn | ![]() |
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Cost: Threshold: |
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Champion Spirit Champion
|
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Effects Text: [BASIC] [RUBY]: [4] [ARROWR] Draw a card. Each opposing champion gains [RUBY]. Each opposing champion creates a random ruby card they meet the threshold requirements to play and puts it into their hand. |
Baby Yeti | ![]() |
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Cost: 1 Threshold: 1 Ruby |
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Troop Yeti Epic Set: Shards of Fate |
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Effects Text: Speed |
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ATK: 1 - Health: 1 | ||||||
"I hope this madness can come to an end so people no longer fall victim to the baby yeti." -Rend Strich | ||||||
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Dream Skarn | ![]() |
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Cost: Threshold: |
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Champion Spirit Champion
|
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Effects Text: [BASIC] [RUBY]: [5] [ARROWR] Draw a card. Each opposing champion gains [RUBY]. Each opposing champion creates a random ruby card they meet the threshold requirements to play and puts it into their hand. |
Dream Spider | ![]() |
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Cost: Threshold: |
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Champion Spirit Champion
|
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Effects Text: [BASIC] [BLOOD]: [3] [ARROWR] Draw a card. Each opposing champion gains [BLOOD]. Each opposing champion creates a random blood card they meet the threshold requirements to play and puts it into their hand. |
Dream Spider | ![]() |
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Cost: Threshold: |
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Champion Spirit Champion
|
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Effects Text: [BASIC] [BLOOD]: [4] [ARROWR] Draw a card. Each opposing champion gains [BLOOD]. Each opposing champion creates a random blood card they meet the threshold requirements to play and puts it into their hand. |
Dream Spider | ![]() |
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Cost: Threshold: |
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Champion Spirit Champion
|
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Effects Text: [BASIC] [BLOOD]: [5] [ARROWR] Draw a card. Each opposing champion gains [BLOOD]. Each opposing champion creates a random blood card they meet the threshold requirements to play and puts it into their hand. |
Dream Turtle | ![]() |
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Cost: Threshold: |
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Champion Spirit Champion
|
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Effects Text: [BASIC] [DIAMOND]: [3] [ARROWR] Draw a card. Each opposing champion gains [DIAMOND]. Each opposing champion creates a random diamond card they meet the threshold requirements to play and puts it into their hand. |
Dream Turtle | ![]() |
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Cost: Threshold: |
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Champion Spirit Champion
|
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Effects Text: [BASIC] [DIAMOND]: [4] [ARROWR] Draw a card. Each opposing champion gains [DIAMOND]. Each opposing champion creates a random diamond card they meet the threshold requirements to play and puts it into their hand. |
Dream Turtle | ![]() |
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Cost: Threshold: |
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Champion Spirit Champion
|
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Effects Text: [BASIC] [DIAMOND]: [5] [ARROWR] Draw a card. Each opposing champion gains [DIAMOND]. Each opposing champion creates a random diamond card they meet the threshold requirements to play and puts it into their hand. |
Dream Bear | ![]() |
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Cost: Threshold: |
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Champion Spirit Champion
|
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Effects Text: [BASIC] [WILD]: [3] [ARROWR] Draw a card. Each opposing champion gains [WILD]. Each opposing champion creates a random wild card they meet the threshold requirements to play and puts it into their hand. |
Dream Bear | ![]() |
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Cost: Threshold: |
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Champion Spirit Champion
|
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Effects Text: [BASIC] [WILD]: [4] [ARROWR] Draw a card. Each opposing champion gains [WILD]. Each opposing champion creates a random wild card they meet the threshold requirements to play and puts it into their hand. |
Dream Bear | ![]() |
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Cost: Threshold: |
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Champion Spirit Champion
|
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Effects Text: [BASIC] [WILD]: [5] [ARROWR] Draw a card. Each opposing champion gains [WILD]. Each opposing champion creates a random wild card they meet the threshold requirements to play and puts it into their hand. |
Dream Eagle | ![]() |
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Cost: Threshold: |
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Champion Spirit Champion
|
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Effects Text: [BASIC] [SAPPHIRE]: [3] [ARROWR] Draw a card. Each opposing champion gains [SAPPHIRE]. Each opposing champion creates a random sapphire card they meet the threshold requirements to play and puts it into their hand. |
Dream Eagle | ![]() |
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Cost: Threshold: |
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Champion Spirit Champion
|
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Effects Text: [BASIC] [SAPPHIRE]: [4] [ARROWR] Draw a card. Each opposing champion gains [SAPPHIRE]. Each opposing champion creates a random sapphire card they meet the threshold requirements to play and puts it into their hand. |
Dream Eagle | ![]() |
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Cost: Threshold: |
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Champion Spirit Champion
|
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Effects Text: [BASIC] [SAPPHIRE]: [5] [ARROWR] Draw a card. Each opposing champion gains [SAPPHIRE]. Each opposing champion creates a random sapphire card they meet the threshold requirements to play and puts it into their hand. |
Burn | ![]() |
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Cost: 1 Threshold: 1 Ruby |
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Quick Action Epic Set: Shards of Fate |
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Effects Text: Deal 2 damage to target champion or troop. |
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Flesh can mend, but a scorched soul never heals. | ||||||
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Sister Midnight | ![]() |
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Cost: Threshold: |
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Champion Spirit Champion
|
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Effects Text: [BASIC] [BLOOD][DIAMOND]: [4] [ARROWR] Deal damage to target champion equal to the number of troops you control. Gain health equal to the damage dealt this way. [BLOOD][BLOOD][BLOOD][DIAMOND][DIAMOND][DIAMOND]: When you gain health, a random troop in your deck gets +1[ATK]/+1[DEF]. At the start of the game, trigger encounter conversation d98d0933-afd2-4f71-b5da-32b70810301e. |
Sister Midnight | ![]() |
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Cost: Threshold: |
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Champion Spirit Champion
|
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Effects Text: [BASIC] [BLOOD][SAPPHIRE]: [3] [ARROWR] Bury the top card of target opposing champion's deck. If you buried a resource this way, summon a Spiderling. [BLOOD][BLOOD][BLOOD][SAPPHIRE][SAPPHIRE][SAPPHIRE]: When a card enters an opposing crypt, deal 1 damage to that card's controller. At the start of the game, trigger encounter conversation d98d0933-afd2-4f71-b5da-32b70810301e. |
Sister Midnight | ![]() |
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Cost: Threshold: |
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Champion Spirit Champion
|
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Effects Text: [BASIC] [SAPPHIRE][WILD]: [4] [ARROWR] Target troop gets +1[ATK]/+1[DEF] for each card in your hand until the start of your next turn. [SAPPHIRE][SAPPHIRE][SAPPHIRE][WILD][WILD][WILD]: When a troop you control deals damage to a champion, draw a card. At the start of the game, trigger encounter conversation d98d0933-afd2-4f71-b5da-32b70810301e. |
Sister Midnight | ![]() |
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Cost: Threshold: |
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Champion Spirit Champion
|
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Effects Text: [BASIC] [RUBY][WILD]: [4] [ARROWR] Target troop you control gets +4[ATK]/+2[DEF] and must attack this turn. [RUBY][RUBY][RUBY][WILD][WILD][WILD]: Troops you control have Crush and Speed. At the start of the game, trigger encounter conversation d98d0933-afd2-4f71-b5da-32b70810301e. |
Sister Midnight | ![]() |
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Cost: Threshold: |
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Champion Spirit Champion
|
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Effects Text: [BASIC] [DIAMOND][RUBY]: [5] [ARROWR] Troops you control get +1[ATK] and Steadfast this turn. [DIAMOND][DIAMOND][DIAMOND][RUBY][RUBY][RUBY]: When a troop you control attacks, it gets +1[ATK]/+1[DEF]. At the start of the game, trigger encounter conversation d98d0933-afd2-4f71-b5da-32b70810301e. |
Wiktor | ![]() |
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Cost: Threshold: |
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Champion Goblin Mage Champion
|
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Effects Text: [BASIC] [BLOOD][RUBY]: [4] [ARROWR] Repeat "choose one at random: Create a Zombifying Super Toxin for each opposing champion and put them into their decks; Create a Explosive Super Toxin for each opposing champion and put them into their decks; Create a Dreaming Super Toxin for each opposing champion and put them into their decks; Create a Nourishing Super Toxin for each opposing champion and put them into their decks; or Create a Dissolving Super Toxin for each opposing champion and put them into their decks." four times. Choose one at random: A random non-Toxin in each opposing champion's hand transforms into a Zombifying Super Toxin; A random non-Toxin in each opposing champion's hand transforms into an Explosive Super Toxin; A random non-Toxin in each opposing champion's hand transforms into a Dreaming Super Toxin; A random non-Toxin in each opposing champion's hand transforms into a Nourishing Super Toxin; or A random non-Toxin in each opposing champion's hand transforms into a Dissolving Super Toxin. When you gain [RUBY], each Toxin in opposing champions' hand gets "At the end of your turn, if this is in your hand, it deals 1 damage to you." When you gain [BLOOD], Toxins in opposing champion's hands get cost +[(1)]. Before the start of the game, summon a Spitfire Elemental. |
Mindpyre Revenant | ![]() |
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Cost: Threshold: |
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Champion Undead Zombie Champion
|
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Effects Text: [BASIC] [BLOOD][RUBY]: [3] [ARROWR] Summon a Cerebral Fulmination. When an opposing champion draws a card, there's a 50% chance the drawn card gets "At the end of your turn, if this is in your hand, it deals 2 damage to you." |
Mindpyre Wraith | ![]() |
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Cost: Threshold: |
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Champion Undead Zombie Champion
|
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Effects Text: [BASIC] [RUBY]: [4] [ARROWR] Target opposing troop gets "This can't block." At the start of the game, each opposing champion gets "At the start of your turn, reveal a random card from your hand and the revealed cards gets "At the end of your turn, if this is in your hand, it deals 2 damage to you."" |
Inferno Goliath | ![]() |
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Cost: Threshold: |
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Champion Undead Zombie Giant Champion
|
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Effects Text: [BASIC] [BLOOD][RUBY]: [2] [ARROWR] Summon two Blaze Elementals. When you or a card you control deals damage to an opposing champion, add a burning counter to that champion for each damage dealt. |
Chained Goliath | ![]() |
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Cost: Threshold: |
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Champion Undead Zombie Giant Champion
|
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Effects Text: Before the start of the game, gain [BLOOD][BLOOD][RUBY][RUBY]. At the start of your turn, gain [L1][R1]. Gain a charge. Deal 1 to 3 damage at random to you. Then, if you have 25 or less health, you transform into Inferno Goliath. Then trigger encounter conversation 72e68ad9-8f67-480f-bb77-6e6769723ab9. Then, create a Inferno Breath and put it into your hand. You can't draw cards. |
Ambling Bluff | ![]() |
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Cost: Threshold: |
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Champion Elemental Champion
|
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Effects Text: [BASIC] [DIAMOND]: [4] [ARROWR] Summon a Fennec Fox. At the start of your turn, a random troop you control gets +1[ATK]/+1[DEF] this turn. |
Crushing Blow | ![]() |
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Cost: 1 Threshold: 1 Ruby |
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Quick Action Epic Set: Shards of Fate |
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Effects Text: Target attacking troop gets +2[ATK]/+2[DEF] and Crush this turn. |
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I've got a crush on you! | ||||||
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Burning Throng | ![]() |
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Cost: Threshold: |
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Champion Undead Zombie Champion
|
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Effects Text: [BASIC] [BLOOD][RUBY]: [2] [ARROWR] Target troop you control gets "When this deals damage to a champion, add two burning counters to that champion." |
Firestorm | ![]() |
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Cost: Threshold: |
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Champion Undead Zombie Champion
|
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Effects Text: [BASIC] [RUBY]: [3] [ARROWR] Add a burning counter to target champion. That champion deals 1 damage to each troop it controls for each burning counter it has. |
Charred Zombies | ![]() |
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Cost: Threshold: |
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Champion Undead Zombie Champion
|
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Effects Text: [BASIC] [BLOOD][RUBY]: [3] [ARROWR] Summon a Ravenous Zombie. If an opposing champion is Burning, gain two charges. At the start of your combat phase, if an opposing champion is Burning, ready all Zombies you control. They get +1[ATK] this turn. |
Cloaked Figure | ![]() |
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Cost: Threshold: |
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Champion Champion
|
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Effects Text: [BASIC] [BLOOD]: [2] [ARROWR] Repeat "choose one at random: Create a Zombifying Toxin for each opposing champion and put them into their decks; Create a Explosive Toxin for each opposing champion and put them into their decks; Create a Dreaming Toxin for each opposing champion and put them into their decks; Create a Nourishing Toxin for each opposing champion and put them into their decks; or Create a Dissolving Toxin for each opposing champion and put them into their decks." three times. At the start of your turn, put all non-Toxins from the top three cards of each opposing champion's deck into their crypt. |
Sporeshambler | ![]() |
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Cost: Threshold: |
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Champion Undead Plant Zombie Champion
|
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Effects Text: [BASIC] [BLOOD][WILD]: [3] [ARROWR] Zombies you control get +1[ATK]/+1[DEF]. Add a seed counter to a random Zombie you control. Add a seed counter to a random Zombie you control. Add a seed counter to a random Zombie you control. Sacrifice each Zombie you control with three or more seed counters. When a Zombie you control dies, remove all seed counters from it. Then, summon a Seed Pod for each seed counter removed this way. |
Burning Zombie | ![]() |
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Cost: Threshold: |
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Champion Undead Zombie Champion
|
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Effects Text: [BASIC] [RUBY]: [3] [ARROWR] Target troop you control gets +1[ATK]/+1[DEF] for each card in opposing champions' hands. That troop gets Crush. |
Rotting Knight | ![]() |
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Cost: Threshold: |
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Champion Undead Zombie Champion
|
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Effects Text: [BASIC] [BLOOD]: [3] [ARROWR] If an opposing champion has exactly two cards in hand, summon a Zombie. If an opposing champion has exactly one card in hand, summon two Zombies. If an opposing champion has no cards in hand, summon three Zombies. When an opposing champion discards a card, Zombies you control get +1[ATK]/+1[DEF]. |
Devonshire Poltergeist | ![]() |
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Cost: Threshold: |
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Champion Undead Champion
|
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Effects Text: [BASIC] [BLOOD]: [6] [ARROWR] Draw three cards and lose 3 health. You transform into Guardian of Devonshire. Your troops in all zones have +3[ATK]. At the start of your turn, gain a charge. |
Guardian of Devonshire | ![]() |
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Cost: Threshold: |
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Champion Spirit Champion
|
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Effects Text: [BASIC] [DIAMOND]: [6] [ARROWR] Each opposing champion loses 3 health and you gain 3 health. You transform into Devonshire Poltergeist. You have Armor 3. At the start of your turn, gain a charge. |
Burning Skarn | ![]() |
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Cost: 1 Threshold: 1 Ruby |
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Troop Beast Non-Collectible Set: Shards of Fate |
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Effects Text: When you play an action, this gets +2[ATK]/+2[DEF] this turn. At the end of each turn, if you played two or more actions, transform this into a Hellfire Skarn. |
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ATK: 2 - Health: 2 | ||||||||||
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Hellfire Skarn | ![]() |
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Cost: 1 Threshold: 1 Ruby |
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Troop Beast Non-Collectible Set: Shards of Fate |
||||||||||
Effects Text: When you play an action, this gets +3[ATK]/+3[DEF]. |
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ATK: 3 - Health: 3 | ||||||||||
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Royal Falcon | ![]() |
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Cost: 3 Threshold: 1 Ruby |
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Troop Pet Bird Non-Collectible Set: Shards of Fate |
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Effects Text: Flight |
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ATK: 0 - Health: 1 |
Blaze Elemental | ![]() |
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Cost: 3 Threshold: 2 Ruby |
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Troop Elemental Non-Collectible Set: Shards of Fate |
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Effects Text: Speed At the end of your turn, sacrifice this. |
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ATK: 3 - Health: 1 |
Inferno Elemental | ![]() |
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Cost: 1 Threshold: 1 Ruby |
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Troop Manifestation Non-Collectible Set: Shards of Fate |
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Effects Text: Speed |
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ATK: 6 - Health: 3 | ||||||
"...the manifestation of destruction." | ||||||
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Rock Elemental | ![]() |
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Cost: 6 Threshold: 2 Ruby |
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Troop Elemental Non-Collectible Set: Shards of Fate |
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Effects Text: | ||
ATK: 0 - Health: 0 |
The Kraken | ![]() |
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Cost: 8 Threshold: 3 Sapphire |
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Troop Kraken Unique Epic Set: Shards of Fate |
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Effects Text: As The Kraken enters play, summon eight Kraken's Tentacles. When The Kraken leaves play, void all Kraken's Tentacles you control. The Kraken has +1[ATK]/+1[DEF] for each Kraken's Tentacle you control. |
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ATK: 0 - Health: 0 | ||||||||||
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Spitfire Elemental | ![]() |
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Cost: Threshold: |
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Champion Elemental Champion
|
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Effects Text: [BASIC] [RUBY]: [3] [ARROWR] Deal 1 damage to each champion. When you are dealt damage, deal 1 damage to each opposing champion and troop. |
King Edmund | ![]() |
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Cost: Threshold: |
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Champion Spirit Champion
|
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Effects Text: [BASIC] [DIAMOND]: [5] [ARROWR] Each opposing champion sacrifices a non-Spirit troop. When an opposing non-Spirit troop dies, there's a 25% chance to transform it into a Phantom and put it into play under your control. |
Ancient Thorn Knight | ![]() |
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Cost: Threshold: |
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Champion Spirit Champion
|
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Effects Text: [BASIC] [BLOOD][SAPPHIRE]: [3] [ARROWR] Each opposing champion chooses Lose a Permanent Resource or Ancient Thorn Knight Draws Two Cards. When you gain health, gain a charge. |
Blight Magus | ![]() |
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Cost: Threshold: |
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Champion Undead Zombie Mage Champion
|
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Effects Text: [BASIC] [BLOOD]: [10] [ARROWR] Deal 10 to 20 damage at random to each opposing champion. When a troop you control deals damage to an opposing champion, gain a charge. |
Raving Ghoul | ![]() |
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Cost: Threshold: |
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Champion Zombie Champion
|
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Effects Text: [BASIC] [BLOOD]: [3] [ARROWR] Target troop you control gets one of the following at random: Lethal; Rage 1; or Speed. At the start of your turn, bury the top card of each opposing champion's deck. |
Menacing Gralk | ![]() |
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Cost: 5 Threshold: 3 Sapphire |
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Troop Beast Epic Set: Shards of Fate |
||||||
Effects Text: Flight Deploy - Stun each opposing troop. |
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ATK: 2 - Health: 2 | ||||||
Curling into a ball and pretending to be a rock might fool the gralk into leaving you alone. | ||||||
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Chronic Madness | ![]() |
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Cost: 1 Threshold: 1 Sapphire |
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Basic Action Epic Set: Shards of Fate |
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Effects Text: Bury the top ESC:4 cards of target champion's deck. Escalation. |
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All the pippits get giggly and lazy Once they smoke a dementia daisy. |
Mastery of Time | ![]() |
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Cost: 5 Threshold: 2 Sapphire |
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Basic Action Epic Set: Shards of Fate |
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Effects Text: Take an additional turn after this one. Void this. |
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Do not hesitate. Time never does. |
Ancestral Specter | ![]() |
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Cost: 1 Threshold: 1 Sapphire |
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Troop Spirit Non-Collectible Set: Shards of Fate |
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Effects Text: Flight Deploy - Draw a card. |
||
ATK: 2 - Health: 2 | ||
The emergence and rise of the necrotic caused the Order of the Nobleborn to become warlocks, whose focus is the eradication of the necrotic and their undead minions. |
Dingler | ![]() |
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Cost: 2 Threshold: 1 Sapphire |
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Troop Dingler Non-Collectible Set: Shards of Fate |
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Effects Text: | ||
ATK: 0 - Health: 1 |
Lightning Armada | ![]() |
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Cost: 4 Threshold: 1 Sapphire |
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Troop Manifestation Non-Collectible Set: Shards of Fate |
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Effects Text: Flight This has +2[ATK]/+2[DEF] for each card in your hand. |
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ATK: 2 - Health: 2 | ||
"...the manifestation of power." |
Survival of the Fittest | ![]() |
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Cost: 2 Threshold: 1 Wild |
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Quick Action Epic Set: Shards of Fate |
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Effects Text: Target troop you control battles target opposing troop. |
||
The ancients of the Wrathwood rose up to repel the mechanized invader. The trembling could be felt as far as Quash Ridge as the war hulk and the master moss traded blows. |
Wrathwood Colossus | ![]() |
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Cost: 9 Threshold: 3 Wild |
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Troop Elemental Epic Set: Shards of Fate |
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Effects Text: Crush, Steadfast Deploy - Gain 9 health. Deathcry - Put this into your hand. |
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ATK: 9 - Health: 9 | ||||||
The first lesson an elf child is taught: Never play in the Wrathwood. Never. | ||||||
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Crash of Beasts | ![]() |
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Cost: 3 Threshold: 2 Wild |
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Basic Action Epic Set: Shards of Fate |
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Effects Text: Summon ESC:1 Rhinoceros. Escalation. |
Giant Cocoon | ![]() |
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Cost: 1 Threshold: 1 Wild |
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Troop Insect Non-Collectible Set: Shards of Fate |
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Effects Text: Defensive At the start of your turn, add a metamorphosis counter to this. If there are three or more, remove them all. Transform this into a Giant Butterfly. |
||
ATK: 0 - Health: 4 |
Giant Butterfly | ![]() |
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Cost: 1 Threshold: 1 Wild |
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Troop Insect Non-Collectible Set: Shards of Fate |
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Effects Text: Flight When this deals damage to an opposing champion, opposing troops get Defensive until the start of your next turn. |
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ATK: 5 - Health: 4 |
Rhinoceros | ![]() |
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Cost: 3 Threshold: 2 Wild |
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Troop Beast Non-Collectible Set: Shards of Fate |
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Effects Text: Crush |
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ATK: 3 - Health: 3 |
Rhinoceros | ![]() |
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Cost: 3 Threshold: 2 Wild |
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Troop Beast Non-Collectible Set: Shards of Fate |
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Effects Text: Crush |
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ATK: 3 - Health: 3 |
Spore Stalks | ![]() |
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Cost: 4 Threshold: 3 Wild |
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Troop Plant Non-Collectible Set: Shards of Fate |
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Effects Text: At the start of your turn, summon a Spore Stalks. At the end of your turn, this deals 1 damage to target opposing champion for each Plant you control. |
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ATK: 0 - Health: 3 |
Vine Goliath | ![]() |
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Cost: 4 Threshold: 3 Wild |
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Troop Plant Non-Collectible Set: Shards of Fate |
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Effects Text: Crush [(3)] [ARROWR] Exhaust target troop. |
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ATK: 9 - Health: 9 |
Venus Fly Gorger | ![]() |
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Cost: 4 Threshold: 3 Wild |
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Troop Plant Non-Collectible Set: Shards of Fate |
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Effects Text: Lifedrain |
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ATK: 5 - Health: 5 |
Mammoth Squirrel Titan | ![]() |
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Cost: 8 Threshold: 3 Wild |
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Troop Squirrel Beast Non-Collectible Set: Shards of Fate |
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Effects Text: Crush Must attack. |
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ATK: 6 - Health: 6 |
Feral Beast | ![]() |
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Cost: 1 Threshold: 1 Wild |
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Troop Manifestation Non-Collectible Set: Shards of Fate |
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Effects Text: Spellshield |
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ATK: 6 - Health: 3 | ||
"...the manifestation of the predator." |
Angel | ![]() |
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Cost: 5 Threshold: 1 Diamond |
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Troop Avatar Non-Collectible Set: Shards of Fate |
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Effects Text: Flight |
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ATK: 4 - Health: 4 |
Choose Soul Armaments | ![]() |
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Cost: 0 Threshold: |
||
Choice Non-Collectible Set: Shards of Fate |
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Effects Text: Transform this into Soul Armaments. |
Choose Soul Cavalry | ![]() |
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Cost: 0 Threshold: |
||
Choice Non-Collectible Set: Shards of Fate |
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Effects Text: Transform this into Soul Cavalry. |
Kraken's Tentacle | ![]() |
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Cost: 1 Threshold: 1 Sapphire |
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Troop Tentacle Non-Collectible Set: Shards of Fate |
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Effects Text: [ACT] [ARROWR] Exhaust target troop. |
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ATK: 1 - Health: 1 | ||||||
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Extinction | ![]() |
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Cost: 4 Threshold: 2 Blood |
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Basic Action Epic Set: Shards of Fate |
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Effects Text: Destroy all troops. |
||
He who refuses to learn deserves extinction. |
Pack Raptor | ![]() |
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Cost: 1 Threshold: 1 Wild |
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Troop Dinosaur Epic Set: Shards of Fate |
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Effects Text: Swiftstrike Deploy - Create four Pack Raptors and put them into your deck. This has +1[ATK]/+1[DEF] for each other Pack Raptor you control. |
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ATK: 1 - Health: 1 | ||||||||||
In a pack, their savagery is unrelenting. | ||||||||||
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Ragefire | ![]() |
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Cost: 2 Threshold: 2 Ruby |
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Basic Action Epic Set: Shards of Fate |
||
Effects Text: Deal ESC:2 damage to target champion or troop. Escalation. |
Replicator's Gambit | ![]() |
|||||
Cost: 1 Threshold: 1 Sapphire |
||||||
Basic Action Epic Set: Shards of Fate |
||||||
Effects Text: Put target troop you control into your deck. It gets "Deploy - Summon six replicas of this". Draw a card. |
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Freaky Fungus | ![]() |
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Cost: 2 Threshold: 1 Sapphire |
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Troop Shroomkin Uncommon
|
||||||||||
Effects Text: Deathcry - Draw a card. Drawn cards get cost -[(2)]. |
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ATK: 2 - Health: 1 | ||||||||||
The spores of fungal freaks can cause chronic hallucinations. | ||||||||||
|
Shroom Party | ![]() |
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Cost: 3 Threshold: 1 Wild |
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Constant Rare
|
||||||||||
Effects Text: At the end of your turn, add a party counter to this. If there are five or more party counters on this, sacrifice this. When a champion draws a card, the drawn card gets one of the following at random: Cost -[(1)] for each party counter on this; or Cost +[(1)] for each party counter on this. When a champion draws a card, if there are three or more party counters on this, transform the drawn card into a random card of the same shard. When you play a resource, cycle this card's art. |
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|
Professor Sporzin | ![]() |
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Cost: 1 Threshold: 1 Wild, 1 Sapphire, 1 Blood |
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Troop Fae Shroomkin Unique Legendary
|
||||||||||
Effects Text: [(2)], [ACT] [ARROWR] Summon a random Shroomkin. [ACT], Sacrifice another Shroomkin [ARROWR] Create a random quick action of the same shard as the sacrificed Shroomkin and put it into your hand. |
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ATK: 0 - Health: 2 | ||||||||||
|
Holiday | ![]() |
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Cost: 0 Threshold: 1 Sapphire |
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Troop Faerie Human Unique Legendary
|
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Effects Text: [(1)], [ACT] [ARROWR] This transforms into a random troop with cost +[(1)]. This retains this power. |
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ATK: 0 - Health: 1 | ||||||||||
I can do it myself! | ||||||||||
|
Supporting Fire | ![]() |
|
Cost: 2 Threshold: 1 Ruby |
||
Constant Uncommon
|
||
Effects Text: At the start of your turn, choose one at random: Gain [L0][R0]; Gain [L1][R0]; Gain [L2][R0]; Gain [L3][R0]; or Sacrifice this. |
||
In my darkest moment, your fire will warm and sustain me. |
Reaper Bot | ![]() |
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Cost: 6 Threshold: |
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Troop, Artifact Robot Uncommon
|
||||||||||
Effects Text: Lethal Deploy - Each opposing troop gets Death Sentence. When a troop with Death Sentence dies, this troop gets +3[ATK]/+3[DEF]. |
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ATK: 3 - Health: 4 | ||||||||||
>>Execute execution executable | ||||||||||
|
Dream Stag | ![]() |
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Cost: 2 Threshold: 2 Wild |
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Troop Beast Rare
|
||||||||||
Effects Text: When you gain [WILD], a random troop in your hand gets +1[ATK]/+1[DEF]. |
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ATK: 2 - Health: 2 | ||||||||||
|
Reality Rift | ![]() |
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Cost: 3 Threshold: 2 Sapphire |
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Constant Rare
|
||||||||||
Effects Text: Deploy - Add a warp counter to this. At the start of your turn, choose one at random: Add a warp counter to this; Add two warp counters to this; or Sacrifice this and summon a random troop with cost equal to the number of warp counters on this. |
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|
Bramble Creeper | ![]() |
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Cost: 1 Threshold: 1 Wild |
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Troop Plant Uncommon
|
||||||||||
Effects Text: Other Plants you control have +1[ATK]/+1[DEF] and Skyguard. |
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ATK: 1 - Health: 1 | ||||||||||
|
Genesis Cube | ![]() |
|
Cost: 4 Threshold: |
||
Artifact Non-Collectible
|
||
Effects Text: [BASIC] [ACT] [ARROWR] Put target troop with a soul counter from a crypt into play under your control. Remove all soul counters from it. |
||
... and then there is the Other. |
Scarcliff Chimera | ![]() |
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Cost: 3 Threshold: 3 Ruby |
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Troop Beast Rare
|
||||||||||
Effects Text: While an opposing champion has more health than you, this has Speed. While an opposing champion has more cards in hand than you, this has Rage 1. While an opposing champion controls more troops than you, this has Flight. |
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ATK: 3 - Health: 3 | ||||||||||
|
Chaotic Rip | ![]() |
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Cost: 5 Threshold: 3 Sapphire |
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Quick Action Rare
|
||||||||||
Effects Text: Interrupt target card. The interrupted card transforms into a random Chaostouched. Put it into your hand. |
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What Wilcox did not realize was that he did not steal the Chaos Key, but rather, the Key stole him. | ||||||||||
|
Soul Cube | ![]() |
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Cost: 4 Threshold: |
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Artifact Legendary
|
||||||||||
Effects Text: When a troop dies, add a soul counter to it. [(4)] [ARROWR] Transform this into Genesis Cube. |
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There is life ... there is death ... | ||||||||||
|
Present | ![]() |
|
Cost: 0 Threshold: |
||
Artifact Present Non-Collectible
|
||
Effects Text: [BASIC]: [(2)] [ARROWR] This transforms into a random artifact or troop. |
||
"Y'all are gonna take what you git an' like it!" -Pappy Jasper |
Night of Bells | ![]() |
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Cost: 6 Threshold: |
||||||||||
Constant Legendary
|
||||||||||
Effects Text: Deploy - Add a gift counter to this. At the start of each champion's turn, choose one at random: Add a gift counter to this; or That champion creates a Present for each gift counter on this and puts them into their hand. |
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|
Pucid the Matchmaker | ![]() |
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Cost: 5 Threshold: 2 Ruby |
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Troop Imp Unique Legendary
|
||||||||||
Effects Text: Flight [BASIC] [ONE-SHOT]: [ACT], Exhaust two other troops you control [ARROWR] Summon a Love Child. |
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ATK: 1 - Health: 1 | ||||||||||
The path to love is rarely lucid, Except when found by winged Pucid. You and your lover shall never part Once the imp's arrow finds your heart. |
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|
Symeon's Bounty | ![]() |
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Cost: 4 Threshold: 2 Wild |
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Basic Action Legendary
|
||||||||||
Effects Text: Create five Fruits of Symeon and put them into your deck. |
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"Take as many as you want. There is plenty for everyone." -Symeon, the Primal of Renewal | ||||||||||
|
Fruit of Symeon | ![]() |
|||||
Cost: 0 Threshold: |
||||||
Basic Action Non-Collectible
|
||||||
Effects Text: When this enters your hand, play this for free. Draw 1 to 2 cards at random. Gain 1 to 4 health at random. Gain 1 to 3 charges at random. Void this. |
||||||
The Feast of Abundance occurs every spring equinox when Symeon appears in the form of a massive fruit tree. | ||||||
|
Monument of Faith | ![]() |
|
Cost: 3 Threshold: |
||
Artifact Non-Collectible
|
||
Effects Text: Troops you control have Steadfast. When you draw a troop, if you have 25 or more health, that troop gets +1[DEF]. When you draw a troop, if you have 35 or more health, that troop gets +1[ATK]. |
Love Child | ![]() |
|
Cost: 0 Threshold: |
||
Troop Baby Non-Collectible
|
||
Effects Text: As this enters play, choose one at random: This gets +1[ATK]; This gets +2[ATK]; This gets +3[ATK]; This gets +4[ATK]; or This gets +5[ATK]. As this enters play, choose one at random: This gets +1[DEF]; This gets +2[DEF]; This gets +3[DEF]; This gets +4[DEF]; or This gets +5[DEF]. 25% chance: Deploy - This gets Crush. 25% chance: Deploy - This gets Flight. 25% chance: Deploy - This gets Lethal. 25% chance: Deploy - This gets Lifedrain. 25% chance: Deploy - This gets Rage 1. 25% chance: Deploy - This gets Speed. 25% chance: Deploy - This gets Spellshield. 25% chance: Deploy - This gets Steadfast. 25% chance: Deploy - This gets Swiftstrike. |
||
ATK: 0 - Health: 0 |
Greater Healing | ![]() |
|
Cost: 0 Threshold: |
||
Quick Action Non-Collectible
|
||
Effects Text: Gain 20 health. |
Spectral Oak | ![]() |
|
Cost: 0 Threshold: |
||
Artifact Legendary
|
||
Effects Text: You may not include this card in your deck. The first time that you login each day, this creates a Spectral Acorn and adds it to your collection. |
Slithering Marauder | ![]() |
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Cost: 10 Threshold: 2 Sapphire |
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Troop Typhonian Rare
|
||||||||||
Effects Text: This has cost -[(1)] in all zones for each action in your crypt. Deploy - You may have target action in your crypt get "Void this." Then, play that action for free. When this deals combat damage to an opposing champion, you may have target action in your crypt get "Void this." Then, play that action for free. |
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ATK: 4 - Health: 5 | ||||||||||
|
The Wrath of Zakiir | ![]() |
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Cost: 8 Threshold: 3 Ruby |
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Basic Action Rare
|
||||||||||
Effects Text: You transform into Zakiir. Then, deal 5 damage to each non-Dragon champion and each non-Dragon troop. |
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Zakiir was once an ancient wild dragon that was transformed into ruby. |
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|
Spectral Acorn | ![]() |
|||||||||
Cost: 0 Threshold: |
||||||||||
Artifact Legendary
|
||||||||||
Effects Text: Spectral Deploy - Draw a card. [ACT] [ARROWR] Gain [L3][R0]. Gain three of the same thresholds of your choice. Then, put this into your hand. Replace this in your collection with a Mystic Squirrel. Irreversibly transform this into a Mystic Squirrel. |
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|
Mystic Squirrel | ![]() |
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Cost: 3 Threshold: |
||||||||||
Troop Beast Squirrel Uncommon
|
||||||||||
Effects Text: Deploy - Create a random rare or legendary that you meet the threshold requirements to play and put it into your hand. |
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ATK: 3 - Health: 1 | ||||||||||
|
Tempest Hymn | ![]() |
|
Cost: 2 Threshold: 1 Wild |
||
Quick Action Non-Collectible
|
||
Effects Text: Target troop gets +2[ATK]/+2[DEF] this turn. |
Chest'O Hex | ![]() |
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Cost: 2 Threshold: |
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Artifact Unique Rare
|
||||||||||
Effects Text: [(1)], [ACT] [ARROWR] Add a treasure counter to #SELF#. [(5)], [ACT], Remove all treasure counters from this and sacrifice it [ARROWR] Create a random card for each treasure counter removed this way and put them into your hand. |
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|
Ninja Training | ![]() |
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Cost: 0 Threshold: 2 Blood |
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Quick Action Rare
|
||||||||||
Effects Text: Draw cards equal to this action's cost. Once per turn, [BLOOD][BLOOD]: [(2)], Reveal this from your hand [ARROWR] Target attacking troop gets -1[ATK]/-1[DEF] this turn. This gets cost +[(1)]. |
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|
Orson's Dream | ![]() |
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Cost: 2 Threshold: 2 Wild |
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Troop Dream Rare
|
||||||||||
Effects Text: [(X)] [ARROWR] Transform this into a random troop with cost [(X)]. |
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ATK: 1 - Health: 3 | ||||||||||
|
Spectral Assassin | ![]() |
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Cost: 5 Threshold: 2 Sapphire |
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Troop, Quick Spirit Rare
|
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Effects Text: Before the start of the game, if this is in your deck, a random troop in an opposing champion's deck gets Death Sentence. When an opposing champion plays a troop with Death Sentence, if this is in your hand, this gets cost -[(5)] this turn. Deploy - Interrupt target troop. |
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ATK: 2 - Health: 2 | ||||||||||
|
The Crowd Roars! | ![]() |
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Cost: 4 Threshold: 1 Ruby |
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Basic Action Rare
|
||||||||||
Effects Text: When a troop you control deals combat damage to a champion, if this is in your hand, this gets cost -[(1)] this turn. Draw three cards. Those cards get "At end of turn, if this is in your hand, discard this" this turn. |
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|
Moment of Glory | ![]() |
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Cost: 4 Threshold: 2 Diamond |
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Quick Action Rare
|
||||||||||
Effects Text: Target blocking troop or blocked troop you control gets +6[ATK]/+6[DEF] this turn. Then, move each Moment of Glory in your deck up three spaces. [DIAMOND][DIAMOND]: When a troop you control blocks, if this is in the top three cards of your deck, play this for free. [DIAMOND][DIAMOND]: When a troop you control becomes blocked, if this is in the top three cards of your deck, play this for free. |
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|
Entrath Settlers | ![]() |
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Cost: 1 Threshold: |
||||||||||
Artifact Unique Legendary
|
||||||||||
Effects Text: Deploy - Summon an Entrath Settlements. Discard a Wrathwood Lumber and a Scrios Brick and a Dingler Wool and a Carloth Grain [ARROWR] Summon an Entrath Settlement. Discard three Kog'Tepetl Ores and two Carloth Grains [ARROWR] Transform target Entrath Settlement you control into a Entrath City. [BASIC]: Discard a Kog'Tepetl Ore and a Dingler Wool and a Carloth Grain [ARROWR] Summon an Entrath Knight. Discard four cards [ARROWR] Put all cards in the choice zone into the played resources zone. Create a Carloth Grain and put it into the choice zone. Create a Dingler Wool and put it into the choice zone. Create a Kog'Tepetl Ore and put it into the choice zone. Create a Scrios Brick and put it into the choice zone. Create a Wrathwood Lumber and put it into the choice zone. You invoke "Put a card from the choice zone into your hand." |
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|
Entrath Settlement | ![]() |
|
Cost: 1 Threshold: |
||
Artifact Non-Collectible
|
||
Effects Text: Deploy - Put all cards in the choice zone into the played resources zone. Repeat "Choose one at random: Create a Scrios Brick [(1)] and put it into the choice zone; Create a Scrios Brick [(2)] and put it into the choice zone; Create a Scrios Brick [(3)] and put it into the choice zone; Create a Scrios Brick [(4)] and put it into the choice zone; Create a Scrios Brick [(5)] and put it into the choice zone; Create a Kog'Tepetl Ore [(1)] and put it into the choice zone; Create a Kog'Tepetl Ore [(2)] and put it into the choice zone; Create a Kog'Tepetl Ore [(3)] and put it into the choice zone; Create a Kog'Tepetl Ore [(4)] and put it into the choice zone; Create a Kog'Tepetl Ore [(5)] and put it into the choice zone; Create a Dingler Wool [(1)] and put it into the choice zone; Create a Dingler Wool [(2)] and put it into the choice zone; Create a Dingler Wool [(3)] and put it into the choice zone; Create a Dingler Wool [(4)] and put it into the choice zone; Create a Dingler Wool [(5)] and put it into the choice zone; Create a Carloth Grain [(1)] and put it into the choice zone; Create a Carloth Grain [(2)] and put it into the choice zone; Create a Carloth Grain [(3)] and put it into the choice zone; Create a Carloth Grain [(4)] and put it into the choice zone; Create a Carloth Grain [(5)] and put it into the choice zone; Create a Wrathwood Lumber [(1)] and put it into the choice zone; Create a Wrathwood Lumber [(2)] and put it into the choice zone; Create a Wrathwood Lumber [(3)] and put it into the choice zone; Create a Wrathwood Lumber [(4)] and put it into the choice zone; or Create a Wrathwood Lumber [(5)] and put it into the choice zone." 6 times. You invoke "Play three cards in the choice zone for free." |
Entrath City | ![]() |
|
Cost: 2 Threshold: |
||
Artifact Non-Collectible
|
||
Effects Text: If this would create a Settlers resource, it creates that many +1 instead. |
Entrath Knight | ![]() |
|||||
Cost: 3 Threshold: |
||||||
Troop, Artifact Human Knight Non-Collectible
|
||||||
Effects Text: Deploy - Choose one at random: Create a Scrios Brick and put it into your hand; Create a Wrathwood Lumber and put it into your hand; Create a Kog'Tepetl Ore and put it into your hand; Create a Carloth Grain and put it into your hand; or Create a Dingler Wool and put it into your hand. |
||||||
ATK: 4 - Health: 4 | ||||||
|
Scrios Brick | ![]() |
|
[1/0] | ||
Resource Settlers Non-Collectible
|
||
Effects Text: Gain a charge. This deals 1 damage to a random opposing champion or troop. |
Wrathwood Lumber | ![]() |
|
[1/0] | ||
Resource Settlers Non-Collectible
|
||
Effects Text: Gain three charges. |
Kog'Tepetl Ore | ![]() |
|
[1/0] | ||
Resource Settlers Non-Collectible
|
||
Effects Text: Gain a charge. A random troop you control gets +1[ATK]/+1[DEF]. |
Carloth Grain | ![]() |
|
[1/0] | ||
Resource Settlers Non-Collectible
|
||
Effects Text: Gain a charge. Gain 4 health. |
Dingler Wool | ![]() |
|
[1/0] | ||
Resource Settlers Non-Collectible
|
||
Effects Text: Gain a charge. Summon a Dingler. |
Lightning Elemental | ![]() |
|||||||||
Cost: 2 Threshold: 1 Ruby |
||||||||||
Troop Elemental Uncommon
|
||||||||||
Effects Text: Swiftstrike When this deals combat damage to an opposing champion, gain a charge. |
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ATK: 2 - Health: 1 | ||||||||||
|
Air Elemental | ![]() |
|||||||||
Cost: 4 Threshold: 1 Diamond |
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Troop Elemental Legendary
|
||||||||||
Effects Text: Flight When this deals combat damage to an opposing champion, your other Elementals get +1[ATK]/+1[DEF]. |
||||||||||
ATK: 3 - Health: 3 | ||||||||||
|
Water Elemental | ![]() |
|||||||||
Cost: 3 Threshold: 1 Sapphire |
||||||||||
Troop Elemental Rare
|
||||||||||
Effects Text: Spellshield When this deals combat damage to an opposing champion, summon a Water Elemental. |
||||||||||
ATK: 2 - Health: 2 | ||||||||||
|
Death Cap | ![]() |
|||||||||
Cost: 3 Threshold: 1 Blood |
||||||||||
Troop Shroomkin Uncommon
|
||||||||||
Effects Text: Lethal When this deals damage to an opposing champion, that champion loses a charge. |
||||||||||
ATK: 2 - Health: 1 | ||||||||||
It's easy to identify mushrooms that are poisonous when they are spitting lethal toxins into your face. | ||||||||||
|
Shiitake Chef | ![]() |
|||||||||
Cost: 3 Threshold: 1 Wild |
||||||||||
Troop Shroomkin Rare
|
||||||||||
Effects Text: At the start of your turn, choose one at random: A random troop you control gets +1[ATK]/+1[DEF]; Gain [L0][R1]; or Gain 1 health. |
||||||||||
ATK: 1 - Health: 4 | ||||||||||
"Take spooon. Eat sooop. Goood?" | ||||||||||
|
Fungal Monstrosity | ![]() |
|||||||||
Cost: 6 Threshold: 3 Blood |
||||||||||
Troop Shroomkin Legendary
|
||||||||||
Effects Text: Crush Deploy - Each opposing champion summons five Shin'hare Jailors. While an opposing champion controls a Shin'hare Jailor, this can't attack or block. |
||||||||||
ATK: 12 - Health: 12 | ||||||||||
|
Blessing | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Gain 2 health. Draw a card. |
Healing Aura | ![]() |
|
Cost: 2 Threshold: |
||
Constant Non-Collectible
|
||
Effects Text: When you play a resource, gain 1 health. |
Divine Altar | ![]() |
|
Cost: 2 Threshold: |
||
Artifact Non-Collectible
|
||
Effects Text: When you play a Blessing, copy it. When you play a Cleric, summon a copy of it. At the start of your turn, if this is in your deck, move this in your deck up one space. |
Blessing of the Immortals | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Play target card in your crypt for free. Gain 2 health. Draw a card. Void this. |
Monument of Faith | ![]() |
|
Cost: 3 Threshold: |
||
Artifact Non-Collectible
|
||
Effects Text: Troops you control have Steadfast. |
Genesis Leaf | ![]() |
|
Cost: 0 Threshold: |
||
Constant Non-Collectible
|
||
Effects Text: Sacrifice this [ARROWR] Gain [L1][R0]. |
Blessing Rod | ![]() |
|
Cost: 1 Threshold: |
||
Artifact Non-Collectible
|
||
Effects Text: When you play a Blessing, gain a charge. |
Zodiac Dream | ![]() |
|
Cost: 0 Threshold: |
||
Quick Action Blessing Non-Collectible
|
||
Effects Text: Gain 0 health. Draw a card. Summon a random Coyotle with cost [(2)] or less. |
Zodiac Plainsrunner | ![]() |
|
Cost: 0 Threshold: |
||
Quick Action Blessing Non-Collectible
|
||
Effects Text: Gain 8 health. Draw a card. |
Zodiac Thunderbird | ![]() |
|
Cost: 0 Threshold: |
||
Quick Action Blessing Non-Collectible
|
||
Effects Text: Gain 0 health. Draw a card. Summon a Thunderbird. |
Zodiac Sands | ![]() |
|
Cost: 0 Threshold: |
||
Quick Action Blessing Non-Collectible
|
||
Effects Text: Gain 0 health. Draw a card. Take an additional turn after this one. |
Zodiac Observer | ![]() |
|
Cost: 0 Threshold: |
||
Quick Action Blessing Non-Collectible
|
||
Effects Text: Gain 0 health. Draw two cards. |
Zodiac Sister Midnight | ![]() |
|
Cost: 0 Threshold: |
||
Quick Action Blessing Non-Collectible
|
||
Effects Text: Gain 0 health. Draw a card. Gain two charges. |
Soul Vessel | ![]() |
|
Cost: 3 Threshold: |
||
Troop, Artifact Construct Non-Collectible
|
||
Effects Text: This has +1[ATK]/+1[DEF] for each artifact and/or constant you control. |
||
ATK: 0 - Health: 0 |
Spell Sprite | ![]() |
|
Cost: 0 Threshold: |
||
Troop Elemental Non-Collectible
|
||
Effects Text: Flight Deploy - Draw a card and gain 2[SP]. |
||
ATK: 1 - Health: 1 |
Knowledge is Power | ![]() |
|
Cost: 1 Threshold: |
||
Quick Action Non-Collectible
|
||
Effects Text: Target action in your hand gets "When you play this, copy it." |
War Machine | ![]() |
|
Cost: 0 Threshold: |
||
Troop, Artifact Construct Warrior Non-Collectible
|
||
Effects Text: Crush, Speed Deploy - Draw a card. This has Rage 1 for each Warlord talent you've unlocked. At the end of your turn, if this is in play or in your crypt, put this into your deck. |
||
ATK: 0 - Health: 3 |
Blessing | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Gain 4 health. Draw a card. |
Blessing | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Gain 4 health. Draw a card. A random troop you control with the highest cost gets +1[ATK]/+1[DEF]. |
Blessing | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Gain 4 health. Draw a card. A random troop you control with the highest cost gets +1[ATK]/+1[DEF]. Create a Genesis Leaf and put it into play. |
Blessing | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Gain 4 health. Draw a card. A random troop you control with the highest cost gets +1[ATK]/+1[DEF]. Create a Genesis Leaf and put it into play. A random opposing Undead gets -1[ATK]/-1[DEF]. |
Blessing | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Gain 4 health. Draw a card. A random troop you control with the highest cost gets +1[ATK]/+1[DEF]. Create a Genesis Leaf and put it into play. A random opposing Undead gets -1[ATK]/-1[DEF]. Create two Spiderling Eggs for each opposing champion and put them into their decks. |
Blessing | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Gain 2 health. Draw a card. A random troop you control with the highest cost gets +1[ATK]/+1[DEF]. Create a Genesis Leaf and put it into play. A random opposing Undead gets -1[ATK]/-1[DEF]. Create two Spiderling Eggs for each opposing champion and put them into their decks. A random troop you control gets Rage 1. |
Blessing | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Gain 2 health. Draw a card. A random troop you control with the highest cost gets +1[ATK]/+1[DEF]. Create a Genesis Leaf and put it into play. A random opposing Undead gets -1[ATK]/-1[DEF]. A random troop you control gets Rage 1. |
Blessing | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Gain 4 health. Draw a card. A random troop you control with the highest cost gets +1[ATK]/+1[DEF]. Create a Genesis Leaf and put it into play. Create two Spiderling Eggs for each opposing champion and put them into their decks. |
Blessing | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Gain 2 health. Draw a card. A random troop you control with the highest cost gets +1[ATK]/+1[DEF]. Create a Genesis Leaf and put it into play. Create two Spiderling Eggs for each opposing champion and put them into their decks. A random troop you control gets Rage 1. |
Blessing | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Gain 2 health. Draw a card. A random troop you control with the highest cost gets +1[ATK]/+1[DEF]. Create a Genesis Leaf and put it into play. A random troop you control gets Rage 1. |
Blessing | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Gain 4 health. Draw a card. A random troop you control with the highest cost gets +1[ATK]/+1[DEF]. A random opposing Undead gets -1[ATK]/-1[DEF]. |
Blessing | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Gain 4 health. Draw a card. A random troop you control with the highest cost gets +1[ATK]/+1[DEF]. A random opposing Undead gets -1[ATK]/-1[DEF]. Create two Spiderling Eggs for each opposing champion and put them into their decks. |
Blessing | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Gain 2 health. Draw a card. A random troop you control with the highest cost gets +1[ATK]/+1[DEF]. A random opposing Undead gets -1[ATK]/-1[DEF]. Create two Spiderling Eggs for each opposing champion and put them into their decks. A random troop you control gets Rage 1. |
Blessing | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Gain 2 health. Draw a card. A random troop you control with the highest cost gets +1[ATK]/+1[DEF]. A random opposing Undead gets -1[ATK]/-1[DEF]. A random troop you control gets Rage 1. |
Blessing | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Gain 4 health. Draw a card. A random troop you control with the highest cost gets +1[ATK]/+1[DEF]. Create two Spiderling Eggs for each opposing champion and put them into their decks. |
Blessing | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Gain 2 health. Draw a card. A random troop you control with the highest cost gets +1[ATK]/+1[DEF]. Create two Spiderling Eggs for each opposing champion and put them into their decks. A random troop you control gets Rage 1. |
Blessing | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Gain 2 health. Draw a card. A random troop you control with the highest cost gets +1[ATK]/+1[DEF]. A random troop you control gets Rage 1. |
Blessing | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Gain 4 health. Draw a card. Create a Genesis Leaf and put it into play. |
Blessing | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Gain 4 health. Draw a card. Create a Genesis Leaf and put it into play. A random opposing Undead gets -1[ATK]/-1[DEF]. |
Blessing | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Gain 4 health. Draw a card. Create a Genesis Leaf and put it into play. A random opposing Undead gets -1[ATK]/-1[DEF]. Create two Spiderling Eggs for each opposing champion and put them into their decks. |
Blessing | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Gain 2 health. Draw a card. Create a Genesis Leaf and put it into play. A random opposing Undead gets -1[ATK]/-1[DEF]. Create two Spiderling Eggs for each opposing champion and put them into their decks. A random troop you control gets Rage 1. |
Blessing | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Gain 2 health. Draw a card. Create a Genesis Leaf and put it into play. A random opposing Undead gets -1[ATK]/-1[DEF]. A random troop you control gets Rage 1. |
Blessing | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Gain 4 health. Draw a card. Create a Genesis Leaf and put it into play. Create two Spiderling Eggs for each opposing champion and put them into their decks. |
Blessing | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Gain 2 health. Draw a card. Create a Genesis Leaf and put it into play. Create two Spiderling Eggs for each opposing champion and put them into their decks. A random troop you control gets Rage 1. |
Blessing | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Gain 2 health. Draw a card. Create a Genesis Leaf and put it into play. A random troop you control gets Rage 1. |
Blessing | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Gain 4 health. Draw a card. A random opposing Undead gets -1[ATK]/-1[DEF]. |
Blessing | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Gain 4 health. Draw a card. A random opposing Undead gets -1[ATK]/-1[DEF]. Create two Spiderling Eggs for each opposing champion and put them into their decks. |
Blessing | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Gain 2 health. Draw a card. A random opposing Undead gets -1[ATK]/-1[DEF]. Create two Spiderling Eggs for each opposing champion and put them into their decks. A random troop you control gets Rage 1. |
Blessing | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Gain 2 health. Draw a card. A random opposing Undead gets -1[ATK]/-1[DEF]. A random troop you control gets Rage 1. |
Blessing | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Gain 4 health. Draw a card. Create two Spiderling Eggs for each opposing champion and put them into their decks. |
Blessing | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Gain 2 health. Draw a card. Create two Spiderling Eggs for each opposing champion and put them into their decks. A random troop you control gets Rage 1. |
Blessing | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Gain 2 health. Draw a card. A random troop you control gets Rage 1. |
Blessing | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Gain 2 health. Draw a card. A random troop you control with the highest cost gets +1[ATK]/+1[DEF]. |
Blessing | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Gain 2 health. Draw a card. A random troop you control with the highest cost gets +1[ATK]/+1[DEF]. Create a Genesis Leaf and put it into play. |
Blessing | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Gain 2 health. Draw a card. A random troop you control with the highest cost gets +1[ATK]/+1[DEF]. Create a Genesis Leaf and put it into play. A random opposing Undead gets -1[ATK]/-1[DEF]. |
Blessing | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Gain 2 health. Draw a card. A random troop you control with the highest cost gets +1[ATK]/+1[DEF]. Create a Genesis Leaf and put it into play. A random opposing Undead gets -1[ATK]/-1[DEF]. Create two Spiderling Eggs for each opposing champion and put them into their decks. |
Blessing | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Gain 1 health. Draw a card. A random troop you control with the highest cost gets +1[ATK]/+1[DEF]. Create a Genesis Leaf and put it into play. A random opposing Undead gets -1[ATK]/-1[DEF]. Create two Spiderling Eggs for each opposing champion and put them into their decks. A random troop you control gets Rage 1. |
Blessing | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Gain 1 health. Draw a card. A random troop you control with the highest cost gets +1[ATK]/+1[DEF]. Create a Genesis Leaf and put it into play. A random opposing Undead gets -1[ATK]/-1[DEF]. A random troop you control gets Rage 1. |
Blessing | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Gain 2 health. Draw a card. A random troop you control with the highest cost gets +1[ATK]/+1[DEF]. Create a Genesis Leaf and put it into play. Create two Spiderling Eggs for each opposing champion and put them into their decks. |
Blessing | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Gain 1 health. Draw a card. A random troop you control with the highest cost gets +1[ATK]/+1[DEF]. Create a Genesis Leaf and put it into play. Create two Spiderling Eggs for each opposing champion and put them into their decks. A random troop you control gets Rage 1. |
Blessing | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Gain 1 health. Draw a card. A random troop you control with the highest cost gets +1[ATK]/+1[DEF]. Create a Genesis Leaf and put it into play. A random troop you control gets Rage 1. |
Blessing | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Gain 2 health. Draw a card. A random troop you control with the highest cost gets +1[ATK]/+1[DEF]. A random opposing Undead gets -1[ATK]/-1[DEF]. |
Blessing | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Gain 2 health. Draw a card. A random troop you control with the highest cost gets +1[ATK]/+1[DEF]. A random opposing Undead gets -1[ATK]/-1[DEF]. Create two Spiderling Eggs for each opposing champion and put them into their decks. |
Blessing | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Gain 1 health. Draw a card. A random troop you control with the highest cost gets +1[ATK]/+1[DEF]. A random opposing Undead gets -1[ATK]/-1[DEF]. Create two Spiderling Eggs for each opposing champion and put them into their decks. A random troop you control gets Rage 1. |
Blessing | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Gain 1 health. Draw a card. A random troop you control with the highest cost gets +1[ATK]/+1[DEF]. A random opposing Undead gets -1[ATK]/-1[DEF]. A random troop you control gets Rage 1. |
Blessing | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Gain 2 health. Draw a card. A random troop you control with the highest cost gets +1[ATK]/+1[DEF]. Create two Spiderling Eggs for each opposing champion and put them into their decks. |
Blessing | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Gain 1 health. Draw a card. A random troop you control with the highest cost gets +1[ATK]/+1[DEF]. Create two Spiderling Eggs for each opposing champion and put them into their decks. A random troop you control gets Rage 1. |
Blessing | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Gain 1 health. Draw a card. A random troop you control with the highest cost gets +1[ATK]/+1[DEF]. A random troop you control gets Rage 1. |
Blessing | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Gain 2 health. Draw a card. Create a Genesis Leaf and put it into play. |
Blessing | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Gain 2 health. Draw a card. Create a Genesis Leaf and put it into play. A random opposing Undead gets -1[ATK]/-1[DEF]. |
Blessing | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Gain 2 health. Draw a card. Create a Genesis Leaf and put it into play. A random opposing Undead gets -1[ATK]/-1[DEF]. Create two Spiderling Eggs for each opposing champion and put them into their decks. |
Blessing | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Gain 1 health. Draw a card. Create a Genesis Leaf and put it into play. A random opposing Undead gets -1[ATK]/-1[DEF]. Create two Spiderling Eggs for each opposing champion and put them into their decks. A random troop you control gets Rage 1. |
Blessing | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Gain 1 health. Draw a card. Create a Genesis Leaf and put it into play. A random opposing Undead gets -1[ATK]/-1[DEF]. A random troop you control gets Rage 1. |
Blessing | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Gain 2 health. Draw a card. Create a Genesis Leaf and put it into play. Create two Spiderling Eggs for each opposing champion and put them into their decks. |
Blessing | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Gain 1 health. Draw a card. Create a Genesis Leaf and put it into play. Create two Spiderling Eggs for each opposing champion and put them into their decks. A random troop you control gets Rage 1. |
Blessing | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Gain 1 health. Draw a card. Create a Genesis Leaf and put it into play. A random troop you control gets Rage 1. |
Blessing | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Gain 2 health. Draw a card. A random opposing Undead gets -1[ATK]/-1[DEF]. |
Blessing | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Gain 2 health. Draw a card. A random opposing Undead gets -1[ATK]/-1[DEF]. Create two Spiderling Eggs for each opposing champion and put them into their decks. |
Blessing | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Gain 1 health. Draw a card. A random opposing Undead gets -1[ATK]/-1[DEF]. Create two Spiderling Eggs for each opposing champion and put them into their decks. A random troop you control gets Rage 1. |
Blessing | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Gain 1 health. Draw a card. A random opposing Undead gets -1[ATK]/-1[DEF]. A random troop you control gets Rage 1. |
Blessing | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Gain 2 health. Draw a card. Create two Spiderling Eggs for each opposing champion and put them into their decks. |
Blessing | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Gain 1 health. Draw a card. Create two Spiderling Eggs for each opposing champion and put them into their decks. A random troop you control gets Rage 1. |
Blessing | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Gain 1 health. Draw a card. A random troop you control gets Rage 1. |
Healing Aura | ![]() |
|
Cost: 2 Threshold: |
||
Constant Non-Collectible
|
||
Effects Text: When you play a resource, gain 1 health. At the start of your turn, move each Blessing in your deck up one space. |
Healing Aura | ![]() |
|
Cost: 2 Threshold: |
||
Constant Non-Collectible
|
||
Effects Text: When you play a resource, gain 1 health. At the start of your turn, move each Blessing in your deck up one space. [ONE-SHOT]: [(3)] [ARROWR]: Summon a Soul Vessel. |
Healing Aura | ![]() |
|
Cost: 2 Threshold: |
||
Constant Non-Collectible
|
||
Effects Text: When you play a resource, gain 1 health. [ONE-SHOT]: [(3)] [ARROWR]: Summon a Soul Vessel. |
Blessing of the Immortals | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Play target card in your crypt for free. Gain 4 health. Draw a card. Void this. |
Blessing of the Immortals | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Play target card in your crypt for free. Gain 4 health. Draw a card. Void this. A random troop you control with the highest cost gets +1[ATK]/+1[DEF]. |
Blessing of the Immortals | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Play target card in your crypt for free. Gain 4 health. Draw a card. Void this. A random troop you control with the highest cost gets +1[ATK]/+1[DEF]. Create a Genesis Leaf and put it into play. |
Blessing of the Immortals | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Play target card in your crypt for free. Gain 4 health. Draw a card. Void this. A random troop you control with the highest cost gets +1[ATK]/+1[DEF]. Create a Genesis Leaf and put it into play. A random opposing Undead gets -1[ATK]/-1[DEF]. |
Blessing of the Immortals | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Play target card in your crypt for free. Gain 4 health. Draw a card. Void this. A random troop you control with the highest cost gets +1[ATK]/+1[DEF]. Create a Genesis Leaf and put it into play. A random opposing Undead gets -1[ATK]/-1[DEF]. Create two Spiderling Eggs for each opposing champion and put them into their decks. |
Blessing of the Immortals | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Play target card in your crypt for free. Gain 2 health. Draw a card. Void this. A random troop you control with the highest cost gets +1[ATK]/+1[DEF]. Create a Genesis Leaf and put it into play. A random opposing Undead gets -1[ATK]/-1[DEF]. Create two Spiderling Eggs for each opposing champion and put them into their decks. A random troop you control gets Rage 1. |
Blessing of the Immortals | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Play target card in your crypt for free. Gain 2 health. Draw a card. Void this. A random troop you control with the highest cost gets +1[ATK]/+1[DEF]. Create a Genesis Leaf and put it into play. A random opposing Undead gets -1[ATK]/-1[DEF]. A random troop you control gets Rage 1. |
Blessing of the Immortals | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Play target card in your crypt for free. Gain 4 health. Draw a card. Void this. A random troop you control with the highest cost gets +1[ATK]/+1[DEF]. Create a Genesis Leaf and put it into play. Create two Spiderling Eggs for each opposing champion and put them into their decks. |
Blessing of the Immortals | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Play target card in your crypt for free. Gain 2 health. Draw a card. Void this. A random troop you control with the highest cost gets +1[ATK]/+1[DEF]. Create a Genesis Leaf and put it into play. Create two Spiderling Eggs for each opposing champion and put them into their decks. A random troop you control gets Rage 1. |
Blessing of the Immortals | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Play target card in your crypt for free. Gain 2 health. Draw a card. Void this. A random troop you control with the highest cost gets +1[ATK]/+1[DEF]. Create a Genesis Leaf and put it into play. A random troop you control gets Rage 1. |
Blessing of the Immortals | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Play target card in your crypt for free. Gain 4 health. Draw a card. Void this. A random troop you control with the highest cost gets +1[ATK]/+1[DEF]. A random opposing Undead gets -1[ATK]/-1[DEF]. |
Blessing of the Immortals | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Play target card in your crypt for free. Gain 4 health. Draw a card. Void this. A random troop you control with the highest cost gets +1[ATK]/+1[DEF]. A random opposing Undead gets -1[ATK]/-1[DEF]. Create two Spiderling Eggs for each opposing champion and put them into their decks. |
Blessing of the Immortals | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Play target card in your crypt for free. Gain 2 health. Draw a card. Void this. A random troop you control with the highest cost gets +1[ATK]/+1[DEF]. A random opposing Undead gets -1[ATK]/-1[DEF]. Create two Spiderling Eggs for each opposing champion and put them into their decks. A random troop you control gets Rage 1. |
Blessing of the Immortals | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Play target card in your crypt for free. Gain 2 health. Draw a card. Void this. A random troop you control with the highest cost gets +1[ATK]/+1[DEF]. A random opposing Undead gets -1[ATK]/-1[DEF]. A random troop you control gets Rage 1. |
Blessing of the Immortals | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Play target card in your crypt for free. Gain 4 health. Draw a card. Void this. A random troop you control with the highest cost gets +1[ATK]/+1[DEF]. Create two Spiderling Eggs for each opposing champion and put them into their decks. |
Blessing of the Immortals | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Play target card in your crypt for free. Gain 2 health. Draw a card. Void this. A random troop you control with the highest cost gets +1[ATK]/+1[DEF]. Create two Spiderling Eggs for each opposing champion and put them into their decks. A random troop you control gets Rage 1. |
Blessing of the Immortals | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Play target card in your crypt for free. Gain 2 health. Draw a card. Void this. A random troop you control with the highest cost gets +1[ATK]/+1[DEF]. A random troop you control gets Rage 1. |
Blessing of the Immortals | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Play target card in your crypt for free. Gain 4 health. Draw a card. Void this. Create a Genesis Leaf and put it into play. |
Blessing of the Immortals | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Play target card in your crypt for free. Gain 4 health. Draw a card. Void this. Create a Genesis Leaf and put it into play. A random opposing Undead gets -1[ATK]/-1[DEF]. |
Blessing of the Immortals | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Play target card in your crypt for free. Gain 4 health. Draw a card. Void this. Create a Genesis Leaf and put it into play. A random opposing Undead gets -1[ATK]/-1[DEF]. Create two Spiderling Eggs for each opposing champion and put them into their decks. |
Blessing of the Immortals | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Play target card in your crypt for free. Gain 2 health. Draw a card. Void this. Create a Genesis Leaf and put it into play. A random opposing Undead gets -1[ATK]/-1[DEF]. Create two Spiderling Eggs for each opposing champion and put them into their decks. A random troop you control gets Rage 1. |
Blessing of the Immortals | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Play target card in your crypt for free. Gain 2 health. Draw a card. Void this. Create a Genesis Leaf and put it into play. A random opposing Undead gets -1[ATK]/-1[DEF]. A random troop you control gets Rage 1. |
Blessing of the Immortals | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Play target card in your crypt for free. Gain 4 health. Draw a card. Void this. Create a Genesis Leaf and put it into play. Create two Spiderling Eggs for each opposing champion and put them into their decks. |
Blessing of the Immortals | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Play target card in your crypt for free. Gain 2 health. Draw a card. Void this. Create a Genesis Leaf and put it into play. Create two Spiderling Eggs for each opposing champion and put them into their decks. A random troop you control gets Rage 1. |
Blessing of the Immortals | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Play target card in your crypt for free. Gain 2 health. Draw a card. Void this. Create a Genesis Leaf and put it into play. A random troop you control gets Rage 1. |
Blessing of the Immortals | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Play target card in your crypt for free. Gain 4 health. Draw a card. Void this. A random opposing Undead gets -1[ATK]/-1[DEF]. |
Blessing of the Immortals | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Play target card in your crypt for free. Gain 4 health. Draw a card. Void this. A random opposing Undead gets -1[ATK]/-1[DEF]. Create two Spiderling Eggs for each opposing champion and put them into their decks. |
Blessing of the Immortals | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Play target card in your crypt for free. Gain 2 health. Draw a card. Void this. A random opposing Undead gets -1[ATK]/-1[DEF]. Create two Spiderling Eggs for each opposing champion and put them into their decks. A random troop you control gets Rage 1. |
Blessing of the Immortals | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Play target card in your crypt for free. Gain 2 health. Draw a card. Void this. A random opposing Undead gets -1[ATK]/-1[DEF]. A random troop you control gets Rage 1. |
Blessing of the Immortals | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Play target card in your crypt for free. Gain 4 health. Draw a card. Void this. Create two Spiderling Eggs for each opposing champion and put them into their decks. |
Blessing of the Immortals | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Play target card in your crypt for free. Gain 2 health. Draw a card. Void this. Create two Spiderling Eggs for each opposing champion and put them into their decks. A random troop you control gets Rage 1. |
Blessing of the Immortals | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Play target card in your crypt for free. Gain 2 health. Draw a card. Void this. A random troop you control gets Rage 1. |
Blessing of the Immortals | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Play target card in your crypt for free. Gain 2 health. Draw a card. Void this. A random troop you control with the highest cost gets +1[ATK]/+1[DEF]. |
Blessing of the Immortals | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Play target card in your crypt for free. Gain 2 health. Draw a card. Void this. A random troop you control with the highest cost gets +1[ATK]/+1[DEF]. Create a Genesis Leaf and put it into play. |
Blessing of the Immortals | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Play target card in your crypt for free. Gain 2 health. Draw a card. Void this. A random troop you control with the highest cost gets +1[ATK]/+1[DEF]. Create a Genesis Leaf and put it into play. A random opposing Undead gets -1[ATK]/-1[DEF]. |
Blessing of the Immortals | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Play target card in your crypt for free. Gain 2 health. Draw a card. Void this. A random troop you control with the highest cost gets +1[ATK]/+1[DEF]. Create a Genesis Leaf and put it into play. A random opposing Undead gets -1[ATK]/-1[DEF]. Create two Spiderling Eggs for each opposing champion and put them into their decks. |
Blessing of the Immortals | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Play target card in your crypt for free. Gain 1 health. Draw a card. Void this. A random troop you control with the highest cost gets +1[ATK]/+1[DEF]. Create a Genesis Leaf and put it into play. A random opposing Undead gets -1[ATK]/-1[DEF]. Create two Spiderling Eggs for each opposing champion and put them into their decks. A random troop you control gets Rage 1. |
Blessing of the Immortals | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Play target card in your crypt for free. Gain 1 health. Draw a card. Void this. A random troop you control with the highest cost gets +1[ATK]/+1[DEF]. Create a Genesis Leaf and put it into play. A random opposing Undead gets -1[ATK]/-1[DEF]. A random troop you control gets Rage 1. |
Blessing of the Immortals | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Play target card in your crypt for free. Gain 2 health. Draw a card. Void this. A random troop you control with the highest cost gets +1[ATK]/+1[DEF]. Create a Genesis Leaf and put it into play. Create two Spiderling Eggs for each opposing champion and put them into their decks. |
Blessing of the Immortals | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Play target card in your crypt for free. Gain 1 health. Draw a card. Void this. A random troop you control with the highest cost gets +1[ATK]/+1[DEF]. Create a Genesis Leaf and put it into play. Create two Spiderling Eggs for each opposing champion and put them into their decks. A random troop you control gets Rage 1. |
Blessing of the Immortals | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Play target card in your crypt for free. Gain 1 health. Draw a card. Void this. A random troop you control with the highest cost gets +1[ATK]/+1[DEF]. Create a Genesis Leaf and put it into play. A random troop you control gets Rage 1. |
Blessing of the Immortals | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Play target card in your crypt for free. Gain 2 health. Draw a card. Void this. A random troop you control with the highest cost gets +1[ATK]/+1[DEF]. A random opposing Undead gets -1[ATK]/-1[DEF]. |
Blessing of the Immortals | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Play target card in your crypt for free. Gain 2 health. Draw a card. Void this. A random troop you control with the highest cost gets +1[ATK]/+1[DEF]. A random opposing Undead gets -1[ATK]/-1[DEF]. Create two Spiderling Eggs for each opposing champion and put them into their decks. |
Blessing of the Immortals | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Play target card in your crypt for free. Gain 1 health. Draw a card. Void this. A random troop you control with the highest cost gets +1[ATK]/+1[DEF]. A random opposing Undead gets -1[ATK]/-1[DEF]. Create two Spiderling Eggs for each opposing champion and put them into their decks. A random troop you control gets Rage 1. |
Blessing of the Immortals | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Play target card in your crypt for free. Gain 1 health. Draw a card. Void this. A random troop you control with the highest cost gets +1[ATK]/+1[DEF]. A random opposing Undead gets -1[ATK]/-1[DEF]. A random troop you control gets Rage 1. |
Blessing of the Immortals | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Play target card in your crypt for free. Gain 2 health. Draw a card. Void this. A random troop you control with the highest cost gets +1[ATK]/+1[DEF]. Create two Spiderling Eggs for each opposing champion and put them into their decks. |
Blessing of the Immortals | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Play target card in your crypt for free. Gain 1 health. Draw a card. Void this. A random troop you control with the highest cost gets +1[ATK]/+1[DEF]. Create two Spiderling Eggs for each opposing champion and put them into their decks. A random troop you control gets Rage 1. |
Blessing of the Immortals | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Play target card in your crypt for free. Gain 1 health. Draw a card. Void this. A random troop you control with the highest cost gets +1[ATK]/+1[DEF]. A random troop you control gets Rage 1. |
Blessing of the Immortals | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Play target card in your crypt for free. Gain 2 health. Draw a card. Void this. Create a Genesis Leaf and put it into play. |
Blessing of the Immortals | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Play target card in your crypt for free. Gain 2 health. Draw a card. Void this. Create a Genesis Leaf and put it into play. A random opposing Undead gets -1[ATK]/-1[DEF]. |
Blessing of the Immortals | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Play target card in your crypt for free. Gain 2 health. Draw a card. Void this. Create a Genesis Leaf and put it into play. A random opposing Undead gets -1[ATK]/-1[DEF]. Create two Spiderling Eggs for each opposing champion and put them into their decks. |
Blessing of the Immortals | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Play target card in your crypt for free. Gain 1 health. Draw a card. Void this. Create a Genesis Leaf and put it into play. A random opposing Undead gets -1[ATK]/-1[DEF]. Create two Spiderling Eggs for each opposing champion and put them into their decks. A random troop you control gets Rage 1. |
Blessing of the Immortals | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Play target card in your crypt for free. Gain 1 health. Draw a card. Void this. Create a Genesis Leaf and put it into play. A random opposing Undead gets -1[ATK]/-1[DEF]. A random troop you control gets Rage 1. |
Blessing of the Immortals | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Play target card in your crypt for free. Gain 2 health. Draw a card. Void this. Create a Genesis Leaf and put it into play. Create two Spiderling Eggs for each opposing champion and put them into their decks. |
Blessing of the Immortals | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Play target card in your crypt for free. Gain 1 health. Draw a card. Void this. Create a Genesis Leaf and put it into play. Create two Spiderling Eggs for each opposing champion and put them into their decks. A random troop you control gets Rage 1. |
Blessing of the Immortals | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Play target card in your crypt for free. Gain 1 health. Draw a card. Void this. Create a Genesis Leaf and put it into play. A random troop you control gets Rage 1. |
Blessing of the Immortals | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Play target card in your crypt for free. Gain 2 health. Draw a card. Void this. A random opposing Undead gets -1[ATK]/-1[DEF]. |
Blessing of the Immortals | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Play target card in your crypt for free. Gain 2 health. Draw a card. Void this. A random opposing Undead gets -1[ATK]/-1[DEF]. Create two Spiderling Eggs for each opposing champion and put them into their decks. |
Blessing of the Immortals | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Play target card in your crypt for free. Gain 1 health. Draw a card. Void this. A random opposing Undead gets -1[ATK]/-1[DEF]. Create two Spiderling Eggs for each opposing champion and put them into their decks. A random troop you control gets Rage 1. |
Blessing of the Immortals | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Play target card in your crypt for free. Gain 1 health. Draw a card. Void this. A random opposing Undead gets -1[ATK]/-1[DEF]. A random troop you control gets Rage 1. |
Blessing of the Immortals | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Play target card in your crypt for free. Gain 2 health. Draw a card. Void this. Create two Spiderling Eggs for each opposing champion and put them into their decks. |
Blessing of the Immortals | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Play target card in your crypt for free. Gain 1 health. Draw a card. Void this. Create two Spiderling Eggs for each opposing champion and put them into their decks. A random troop you control gets Rage 1. |
Blessing of the Immortals | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Blessing Non-Collectible
|
||
Effects Text: Play target card in your crypt for free. Gain 1 health. Draw a card. Void this. A random troop you control gets Rage 1. |
Monument of Faith | ![]() |
|
Cost: 3 Threshold: |
||
Artifact Non-Collectible
|
||
Effects Text: Troops you control have Steadfast. When you draw a troop, if you have 25 or more health, that troop gets +1[DEF]. |
Zodiac Dream | ![]() |
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Cost: 0 Threshold: |
||
Quick Action Blessing Non-Collectible
|
||
Effects Text: Gain 2 health. Draw a card. Summon a random Coyotle with cost [(2)] or less. |
Zodiac Dream | ![]() |
|
Cost: 0 Threshold: |
||
Quick Action Blessing Non-Collectible
|
||
Effects Text: Gain 2 health. Draw a card. Summon a random Coyotle with cost [(2)] or less. A random troop you control with the highest cost gets +1[ATK]/+1[DEF]. |
Zodiac Dream | ![]() |
|
Cost: 0 Threshold: |
||
Quick Action Blessing Non-Collectible
|
||
Effects Text: Gain 0 health. Draw a card. Summon a random Coyotle with cost [(2)] or less. A random troop you control with the highest cost gets +1[ATK]/+1[DEF]. |
Zodiac Plainsrunner | ![]() |
|
Cost: 0 Threshold: |
||
Quick Action Blessing Non-Collectible
|
||
Effects Text: Gain 10 health. Draw a card. |
Zodiac Plainsrunner | ![]() |
|
Cost: 0 Threshold: |
||
Quick Action Blessing Non-Collectible
|
||
Effects Text: Gain 10 health. Draw a card. A random troop you control with the highest cost gets +1[ATK]/+1[DEF]. |
Zodiac Plainsrunner | ![]() |
|
Cost: 0 Threshold: |
||
Quick Action Blessing Non-Collectible
|
||
Effects Text: Gain 8 health. Draw a card. A random troop you control with the highest cost gets +1[ATK]/+1[DEF]. |
Zodiac Thunderbird | ![]() |
|
Cost: 0 Threshold: |
||
Quick Action Blessing Non-Collectible
|
||
Effects Text: Gain 2 health. Draw a card. Summon a Thunderbird. |
Zodiac Thunderbird | ![]() |
|
Cost: 0 Threshold: |
||
Quick Action Blessing Non-Collectible
|
||
Effects Text: Gain 2 health. Draw a card. Summon a Thunderbird. A random troop you control with the highest cost gets +1[ATK]/+1[DEF]. |
Zodiac Thunderbird | ![]() |
|
Cost: 0 Threshold: |
||
Quick Action Blessing Non-Collectible
|
||
Effects Text: Gain 0 health. Draw a card. Summon a Thunderbird. A random troop you control with the highest cost gets +1[ATK]/+1[DEF]. |
Zodiac Sands | ![]() |
|
Cost: 0 Threshold: |
||
Quick Action Blessing Non-Collectible
|
||
Effects Text: Gain 2 health. Draw a card. Take an additional turn after this one. |
Zodiac Sands | ![]() |
|
Cost: 0 Threshold: |
||
Quick Action Blessing Non-Collectible
|
||
Effects Text: Gain 2 health. Draw a card. Take an additional turn after this one. A random troop you control with the highest cost gets +1[ATK]/+1[DEF]. |
Zodiac Sands | ![]() |
|
Cost: 0 Threshold: |
||
Quick Action Blessing Non-Collectible
|
||
Effects Text: Gain 0 health. Draw a card. Take an additional turn after this one. A random troop you control with the highest cost gets +1[ATK]/+1[DEF]. |
Zodiac Observer | ![]() |
|
Cost: 0 Threshold: |
||
Quick Action Blessing Non-Collectible
|
||
Effects Text: Gain 2 health. Draw two cards. |
Zodiac Observer | ![]() |
|
Cost: 0 Threshold: |
||
Quick Action Blessing Non-Collectible
|
||
Effects Text: Gain 2 health. Draw two cards. A random troop you control with the highest cost gets +1[ATK]/+1[DEF]. |
Zodiac Observer | ![]() |
|
Cost: 0 Threshold: |
||
Quick Action Blessing Non-Collectible
|
||
Effects Text: Gain 0 health. Draw two cards. A random troop you control with the highest cost gets +1[ATK]/+1[DEF]. |
Zodiac Sister Midnight | ![]() |
|
Cost: 0 Threshold: |
||
Quick Action Blessing Non-Collectible
|
||
Effects Text: Gain 2 health. Draw a card. Gain two charges. |
Zodiac Sister Midnight | ![]() |
|
Cost: 0 Threshold: |
||
Quick Action Blessing Non-Collectible
|
||
Effects Text: Gain 2 health. Draw a card. Gain two charges. A random troop you control with the highest cost gets +1[ATK]/+1[DEF]. |
Zodiac Sister Midnight | ![]() |
|
Cost: 0 Threshold: |
||
Quick Action Blessing Non-Collectible
|
||
Effects Text: Gain 0 health. Draw a card. Gain two charges. A random troop you control with the highest cost gets +1[ATK]/+1[DEF]. |
Archon of Nulzann | ![]() |
|
Cost: 6 Threshold: |
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Troop, Artifact Construct Epic Set: Shattered Destiny |
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Effects Text: SOCKETABLE MAJOR SOCKETABLE MINOR [(2)], put this from your hand into your deck [ARROWR] Search your deck for an Archon of Nulzann and put it into your hand. |
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ATK: 4 - Health: 4 | ||
Soulless, malicious ... forever shall it hunt. |
Tower Hulk | ![]() |
|
Cost: 2 Threshold: |
||
Troop, Artifact Robot Non-Collectible Set: Shattered Destiny |
||
Effects Text: Crush |
||
ATK: 0 - Health: 0 | ||
>>Variable gargantuation sequence complete |
Jank Bot | ![]() |
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Cost: 4 Threshold: |
||
Troop, Artifact Robot Epic Set: Shattered Destiny |
||
Effects Text: Deckbuilding: You can include this in your deck only if it contains at least 150 cards, or 75 in Limited. When this attacks, repeat "reveal a random card from your deck. Play it for free." three times. |
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ATK: 5 - Health: 6 | ||
"It was just a pile of junk in the corner of the shop. I didn't expect it to get up and start walking around." -Fearghas |
Filk Ape | ![]() |
|
Cost: 5 Threshold: 2 Wild |
||
Troop Beast Epic Set: Shattered Destiny |
||
Effects Text: At the end of your turn, revert all troops. |
||
ATK: 4 - Health: 5 |
Genesis Pool Naiad | ![]() |
|||||
Cost: 2 Threshold: 1 Wild |
||||||
Troop Fae Epic Set: Shattered Destiny |
||||||
Effects Text: You can play an additional resource on each of your turns. |
||||||
ATK: 1 - Health: 1 | ||||||
The fae folk use their command of Wild Magic to shield the mysteries of their society from outsiders. | ||||||
|
Arborean Rootfather | ![]() |
|
Cost: 7 Threshold: 2 Wild |
||
Troop Arborean Epic Set: Shattered Destiny |
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Effects Text: SOCKETABLE MAJOR SOCKETABLE MINOR [(2)] Put this from your hand into your deck [ARROWR] This gets cost -[(2)]. Draw a card. |
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ATK: 8 - Health: 8 |
Storm Cloud | ![]() |
|||||
Cost: 2 Threshold: 1 Sapphire |
||||||
Troop Elemental Epic Set: Shattered Destiny |
||||||
Effects Text: Flight When you gain a charge, add a storm counter to this. [BASIC] Remove all storm counters from this and sacrifice it [ARROWR] Repeat "Choose one at random: Summon a Bittybolt; Summon a Thunderpuff; or Summon a Splashy." for each storm counter removed this way. |
||||||
ATK: 0 - Health: 2 | ||||||
|
Guardian Angel | ![]() |
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Cost: 6 Threshold: 2 Diamond |
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Troop Avatar of Salvation Epic Set: Shattered Destiny |
||||||||||
Effects Text: Flight When you draw a card, reveal it, and gain health equal to its cost. |
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ATK: 4 - Health: 5 | ||||||||||
"Salvation cannot be owned; give it freely to another, or watch it wither and perish." -Memaw, Primal of Salvation | ||||||||||
|
Power of Zakiir: Glimpse of Insanity | ![]() |
|
Cost: 4 Threshold: 1 Ruby |
||
Quick Action Non-Collectible Set: Shattered Destiny |
||
Effects Text: Void each non-dragon card. |
Power of Zakiir: Fire Servant | ![]() |
|
Cost: 1 Threshold: 1 Ruby |
||
Troop Spirit Knight Non-Collectible Set: Shattered Destiny |
||
Effects Text: Speed, Swiftstrike When this leaves play, it deals 4 damage to target champion or troop. |
||
ATK: 4 - Health: 1 |
Power of Zakiir: Flame Breath | ![]() |
|
Cost: 0 Threshold: 1 Ruby |
||
Quick Action Non-Collectible Set: Shattered Destiny |
||
Effects Text: Deal 1 damage to target champion or troop for each [RUBY] you have. |
Power of Zakiir: Eye of Zakiir | ![]() |
|
Cost: 2 Threshold: 1 Ruby |
||
Quick Action Non-Collectible Set: Shattered Destiny |
||
Effects Text: Deal 3 damage to target champion or troop. Draw three cards. |
Power of Zakiir: Destructive Delirium | ![]() |
|
Cost: 3 Threshold: 1 Ruby |
||
Basic Action Non-Collectible Set: Shattered Destiny |
||
Effects Text: Destroy each opposing artifact. Each opposing champion loses [L4][R4]. |
Scheme | ![]() |
|
Cost: 2 Threshold: 2 Sapphire |
||
Basic Action Epic Set: Shattered Destiny |
||
Effects Text: Choose an action in your deck. Create four cards with that card's name and put them into your deck. |
Crank Rocket | ![]() |
|
Cost: 2 Threshold: |
||
Artifact Non-Collectible Set: Shattered Destiny |
||
Effects Text: [BASIC] [ACT], Sacrifice this [ARROWR] This deals 5 damage to target troop. |
Succulent Cluckodon | ![]() |
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Cost: 4 Threshold: 2 Wild |
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Troop Bird Dinosaur Epic Set: Shattered Destiny |
||
Effects Text: Deploy - Gain 4 health. Deploy - You may have this battle target opposing troop with cost [(1)]. |
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ATK: 4 - Health: 4 | ||
The cluckodon is a true delicacy ... if you manage to eat it before it eats you. |
Psychotic Anarchist | ![]() |
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Cost: 2 Threshold: 2 Ruby |
||||||
Troop Goblin Epic Set: Shattered Destiny |
||||||
Effects Text: Speed When this deals damage to an opposing champion, each champion draws a card. |
||||||
ATK: 2 - Health: 2 | ||||||
"Burn! Sweet, delicious flesh, burnnnnn!!" -Cyril | ||||||
|
Reactor Bot | ![]() |
|||||
Cost: 2 Threshold: |
||||||
Troop, Artifact Robot Epic Set: Shattered Destiny |
||||||
Effects Text: When you gain a charge, this gets +2[ATK]/+2[DEF] this turn. |
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ATK: 1 - Health: 1 | ||||||
>>Augment fusion-fueled inertial core >>Commencing humongo-fication |
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|
Castle Wall | ![]() |
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Cost: 4 Threshold: |
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Troop, Artifact Wall Non-Collectible Set: Shattered Destiny |
||
Effects Text: Defensive |
||
ATK: 0 - Health: 5 |
Sniper Tower | ![]() |
|
Cost: 3 Threshold: |
||
Troop, Artifact Wall Non-Collectible Set: Shattered Destiny |
||
Effects Text: Defensive, Skyguard [ACT] [ARROWR] This deals 2 damage to target champion or troop with Flight. |
||
ATK: 0 - Health: 2 |
Jovial Pippit | ![]() |
|
Cost: 2 Threshold: 2 Wild |
||
Troop Fae Epic Set: Shattered Destiny |
||
Effects Text: At the start of your turn, you may choose a card in your hand. That card transforms into a random card of the same shards. |
||
ATK: 2 - Health: 1 | ||
"Enjoy riddles, do you? Very well, here is one: how is a pig with no tail like a snake with two heads?" |
Pet Mama Bear | ![]() |
|
Cost: 3 Threshold: 1 Diamond |
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Troop Pet Beast Non-Collectible Set: Shattered Destiny |
||
Effects Text: | ||
ATK: 2 - Health: 2 | ||
She likes her porridge cold and her bed soft. |
Hornet Bot | ![]() |
|
Cost: 1 Threshold: |
||
Troop, Artifact Robot Non-Collectible Set: Shattered Destiny |
||
Effects Text: Flight |
||
ATK: 2 - Health: 1 | ||
>>10 Vocalize "BUZZ BUZZ" >>20 GOTO 10 |
Fox Pet | ![]() |
|
Cost: 3 Threshold: 1 Ruby |
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Troop Pet Beast Non-Collectible Set: Shattered Destiny |
||
Effects Text: Speed |
||
ATK: 1 - Health: 2 |
Thunderpuff | ![]() |
|
Cost: 2 Threshold: 1 Sapphire |
||
Troop Stormling Non-Collectible Set: Shattered Destiny |
||
Effects Text: Flight Sacrifice this [ARROWR] Exhaust target troop. |
||
ATK: 1 - Health: 1 |
Bittybolt | ![]() |
|
Cost: 2 Threshold: 1 Sapphire |
||
Troop Stormling Non-Collectible Set: Shattered Destiny |
||
Effects Text: Flight Sacrifice this [ARROWR] This deals 2 damage to target exhausted troop. |
||
ATK: 1 - Health: 1 |
Splashy | ![]() |
|
Cost: 2 Threshold: 1 Sapphire |
||
Troop Stormling Non-Collectible Set: Shattered Destiny |
||
Effects Text: Flight Sacrifice this [ARROWR] Draw a card. |
||
ATK: 1 - Health: 1 |
Luck Sack | ![]() |
|
Cost: 1 Threshold: |
||
Constant Non-Collectible Set: Shattered Destiny |
||
Effects Text: [(2)], Sacrifice this [ARROWR] Gain this Lucky effect...unless, of course, this is the Unlucky one. |
Bot Shop | ![]() |
|
Cost: 1 Threshold: |
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Artifact Non-Collectible Set: Shattered Destiny |
||
Effects Text: [(3)], [ACT] [ARROWR] Reveal the top card of your deck. Draw a card. If the drawn card is a Robot, it gets cost -[(3)]. |
Burning Oil | ![]() |
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Cost: 2 Threshold: |
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Artifact Non-Collectible Set: Shattered Destiny |
||
Effects Text: [ACT], Sacrifice this [ARROWR] Target troop being blocked by a Castle Wall gets -2[ATK]/-2[DEF]. |
Dangerous Beast | ![]() |
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Cost: 4 Threshold: 2 Wild |
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Troop Beast Non-Collectible Set: Shattered Destiny |
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Effects Text: | ||
ATK: 0 - Health: 0 |
Wrathwood Mossling | ![]() |
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Cost: 4 Threshold: 2 Wild |
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Troop Plant Non-Collectible Set: Shattered Destiny |
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Effects Text: When this deals damage to an opposing champion, transform this into a Wrathwood Master Moss. |
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ATK: 2 - Health: 2 |
Luck Sack 1 | ![]() |
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Cost: 0 Threshold: |
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Constant Non-Collectible Set: Shattered Destiny |
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Effects Text: [(0)][ARROWR] Draw 2 cards. |
Luck Sack 2 | ![]() |
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Cost: 0 Threshold: |
||
Constant Non-Collectible Set: Shattered Destiny |
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Effects Text: [(0)][ARROWR] Gain 8 health. |
Luck Sack 3 | ![]() |
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Cost: 0 Threshold: |
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Constant Non-Collectible Set: Shattered Destiny |
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Effects Text: [(0)][ARROWR] Gain 4 charges. |
Luck Sack 4 | ![]() |
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Cost: 0 Threshold: |
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Constant Non-Collectible Set: Shattered Destiny |
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Effects Text: [(0)][ARROWR] Void a random opposing card. |
Luck Sack 5 | ![]() |
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Cost: 0 Threshold: |
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Constant Non-Collectible Set: Shattered Destiny |
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Effects Text: [(0)][ARROWR] Cards in your hand get cost -[(2)]. |
Unlucky Sack | ![]() |
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Cost: 0 Threshold: |
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Constant Non-Collectible Set: Shattered Destiny |
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Effects Text: [(0)][ARROWR] Lose 5 health. Void each other Luck Sack. |
Cinder Knight | ![]() |
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Cost: 2 Threshold: 2 Ruby |
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Troop Elemental Non-Collectible Set: Shattered Destiny |
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Effects Text: Speed Must attack. |
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ATK: 2 - Health: 1 |
Warp Stone | ![]() |
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Cost: 8 Threshold: |
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Artifact Unique Legendary
|
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Effects Text: Exhaust two troops you control [ARROWR] Create a random troop that shares a trait with one of the exhausted troops at random and put it into your hand. |
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Cloud King | ![]() |
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Cost: 12 Threshold: 3 Sapphire |
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Troop Elemental King Rare
|
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Effects Text: Flight When you gain a charge, if this is in your deck or hand, this gets cost -[(1)]. Sacrifice this [ARROWR] Put each Cloud Queen, Cloud Titan, and Storm Cloud from your crypt into your hand. |
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ATK: 0 - Health: 6 | ||||||||||
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Cloud Queen | ![]() |
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Cost: 4 Threshold: 2 Sapphire |
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Troop Elemental Queen Uncommon
|
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Effects Text: Flight Deploy - Create a Storm Cloud and put it into your hand. Sacrifice this [ARROWR] Gain two charges. |
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ATK: 0 - Health: 4 | ||||||||||
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Storm of the Century | ![]() |
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Cost: 6 Threshold: 2 Ruby, 2 Sapphire |
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Constant Legendary
|
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Effects Text: When an Elemental enters play under your control, if this is in your deck or hand, add a storm counter to this. When an Elemental enters play under your control, add a storm counter to this. Remove a storm counter from this [ARROWR] This deals 1 damage to a random opposing champion or troop. |
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Angel of Foresight | ![]() |
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Cost: 4 Threshold: 2 Sapphire |
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Troop Avatar of Wisdom Rare
|
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Effects Text: Flight Deploy - Two random actions in your deck or hand get "When you play this, summon an Angel of Foresight." |
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ATK: 3 - Health: 3 | ||||||||||
"Insight is the lightning. Wisdom is the rumble of the thunder that continues to echo long after the flash of light has vanished." -Mim, the Primal of Wisdom | ||||||||||
|
Rain of Meteors | ![]() |
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Cost: 2X Threshold: 2 Ruby |
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Basic Action Rare
|
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Effects Text: Deal X damage to target opposing troop. Put all troops from the top X cards of that troop's controller's deck into their crypt. |
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Soul Devour | ![]() |
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Cost: 5 Threshold: 2 Blood |
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Basic Action Rare
|
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Effects Text: Destroy target troop. Then, gain health equal to the number of troops in opposing crypts. |
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"Mmmmm ... delicious. Still, this soul could use a bit more seasoning." -Zygmunt | ||||||||||
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Vengeance of the Ancient Kings | ![]() |
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Cost: 5 Threshold: 2 Diamond |
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Constant Rare
|
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Effects Text: Deploy - Void all troops in your crypt. Add a spirit counter to this for each troop voided this way. At the start of your turn, remove a spirit counter from this. Summon a Vengeful Spirit. Then, if there are zero spirit counters on this, sacrifice this. |
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Optimatron | ![]() |
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Cost: 5 Threshold: |
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Troop, Artifact Robot Legendary
|
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Effects Text: This has -1[ATK]/-1[DEF] in all zones for each card in your deck. |
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ATK: 50 - Health: 50 | ||||||||||
>>Initiate random variable sequence >>Vary initiated sequential randomization >>Sequence variable random initiation |
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Vengeful Spirit | ![]() |
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Cost: 1 Threshold: 1 Diamond |
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Troop Spirit Non-Collectible
|
||
Effects Text: While this is attacking, this has Swiftstrike. Deathcry - Void this. |
||
ATK: 2 - Health: 1 | ||
"Thy sentence shalt be swift and unyielding, as befitting thy guilt." |
Slaughtergear's Guardians | ![]() |
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Cost: 6 Threshold: |
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Troop, Artifact Robot Uncommon
|
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Effects Text: Spellshield This has cost -[(1)] in all your zones for each [DIAMOND] and [SAPPHIRE] you have. |
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ATK: 3 - Health: 4 | ||||||||||
>>Hostile input detected >>Mobilize external shielding orb >>Initialize smug taunting protocol |
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Slaughtergear's Reaver | ![]() |
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Cost: 5 Threshold: |
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Troop, Artifact Robot Rare
|
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Effects Text: Swiftstrike This has cost -[(1)] in all your zones for each [DIAMOND] and [RUBY] you have. This deals double damage to champions. |
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ATK: 2 - Health: 1 | ||||||||||
>>Initiate programs: Evisceration.exe + Carnage.exe + Bloodbath.exe | ||||||||||
|
Slaughtergear's Replicator | ![]() |
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Cost: 7 Threshold: |
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Troop, Artifact Robot Legendary
|
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Effects Text: This has cost -[(1)] in all your zones for each [RUBY] and [SAPPHIRE] you have. At the start of your turn, summon a replica of another target troop. It gets Speed and "At the end of your turn, sacrifice this." |
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ATK: 1 - Health: 1 | ||||||||||
>>10 PRINT "Battle Hopper" >>20 GOTO 10 |
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Terrorantula | ![]() |
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Cost: 5 Threshold: 3 Blood |
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Troop Spider Non-Collectible Set: Armies of Myth |
||
Effects Text: Deploy - Destroy target opposing troop. |
||
ATK: 5 - Health: 5 |
Seed Pod | ![]() |
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Cost: 1 Threshold: 1 Wild |
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Troop Plant Non-Collectible Set: Armies of Myth |
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Effects Text: Defensive At the start of your turn, add a seed counter to this. When this gains a seed counter, if there are three or more, remove them all. This transforms into another random Plant. |
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ATK: 0 - Health: 1 | ||
"You need not teach a seed how to grow. It already knows." -Alyndra |
Monument of the Martyr | ![]() |
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Cost: 4 Threshold: |
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Artifact Non-Collectible Set: Armies of Myth |
||
Effects Text: Troops you control have +1[ATK]/+1[DEF]. |
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"The swords and shields of the devoted shall be emboldened by Connor's brave sacrifice." |
Rot Cast | ![]() |
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Cost: 2 Threshold: 2 Blood |
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Quick Action Epic Set: Armies of Myth |
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Effects Text: Destroy target opposing troop with cost [(3)] or less. |
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"You think death will end your pain? Fool." -Inquisitor Zaralak | ||||||
|
Noxious Glory | ![]() |
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Cost: 3 Threshold: 2 Blood |
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Basic Action Epic Set: Armies of Myth |
||
Effects Text: As an additional cost to play this, sacrifice a troop. Void each opposing troop with [ATK] 2 or less. |
||
We are not going to describe the smell of a shroomkin belch to you. Nobody deserves that. |
Vampire Princess | ![]() |
|||||
Cost: 3 Threshold: 2 Blood |
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Troop Undead Vampire Princess Epic Set: Armies of Myth |
||||||
Effects Text: Flight, Lifedrain When this deals damage to an opposing champion, reveal a random card from their hand. If the revealed card is an action, transform it into a Vampiric Kiss and put it into your hand. At the start of the game, if this is in your hand, this gets "Once per turn: [(0)] [ARROWR] Vampiric Kisses in your hand get cost -[(3)] this turn." |
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ATK: 2 - Health: 3 | ||||||
If love is suffering, we will bear the agony together. | ||||||
|
Carnasaurus | ![]() |
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Cost: 2 Threshold: 2 Wild |
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Troop Dinosaur Epic Set: Armies of Myth |
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Effects Text: Deploy - You may have this battle target opposing troop. When a troop you control battles, gain 2 health. |
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ATK: 2 - Health: 2 | ||||||||||
|
Crocosaur | ![]() |
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Cost: 5 Threshold: 3 Wild |
||
Troop Dinosaur Epic Set: Armies of Myth |
||
Effects Text: Deploy - You may have this battle two target opposing troops. |
||
ATK: 5 - Health: 6 | ||
"If I never see another crocosaur for as long as I live, it would be too soon." -from the journal of Lord Bernard P. Dunthorpe |
Balthasar | ![]() |
|
Cost: 6 Threshold: 2 Wild |
||
Troop Satyr Unique Epic Set: Armies of Myth |
||
Effects Text: Deploy - Gain health equal to the highest [DEF] amongst troops you control. Draw cards equal to the highest [ATK] among troops you control. |
||
ATK: 1 - Health: 2 | ||
"If you drink too much wine and fall off the edge of the Roost, do not fret, I can tell you from experience that the ground below is quite forgiving." |
Scorch | ![]() |
|
Cost: 0 Threshold: 1 Ruby |
||
Basic Action Epic Set: Armies of Myth |
||
Effects Text: Deal 1 damage to target champion or troop. |
Shardcall | ![]() |
|||||
Cost: 1 Threshold: 1 Diamond |
||||||
Basic Action Epic Set: Armies of Myth |
||||||
Effects Text: Create a Standard resource of your choice and put it into your hand. |
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"Thou must walk the path of the ancients to know their triumph." -excerpt from Dirge of the Remnants | ||||||
|
Blessing of Unicorns | ![]() |
|
Cost: 4 Threshold: 3 Diamond |
||
Troop Unicorn Epic Set: Armies of Myth |
||
Effects Text: Invincible At the end of your turn, if you control less than two other diamond troops, put this into your hand. |
||
ATK: 5 - Health: 5 | ||
"I was taken by their mystery. How could perfection exist in beasts of mere flesh and bone?" -from the journal of Lord Bernard P. Dunthorpe |
Arcane Focus | ![]() |
|
Cost: 1 Threshold: 1 Sapphire |
||
Basic Action Epic Set: Armies of Myth |
||
Effects Text: Look at the top two cards of your deck. Put one of them into your hand. Put the remaining card into your deck. |
||
Day and night are eternal siblings, yet they can never share a moment together. |
Spiderling Egg | ![]() |
|
Cost: 0 Threshold: |
||
Bane Egg Non-Collectible Set: Armies of Myth |
||
Effects Text: When this enters your hand or crypt, put the top card of your deck into that zone. Void this. A random opposing champion summons a Spiderling. |
Attack Dog | ![]() |
|
Cost: 2 Threshold: 1 Ruby |
||
Troop Beast Non-Collectible Set: Armies of Myth |
||
Effects Text: When this attacks, it gets +2[ATK]/+2[DEF] this turn. |
||
ATK: 1 - Health: 1 |
Phantom | ![]() |
|
Cost: 1 Threshold: 1 Diamond |
||
Troop Spirit Non-Collectible Set: Armies of Myth |
||
Effects Text: Flight |
||
ATK: 1 - Health: 1 |
Phantom | ![]() |
|
Cost: 1 Threshold: 1 Diamond |
||
Troop Spirit Non-Collectible Set: Armies of Myth |
||
Effects Text: Flight |
||
ATK: 1 - Health: 1 |
Mask of the Avenger | ![]() |
|
Cost: 2 Threshold: 2 Diamond |
||
Basic Action Non-Collectible Set: Armies of Myth |
||
Effects Text: Transform target troop you control into Golden Avenger. |
||
"I may fall, but justice never dies." -The Golden Avenger |
Celestial of Dawn | ![]() |
|
Cost: 7 Threshold: 3 Diamond |
||
Troop Avatar of Hope Non-Collectible Set: Armies of Myth |
||
Effects Text: Flight Prevent all damage that would be dealt to this by blood Avatars. When you draw this, if an opposing champion has a blood Avatar in any zone, play this for free. |
||
ATK: 6 - Health: 6 | ||
"Cling to Aurora's hope and you shall always receive the gift of dawn." |
Mettle | ![]() |
|
Cost: 1 Threshold: 1 Diamond |
||
Basic Action Epic Set: Armies of Myth |
||
Effects Text: Target troop gets +1[ATK]/+1[DEF] and Swiftstrike. |
Terrorantula Egg | ![]() |
|
Cost: 0 Threshold: |
||
Bane Egg Non-Collectible Set: Armies of Myth |
||
Effects Text: When this enters your hand or crypt, put the top card of your deck into that zone. Void this. A random opposing champion summons a Terrorantula. |
Spiderling | ![]() |
|
Cost: 2 Threshold: 1 Blood |
||
Troop Spider Non-Collectible Set: Armies of Myth |
||
Effects Text: Unblockable |
||
ATK: 1 - Health: 1 |
Murdertron | ![]() |
|
Cost: 5 Threshold: |
||
Troop, Artifact Robot Unique Non-Collectible Set: Armies of Myth |
||
Effects Text: Crush, Rage 2, Swiftstrike |
||
ATK: 4 - Health: 4 | ||
>>Murder >>Murder >>Murder >>Murder >>Murder >>Murder >>Murder |
Charge Colossus | ![]() |
|
Cost: 8 Threshold: |
||
Troop, Artifact Robot Epic Set: Armies of Myth |
||
Effects Text: Deploy - Gain eight charges. |
||
ATK: 8 - Health: 8 | ||
>>Initiate mega-smashing subroutine |
Dark Heart of Nulzann | ![]() |
|
Cost: 5 Threshold: |
||
Troop, Artifact Construct Avatar of Malice Epic Set: Herofall |
||
Effects Text: SOCKETABLE MAJOR SOCKETABLE MINOR At the start of each champion's turn, that champion sacrifices a non-socketed card they control. |
||
ATK: 4 - Health: 4 | ||
Suffering dwells in the heart of malice. |
Choose Spiderling Eggs | ![]() |
|
Cost: 0 Threshold: |
||
Choice Non-Collectible Set: Armies of Myth |
||
Effects Text: Create three Spiderling Eggs for each opposing champion and put them into their decks. |
Choose 3 Health | ![]() |
|
Cost: 0 Threshold: |
||
Choice Non-Collectible Set: Armies of Myth |
||
Effects Text: Gain 3 Health. |
Pain | ![]() |
|
Cost: 0 Threshold: |
||
Choice Non-Collectible Set: Armies of Myth |
||
Effects Text: Reveal two random cards from your hand. This deals damage to you equal to the revealed cards' cost. |
Suffering | ![]() |
|
Cost: 0 Threshold: |
||
Choice Non-Collectible Set: Armies of Myth |
||
Effects Text: Reveal two random cards from your hand. Discard the revealed cards. |
Breath of the Dragon | ![]() |
|
Cost: 2 Threshold: 1 Ruby |
||
Basic Action Non-Collectible Set: Armies of Myth |
||
Effects Text: Target Highlands Blackbelt you control deals damage equal to its [ATK] to target opposing troop. |
Sting of the Manticore | ![]() |
|
Cost: 2 Threshold: 1 Ruby |
||
Basic Action Non-Collectible Set: Armies of Myth |
||
Effects Text: Target Highlands Blackbelt you control gets "This deals double damage" this turn. |
Wings of the Phoenix | ![]() |
|
Cost: 2 Threshold: 1 Ruby |
||
Basic Action Non-Collectible Set: Armies of Myth |
||
Effects Text: Target Highlands Blackbelt you control gets Flight and "When this deals damage to an opposing champion, it deals 1 damage to each opposing troop" this turn. |
Exiled Bard | ![]() |
|
Cost: 1 Threshold: |
||
Troop Human Bard Unique Epic Set: Armies of Myth |
||
Effects Text: When another Unique card enters play under your control, add an epic counter to Exiled Bard. Unique troops you control have +1[ATK]/+1[DEF] for each epic counter on Exiled Bard. |
||
ATK: 1 - Health: 1 | ||
The song I sing will tell the tale of a cold and wintery day; Of castle walls and torchlit halls and a price men had to pay. |
Prevent: Blood | ![]() |
|
Cost: 0 Threshold: |
||
Choice Non-Collectible Set: Armies of Myth |
||
Effects Text: Prevent all damage that would be dealt to you and troops you control this turn by blood cards. |
Prevent: Diamond | ![]() |
|
Cost: 0 Threshold: |
||
Choice Non-Collectible Set: Armies of Myth |
||
Effects Text: Prevent all damage that would be dealt to you and troops you control by diamond cards this turn. |
Prevent: Ruby | ![]() |
|
Cost: 0 Threshold: |
||
Choice Non-Collectible Set: Armies of Myth |
||
Effects Text: Prevent all damage that would be dealt to you and troops you control by ruby cards this turn. |
Prevent: Sapphire | ![]() |
|
Cost: 0 Threshold: |
||
Choice Non-Collectible Set: Armies of Myth |
||
Effects Text: Prevent all damage that would be dealt to you and troops you control by sapphire cards this turn. |
Prevent: Wild | ![]() |
|
Cost: 0 Threshold: |
||
Choice Non-Collectible Set: Armies of Myth |
||
Effects Text: Prevent all damage that would be dealt to you and troops you control by wild cards this turn. |
Ghostblade Duelist | ![]() |
|||||
Cost: 1 Threshold: 1 Ruby |
||||||
Troop Spirit Epic Set: Primal Dawn |
||||||
Effects Text: [ACT] [ARROWR] This deals 1 damage to each opposing champion. |
||||||
ATK: 1 - Health: 1 | ||||||
|
Scrapyard Recyclatron | ![]() |
|||||||||
Cost: 4 Threshold: |
||||||||||
Troop, Artifact Junk Robot Legendary
|
||||||||||
Effects Text: [BASIC] [ONE-SHOT]: [ACT], Sacrifice another artifact [ARROWR] Put target artifact from your crypt into play. Deathcry - Summon a Scrapyard Dynamo. |
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ATK: 2 - Health: 2 | ||||||||||
>>Deploy reclamation roundup | ||||||||||
|
Arcanobot | ![]() |
|||||
Cost: 7 Threshold: |
||||||
Troop, Artifact Robot Non-Collectible
|
||||||
Effects Text: This has +1[ATK]/+1[DEF] in all zones for each action in your crypt. |
||||||
ATK: 0 - Health: 0 | ||||||
>>Retrieve voided operation >>Implement voided operation |
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|
Bog Walker | ![]() |
|||||||||
Cost: 6 Threshold: |
||||||||||
Troop Arborean Uncommon
|
||||||||||
Effects Text: This has cost -[(1)] in all zones for each [BLOOD] and [WILD] you have. Deathcry - Put this into your hand. It gets cost +[(2)]. |
||||||||||
ATK: 4 - Health: 3 | ||||||||||
The sun never shines in the Bleakbark Bog. The arboreans who live there are more hostile than others of their kind. | ||||||||||
|
Dread Wight | ![]() |
|||||||||
Cost: 8 Threshold: |
||||||||||
Troop Undead Rare
|
||||||||||
Effects Text: Speed This has cost -[(1)] in all zones for each [BLOOD] and [RUBY] you have. Deploy - Put a random troop with cost [(3)] or less from your crypt into play. That troop gets Speed and "At end of turn, sacrifice this" this turn. |
||||||||||
ATK: 5 - Health: 2 | ||||||||||
|
Splinterslam | ![]() |
|||||||||
Cost: 10 Threshold: |
||||||||||
Troop Plant Legendary
|
||||||||||
Effects Text: Crush This has cost -[(1)] in all zones for each [RUBY] and [WILD] you have. When this deals combat damage to a champion, create a Splinterslam and put it into your hand. |
||||||||||
ATK: 5 - Health: 5 | ||||||||||
|
Empowered Primal Dawn | ![]() |
|
Cost: 5 Threshold: 2 Wild |
||
Basic Action Non-Collectible Set: Primal Dawn |
||
Effects Text: Create 6 random wild troops and put them into your hand. Troops in your hand get +2[ATK]/+2[DEF]. |
||
On the evening of the final dusk, the Primals shall recede, then await the next dawn. |
Reap | ![]() |
|
Cost: 3 Threshold: 1 Blood |
||
Basic Action Epic Set: Primal Dawn |
||
Effects Text: Gain target troop's thresholds. Destroy that troop. |
Grim Justice | ![]() |
|||||
Cost: 3 Threshold: 2 Blood |
||||||
Basic Action Epic Set: Primal Dawn |
||||||
Effects Text: Destroy up to one target troop with cost [(2)] or less. Put up to one target troop with cost [(2)] or less from your crypt into play. |
||||||
Death's justice is absolute. | ||||||
|
Boltspasm | ![]() |
|||||
Cost: 1 Threshold: 1 Ruby |
||||||
Troop Elemental Epic Set: Herofall |
||||||
Effects Text: | ||||||
ATK: 3 - Health: 1 | ||||||
|
Impulse | ![]() |
|||||
Cost: 2 Threshold: 1 Ruby |
||||||
Basic Action Epic Set: Primal Dawn |
||||||
Effects Text: Draw two cards. Those cards get "At the end of turn, if this is in your hand, discard this" this turn. |
||||||
|
Seeing Red | ![]() |
|
Cost: 1 Threshold: 1 Ruby |
||
Basic Action Epic Set: Primal Dawn |
||
Effects Text: Target troop gets +3[ATK] and must attack. |
||
Don't lose your temper ... instead, find it. |
Electrofry | ![]() |
|
Cost: 4 Threshold: 2 Ruby |
||
Basic Action Epic Set: Primal Dawn |
||
Effects Text: Empower Deal 3 damage to each champion and troop. |
Cheery Songbird | ![]() |
|||||
Cost: 4 Threshold: 1 Diamond |
||||||
Troop Bird Epic Set: Primal Dawn |
||||||
Effects Text: Flight Once per turn: When you gain health, this gets +2[ATK]/+2[DEF] this turn. |
||||||
ATK: 2 - Health: 3 | ||||||
Wild songbirds are exceedingly difficult to train, which is why the Phoenix Guard breed their own mounts in captivity. | ||||||
|
Grace of Tiaanost | ![]() |
|||||
Cost: 3 Threshold: 2 Diamond |
||||||
Basic Action Epic Set: Primal Dawn |
||||||
Effects Text: Target troop you control gets +2[ATK]/+2[DEF], Flight, and "Deathcry - Revert this. Put it into play." |
||||||
Unlike most dragons, Tiaanost is capable of generosity. But only towards those that prove their devotion to her. | ||||||
|
Rotten Rancor | ![]() |
|||||
Cost: 5 Threshold: 1 Wild, 1 Blood |
||||||
Basic Action Epic Set: Primal Dawn |
||||||
Effects Text: Put target troop from your crypt into play. That troop battles target opposing troop. |
||||||
Death merely gives hatred its true power. | ||||||
|
Orchi-noko | ![]() |
|||||
Cost: 3 Threshold: 1 Diamond, 1 Wild |
||||||
Troop Spirit Epic Set: Primal Dawn |
||||||
Effects Text: This has +1[ATK]/+1[DEF] for each health you gained this turn. |
||||||
ATK: 3 - Health: 3 | ||||||
Once manifested, orchi-nokos are intensely curious about the sensations of the corporeal realm. | ||||||
|
Psionic Flame | ![]() |
|||||
Cost: 1XX Threshold: 1 Ruby, 1 Sapphire |
||||||
Basic Action Epic Set: Primal Dawn |
||||||
Effects Text: Deal X damage to target champion or troop. Draw X cards. |
||||||
Some scholars fear that dependence on Hexing Gems will forever change what it is to be human. | ||||||
|
Orchin | ![]() |
|
Cost: 2 Threshold: 1 Diamond, 1 Wild |
||
Troop Spirit Non-Collectible Set: Primal Dawn |
||
Effects Text: As this enters play, it gets +1[ATK]/+1[DEF] for each health you gained this turn. |
||
ATK: 0 - Health: 0 | ||
Each orchin speaks in a unique language that only the child who summoned it can understand. |
Skarnbreath | ![]() |
|
Cost: 0X Threshold: 2 Ruby |
||
Basic Action Epic Set: Primal Dawn |
||
Effects Text: Deal X damage to target troop. |
||
What the typical orcish drinking song lacks in subtlety, it makes up for in pure destruction. |
Force of the Tomb | ![]() |
|||||
Cost: 4 Threshold: 1 Diamond |
||||||
Basic Action Epic Set: Primal Dawn |
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Effects Text: [DIAMOND], Once per turn: When a Necrotic troop you control deals damage to a champion, if this is in your hand, you may play this for free. Summon two Phantoms. |
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Totem of Lanupaw | ![]() |
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Cost: 1 Threshold: 1 Diamond |
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Troop Totem Epic Set: Primal Dawn |
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Effects Text: [(3)] [ARROWR] Prophecy - The next troop in your deck gets one of the following at random: +1[ATK]/+1[DEF]; Flight; Lifedrain; Steadfast; or Swiftstrike. |
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ATK: 2 - Health: 1 | ||
Some coyotle tribes believe that Lanupaw's totem is imbued with dust from a fallen star. |
Infinity Engine | ![]() |
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Cost: 4 Threshold: |
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Artifact Engine Epic Set: Primal Dawn |
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Effects Text: This enters play exhausted. [BASIC]: [ACT], Exhaust one or more other cards you control [ARROWR] Gain [L1][R0] for each other card exhausted this way. |
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The Infinity Engine is a testament to dwarven impatience. | ||||||||||
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Savvas' Familiar | ![]() |
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Cost: 4 Threshold: 2 Ruby |
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Troop Elemental Beast Non-Collectible Set: Primal Dawn |
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Effects Text: Flight, Speed At the start of your turn, if this is in your hand, this transforms into one of the following at random: Savvas' Evocation; or Savvas' Brilliance. |
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ATK: 4 - Health: 2 | ||||||
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Savvas' Brilliance | ![]() |
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Cost: 4 Threshold: 2 Ruby |
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Basic Action Non-Collectible Set: Primal Dawn |
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Effects Text: Gain [L6][R0]. Gain [RUBY][RUBY]. At the start of your turn, if this is in your hand, this transforms into one of the following at random: Savvas' Evocation; or Savvas' Familiar. |
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Kismet's Eye Coin | ![]() |
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Cost: 0 Threshold: |
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Artifact Coin of Kismet Non-Collectible Set: Primal Dawn |
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Effects Text: When this enters your hand, play it for free. Deploy - Gain a random threshold. Void this. |
Kismet's Skull Coin | ![]() |
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Cost: 0 Threshold: |
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Artifact Coin of Kismet Non-Collectible Set: Primal Dawn |
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Effects Text: When this enters your hand, play it for free. Deploy - Gain 1 health. Void this. |
Kismet's Spider Coin | ![]() |
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Cost: 0 Threshold: |
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Artifact Coin of Kismet Non-Collectible Set: Primal Dawn |
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Effects Text: When this enters your hand, play it for free. Deploy - Bury the top card of each opposing champion's deck. Void this. |
Kismet's Mushroom Coin | ![]() |
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Cost: 0 Threshold: |
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Artifact Coin of Kismet Non-Collectible Set: Primal Dawn |
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Effects Text: When this enters your hand, play it for free. Deploy - This deals 1 damage to each opposing champion. Void this. |
Kismet's Hand Coin | ![]() |
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Cost: 0 Threshold: |
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Artifact Coin of Kismet Non-Collectible Set: Primal Dawn |
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Effects Text: When this enters your hand, play it for free. Deploy - Gain a charge. Void this. |
Kismet's Heart Coin | ![]() |
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Cost: 0 Threshold: |
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Artifact Coin of Kismet Non-Collectible Set: Primal Dawn |
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Effects Text: When this enters your hand, play it for free. Deploy - A random troop you control gets +1[ATK]/+1[DEF]. Void this. |
Kismet's Star Coin | ![]() |
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Cost: 0 Threshold: |
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Artifact Coin of Kismet Non-Collectible Set: Primal Dawn |
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Effects Text: When this enters your hand, play it for free. Deploy - Summon a Kismet's Omen. Void this. |
Kismet's Crown Coin | ![]() |
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Cost: 0 Threshold: |
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Artifact Coin of Kismet Non-Collectible Set: Primal Dawn |
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Effects Text: When this enters your hand, play it for free. Deploy - Gain [L0][R1]. Void this. |
Kismet's Moon Coin | ![]() |
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Cost: 0 Threshold: |
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Artifact Coin of Kismet Non-Collectible Set: Primal Dawn |
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Effects Text: When this enters your hand, play it for free. Deploy - Draw a card. Void this. |
Kismet's Omen | ![]() |
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Cost: 1 Threshold: |
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Troop Omen Non-Collectible Set: Primal Dawn |
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Effects Text: Flight |
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ATK: 1 - Health: 1 |
Choose Rage 1 | ![]() |
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Cost: 0 Threshold: |
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Choice Non-Collectible Set: Primal Dawn |
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Effects Text: A random Orc you control or in your hand gets Rage 1. |
Choose Worker Bot | ![]() |
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Cost: 0 Threshold: |
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Choice Non-Collectible Set: Primal Dawn |
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Effects Text: Summon a Worker Bot. |
Choose Battle Hopper | ![]() |
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Cost: 0 Threshold: |
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Choice Non-Collectible Set: Primal Dawn |
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Effects Text: Summon a Battle Hopper. |
Empowered Concuss | ![]() |
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Cost: 2 Threshold: 1 Blood |
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Basic Action Non-Collectible Set: Primal Dawn |
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Effects Text: Deal 2 damage to target champion. That champion discards 2 cards. |
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"Okay, that time it hurt." |
Empowered Grave Offering | ![]() |
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Cost: 4 Threshold: 2 Blood |
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Basic Action Non-Collectible Set: Primal Dawn |
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Effects Text: Put up to 4 target troops in crypts into your hand. |
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Empowered Gale Force | ![]() |
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Cost: 2 Threshold: 1 Wild |
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Quick Action Non-Collectible Set: Primal Dawn |
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Effects Text: Deal 4 damage to each troop with Flight. |
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Empowered Burning Tendrils | ![]() |
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Cost: 3 Threshold: 2 Ruby |
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Quick Action Non-Collectible Set: Primal Dawn |
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Effects Text: Deal 6 damage to target troop. Deal 4 damage to that troop's controller. |
Empowered Cry of Gawaine | ![]() |
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Cost: 2 Threshold: 1 Ruby |
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Quick Action Non-Collectible Set: Primal Dawn |
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Effects Text: Troops you control get +2[ATK] and Swiftstrike this turn. |
Empowered Electrofry | ![]() |
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Cost: 4 Threshold: 2 Ruby |
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Basic Action Non-Collectible Set: Primal Dawn |
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Effects Text: Deal 6 damage to each champion and troop. |
Empowered Electrofry | ![]() |
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Cost: 4 Threshold: 2 Ruby |
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Basic Action Non-Collectible Set: Primal Dawn |
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Effects Text: Deal 6 damage to each champion and troop. |
Empowered Soothsaying | ![]() |
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Cost: 3 Threshold: 1 Sapphire |
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Basic Action Non-Collectible Set: Primal Dawn |
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Effects Text: Draw 4 cards, then choose and discard 2 cards. |
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... you must have the wisdom to discern what is worth knowing. |
Empowered Shield Bash | ![]() |
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Cost: 1 Threshold: 1 Diamond |
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Quick Action Non-Collectible Set: Primal Dawn |
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Effects Text: Target troop gets +2[ATK]/+4[DEF] this turn. |
Empowered Rally of Kings | ![]() |
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Cost: 3 Threshold: 2 Diamond |
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Constant Non-Collectible Set: Primal Dawn |
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Effects Text: Troops you control have +2[ATK]/+2[DEF]. |
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"For today, your king rides amongst you!" |
Empowered Refute | ![]() |
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Cost: 3 Threshold: 1 Sapphire |
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Quick Action Non-Collectible Set: Primal Dawn |
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Effects Text: Interrupt target card with cost [(6)] or less. |
Empowered Benediction | ![]() |
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Cost: 2 Threshold: 1 Diamond |
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Quick Action Non-Collectible Set: Primal Dawn |
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Effects Text: Up to 2 target cards get Invincible this turn. |
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... far from turmoil and wicked desires. | ||||||
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Battle Bot | ![]() |
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Cost: 2 Threshold: |
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Troop, Artifact Robot Non-Collectible Set: Primal Dawn |
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Effects Text: | ||
ATK: 2 - Health: 2 | ||
>>Transmogrification protocol complete |
Cheese Goliath | ![]() |
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Cost: 10 Threshold: 3 Wild |
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Troop Giant Cheese Non-Collectible Set: Primal Dawn |
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Effects Text: Crush, Steadfast |
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ATK: 7 - Health: 5 | ||
Buttery, with a nutty, well-finished flavor, this firm, dense, creamy cheese has a bit of a caramel finish. Be careful not to age too long, or it could become choleric. |
Dragon Valley Brie | ![]() |
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Cost: 4 Threshold: 1 Wild |
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Constant Cheese Non-Collectible Set: Primal Dawn |
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Effects Text: At the start of your turn, gain 1 health. |
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Ah, the Queen of Cheeses. Exported with care from Dragon Valley, its complex flavor makes it the perfect dessert cheese. Must be served at room temperature. |
Kraken Barrel Cheddar | ![]() |
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Cost: 6 Threshold: 2 Wild |
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Basic Action Cheese Non-Collectible Set: Primal Dawn |
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Effects Text: Put target card in a crypt into your hand. |
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Our cheddar is matured for six years, giving it a firm texture and full flavor. The rind is then dipped in seawater, giving it just the slightest hint of salt. |
Empowered Mackerel Mitts | ![]() |
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Cost: 3 Threshold: 1 Sapphire |
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Quick Action Non-Collectible Set: Primal Dawn |
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Effects Text: Attacking troops get -2[ATK]. |
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... we've all haddock enough of this. |
Eternal Mender | ![]() |
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Cost: 6 Threshold: |
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Troop, Artifact Eternal Construct Non-Collectible Set: Primal Dawn |
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Effects Text: When this deals damage to an opposing champion, gain health equal to your health. |
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ATK: 6 - Health: 6 | ||
"The Eternals were not built on Entrath. They are not from the Void. Do they come from an entirely separate existence?" -Archmage Wrenlocke |
Eternal Scholar | ![]() |
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Cost: 6 Threshold: |
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Troop, Artifact Eternal Construct Non-Collectible Set: Primal Dawn |
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Effects Text: When this deals damage to an opposing champion, draw a card for each card in your hand. |
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ATK: 6 - Health: 6 | ||
"The Eternals are machines, we know that much. But who built them? And why?" -Archmage Wrenlocke |
Learn Spell: Telekinesis | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
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Effects Text: 6[SP] [ARROWR] Put target card into its controller's hand. |
Secret Knowledge | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
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Effects Text: At the start of the game, a random non-resource card in the top five cards of your deck gets cost -[(2)]. |
Blessed by the Sun | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
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Effects Text: Before the start of the game, if you have 100 or more cards in your deck and it's January or February, create a Zodiac Dream and put it into your deck. If you have 100 or more cards in your deck and it's March or April, create a Zodiac Plainsrunner and put it into your deck. If you have 100 or more cards in your deck and it's May or June, create a Zodiac Thunderbird and put it into your deck. If you have 100 or more cards in your deck and it's July or August, create a Zodiac Sands and put it into your deck. If you have 100 or more cards in your deck and it's September or October, create a Zodiac Observer and put it into your deck. If you have 100 or more cards in your deck and it's November or December, create a Zodiac Sister Midnight and put it into your deck. Then, if it's January or February, create a Zodiac Dream and put it into your deck. Then, if it's March or April, create a Zodiac Plainsrunner and put it into your deck. Then, if it's May or June, create a Zodiac Thunderbird and put it into your deck. Then, if it's July or August, create a Zodiac Sands and put it into your deck. Then, if it's September or October, create a Zodiac Observer and put it into your deck. Then, if it's November or December, create a Zodiac Sister Midnight and put it into your deck. |
Learn Spell: Tornado | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
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Effects Text: 7[SP] [ARROWR] Deal 0 to 3 damage at random to each non-Coyotle non-Elemental troop. |
Children of the Zodiac | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
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Effects Text: Before the start of the game, if you have 100 or more cards in your deck and it's January or February, create a Zodiac Dream and put it into your deck. If you have 100 or more cards in your deck and it's March or April, create a Zodiac Plainsrunner and put it into your deck. If you have 100 or more cards in your deck and it's May or June, create a Zodiac Thunderbird and put it into your deck. If you have 100 or more cards in your deck and it's July or August, create a Zodiac Sands and put it into your deck. If you have 100 or more cards in your deck and it's September or October, create a Zodiac Observer and put it into your deck. If you have 100 or more cards in your deck and it's November or December, create a Zodiac Sister Midnight and put it into your deck. Then, if it's January or February, create a Zodiac Dream and put it into your deck. Then, if it's March or April, create a Zodiac Plainsrunner and put it into your deck. Then, if it's May or June, create a Zodiac Thunderbird and put it into your deck. Then, if it's July or August, create a Zodiac Sands and put it into your deck. Then, if it's September or October, create a Zodiac Observer and put it into your deck. Then, if it's November or December, create a Zodiac Sister Midnight and put it into your deck. |
Cosmic Powers | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
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Effects Text: Before the start of the game, if you have 100 or more cards in your deck, gain 5 health. Gain two charges. |
Blessing Rod | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
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Effects Text: Before the start of the game, create a Blessing Rod and put it into play. |
Learn Spell: Technomorph | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
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Effects Text: 5[SP] [ARROWR] Transform target troop into a random artifact. |
Stone Body | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
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Effects Text: Before the start of the game, you get Armor 1. |
Friend of Jank Bot | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
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Effects Text: Before the start of the game, if you have 150 or more cards in your deck, gain two charges. |
Learn Spell: Embiggen | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
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Effects Text: 7[SP] [ARROWR] Target troop gets +3[ATK]/+3[DEF]. |
Learn Spell: Polymorph Beast | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
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Effects Text: 7[SP] [ARROWR] Revert and transform target troop into a random Beast with cost [(2)]. |
Heroism | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
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Effects Text: Before the start of the game, if you are on a dungeon boss encounter, your starting hand size is increased by 1 and your maximum hand size is increased by 1. |
Defensive Aura | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
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Effects Text: Before the start of the game, you get Armor 1. |
Learn Spell: Mind Break | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
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Effects Text: 6[SP] [ARROWR] Put the top card of each opposing champion's deck into your hand. |
Shard Attuned | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
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Effects Text: Before the start of the game, if you have eight or more blood cards in your deck, gain 1 health. Before the start of the game, if you have eight or more diamond cards in your deck, gain 1 health. Before the start of the game, if you have eight or more ruby cards in your deck, gain 1 health. Before the start of the game, if you have eight or more sapphire cards in your deck, gain 1 health. Before the start of the game, if you have eight or more wild cards in your deck, gain 1 health. |
Learn Spell: Frenzy | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
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Effects Text: 6[SP] [ARROWR] Target troop gets Rage 2 and "This can't block." |
Fearless | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
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Effects Text: Before the start of the game, if you are on your last dungeon life, your starting hand size is increased by 1 and your maximum hand size is increased by 1. |
Violent | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
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Effects Text: At the start of the game, a random troop in your hand gets Rage 1. |
Fertility Magic | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
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Effects Text: 25% chance: When you play a Shin'hare, create a Battle Hopper and put it into play. |
Learn Spell: Transmutation | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
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Effects Text: 6[SP] [ARROWR] Destroy target troop. That troop's controller draws a card. |
Power Harvest | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
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Effects Text: When a troop you control dies, there's a 25% chance you gain 1[SP]. |
Overwhelm | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
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Effects Text: Before the start of the game, if you lost the last dungeon game on this same encounter, create a random Shin'hare with cost [(1)] and put it into play. |
Learn Spell: Weakness | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
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Effects Text: 2[SP] [ARROWR] Target troop gets -1[ATK]. |
Ruthlessly Efficient | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
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Effects Text: Before the start of the game, if you have not lost a life in this dungeon, gain two charges. |
Devoted | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
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Effects Text: At the start of the game, a random action in your hand gets cost -[(1)]. |
Berserking | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
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Effects Text: All combat damage dealt to champions is increased by 1. |
Adrenaline | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
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Effects Text: When you are dealt damage, there's a 25% chance you gain a charge. |
Reinforcements | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
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Effects Text: [ONE-SHOT]: [(2)] [ARROWR] Put a random Trained troop from your deck into your hand. |
Pray | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
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Effects Text: [BASIC]: [2] [ARROWR] Create two Blessings and put them into your deck. If you began the game with 100 or more cards in your deck, create two additional Blessings and put them into your deck. |
Affinity: Cleric | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
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Effects Text: Before the start of the game, Clerics in your deck get Lifedrain. |
Blessing of the Immortals | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
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Effects Text: When a Blessing is created, there's a 10% chance it transforms into a Blessing of the Immortals. |
Child of the Right Hand | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
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Effects Text: At the start of the game, draw a card for each Blessing in your hand. |
Healing Aura | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
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Effects Text: Before the start of the game, create a Healing Aura and put it into play. |
Blessed Birth | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
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Effects Text: Before the start of the game, create four Blessings and put them into your deck. Then, if you have 100 or more cards in your deck, create four additional Blessings and put them into your deck. |
The Righteous Path | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
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Effects Text: Before the start of the game, create a Monument of Faith and put it into play. |
Unlock: Divine Altar | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
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Effects Text: Before the start of the game, if you have 100 or more cards in your deck, create two Divine Altars and put it into your deck. Otherwise, create a Divine Altar and put it into your deck. |
Armed Against the Darkness | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
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Effects Text: Before the start of the game, you get Armor 1. |
Leaders Eat Last | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
|
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Effects Text: Before the start of the game, if you have 100 or more cards in your deck, create two Greater Healings and put them into your deck. Otherwise, create a Greater Healing and put it into your deck. |
SP Boon | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
|
||
Effects Text: Before the start of the game, gain 1[SP]. |
Affinity: Elementals | ![]() |
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Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: Before the start of the game, Elementals in your deck get "While this is in your hand: [(0)] [ARROWR] Transform this into a random action of the same shards." |
Unlock: Spell Sprites | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
|
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Effects Text: Before the start of the game, if you have 100 or more cards in your deck, create four Spell Sprites and put them into your deck. Otherwise, create two Spell Sprites and put them into your deck. |
Learn Spell: Soothsaying | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
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Effects Text: 4[SP] [ARROWR] Draw a card, then choose and discard a card. |
Replenish Spell Power | ![]() |
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Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [3] [ARROWR] Gain 3[SP] to 5[SP] at random. |
Replenish Spell Power | ![]() |
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Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [3] [ARROWR] Gain 4[SP] to 5[SP] at random. |
Destruction Magic | ![]() |
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Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: At the start of the game, create a Destruction Magic and put it into your hand. |
Spry | ![]() |
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Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: Before the start of the game, gain 1[SP]. |
Affinity: Mages | ![]() |
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Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: Before the start of the game, Mages in your deck get "When this enters play, gain 1[SP]." |
Learning | ![]() |
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Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: Before the start of the game, gain 0[SP] to X[SP] at random, where X is equal to the number of Learn Spells you've unlocked. |
Open Mind | ![]() |
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Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: When you cast a spell, if it's the first time that spell was cast, gain 2[SP]. |
Unlock: Knowledge is Power | ![]() |
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Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: Before the start of the game, if you have 100 or more cards in your deck, create two Knowledge is Powers and put it into your deck. Otherwise, create a Knowledge is Power and put it into your deck. |
Worldly Knowledge | ![]() |
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Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: When you play an action, if you have four or more actions in your crypt, void all actions in your crypt. Then, gain 2[SP]. |
Learn Spell: Chaos Missile | ![]() |
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Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: 1[SP] [ARROWR] Deal 1 damage to a random opposing champion or troop. |
Self Knowledge | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: Your starting hand size is increased by 1. Your maximum hand size is increased by 1. |
Protection Magic | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: At the start of the game, create a Protection Magic and put it into your deck. |
Eye of Chaos | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: Before the start of the game, create an Eye of Chaos and put it into play. |
Guardian Golem | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: Before the start of the game, create a Guardian Golem and put it into play. |
Unlock: Great Spore Beast | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: Before the start of the game, if you have 100 or more cards in your deck, create two Great Spore Beasts and put them into your deck. Otherwise, create a Great Spore Beast and put it into your deck. |
Call #PET_SPIRIT_STAG#/Train #PET_SPIRIT_STAG# | ![]() |
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Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [(3)] [ARROWR] If you control #PET_SPIRIT_STAG#, #PET_SPIRIT_STAG# gets +1[ATK]/+1[DEF]. Otherwise, create #PET_SPIRIT_STAG# and put it into play. |
Bonded for Life | ![]() |
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Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: Before the start of the game, create #PET_SPIRIT_STAG# and put it into play. |
Lay of the Land | ![]() |
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Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: Before the start of the game, if you have 100 or more cards in your deck, create two Zodiac Shards and put them into your deck. Otherwise, create a Zodiac Shard and put it into your deck. |
Call #PET_ROBOT_DOG#/Train #PET_ROBOT_DOG# | ![]() |
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Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [(3)] [ARROWR] If you control #PET_ROBOT_DOG#, #PET_ROBOT_DOG# gets +1[ATK]/+1[DEF]. Otherwise, create #PET_ROBOT_DOG# and put it into play. |
Call #PET_BUMBLE_BEE#/Train #PET_BUMBLE_BEE# | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [(3)] [ARROWR] If you control #PET_BUMBLE_BEE#, #PET_BUMBLE_BEE# gets +1[ATK]/+1[DEF]. Otherwise, create #PET_BUMBLE_BEE# and put it into play. |
Call #PET_HOUND#/Train #PET_HOUND# | ![]() |
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Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [(3)] [ARROWR] If you control #PET_HOUND#, #PET_HOUND# gets +1[ATK]/+1[DEF]. Otherwise, create #PET_HOUND# and put it into play. |
Call #PET_RAT#/Train #PET_RAT# | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [(3)] [ARROWR] If you control #PET_RAT#, #PET_RAT# gets +1[ATK]/+1[DEF]. Otherwise, create #PET_RAT# and put it into play. |
Call #PET_SABRETOOTH#/Train #PET_SABRETOOTH# | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [(3)] [ARROWR] If you control #PET_SABRETOOTH#, #PET_SABRETOOTH# gets +1[ATK]/+1[DEF]. Otherwise, create #PET_SABRETOOTH# and put it into play. |
Call #PET_SHROOMKIN#/Train #PET_SHROOMKIN# | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [(3)] [ARROWR] If you control #PET_SHROOMKIN#, #PET_SHROOMKIN# gets +1[ATK]/+1[DEF]. Otherwise, create #PET_SHROOMKIN# and put it into play. |
Call #PET_BABY_SPIDER#/Train #PET_BABY_SPIDER# | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [(3)] [ARROWR] If you control #PET_BABY_SPIDER#, #PET_BABY_SPIDER# gets +1[ATK]/+1[DEF]. Otherwise, create #PET_BABY_SPIDER# and put it into play. |
Ranged Expertise: Leg Shot | ![]() |
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Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC] [ONE-SHOT]: [(0)] [ARROWR] Target an opposing troop. If that troop is Marked, it gets -1[DEF] and Defensive. Otherwise, there's a 50% chance that troop gets -1[DEF] and Defensive. |
Ranged Expertise: Overwatch | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC] [ONE-SHOT]: [(0)] [ARROWR] You get "When an opposing troop enters play, if that troop is Marked, deal 4 damage to that troop. Otherwise, there's a 50% chance to deal 4 damage to that troop" until the start of your next turn. |
Affinity: Rangers | ![]() |
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Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: Before the start of the game, Rangers in your deck get "[BASIC] [ONE-SHOT]: [ACT] [ARROWR] Target opposing troop becomes Marked." |
Affinity: Beasts | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: Before the start of the game, Beasts in your deck get "When this enters play, gain 2 health." When an opposing Beast enters play, there's a 25% chance to put it into your hand. |
Chew Toy | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: Before the start of the game, create a Chew Toy and put it into play. |
Pet Treats | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: Before the start of the game, if you have 100 or more cards in your deck, create eight Pet Treats and put them into your deck. Otherwise, create four Pet Treats and put them into your deck. |
Eye of a Sniper | ![]() |
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Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: As an opposing troop enters play, there's a 50% chance it becomes Marked. |
Resourcefulness | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: At the start of the game, resources in your deck get "When this enters your hand, gain 1 health." |
Utilize Fire | ![]() |
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Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: At the start of the game, resources in your deck get "When you play this, there's a 25% chance to add a burning counter to each opposing champion." |
Unlock: Fire Beasts | ![]() |
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Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: Before the start of the game, if you have 100 or more cards in your deck, create four Fire Beasts and put them into your deck. Otherwise, create two Fire Beasts and put them into your deck. |
Unlock: Bombardment | ![]() |
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Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: Before the start of the game, if you have 100 or more cards in your deck, create two Bombardments and put them into your deck. Otherwise, create a Bombardment and put it into your deck. |
Barrier Vines | ![]() |
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Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: At the start of the game, resources in your deck get "There's a 25% chance to create a Barrier Vines and put it into play." |
Improvised Firebomb | ![]() |
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Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: Before the start of the game, create an Improvised Firebomb and put it into play. |
Bonded for Life | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: Before the start of the game, create #PET_SPIRIT_STAG# and put it into play. When #PET_SPIRIT_STAG# dies, add two vulnerable counters to you. |
Bonded for Life | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: Before the start of the game, create #PET_ROBOT_DOG# and put it into play. When #PET_ROBOT_DOG# dies, add two vulnerable counters to you. |
Bonded for Life | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: Before the start of the game, create #PET_BUMBLE_BEE# and put it into play. When #PET_BUMBLE_BEE# dies, add two vulnerable counters to you. |
Bonded for Life | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: Before the start of the game, create #PET_HOUND# and put it into play. When #PET_HOUND# dies, add two vulnerable counters to you. |
Bonded for Life | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: Before the start of the game, create #PET_RAT# and put it into play. When #PET_RAT# dies, add two vulnerable counters to you. |
Bonded for Life | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: Before the start of the game, create #PET_SABRETOOTH# and put it into play. When #PET_SABRETOOTH# dies, add two vulnerable counters to you. |
Bonded for Life | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: Before the start of the game, create #PET_SHROOMKIN# and put it into play. When #PET_SHROOMKIN# dies, add two vulnerable counters to you. |
Bonded for Life | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: Before the start of the game, create #PET_BABY_SPIDER# and put it into play. When #PET_BABY_SPIDER# dies, add two vulnerable counters to you. |
Every Piece of the Animal | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: When a Marked troop dies, gain 2 health. |
Affinity: Plants | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: When a Plant enters play under your control, there's a 25% chance to create a Seed Pod and put it into play. When a Plant enters play under your control, there's a 5% chance to create a Plant Garden and put it into play. |
Follow the Stars | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: Before the start of the game, if you have 100 or more cards in your deck, create two Follow the Stars and put them into your deck. Otherwise, create a Follow the Stars and put it into your deck. |
Royal Lion Keeper | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: Before the start of the game, if you have 100 or more cards in your deck, create two Royal Lion Keepers and put them into your deck. Otherwise, create a Royal Lion Keeper and put it into your deck. |
Veteran of War | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: Your starting hand size is increased by 1. Your maximum hand size is increased by 1. |
Training: Tactics | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: Your Trained troops have Steadfast and Swiftstrike. |
Fury | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: Before the start of the game, gain two charges. |
Boiling Blood | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: Before the start of the game, if you have 100 or more cards in your deck, create two Boiling Bloods and put them into your deck. Otherwise, create a Boiling Blood and put it into your deck. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [5] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 2 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [5] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 3 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [4] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 3 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [4] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 3 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. If the remembered is a champion, the remembered champion discards a card at random. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [4] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 3 damage to remembered. If the remembered is a champion, the remembered champion discards a card at random. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [4] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 4 damage to remembered. If the remembered is a champion, the remembered champion discards a card at random. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [4] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 4 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. If the remembered is a champion, the remembered champion discards a card at random. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [4] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 3 damage to remembered. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [4] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 4 damage to remembered. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [4] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 4 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [5] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 3 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. If the remembered is a champion, the remembered champion discards a card at random. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [5] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 3 damage to remembered. If the remembered is a champion, the remembered champion discards a card at random. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [5] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 4 damage to remembered. If the remembered is a champion, the remembered champion discards a card at random. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [5] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 4 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. If the remembered is a champion, the remembered champion discards a card at random. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [5] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 3 damage to remembered. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [5] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 4 damage to remembered. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [5] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 4 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [4] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 2 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [4] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 2 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. If the remembered is a champion, the remembered champion discards a card at random. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [4] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 2 damage to remembered. If the remembered is a champion, the remembered champion discards a card at random. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [4] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 2 damage to remembered. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [5] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 2 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. If the remembered is a champion, the remembered champion discards a card at random. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [5] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 2 damage to remembered. If the remembered is a champion, the remembered champion discards a card at random. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [5] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 2 damage to remembered. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [5] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 2 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. If the remembered is a champion, the remembered champion can't replenish resources until the start of your next turn. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [5] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 3 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. If the remembered is a champion, the remembered champion can't replenish resources until the start of your next turn. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [4] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 3 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. If the remembered is a champion, the remembered champion can't replenish resources until the start of your next turn. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [4] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 3 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. If the remembered is a champion, the remembered champion discards a card at random. If the remembered is a champion, the remembered champion can't replenish resources until the start of your next turn. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [4] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 3 damage to remembered. If the remembered is a champion, the remembered champion discards a card at random. If the remembered is a champion, the remembered champion can't replenish resources until the start of your next turn. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [4] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 4 damage to remembered. If the remembered is a champion, the remembered champion discards a card at random. If the remembered is a champion, the remembered champion can't replenish resources until the start of your next turn. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [4] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 4 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. If the remembered is a champion, the remembered champion discards a card at random. If the remembered is a champion, the remembered champion can't replenish resources until the start of your next turn. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [4] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 3 damage to remembered. If the remembered is a champion, the remembered champion can't replenish resources until the start of your next turn. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [4] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 4 damage to remembered. If the remembered is a champion, the remembered champion can't replenish resources until the start of your next turn. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [4] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 4 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. If the remembered is a champion, the remembered champion can't replenish resources until the start of your next turn. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [5] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 3 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. If the remembered is a champion, the remembered champion discards a card at random. If the remembered is a champion, the remembered champion can't replenish resources until the start of your next turn. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [5] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 3 damage to remembered. If the remembered is a champion, the remembered champion discards a card at random. If the remembered is a champion, the remembered champion can't replenish resources until the start of your next turn. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [5] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 4 damage to remembered. If the remembered is a champion, the remembered champion discards a card at random. If the remembered is a champion, the remembered champion can't replenish resources until the start of your next turn. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [5] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 4 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. If the remembered is a champion, the remembered champion discards a card at random. If the remembered is a champion, the remembered champion can't replenish resources until the start of your next turn. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [5] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 3 damage to remembered. If the remembered is a champion, the remembered champion can't replenish resources until the start of your next turn. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [5] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 4 damage to remembered. If the remembered is a champion, the remembered champion can't replenish resources until the start of your next turn. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [5] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 4 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. If the remembered is a champion, the remembered champion can't replenish resources until the start of your next turn. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [4] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 2 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. If the remembered is a champion, the remembered champion can't replenish resources until the start of your next turn. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [4] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 2 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. If the remembered is a champion, the remembered champion discards a card at random. If the remembered is a champion, the remembered champion can't replenish resources until the start of your next turn. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [4] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 2 damage to remembered. If the remembered is a champion, the remembered champion discards a card at random. If the remembered is a champion, the remembered champion can't replenish resources until the start of your next turn. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [4] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 2 damage to remembered. If the remembered is a champion, the remembered champion can't replenish resources until the start of your next turn. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [5] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 2 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. If the remembered is a champion, the remembered champion discards a card at random. If the remembered is a champion, the remembered champion can't replenish resources until the start of your next turn. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [5] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 2 damage to remembered. If the remembered is a champion, the remembered champion discards a card at random. If the remembered is a champion, the remembered champion can't replenish resources until the start of your next turn. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [5] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 2 damage to remembered. If the remembered is a champion, the remembered champion can't replenish resources until the start of your next turn. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [5] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 2 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. If the remembered is a champion, gain [L2][R0]. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [5] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 3 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. If the remembered is a champion, gain [L2][R0]. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [4] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 3 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. If the remembered is a champion, gain [L2][R0]. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [4] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 3 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. If the remembered is a champion, the remembered champion discards a card at random. If the remembered is a champion, gain [L2][R0]. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [4] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 3 damage to remembered. If the remembered is a champion, the remembered champion discards a card at random. If the remembered is a champion, gain [L2][R0]. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [4] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 4 damage to remembered. If the remembered is a champion, the remembered champion discards a card at random. If the remembered is a champion, gain [L2][R0]. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [4] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 4 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. If the remembered is a champion, the remembered champion discards a card at random. If the remembered is a champion, gain [L2][R0]. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [4] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 3 damage to remembered. If the remembered is a champion, gain [L2][R0]. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [4] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 4 damage to remembered. If the remembered is a champion, gain [L2][R0]. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [4] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 4 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. If the remembered is a champion, gain [L2][R0]. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [5] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 3 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. If the remembered is a champion, the remembered champion discards a card at random. If the remembered is a champion, gain [L2][R0]. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [5] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 3 damage to remembered. If the remembered is a champion, the remembered champion discards a card at random. If the remembered is a champion, gain [L2][R0]. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [5] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 4 damage to remembered. If the remembered is a champion, the remembered champion discards a card at random. If the remembered is a champion, gain [L2][R0]. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [5] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 4 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. If the remembered is a champion, the remembered champion discards a card at random. If the remembered is a champion, gain [L2][R0]. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [5] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 3 damage to remembered. If the remembered is a champion, gain [L2][R0]. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [5] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 4 damage to remembered. If the remembered is a champion, gain [L2][R0]. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [5] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 4 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. If the remembered is a champion, gain [L2][R0]. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [4] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 2 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. If the remembered is a champion, gain [L2][R0]. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [4] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 2 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. If the remembered is a champion, the remembered champion discards a card at random. If the remembered is a champion, gain [L2][R0]. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [4] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 2 damage to remembered. If the remembered is a champion, the remembered champion discards a card at random. If the remembered is a champion, gain [L2][R0]. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [4] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 2 damage to remembered. If the remembered is a champion, gain [L2][R0]. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [5] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 2 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. If the remembered is a champion, the remembered champion discards a card at random. If the remembered is a champion, gain [L2][R0]. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [5] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 2 damage to remembered. If the remembered is a champion, the remembered champion discards a card at random. If the remembered is a champion, gain [L2][R0]. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [5] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 2 damage to remembered. If the remembered is a champion, gain [L2][R0]. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [5] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 2 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. If the remembered is a champion, troops you control get +1[ATK]/+1[DEF] this turn. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [5] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 3 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. If the remembered is a champion, troops you control get +1[ATK]/+1[DEF] this turn. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [5] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 2 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. If the remembered is a champion, gain 1 health for each damage dealt this way. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [5] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 3 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. If the remembered is a champion, gain 1 health for each damage dealt this way. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [4] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 3 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. If the remembered is a champion, gain 1 health for each damage dealt this way. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [4] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 3 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. If the remembered is a champion, the remembered champion discards a card at random. If the remembered is a champion, gain 1 health for each damage dealt this way. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [4] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 3 damage to remembered. If the remembered is a champion, the remembered champion discards a card at random. If the remembered is a champion, gain 1 health for each damage dealt this way. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [4] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 4 damage to remembered. If the remembered is a champion, the remembered champion discards a card at random. If the remembered is a champion, gain 1 health for each damage dealt this way. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [4] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 4 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. If the remembered is a champion, the remembered champion discards a card at random. If the remembered is a champion, gain 1 health for each damage dealt this way. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [4] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 3 damage to remembered. If the remembered is a champion, gain 1 health for each damage dealt this way. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [4] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 4 damage to remembered. If the remembered is a champion, gain 1 health for each damage dealt this way. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [4] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 4 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. If the remembered is a champion, gain 1 health for each damage dealt this way. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [5] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 3 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. If the remembered is a champion, the remembered champion discards a card at random. If the remembered is a champion, gain 1 health for each damage dealt this way. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [5] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 3 damage to remembered. If the remembered is a champion, the remembered champion discards a card at random. If the remembered is a champion, gain 1 health for each damage dealt this way. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [5] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 4 damage to remembered. If the remembered is a champion, the remembered champion discards a card at random. If the remembered is a champion, gain 1 health for each damage dealt this way. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [5] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 4 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. If the remembered is a champion, the remembered champion discards a card at random. If the remembered is a champion, gain 1 health for each damage dealt this way. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [5] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 3 damage to remembered. If the remembered is a champion, gain 1 health for each damage dealt this way. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [5] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 4 damage to remembered. If the remembered is a champion, gain 1 health for each damage dealt this way. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [5] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 4 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. If the remembered is a champion, gain 1 health for each damage dealt this way. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [4] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 2 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. If the remembered is a champion, gain 1 health for each damage dealt this way. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [4] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 2 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. If the remembered is a champion, the remembered champion discards a card at random. If the remembered is a champion, gain 1 health for each damage dealt this way. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [4] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 2 damage to remembered. If the remembered is a champion, the remembered champion discards a card at random. If the remembered is a champion, gain 1 health for each damage dealt this way. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [4] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 2 damage to remembered. If the remembered is a champion, gain 1 health for each damage dealt this way. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [5] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 2 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. If the remembered is a champion, the remembered champion discards a card at random. If the remembered is a champion, gain 1 health for each damage dealt this way. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [5] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 2 damage to remembered. If the remembered is a champion, the remembered champion discards a card at random. If the remembered is a champion, gain 1 health for each damage dealt this way. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [5] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 2 damage to remembered. If the remembered is a champion, gain 1 health for each damage dealt this way. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [5] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 3 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [4] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 5 damage to remembered. If the remembered is a champion, the remembered champion discards a card at random. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [4] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 5 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. If the remembered is a champion, the remembered champion discards a card at random. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [4] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 5 damage to remembered. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [4] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 5 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [5] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 5 damage to remembered. If the remembered is a champion, the remembered champion discards a card at random. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [5] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 5 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. If the remembered is a champion, the remembered champion discards a card at random. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [5] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 5 damage to remembered. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [5] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 5 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [4] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 2 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [3] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 3 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [3] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 3 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. If the remembered is a champion, the remembered champion discards a card at random. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [3] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 3 damage to remembered. If the remembered is a champion, the remembered champion discards a card at random. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [3] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 4 damage to remembered. If the remembered is a champion, the remembered champion discards a card at random. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [3] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 4 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. If the remembered is a champion, the remembered champion discards a card at random. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [3] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 3 damage to remembered. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [3] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 4 damage to remembered. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [3] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 4 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [3] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 2 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [3] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 2 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. If the remembered is a champion, the remembered champion discards a card at random. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [3] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 2 damage to remembered. If the remembered is a champion, the remembered champion discards a card at random. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [3] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 2 damage to remembered. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [5] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 2 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. If the remembered is a champion, create two Spiderling Eggs for each damage dealt and put them into that champion's deck. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [5] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 3 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. If the remembered is a champion, create two Spiderling Eggs for each damage dealt and put them into that champion's deck. |
Weight | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: You can't choose to go first. |
Affinity: Warriors | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: When you play a Warrior, gain a charge. |
Never Surrender | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC] [ONE-SHOT]: [(2)] [ARROWR] If you have 10 or less health, create a Never Surrender and put it into play. |
Unlock: Warlord War Machine | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: Before the start of the game, if you have 100 or more cards in your deck, create two War Machines and put it into your deck. Otherwise, create a War Machine and put it into your deck. |
Training: Combat | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
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Effects Text: At the start of the game, if you have 10 or more troops in your deck and/or hand, 25% of the troops in your deck become Trained. Your Trained troops have +1[ATK]/+1[DEF]. |
Training: Deployment | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
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Effects Text: Your Trained troops have Speed. |
Fortifications | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
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Effects Text: Before the start of the game, create a Castle Wall and put it into play. |
Commander | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
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Effects Text: [BASIC] [ONE-SHOT]: [(2)] [ARROWR] Target troop you control battles target opposing troop. |
Old War Wound | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
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Effects Text: At the start of the game, create an Old War Wound and put it into your deck. |
Hexshelled Turtle | ![]() |
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Cost: Threshold: |
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Champion Turtle Champion
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Effects Text: [BASIC] [DIAMOND][WILD]: [2] [ARROWR] Choose one at random: Target troop you control gets +2[DEF]; Target troop you control gets "When this attacks, it gets Flight this turn"; Target troop you control gets +1[ATK] and Crush in all zones; or Target troop you control gets Skyguard and Steadfast in all zones. If damage would be dealt to this, you lose 1 health instead. |
Relentless Zombie | ![]() |
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Cost: 0 Threshold: 1 Blood |
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Troop Undead Zombie Non-Collectible
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Effects Text: | ||
ATK: 0 - Health: 0 |
Smokeclaw's Grip | ![]() |
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Cost: 0 Threshold: |
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Choice Non-Collectible
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Effects Text: Each opposing champion discards two cards. |
Raker's Ferocity | ![]() |
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Cost: 0 Threshold: |
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Choice Non-Collectible
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Effects Text: This gets Speed. |
Cleanse the Tombs | ![]() |
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Cost: 0 Threshold: |
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Choice Non-Collectible
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Effects Text: Void each troop in opposing crypts. |
Take Flight | ![]() |
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Cost: 0 Threshold: |
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Choice Non-Collectible
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Effects Text: This gets Flight. |
Witch's Protection | ![]() |
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Cost: 0 Threshold: |
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Choice Non-Collectible
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Effects Text: Target troop gets Spellshield this turn. |
Coralcove Gift | ![]() |
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Cost: 0 Threshold: |
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Choice Non-Collectible
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Effects Text: Target card in your hand gets cost -[(2)]. |
Long Tongue | ![]() |
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Cost: 0 Threshold: |
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Choice Non-Collectible
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Effects Text: This gets Skyguard. |
Corrosive Spit | ![]() |
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Cost: 0 Threshold: |
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Choice Non-Collectible
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Effects Text: Destroy target artifact. |
Select Blood Shard | ![]() |
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Cost: 0 Threshold: |
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Choice Non-Collectible
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Effects Text: Select Blood. |
Select Diamond Shard | ![]() |
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Cost: 0 Threshold: |
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Choice Non-Collectible
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Effects Text: Select Diamond. |
Select Ruby Shard | ![]() |
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Cost: 0 Threshold: |
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Choice Non-Collectible
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Effects Text: Select Ruby. |
Select Sapphire Shard | ![]() |
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Cost: 0 Threshold: |
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Choice Non-Collectible
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Effects Text: Select Sapphire. |
Select Wild Shard | ![]() |
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Cost: 0 Threshold: |
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Choice Non-Collectible
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Effects Text: Select Wild. |
Call the Ardent | ![]() |
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Cost: 0 Threshold: |
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Choice Non-Collectible
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Effects Text: Create a Valor and put it into your hand. |
Crush the Underworld | ![]() |
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Cost: 0 Threshold: |
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Choice Non-Collectible
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Effects Text: Target [UNDERWORLD] troop can't block this turn. |
Choose Gain a Charge | ![]() |
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Cost: 0 Threshold: |
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Choice Non-Collectible
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Effects Text: Gain a charge. |
Talonkeep Watcher | ![]() |
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Cost: 0 Threshold: 1 Diamond |
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Troop Gargoyle Non-Collectible
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Effects Text: | ||
ATK: 0 - Health: 0 |
Rose Kitten | ![]() |
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Cost: 0 Threshold: 1 Wild |
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Troop Beast Non-Collectible
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Effects Text: | ||
ATK: 0 - Health: 0 |
Scraptooth Gnasher | ![]() |
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Cost: 0 Threshold: 1 Ruby |
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Troop Gnoll Non-Collectible
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Effects Text: | ||
ATK: 0 - Health: 0 |
Eldritch Shriek | ![]() |
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Cost: 0 Threshold: 1 Sapphire |
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Troop Chaostouched Non-Collectible
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Effects Text: | ||
ATK: 0 - Health: 0 |
That Which Does Not Exist | ![]() |
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Cost: 0 Threshold: |
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Troop, Artifact Construct Non-Collectible
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Effects Text: This has +[ATK]/+[DEF] each equal to its cost. |
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ATK: 0 - Health: 0 |
Harvest Treat | ![]() |
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Cost: 0 Threshold: 1 Blood |
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Basic Action Non-Collectible
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Effects Text: When you draw this, play it for free and draw a card. Gain 5 health and draw two cards. |
Harvest Trick | ![]() |
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Cost: 0 Threshold: 1 Blood |
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Basic Action Non-Collectible
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Effects Text: When you draw this, play it for free and draw a card. Each opposing champion discards two cards at random and loses 5 health. |
Paragon of Thought | ![]() |
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Cost: Threshold: |
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Champion Avatar of Thought Champion Set: Herofall |
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Effects Text: [BASIC]: [1] [ARROWR] Create a random action that you meet the threshold requirements to play and put it into your hand. When you play an action, summon a random troop of the same shards and with the same cost as that action. |
Monument of Faith | ![]() |
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Cost: 3 Threshold: |
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Artifact Non-Collectible
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Effects Text: Troops you control have Steadfast. When you draw a troop, if you have 35 or more health, that troop gets +1[ATK]. |
Stingy Jack | ![]() |
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Cost: 4 Threshold: 1 Blood |
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Troop Spirit Unique Rare
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Effects Text: Deploy - Create a Harvest Trick, and a Harvest Treat and put them into your deck. |
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ATK: 7 - Health: 1 | ||||||||||
"Scream all you like. Help will not arrive. Certainly not tonight, of all nights." | ||||||||||
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Glorious Pegasus | ![]() |
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Cost: 1 Threshold: 1 Diamond |
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Troop Pegasus Uncommon
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Effects Text: Flight Once per turn: When you gain health, create a Valor and put it into your hand. |
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ATK: 1 - Health: 1 | ||||||||||
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Chrome Guardian | ![]() |
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Cost: 5 Threshold: |
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Troop, Artifact Sphinx Rare
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Effects Text: Play this only if you control no troops. When another troop enters play under your control, sacrifice this. [DIAMOND]: Steadfast [RUBY]: Speed [SAPPHIRE]: Flight |
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ATK: 5 - Health: 5 | ||||||||||
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Chained Peak Yeti | ![]() |
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Cost: 3 Threshold: 1 Ruby |
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Troop Yeti Rare
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Effects Text: Defensive [ONE-SHOT]: When another Yeti enters play under your control, this gets "This may attack as though they didn't have Defensive." When another Yeti enters play under your control, this gets +2[ATK]/+2[DEF] and Crush. |
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ATK: 3 - Health: 3 | ||||||||||
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Caribaur Antlerguard | ![]() |
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Cost: 8 Threshold: 1 Diamond |
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Troop Caribaur Rare
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Effects Text: Steadfast, Swiftstrike This has cost -[(2)] in all zones for each different [ARDENT] race among troops you control. |
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ATK: 5 - Health: 5 | ||||||||||
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Vampiric Nightstalker | ![]() |
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Cost: 8 Threshold: 1 Blood |
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Troop Vampire Rare
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Effects Text: Lifedrain, Speed This has cost -[(2)] in all zones for each different [UNDERWORLD] race among troops you control. |
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ATK: 4 - Health: 4 | ||||||||||
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Scion of Oberon | ![]() |
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Cost: 2 Threshold: 1 Wild |
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Troop Plant Rare
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Effects Text: SOCKETABLE MAJOR When this enters your hand, this gets cost +[(1)] to +[(6)] at random. Deploy - This gets +[ATK]/+[DEF] each equal to its cost. |
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ATK: 0 - Health: 1 | ||||||||||
Oberon's temper was always volatile, even more so after his death. | ||||||||||
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War Spoils | ![]() |
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Cost: 5 Threshold: 1 Ruby, 1 Sapphire |
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Basic Action Legendary
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Effects Text: Discard your hand. Then, draw #VAR1_1# cards. Assault - When a troop you control attacks, if this is in your hand, increase the bolded number by 1. |
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Casualty of War | ![]() |
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Cost: 2 Threshold: 1 Blood |
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Quick Action Epic Set: Herofall |
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Effects Text: Destroy target non-[ARDENT], non-[UNDERWORLD] troop. |
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"The Arboreans refuse to join the Ardent. I hope their obstinacy does not lead to their demise." -Nerissa | ||||||
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Vampire Prince | ![]() |
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Cost: 2 Threshold: 2 Blood |
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Troop Undead Vampire Prince Epic Set: Herofall |
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Effects Text: Flight, Lifedrain
When this deals damage to a champion, bury the top card of their deck. If you buried a resource this way, transform the buried card into a Bloodstone and put it into your hand. |
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ATK: 2 - Health: 1 | ||
"Run, mortal. I enjoy chasing my food." |
Fireball | ![]() |
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Cost: 1 Threshold: 3 Ruby |
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Quick Action Epic Set: Herofall |
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Effects Text: Deal 3 damage to target champion or troop. |
Lazgar's Vengeance | ![]() |
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Cost: 8 Threshold: 2 Ruby |
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Basic Action Epic Set: Herofall |
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Effects Text: Deal 4 damage to each opposing champion and troop. Assault - When a troop you control attacks, if this is in your hand, this gets cost -[(1)]. |
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"Today, we offer Kog'Tepetl the head of an infidel. Soon, we shall offer him the head of Xentoth herself." -Lazgar Chul |
Animus of Nulzann | ![]() |
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Cost: 4 Threshold: |
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Troop, Artifact Construct Epic Set: Herofall |
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Effects Text: SOCKETABLE MAJOR When you play a socketed card, all your socketed troops in all zones get +1[ATK]/+1[DEF].
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ATK: 3 - Health: 3 | ||||||
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Righteous Vanquisher | ![]() |
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Cost: 8 Threshold: 2 Diamond |
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Troop Avatar of Justice Epic Set: Herofall |
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Effects Text: Flight, Lifedrain
Assault - When a troop you control attacks, if this is in your hand, this gets cost -[(1)]. |
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ATK: 5 - Health: 5 | ||
"There is no virtue greater than justice." -Marutuk, Primal of Justice |
Waylay | ![]() |
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Cost: 2 Threshold: 2 Sapphire |
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Quick Action Epic Set: Herofall |
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Effects Text: Interrupt target card with cost [(#VAR1_1#)] or less. Assault - When a troop you control attacks, if this is in your hand, increase the bolded number by 1. |
Ripple of Janai'ngo | ![]() |
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Cost: 6 Threshold: 2 Sapphire |
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Troop Chaostouched Epic Set: Herofall |
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Effects Text: Deploy - Put each opposing non-Chaostouched troop with cost [(#VAR1_1#)] or less into its controller's hand. Assault - When a troop you control attacks, if this is in your hand, increase the bolded number by 1. |
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ATK: 5 - Health: 6 | ||
... the murk-walker of the deep seas ascends ... |
Gift of the Manti | ![]() |
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Cost: 2 Threshold: 1 Wild |
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Quick Action Epic Set: Herofall |
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Effects Text: Target troop gets +2[ATK]/+2[DEF] and Spellshield this turn. |
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Cultures have different origins for the tradition of gift giving, but the intention is universal: showing appreciation for those who are special to you. |
Dread Harvest | ![]() |
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Cost: 2 Threshold: 1 Wild |
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Constant Epic Set: Herofall |
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Effects Text: Deploy - Put a random Wild Shard from your deck into your hand.
When you gain [WILD], summon a Dreadling. |
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The Haunted Harvest comes with dread, Be careful you don't end up dead. |
Dragon Valley Reserve | ![]() |
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Cost: 2 Threshold: 1 Ruby |
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Basic Action Wine Non-Collectible Set: Herofall |
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Effects Text: Each champion draws two cards. |
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The grapes are harvested as late as possible in the growing season, resulting in an intoxicating sweetness. Pairing with Dragon Valley Brie makes this the essential dessert wine. |
Hellcannon | ![]() |
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Cost: 6 Threshold: |
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Artifact Non-Collectible Set: Herofall |
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Effects Text: When a troop you control dies, add an ammo counter to this.
[ACT], Remove five ammo counters from this [ARROWR] This deals 5 damage to each opposing champion. |
Bloodstone | ![]() |
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[1/1] | ||
Resource Non-Collectible Set: Herofall |
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Effects Text: Gain [BLOOD]. Gain a charge. This deals 1 damage to each opposing champion for each Vampire you control. Gain 1 health for each damage dealt this way. |
Dread Banner | ![]() |
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Cost: 3 Threshold: 2 Blood |
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Constant Non-Collectible Set: Herofall |
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Effects Text: At the start of your turn, summon a Dreadling. |
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"Tonight, we dine on orc flesh, my sweetlings." -Zorath |
Sacred Banner | ![]() |
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Cost: 4 Threshold: 2 Diamond |
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Constant Non-Collectible Set: Herofall |
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Effects Text: At the start of your turn, create a Valor and put it into your hand. |
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"Do not seek the sacred in symbols. It exists only within ourselves." -Two Tomahawks |
Burning Banner | ![]() |
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Cost: 4 Threshold: 2 Ruby |
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Constant Non-Collectible Set: Herofall |
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Effects Text: Troops you control have +1[ATK] and Speed. |
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"Don't pile up those vennen corpses. I want to burn them one by one." -Haraza |
Arcane Banner | ![]() |
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Cost: 5 Threshold: 2 Sapphire |
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Constant Non-Collectible Set: Herofall |
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Effects Text: At the start of your turn, draw a card. |
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"You don't have to be smarter than your foes to defeat them. You only need to do what they won't expect." -Nineveh |
Dreadling | ![]() |
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Cost: 1 Threshold: |
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Troop, Artifact Robot Shroomkin Spider Non-Collectible Set: Herofall |
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Effects Text: Speed Must attack. At the end of your turn, sacrifice this. |
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ATK: 1 - Health: 1 | ||
A trio of Underworld geniuses collaborated to devise the Dreadling: the shin'hare botanist Shoku, the dwarf technomancer Jorgen, and the vennen bloodspinner Zorath. |
Mending Banner | ![]() |
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Cost: 2 Threshold: 2 Wild |
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Constant Non-Collectible Set: Herofall |
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Effects Text: At the start of your turn, gain 1 health. |
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"Stay on your feet. You're no good to me dead." -Mariko |
Barbed Rampart | ![]() |
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Cost: 1 Threshold: |
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Troop, Artifact Wall Non-Collectible Set: Herofall |
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Effects Text: Defensive |
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ATK: 4 - Health: 1 |
Valor | ![]() |
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Cost: 1 Threshold: |
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Basic Action Non-Collectible Set: Herofall |
||
Effects Text: Target troop gets +1[ATK]/+1[DEF] and Valorous. |
Emberleaf Merlot | ![]() |
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Cost: 4 Threshold: 1 Ruby |
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Basic Action Wine Non-Collectible Set: Herofall |
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Effects Text: Deal 1 damage to each opposing champion for each card in opposing hand. |
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Dense and opulent, this varietal wine leaves a lingering finish reminiscent of the murmur of a baby hummingbird's wings. |
Ashwood Zinfandel | ![]() |
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Cost: 1 Threshold: 1 Ruby |
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Basic Action Wine Non-Collectible Set: Herofall |
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Effects Text: Target troop gets Crush and +1[ATK] for each Wine in your crypt. |
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This blushing, raspberry-tinged wine has a vigorous expression that is favored by those who prefer a hot exuberance. |
Kismet's Whim | ![]() |
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Cost: 1 Threshold: |
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Basic Action Non-Collectible Set: Herofall |
||
Effects Text: Transform target card you control into a random artifact, constant, or troop with the same cost. |
Llama | ![]() |
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Cost: 2 Threshold: 1 Diamond |
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Troop Beast Non-Collectible Set: Herofall |
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Effects Text: | ||
ATK: 2 - Health: 2 | ||
"Llamas will spit at each other as a means of maintaining order within the herd." -from the journal of Lord Bernard P. Dunthorpe |
The Chosen Ones | ![]() |
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Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: Before the start of the game, a random troop in your deck gets Invincible. |
Discipline of the Mind | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
|
||
Effects Text: [ONE-SHOT]: [(3)] [ARROWR] If you have a Blessing of the Immortals in your deck, put a random Blessing of the Immortals from your deck into your hand. Otherwise, put a random Blessing from your deck into your hand. |
Shrine of Briggadon | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
|
||
Effects Text: Before the start of the game, if you have 100 or more cards in your deck, create two Shrines of Briggadon and put them into your deck. Otherwise, create a Shrine of Briggadon and put it into your deck. |
Premonitions | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
|
||
Effects Text: At the start of the game, look at three random cards from your deck. Put up to one of those cards on top of your deck. Put the remaining cards into your deck. |
Holy Hands | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
|
||
Effects Text: At the start of the game, create two copies of each card equipped with a Gloves equipment in your hand and put them into your deck. If you began the game with 100 or more cards in your deck, create two additional copies of each card equipped with a Gloves equipment in your hand and put them into your deck. |
SP Buff | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
|
||
Effects Text: Before the start of the game, gain 1[SP]. |
Replenish Spell Power | ![]() |
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Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [2] [ARROWR] Gain 4[SP] to 5[SP] at random. Add two vulnerable counters to yourself. |
Replenish Spell Power | ![]() |
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Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [2] [ARROWR] Gain 3[SP] to 5[SP] at random. Add two vulnerable counters to yourself. |
Learn Spell: Magic Barrier | ![]() |
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Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: 5[SP] [ARROWR] Create a Magic Barrier and put it into play. |
Alchemy | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: At the start of the game, a random non-resource card in your hand gets "When you play this, deal damage to a random opposing champion or troop equal to this card's cost." |
Magic Hat | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: At the start of the game, if you have 100 or more cards in your deck, gain 4[SP] for each card equipped with a Head equipment in your hand. Otherwise, gain 2[SP] for each card equipped with a Head equipment in your hand. |
Ranged Expertise: Scattershot | ![]() |
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Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC] [ONE-SHOT]: [(0)] [ARROWR] Deal 1 damage to each opposing Marked troop. There's a 50% chance to deal 1 damage to each opposing troop without Marked. |
Ranged Expertise: Scattershot | ![]() |
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Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC] [ONE-SHOT]: [(0)], [ARROWR] Deal 1 damage to each opposing Marked troop. There's a 50% chance to deal 1 damage to each opposing troop without Marked. If you control a Shroomkin, destroy each damaged troop. |
Survive as a Group | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: Before the start of the game, if you are a mercenary, gain a charge. Gain 2 health. |
Ranged Expertise: Rocket Launcher | ![]() |
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Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [ONE-SHOT]: [(4)] [ARROWR] You have a 50% chance to deal 7 damage to a random opposing champion or troop. |
RoBeast | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: Before the start of the game, Beasts in your deck transform into replicas of themselves. They get +1[DEF]. |
Ranged Expertise: Bow and Arrow | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [THREE-SHOT]: [(0)] [ARROWR] You have a 50% chance to deal 1 damage to target champion or troop. |
Planning Ahead | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: At the start of the game, a random card in your hand with the highest cost gets cost -[(1)]. |
Master Breeder | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: When you create a Pet troop, there's a 50% chance that Pet gets +1[ATK]/+1[DEF]. |
Shard of Volosolov | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: Before the start of the game, if you have 100 or more cards in your deck, create two Shards of Volosolov and put them into your deck. Otherwise, create a Shard of Volosolov and put it into your deck. |
Ranged Expertise: Spear | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [ONE-SHOT]: [(2)] [ARROWR] Target an opposing champion. If that champion is Marked, deal 5 damage to that champion. Otherwise, there's a 50% chance to deal 5 damage to that champion. |
Raiding Party | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [ONE-SHOT]: When a card leaves your hand, if you have no cards in your hand, repeat "choose one at random: Create a Ridge Raider and put it into play; create a Savage Raider and put it into play; or create a Scarless Raider and put it into play." two times. |
Good at Hiding | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC] [ONE-SHOT]: [(0)] [ARROWR] Add a hidden counter to yourself. |
Well-Fed Pet | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: While you won the last encounter in this dungeon, #PET_BABY_SPIDER#s have +1[ATK]/+1[DEF]. |
Master of Webs | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: When an opposing troop dies, if you began the game with 100 or more cards in your deck, create four Spiderling Eggs for each opposing champion and put them into their decks. Otherwise, create two Spiderling Eggs for each opposing champion and put them into their decks. |
Training: Combat | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: At the start of the game, if you have 10 or more troops in your deck and/or hand, 50% of the troops in your deck become Trained. Your Trained troops have +1[ATK]/+1[DEF]. |
A Warrior's Guilt | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: At the start of the game, create a A Warrior's Guilt and put it into your deck. |
Blacksmithing | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: While the top card of your deck is equipped with a Gloves equipment or equipped with a Trinket equipment or equipped with a Weapon equipment, you can see the top card of your deck. While the top card of your deck is equipped with a Gloves equipment or equipped with a Trinket equipment or equipped with a Weapon equipment, you can play the top card of your deck. While you began the game with 100 or more cards in your deck and the top card of your deck is equipped, you can see the top card of your deck. While you began the game with 100 or more cards in your deck and the top card of your deck is equipped, you can play the top card of your deck. |
Captain Bellamy | ![]() |
|
Cost: Threshold: |
||
Champion Champion
|
||
Effects Text: |
Cleanse | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [ONE-SHOT]: [(0)] [ARROWR] Remove all burning counters from you. Gain 2 health for each burning counter removed this way. Remove all dazed counters from you. Gain 2 health for each dazed counter removed this way. Remove all vulnerable counters from you. Gain 2 health for each vulnerable counters removed this way. |
Trash | ![]() |
|
Cost: 0 Threshold: |
||
Choice Non-Collectible
|
||
Effects Text: Destroy an artifact. |
Venom | ![]() |
|
Cost: 0 Threshold: |
||
Bane Non-Collectible
|
||
Effects Text: When this enters your hand or crypt, put the top card of your deck into that zone. void this. This deals 1 damage to you. |
Basilisk Rune | ![]() |
|
Cost: 0 Threshold: |
||
Artifact Rune Epic
|
||
Effects Text: [BASIC]: [ACT], [(0)] [ARROWR] If there is one Hidden counter on this, remove a Hidden counter from each artifact you control. Otherwise, destroy you. |
Kismet's Basilisk Rune | ![]() |
|
Cost: 0 Threshold: |
||
Artifact Rune Epic
|
||
Effects Text: #AIMustPlay#Immediate Deploy - Secretly add a Hidden counter to each Basilisk Rune in play for each artifact you control. At the end of your turn, sacrifice this and summon a Darkened Hallway. |
Darkened Hallway | ![]() |
|
Cost: 0 Threshold: |
||
Artifact Hallway Non-Collectible
|
||
Effects Text: At the start of your combat phase, gain 00 health. |
Bird Rune | ![]() |
|
Cost: 0 Threshold: |
||
Artifact Rune Epic
|
||
Effects Text: [BASIC]: [ACT], [(0)] [ARROWR] If there is one Hidden counter on this, remove a Hidden counter from each artifact you control. Otherwise, destroy you. |
Kismet's Bird Rune | ![]() |
|
Cost: 0 Threshold: |
||
Artifact Rune Epic
|
||
Effects Text: #AIMustPlay#Immediate Deploy - Secretly add a Hidden counter to each Bird Rune in play for each artifact you control. At the end of your turn, sacrifice this and summon a Darkened Hallway. |
Chameleon Rune | ![]() |
|
Cost: 0 Threshold: |
||
Artifact Rune Epic
|
||
Effects Text: [BASIC]: [ACT], [(0)] [ARROWR] If there is one Hidden counter on this, remove a Hidden counter from each artifact you control. Otherwise, destroy you. |
Kismet's Chameleon Rune | ![]() |
|
Cost: 0 Threshold: |
||
Artifact Rune Epic
|
||
Effects Text: #AIMustPlay#Immediate Deploy - Secretly add a Hidden counter to each Chameleon Rune in play for each artifact you control. At the end of your turn, sacrifice this and summon a Darkened Hallway. |
Snake Rune | ![]() |
|
Cost: 0 Threshold: |
||
Artifact Rune Epic
|
||
Effects Text: [BASIC]: [ACT], [(0)] [ARROWR] If there is one Hidden counter on this, remove a Hidden counter from each artifact you control. Otherwise, destroy you. |
Kismet's Snake Rune | ![]() |
|
Cost: 0 Threshold: |
||
Artifact Rune Epic
|
||
Effects Text: #AIMustPlay#Immediate Deploy - Secretly add a Hidden counter to each Snake Rune in play for each artifact you control. At the end of your turn, sacrifice this and summon a Darkened Hallway. |
Fish Rune | ![]() |
|
Cost: 0 Threshold: |
||
Artifact Rune Epic
|
||
Effects Text: [BASIC]: [ACT], [(0)] [ARROWR] If there is one Hidden counter on this, remove a Hidden counter from each artifact you control. Otherwise, destroy you. |
Kismet's Fish Rune | ![]() |
|
Cost: 0 Threshold: |
||
Artifact Rune Epic
|
||
Effects Text: #AIMustPlay#Immediate Deploy - Secretly add a Hidden counter to each Fish Rune in play for each artifact you control. At the end of your turn, sacrifice this and summon a Darkened Hallway. |
Gecko Rune | ![]() |
|
Cost: 0 Threshold: |
||
Artifact Rune Epic
|
||
Effects Text: [BASIC]: [ACT], [(0)] [ARROWR] If there is one Hidden counter on this, remove a Hidden counter from each artifact you control. Otherwise, destroy you. |
Kismet's Gecko Rune | ![]() |
|
Cost: 0 Threshold: |
||
Artifact Rune Epic
|
||
Effects Text: #AIMustPlay#Immediate Deploy - Secretly add a Hidden counter to each Gecko Rune in play for each artifact you control. At the end of your turn, sacrifice this and summon a Darkened Hallway. |
Frog Rune | ![]() |
|
Cost: 0 Threshold: |
||
Artifact Rune Epic
|
||
Effects Text: [BASIC]: [ACT], [(0)] [ARROWR] If there is one Hidden counter on this, remove a Hidden counter from each artifact you control. Otherwise, destroy you. |
Kismet's Frog Rune | ![]() |
|
Cost: 0 Threshold: |
||
Artifact Rune Epic
|
||
Effects Text: #AIMustPlay#Immediate Deploy - Secretly add a Hidden counter to each Frog Rune in play for each artifact you control. At the end of your turn, sacrifice this and summon a Darkened Hallway. |
Lizard Rune | ![]() |
|
Cost: 0 Threshold: |
||
Artifact Rune Epic
|
||
Effects Text: [BASIC]: [ACT], [(0)] [ARROWR] If there is one Hidden counter on this, remove a Hidden counter from each artifact you control. Otherwise, destroy you. |
Kismet's Lizard Rune | ![]() |
|
Cost: 0 Threshold: |
||
Artifact Rune Epic
|
||
Effects Text: #AIMustPlay#Immediate Deploy - Secretly add a Hidden counter to each Lizard Rune in play for each artifact you control. At the end of your turn, sacrifice this and summon a Darkened Hallway. |
Dingo Rune | ![]() |
|
Cost: 0 Threshold: |
||
Artifact Rune Epic
|
||
Effects Text: [BASIC]: [ACT], [(0)] [ARROWR] If there is one Hidden counter on this, remove a Hidden counter from each artifact you control. Otherwise, destroy you. |
Kismet's Dingo Rune | ![]() |
|
Cost: 0 Threshold: |
||
Artifact Rune Epic
|
||
Effects Text: #AIMustPlay#Immediate Deploy - Secretly add a Hidden counter to each Dingo Rune in play for each artifact you control. At the end of your turn, sacrifice this and summon a Darkened Hallway. |
Indulge | ![]() |
|
Cost: 0 Threshold: |
||
Choice Non-Collectible
|
||
Effects Text: Draw a card. Gain 5 health. Gain [L0][R1]. Add a seduction counter to you. |
Resist | ![]() |
|
Cost: 0 Threshold: |
||
Choice Non-Collectible
|
||
Effects Text: You can't play cards this turn. |
Tidy | ![]() |
|
Cost: 0 Threshold: |
||
Choice Non-Collectible
|
||
Effects Text: Revert a troop you control. |
Blood Denial | ![]() |
|
Cost: 0 Threshold: |
||
Choice Non-Collectible
|
||
Effects Text: Each opposing champion discards a card at random. |
Blood Pact | ![]() |
|
Cost: 0 Threshold: |
||
Choice Non-Collectible
|
||
Effects Text: Draw two cards. Lose two health. |
Blood Siphon | ![]() |
|
Cost: 0 Threshold: |
||
Choice Non-Collectible
|
||
Effects Text: Void each opposing champion's crypt. Gain 1 health for each troop voided this way. |
Diamond Fortification | ![]() |
|
Cost: 0 Threshold: |
||
Choice Non-Collectible
|
||
Effects Text: Troops you control get +3[DEF] this turn. |
Diamond Banishing | ![]() |
|
Cost: 0 Threshold: |
||
Choice Non-Collectible
|
||
Effects Text: Destroy a random opposing troop with [DEF] 5 or more. |
Diamond Cleansing | ![]() |
|
Cost: 0 Threshold: |
||
Choice Non-Collectible
|
||
Effects Text: Each opposing champion sacrifices a constant. |
Resource Gatherer | ![]() |
|
Cost: 0 Threshold: |
||
Choice Non-Collectible
|
||
Effects Text: Put a random resources from your deck into your hand. |
Midnight Transformation | ![]() |
|
Cost: 0 Threshold: |
||
Choice Non-Collectible
|
||
Effects Text: Transform this into a Stroke of Midnight. |
Righteous Recognition | ![]() |
|
Cost: 0 Threshold: |
||
Choice Non-Collectible
|
||
Effects Text: Create a Valor and put it into your hand. |
Scarlet Outlaw | ![]() |
|
Cost: 0 Threshold: |
||
Choice Non-Collectible
|
||
Effects Text: Transform this into a Scarlet Swordsman. |
Ruby Anger | ![]() |
|
Cost: 0 Threshold: |
||
Choice Non-Collectible
|
||
Effects Text: Deal 3 damage to each opposing champion. |
Ruby Rampage | ![]() |
|
Cost: 0 Threshold: |
||
Choice Non-Collectible
|
||
Effects Text: Each opposing champion sacrifices an artifact. |
Ruby Swiftness | ![]() |
|
Cost: 0 Threshold: |
||
Choice Non-Collectible
|
||
Effects Text: Exhausted troops you control get Swiftstrike this turn. |
Recruited Militia | ![]() |
|
Cost: 0 Threshold: |
||
Choice Non-Collectible
|
||
Effects Text: Summon a Shin'hare Militia. |
Recruited Samurai | ![]() |
|
Cost: 0 Threshold: |
||
Choice Non-Collectible
|
||
Effects Text: Transform this into a Glyph Ear Samurai. |
Sapphire Serenity | ![]() |
|
Cost: 0 Threshold: |
||
Choice Non-Collectible
|
||
Effects Text: Interrupt all basic actions. |
Sapphire Storm | ![]() |
|
Cost: 0 Threshold: |
||
Choice Non-Collectible
|
||
Effects Text: Gain two charges. |
Sapphire Stunning | ![]() |
|
Cost: 0 Threshold: |
||
Choice Non-Collectible
|
||
Effects Text: Stun each opposing troop with [ATK] 1 or less. |
Tongue Attack | ![]() |
|
Cost: 0 Threshold: |
||
Choice Non-Collectible
|
||
Effects Text: This deals 2 damage to each opposing champion. |
Crucible Evolution | ![]() |
|
Cost: 0 Threshold: |
||
Choice Non-Collectible
|
||
Effects Text: Transform this into a Crucible Born. |
Unlocked Potential | ![]() |
|
[0/0] | ||
Resource Non-Collectible
|
||
Effects Text: Draw two cards. |
Tormented Soldier | ![]() |
|
Cost: 0 Threshold: |
||
Choice Non-Collectible
|
||
Effects Text: Transform this into Unlocked Aberration. |
Wild Healing | ![]() |
|
Cost: 0 Threshold: |
||
Choice Non-Collectible
|
||
Effects Text: Gain 7 health. |
Wild Dreadlings | ![]() |
|
Cost: 0 Threshold: |
||
Choice Non-Collectible
|
||
Effects Text: Summon four Dreadlings. |
Wild Valor | ![]() |
|
Cost: 0 Threshold: |
||
Choice Non-Collectible
|
||
Effects Text: Create two Valors and put them into your hand. |
Fooo Manshrooom | ![]() |
|
Cost: 4 Threshold: 1 Wild |
||
Troop Shroomkin Mustachioed Gang Unique Non-Collectible
|
||
Effects Text: When #SELF# enters your hand, put it into play. Then, draw a card for each member of the Mustachioed Gang you control. When #SELF# dies, gain 4 health for each Shroomkin in your crypt. Then, put each Shroomkin in your crypt into your deck. |
||
ATK: 3 - Health: 1 |
Path Through Oblivion | ![]() |
|
Cost: 1 Threshold: |
||
Basic Action Non-Collectible
|
||
Effects Text: Destroy all opposing troops. |
Conjuring Gobbler | ![]() |
|
Cost: 4 Threshold: 1 Ruby, 1 Sapphire |
||
Troop Gobbler Epic
|
||
Effects Text: Flight, Rage 1, Speed When this deals combat damage to a champion, create a random action you meet the threshold requirements to play with cost equal to the damage dealt and put it into your hand. |
||
ATK: 0 - Health: 4 |
Ominous Tentacle | ![]() |
|
Cost: 2 Threshold: 1 Sapphire |
||
Troop Epic
|
||
Effects Text: At the start of your turn, sacrifice this. Destroy a random troop. |
||
ATK: 1 - Health: 1 |
Seaweed Behemoth | ![]() |
|
Cost: 3 Threshold: 2 Sapphire |
||
Troop Golem Epic
|
||
Effects Text: Crush This has cost +[(X)], where X is the combined [ATK] of opposing troops in all zones. |
||
ATK: 7 - Health: 3 |
Secrets of the Depths | ![]() |
|
Cost: 6 Threshold: 2 Sapphire |
||
Basic Action Epic
|
||
Effects Text: Put a random Tentacle from your void into play. Then, draw a card for each Tentacle you control. |
Tentacle's Grasp | ![]() |
|
Cost: 3 Threshold: 2 Sapphire |
||
Basic Action Epic
|
||
Effects Text: Stun target opposing troop. Put a random Tentacle from your void into play. |
Hunting Crocodile | ![]() |
|
Cost: 5 Threshold: 2 Wild |
||
Troop Beast Epic
|
||
Effects Text: [BASIC] [ONE-SHOT]: [(1)] [ARROWR] This battles target opposing troop. When an opposing troop dies, this gets +1[ATK]/+1[DEF]. |
||
ATK: 4 - Health: 4 |
Gorilla Wreckers | ![]() |
|
Cost: 6 Threshold: 2 Wild |
||
Troop Gorilla Beast Epic
|
||
Effects Text: [BASIC] [ONE-SHOT]: [(1)] [ARROWR] Destroy target troop with Flight, artifact, or constant. |
||
ATK: 6 - Health: 5 |
Noxious Lizard | ![]() |
|
Cost: 3 Threshold: 1 Wild |
||
Troop Beast Epic
|
||
Effects Text: [ONE-SHOT]: When this attacks or blocks, it gets Lethal this turn. |
||
ATK: 2 - Health: 4 |
Scrap Bomb | ![]() |
|
Cost: 1 Threshold: 1 Ruby |
||
Quick Action Epic
|
||
Effects Text: As an additional cost to play this, sacrifice an artifact. Deal 4 damage to target champion or troop. |
Depleted War Bot | ![]() |
|
Cost: 2 Threshold: |
||
Troop, Artifact Junk Robot Epic
|
||
Effects Text: Deploy - Add three energy counters to this. At the start of your turn, remove an energy counter from this. While there are no energy counters on this, this can't attack. While there are no energy counters on this, this can't block. |
||
ATK: 3 - Health: 3 |
Depleted Battle Bot | ![]() |
|
Cost: 1 Threshold: |
||
Troop, Artifact Junk Robot Epic
|
||
Effects Text: Deploy - Add four energy counters to this. At the start of your turn, remove an energy counter from this. While there are no energy counters on this, this can't attack. While there are no energy counters on this, this can't block. |
||
ATK: 2 - Health: 2 |
Depleted Bumblebot | ![]() |
|
Cost: 1 Threshold: |
||
Troop, Artifact Junk Robot Epic
|
||
Effects Text: Flight, Speed Deploy - Add four energy counters to this. At the start of your turn, remove an energy counter from this. While there are no energy counters on this, this can't attack. While there are no energy counters on this, this can't block. |
||
ATK: 1 - Health: 1 |
Depleted Assault Bot | ![]() |
|
Cost: 3 Threshold: |
||
Troop, Artifact Junk Robot Epic
|
||
Effects Text: Deploy - Add six energy counters to this. At the start of your turn, remove an energy counter from this. While there are no energy counters on this, this can't attack. While there are no energy counters on this, this can't block. |
||
ATK: 4 - Health: 2 |
Depleted Infiltrator Bot | ![]() |
|
Cost: 3 Threshold: |
||
Troop, Artifact Junk Robot Epic
|
||
Effects Text: Deploy - Add two energy counters to this. At the start of your turn, remove an energy counter from this. While there are no energy counters on this, this can't attack. While there are no energy counters on this, this can't block. [(1)] [ARROWR] This gets Unblockable this turn. |
||
ATK: 3 - Health: 2 |
Depleted Mecha T-Hex | ![]() |
|
Cost: 4 Threshold: |
||
Troop, Artifact Junk Robot Epic
|
||
Effects Text: Crush Deploy - Add four energy counters to this. At the start of your turn, remove an energy counter from this. While there are no energy counters on this, this can't attack. While there are no energy counters on this, this can't block. |
||
ATK: 6 - Health: 5 |
Recycle | ![]() |
|
Cost: 2 Threshold: 1 Ruby |
||
Basic Action Epic
|
||
Effects Text: As an additional cost to play this, sacrifice an artifact. Create two Battle Bots and put them into play. |
Scraptooth Flinger | ![]() |
|
Cost: 4 Threshold: 1 Ruby |
||
Troop Gnoll Epic
|
||
Effects Text: [(1)], [ACT], Sacrifice an artifact [ARROWR] This deals 2 damage to target champion or troop. |
||
ATK: 2 - Health: 2 |
Scraptooth Bender | ![]() |
|
Cost: 5 Threshold: 1 Ruby |
||
Troop Gnoll Epic
|
||
Effects Text: Speed Your artifact troops have +2[ATK] and Speed. |
||
ATK: 5 - Health: 5 |
Boneback Junker | ![]() |
|
Cost: 3 Threshold: 1 Ruby |
||
Troop Gnoll Epic
|
||
Effects Text: Deploy - Each opposing champion invoke "you may sacrifice an artifact. If a sacrifice was made, this gets -2[ATK]/-2[DEF]." |
||
ATK: 5 - Health: 5 |
Hexshelled Turtle | ![]() |
|
Cost: 5 Threshold: 1 Wild |
||
Troop Beast Epic
|
||
Effects Text: Shell When this blocks, gain health equal to this troop's [DEF]. When this becomes blocked, gain health equal to this troop's [DEF]. |
||
ATK: 3 - Health: 6 | ||
Soon after you're dead, rigor tortoise will set in. |
Mega-Bot 8000 | ![]() |
|
Cost: 5 Threshold: |
||
Troop, Artifact Robot Non-Collectible
|
||
Effects Text: Deploy - Add 10 energy counters to this. Remove 10 energy counters from this [ARROWR] This deals 1 damage to each opposing champion and troop. Remove 10 energy counters from this [ARROWR] Prevent all damage that would be dealt to you and troops you control this turn. Remove 10 energy counters from this [ARROWR] Remove all counters from target card or champion. Deal 3 damage to each opposing champion. While there are less than 5 energy counters on this, this can't attack. While there are less than 5 energy counters on this, this can't block. When this attacks, remove 5 energy counters from this. When this blocks, remove 5 energy counters from this. At the start of your turn, if there are less than 20 energy counters on this, add an energy counters to this. If there are less than 20 energy counters on this, add an energy counters to this. If there are less than 20 energy counters on this, add an energy counters to this. If there are less than 20 energy counters on this, add an energy counters to this. |
||
ATK: 4 - Health: 5 |
Carrion Raider | ![]() |
|
Cost: 3 Threshold: 1 Wild |
||
Troop Gnoll Epic
|
||
Effects Text: [ONE-SHOT]: When another troop dies, this gets +2[ATK]/+2[DEF]. |
||
ATK: 3 - Health: 1 |
Dormant Booby Trap | ![]() |
|
Cost: 1 Threshold: |
||
Artifact Junk Trap Epic
|
||
Effects Text: At the start of your turn, if this is in your hand, add an explosive counter to this. Then, there's a 10% chance for each explosive counter on this to void this. This deals 4 damage to you. Deploy - This gets cost +[(1)]. Then, put this into a random opposing champion's hand. |
Brutecrown Cutter | ![]() |
|
Cost: 1 Threshold: 1 Blood |
||
Troop Gnoll Epic
|
||
Effects Text: [ONE-SHOT]: When another troop dies, this gets +1[ATK] and Lethal. |
||
ATK: 1 - Health: 1 |
Brutecrown Culler | ![]() |
|
Cost: 4 Threshold: 1 Blood |
||
Troop Gnoll Epic
|
||
Effects Text: Deploy - Target opposing champion may sacrifice a troop. If they do, this gets -2[ATK]/-2[DEF]. |
||
ATK: 5 - Health: 5 |
Brutecrown Shaman | ![]() |
|
Cost: 5 Threshold: 1 Blood |
||
Troop Gnoll Epic
|
||
Effects Text: Deploy - Target a troop in your crypt. Target opposing champion may have this deal damage to them equal to #STORED_TARGET# [ATK]. If they were damaged this way, void #STORED_TARGET#. Otherwise, put #STORED_TARGET# into your hand. |
||
ATK: 4 - Health: 3 |
Cackling Archer | ![]() |
|
Cost: 2 Threshold: 1 Wild |
||
Troop Gnoll Epic
|
||
Effects Text: Skyguard [ONE-SHOT]: When another troop dies, this gets +2[ATK]/+2[DEF]. |
||
ATK: 0 - Health: 3 |
Brutecrown Carver | ![]() |
|
Cost: 3 Threshold: 1 Blood |
||
Troop Gnoll Epic
|
||
Effects Text: When a troop dies, deal 1 damage to each opposing champion. |
||
ATK: 2 - Health: 3 |
Fetid Feast | ![]() |
|
Cost: 2 Threshold: 1 Wild |
||
Basic Action Epic
|
||
Effects Text: Gain 2 health for each troop in your crypt. |
Stripped to the Bone | ![]() |
|
Cost: 6 Threshold: 1 Wild |
||
Basic Action Epic
|
||
Effects Text: Draw a card for each troop in your crypt. |
Fertile Flesh | ![]() |
|
Cost: 5 Threshold: 1 Wild |
||
Basic Action Epic
|
||
Effects Text: Gain [L0][R1] for each troop in your crypt. |
Zagg's Aid | ![]() |
|
Cost: 3 Threshold: 1 Wild, 1 Sapphire, 1 Blood |
||
Constant Non-Collectible
|
||
Effects Text: Deploy - Gain 20 health. When you draw a card, there's a 25% chance to create a copy of it and put it into your hand. |
Vargar's Aid | ![]() |
|
Cost: 3 Threshold: 1 Diamond, 1 Wild, 1 Blood |
||
Constant Non-Collectible
|
||
Effects Text: Deploy - Gain 20 health. When a troop you control dies, two random troops you control get +1[ATK]/+1[DEF]. |
Burgg's Aid | ![]() |
|
Cost: 3 Threshold: 1 Wild, 1 Ruby, 1 Blood |
||
Constant Non-Collectible
|
||
Effects Text: Deploy - Gain 20 health. When a troop enters play under your control, it gets +1[ATK] and Speed this turn. |
Nogg Nogg | ![]() |
|
Cost: 6 Threshold: 1 Wild |
||
Troop Gnoll Epic
|
||
Effects Text: Crush This can't ready during your ready step. Deathcry - Revert this and put it into play exhausted. |
||
ATK: 4 - Health: 4 |
Zagg | ![]() |
|
Cost: 4 Threshold: 1 Wild, 1 Sapphire, 1 Blood |
||
Troop Gnoll Unique Epic
|
||
Effects Text: #SELF# has +1[ATK]/+1[DEF] for each card in your hand. At the start of your turn, if you control another troop, another random troop you control gets -1[ATK]/-1[DEF]. Draw a card. |
||
ATK: 0 - Health: 0 |
Vargar | ![]() |
|
Cost: 4 Threshold: 1 Diamond, 1 Wild, 1 Blood |
||
Troop Gnoll Unique Epic
|
||
Effects Text: When another troop dies, #SELF# gets +[ATK] equal to that troop's [ATK]. When another troop dies, #SELF# gets +[DEF] equal to that troop's [DEF]. |
||
ATK: 2 - Health: 2 |
Burgg | ![]() |
|
Cost: 4 Threshold: 1 Wild, 1 Ruby, 1 Blood |
||
Troop Gnoll Unique Epic
|
||
Effects Text: Crush, Speed At the start of your turn, summon a random non-unique blood Gnoll or wild Gnoll. It gets Speed and "At the end of your turn, sacrifice this" this turn. |
||
ATK: 4 - Health: 2 |
Venomray | ![]() |
|
Cost: 3 Threshold: 1 Sapphire |
||
Troop Fish Epic
|
||
Effects Text: When this deals damage to a champion, create ten Venoms for that champion and put them into their deck. |
||
ATK: 1 - Health: 4 |
Water Otter | ![]() |
|
Cost: 2 Threshold: 1 Wild |
||
Troop Beast Epic
|
||
Effects Text: Deploy - Destroy target sapphire troop with cost [(3)] or less. |
||
ATK: 3 - Health: 2 |
Reginald Imprisoned | ![]() |
|
Cost: 0 Threshold: 1 Ruby |
||
Bane Cage Non-Collectible
|
||
Effects Text: When this enters your hand or crypt, void this. Trigger encounter conversation 2ed7e3de-c6cf-4dc1-9d0f-ab4323fbc870. You transform into Shin'gami. Your health becomes 25. You gain 3 charges. Put your deck into your crypt. Summon five Shin'hare Jailors. Put five random cards from your crypt into your deck. They get "When this enters your crypt from a deck, put this into your deck." Each opposing champion creates Reginald Unchained and puts them into their hand. |
Incoming Boulder | ![]() |
|
Cost: 0 Threshold: |
||
Troop, Artifact Big ol' Rock Non-Collectible
|
||
Effects Text: At the start of your turn, sacrifice this. Target my master. This deals 5 damage to my master. |
||
ATK: 0 - Health: 2 |
Lukaz's Behemoth | ![]() |
|
Cost: 10 Threshold: 1 Ruby, 1 Blood |
||
Troop Zombie Giant Unique Epic
|
||
Effects Text: Rage 1, Spellshield This is not healed at the end of each turn. Must attack. If troops without Flight would deal combat damage to you, deal damage to #SELF# equal to the damage that would be dealt instead. |
||
ATK: 0 - Health: 30 |
Nibblin Ceremony Skirmisher | ![]() |
|
Cost: 1 Threshold: 1 Wild |
||
Troop Nibblin Epic
|
||
Effects Text: [(3)] [ARROWR] This gets +4[ATK]/+4[DEF] this turn. |
||
ATK: 1 - Health: 1 |
Nibblin Ceremony Hunting Pack | ![]() |
|
Cost: 4 Threshold: 1 Wild |
||
Troop Nibblin Epic
|
||
Effects Text: [(4)] [ARROWR] This gets +2[ATK]/+2[DEF]. |
||
ATK: 2 - Health: 2 |
Nibblin Ceremony Swarm | ![]() |
|
Cost: 7 Threshold: 2 Wild |
||
Troop Nibblin Epic
|
||
Effects Text: [(6)] [ARROWR] This gets +[ATK] equal to two times its [ATK]. This gets +[DEF] equal to two times its [DEF]. |
||
ATK: 6 - Health: 6 |
Galway's Retribution | ![]() |
|
Cost: 2 Threshold: 1 Diamond |
||
Constant Non-Collectible
|
||
Effects Text: At the start of your turn, deal 1 damage to each opposing champion. |
Embrace of the Dinglers | ![]() |
|
Cost: 4 Threshold: 1 Sapphire |
||
Constant Non-Collectible
|
||
Effects Text: Exhaust two troops you control [ARROWR] Exhaust target opposing troop. |
Lingering Fart | ![]() |
|
Cost: 0 Threshold: |
||
Choice Non-Collectible
|
||
Effects Text: Opposing champions get "At the start of your turn, lose 1 health." |
Gargantufart | ![]() |
|
Cost: 0 Threshold: |
||
Choice Non-Collectible
|
||
Effects Text: Opposing troops get -2[ATK]/-2[DEF] this turn. |
Tama | ![]() |
|
Cost: 2 Threshold: 1 Wild |
||
Troop Buffalo Beast Unique Non-Collectible
|
||
Effects Text: | ||
ATK: 2 - Health: 3 |
Escape the Picaroons | ![]() |
|
Cost: 2 Threshold: 1 Sapphire |
||
Constant Epic
|
||
Effects Text: At the end of each opposing champion's turn, remove an escape counter from this. Then if there are no escape counters on this, trigger encounter conversation d32f2362-ea15-4186-9547-d8b94eec316e. Destroy each opposing champion. |
Mega-Bot 1000 | ![]() |
|
Cost: 5 Threshold: |
||
Troop, Artifact Robot Non-Collectible
|
||
Effects Text: Deploy - Add 10 energy counters to this. While there are less than 5 energy counters on this, this can't attack. While there are less than 5 energy counters on this, this can't block. When this attacks, remove 5 energy counters from this. When this blocks, remove 5 energy counters from this. At the start of your turn, if there are less than 20 energy counters on this, add an energy counters to this. If there are less than 20 energy counters on this, add an energy counters to this. If there are less than 20 energy counters on this, add an energy counters to this. If there are less than 20 energy counters on this, add an energy counters to this. |
||
ATK: 1 - Health: 5 |
Mega-Bot 3000 | ![]() |
|
Cost: 5 Threshold: |
||
Troop, Artifact Robot Non-Collectible
|
||
Effects Text: Deploy - Add 10 energy counters to this. Remove 10 energy counters from this [ARROWR] This deals 1 damage to each opposing champion and troop. While there are less than 5 energy counters on this, this can't attack. While there are less than 5 energy counters on this, this can't block. When this attacks, remove 5 energy counters from this. When this blocks, remove 5 energy counters from this. At the start of your turn, if there are less than 20 energy counters on this, add an energy counters to this. If there are less than 20 energy counters on this, add an energy counters to this. If there are less than 20 energy counters on this, add an energy counters to this. If there are less than 20 energy counters on this, add an energy counters to this. |
||
ATK: 2 - Health: 5 |
Mega-Bot 2000 | ![]() |
|
Cost: 5 Threshold: |
||
Troop, Artifact Robot Non-Collectible
|
||
Effects Text: Deploy - Add 10 energy counters to this. Remove 10 energy counters from this [ARROWR] Prevent all damage that would be dealt to you and troops you control this turn. While there are less than 5 energy counters on this, this can't attack. While there are less than 5 energy counters on this, this can't block. When this attacks, remove 5 energy counters from this. When this blocks, remove 5 energy counters from this. At the start of your turn, if there are less than 20 energy counters on this, add an energy counters to this. If there are less than 20 energy counters on this, add an energy counters to this. If there are less than 20 energy counters on this, add an energy counters to this. If there are less than 20 energy counters on this, add an energy counters to this. |
||
ATK: 2 - Health: 5 |
Mega-Bot 4000 | ![]() |
|
Cost: 5 Threshold: |
||
Troop, Artifact Robot Non-Collectible
|
||
Effects Text: Deploy - Add 10 energy counters to this. Remove 10 energy counters from this [ARROWR] Remove all counters from target card or champion. Deal 3 damage to each opposing champion. While there are less than 5 energy counters on this, this can't attack. While there are less than 5 energy counters on this, this can't block. When this attacks, remove 5 energy counters from this. When this blocks, remove 5 energy counters from this. At the start of your turn, if there are less than 20 energy counters on this, add an energy counters to this. If there are less than 20 energy counters on this, add an energy counters to this. If there are less than 20 energy counters on this, add an energy counters to this. If there are less than 20 energy counters on this, add an energy counters to this. |
||
ATK: 2 - Health: 5 |
Mega-Bot 5000 | ![]() |
|
Cost: 4 Threshold: |
||
Troop, Artifact Robot Non-Collectible
|
||
Effects Text: Deploy - Add 10 energy counters to this. Remove 10 energy counters from this [ARROWR] This deals 1 damage to each opposing champion and troop. Remove 10 energy counters from this [ARROWR] Prevent all damage that would be dealt to you and troops you control this turn. While there are less than 5 energy counters on this, this can't attack. While there are less than 5 energy counters on this, this can't block. When this attacks, remove 5 energy counters from this. When this blocks, remove 5 energy counters from this. At the start of your turn, if there are less than 20 energy counters on this, add an energy counters to this. If there are less than 20 energy counters on this, add an energy counters to this. If there are less than 20 energy counters on this, add an energy counters to this. If there are less than 20 energy counters on this, add an energy counters to this. |
||
ATK: 3 - Health: 5 |
Mega-Bot 6000 | ![]() |
|
Cost: 5 Threshold: |
||
Troop, Artifact Robot Non-Collectible
|
||
Effects Text: Deploy - Add 10 energy counters to this. Remove 10 energy counters from this [ARROWR] This deals 1 damage to each opposing champion and troop. Remove 10 energy counters from this [ARROWR] Remove all counters from target card or champion. Deal 3 damage to each opposing champion. While there are less than 5 energy counters on this, this can't attack. While there are less than 5 energy counters on this, this can't block. When this attacks, remove 5 energy counters from this. When this blocks, remove 5 energy counters from this. At the start of your turn, if there are less than 20 energy counters on this, add an energy counters to this. If there are less than 20 energy counters on this, add an energy counters to this. If there are less than 20 energy counters on this, add an energy counters to this. If there are less than 20 energy counters on this, add an energy counters to this. |
||
ATK: 3 - Health: 5 |
Mega-Bot 7000 | ![]() |
|
Cost: 5 Threshold: |
||
Troop, Artifact Robot Non-Collectible
|
||
Effects Text: Deploy - Add 10 energy counters to this. Remove 10 energy counters from this [ARROWR] Prevent all damage that would be dealt to you and troops you control this turn. Remove 10 energy counters from this [ARROWR] Remove all counters from target card or champion. Deal 3 damage to each opposing champion. While there are less than 5 energy counters on this, this can't attack. While there are less than 5 energy counters on this, this can't block. When this attacks, remove 5 energy counters from this. When this blocks, remove 5 energy counters from this. At the start of your turn, if there are less than 20 energy counters on this, add an energy counters to this. If there are less than 20 energy counters on this, add an energy counters to this. If there are less than 20 energy counters on this, add an energy counters to this. If there are less than 20 energy counters on this, add an energy counters to this. |
||
ATK: 3 - Health: 5 |
Slag Pool | ![]() |
|
Cost: 4 Threshold: 1 Ruby |
||
Constant Non-Collectible
|
||
Effects Text: When a card enters a crypt from play, add a slag counter to this. At the start of your turn, if there are six or more slag counters on this, remove all slag counters from this. Then, this deals three damage to each opposing champion and troop. |
Grappling Tentacle | ![]() |
|
Cost: 8 Threshold: 2 Sapphire |
||
Troop Tentacle Epic
|
||
Effects Text: Crush Must attack If this would deal damage to an opposing champion, void a random card from opposing champion's decks for each damage that would be dealt until the end of the dungeon instead. Deathcry - Revert eight random cards from the opposing void. Put them into their champion's decks. DeployHidden - Trigger animation kraken. |
||
ATK: 8 - Health: 8 |
Crashing Wave | ![]() |
|
Cost: 6 Threshold: 2 Sapphire |
||
Basic Action Epic
|
||
Effects Text: [SAPPHIRE]: When you draw this, play it for free. Put each troop with [ATK] 2 or less on the bottom of its controller's deck. Then, put each troop with [ATK] 4 or less into its controller's hand. Then, exhaust each troop with [ATK] 6 or less. |
Sea Sorceress | ![]() |
|
Cost: 4 Threshold: 1 Sapphire, 1 Blood |
||
Troop Hag Warlock Epic
|
||
Effects Text: Deploy - Target troop gets -4[ATK] until this leaves play. At the start of your turn, this deals 2 damage to each opposing champion who controls no troops with [ATK] 1 or more. |
||
ATK: 4 - Health: 3 |
Hag Queen's Curse | ![]() |
|
Cost: 0 Threshold: 1 Sapphire, 1 Blood |
||
Bane Non-Collectible
|
||
Effects Text: When this enters your hand or crypt, put the top card of your deck into that zone. Void this. A random troop you control with the highest cost gets -1[ATK]. If you control no troops with [ATK] 1 or more, this deals 3 damage to you. |
Overclock | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Upgrade Non-Collectible
|
||
Effects Text: Target Robot gets Swiftstrike. |
Overtune | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Upgrade Non-Collectible
|
||
Effects Text: Target Robot gets +2[DEF]. |
Overdrive | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Upgrade Non-Collectible
|
||
Effects Text: Target Robot gets +2[ATK]. |
Overmod | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Upgrade Non-Collectible
|
||
Effects Text: Target Robot gets +1[ATK]/+1[DEF]. |
Overtwerk | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Upgrade Non-Collectible
|
||
Effects Text: Target Robot transforms into another random Robot. |
Overcrank | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Upgrade Non-Collectible
|
||
Effects Text: Target Robot gets Steadfast. |
Overflow | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Upgrade Non-Collectible
|
||
Effects Text: Target Robot gets Crush. |
Overflux | ![]() |
|
Cost: 0 Threshold: |
||
Basic Action Upgrade Non-Collectible
|
||
Effects Text: Target Robot gets Flight. |
Sapphire Enlightenment | ![]() |
|
Cost: 0 Threshold: 1 Sapphire |
||
Basic Action Non-Collectible
|
||
Effects Text: When this enters your hand, gain [SAPPHIRE]. Draw two cards. They get cost -[(1)]. |
Ruby Enlightenment | ![]() |
|
Cost: 0 Threshold: 1 Ruby |
||
Basic Action Non-Collectible
|
||
Effects Text: When this enters your hand, gain [RUBY]. You get "Your cards and effects deal double damage." |
Blood Enlightenment | ![]() |
|
Cost: 0 Threshold: 1 Blood |
||
Basic Action Non-Collectible
|
||
Effects Text: Lifedrain When this enters your hand, gain [BLOOD]. Deal 4 damage to target opposing champion. |
Wild Enlightenment | ![]() |
|
Cost: 0 Threshold: 1 Wild |
||
Basic Action Non-Collectible
|
||
Effects Text: When this enters your hand, gain [WILD]. Summon a random Dinosaur. |
Diamond Enlightenment | ![]() |
|
Cost: 0 Threshold: 1 Diamond |
||
Basic Action Non-Collectible
|
||
Effects Text: When this enters your hand, gain [DIAMOND]. Target troop gets +3[ATK]/+3[DEF], Steadfast, and Swiftstrike. |
D6 | ![]() |
|
Cost: 2 Threshold: |
||
Basic Action Dice Non-Collectible
|
||
Effects Text: Gain 1 to 6 resource points at random. |
D20 | ![]() |
|
Cost: 3 Threshold: |
||
Basic Action Dice Non-Collectible
|
||
Effects Text: Choose one at random: Gain 1 health; Gain 2 health; Gain 3 health; Gain 4 health; Gain 5 health; Gain 6 health; Gain 7 health; Gain 8 health; Gain 9 health; Gain 10 health; Gain 11 health; Gain 12 health; Gain 13 health; Gain 14 health; Gain 15health; Gain 16 health; Gain 17 health; Gain 18 health; Gain 19 health; or gain 20 health. |
D4 | ![]() |
|
Cost: 3 Threshold: |
||
Basic Action Dice Non-Collectible
|
||
Effects Text: Choose one at random: Draw one card; draw two cards; draw three cards; or draw four cards. |
D8 | ![]() |
|
Cost: 2 Threshold: |
||
Basic Action Dice Non-Collectible
|
||
Effects Text: Deal 1 to 8 damage at random to target champion. |
D12 | ![]() |
|
Cost: 4 Threshold: |
||
Basic Action Dice Non-Collectible
|
||
Effects Text: Target troop you control gets one of the following at random: +1[ATK]/+1[DEF]; +2[ATK]/+2[DEF]; +3[ATK]/+3[DEF]; +4[ATK]/+4[DEF]; +5[ATK]/+5[DEF]; +6[ATK]/+6[DEF]; +7[ATK]/+7[DEF]; +8[ATK]/+8[DEF]; +9[ATK]/+9[DEF]; +10[ATK]/+10[DEF]; +11[ATK]/+11[DEF]; or +12[ATK]/+12[DEF]. |
D10 | ![]() |
|
Cost: 4 Threshold: |
||
Basic Action Dice Non-Collectible
|
||
Effects Text: Choose one at random: Summon a random troop with cost [(1)]; summon a random troop with cost [(2)]; summon a random troop with cost [(3)]; summon a random troop with cost [(4)]; summon a random troop with cost [(5)]; summon a random troop with cost [(6)]; summon a random troop with cost [(7)]; summon a random troop with cost [(8)]; summon a random troop with cost [(9)]; or summon a random troop with cost [(10)]. |
Spore Boss Fungoo | ![]() |
|
Cost: 5 Threshold: 2 Blood |
||
Troop Shroomkin Mustachioed Gang Unique Non-Collectible
|
||
Effects Text: Crush, Lethal When #SELF# attacks, draw a card. If the drawn card is a troop, #SELF# gets +[ATK] equal to the drawn card's [ATK]. |
||
ATK: 5 - Health: 5 |
The Shroomgarian | ![]() |
|
Cost: 3 Threshold: 2 Wild |
||
Troop Shroomkin Mustachioed Gang Unique Non-Collectible
|
||
Effects Text: [ACT], Sacrifice another Shroomkin [ARROWR] Summon two random non-unique Shroomkin. |
||
ATK: 2 - Health: 4 |
Fungus Royale | ![]() |
|
Cost: 1 Threshold: 1 Blood |
||
Troop Shroomkin Mustachioed Gang Unique Non-Collectible
|
||
Effects Text: At the start of your turn, put the top card of each opposing champion's deck into your hand. |
||
ATK: 1 - Health: 3 |
Shroomador Dali | ![]() |
|
Cost: 2 Threshold: 1 Wild, 1 Blood |
||
Troop Shroomkin Mustachioed Gang Unique Non-Collectible
|
||
Effects Text: Deploy - A random troop you control gets +1[ATK]. Then, a random troop you control gets +1[DEF]. Then, a random troop you control gets +1[ATK]/+1[DEF]. Discard a card [ARROWR] This gets +1[ATK]/+1[DEF] this turn. |
||
ATK: 2 - Health: 2 |
Groupie | ![]() |
|
Cost: 1 Threshold: 1 Wild |
||
Troop Nymph Non-Collectible
|
||
Effects Text: | ||
ATK: 0 - Health: 1 |
ENG Reveal | ![]() |
|
Cost: 1 Threshold: |
||
Quick Action Rare
|
||
Effects Text: You get "see the cards in each opposing champion's hand." |
Gorilla Pounder | ![]() |
|||||
Cost: 4 Threshold: 2 Wild |
||||||
Troop Gorilla Beast Uncommon
|
||||||
Effects Text: [BASIC] [ONE-SHOT]: [(1)] [ARROWR] This gets +4[ATK]/+4[DEF] and Crush this turn. |
||||||
ATK: 4 - Health: 3 | ||||||
Far to the east these fearsome beasts are known as "Gorilla Royale". | ||||||
|
Hardshell Sealord | ![]() |
|||||||||
Cost: 5 Threshold: 1 Diamond, 1 Sapphire |
||||||||||
Troop Hardshell Rare
|
||||||||||
Effects Text: Shell Must attack. Deploy - Other Hardshells you control get +1[DEF]. |
||||||||||
ATK: 6 - Health: 3 | ||||||||||
|
Hardshell Infantry | ![]() |
|
Cost: 3 Threshold: 1 Diamond, 1 Sapphire |
||
Troop Hardshell Uncommon
|
||
Effects Text: Must attack. Shell |
||
ATK: 2 - Health: 3 |
Giggling Scavenger | ![]() |
|||||
Cost: 4 Threshold: 1 Wild |
||||||
Troop Gnoll Uncommon
|
||||||
Effects Text: When another card enters a crypt from play, this gets +1[ATK]/+1[DEF]. |
||||||
ATK: 2 - Health: 2 | ||||||
|
Apex Forager | ![]() |
|||||||||
Cost: 6 Threshold: 2 Wild |
||||||||||
Troop Gnoll Rare
|
||||||||||
Effects Text: When another card enters a crypt from play, draw a card. |
||||||||||
ATK: 2 - Health: 4 | ||||||||||
|
Junk Barrier | ![]() |
|||||
Cost: 1 Threshold: |
||||||
Troop, Artifact Junk Wall Uncommon
|
||||||
Effects Text: Defensive This has +1[DEF] for each artifact in your crypt. |
||||||
ATK: 0 - Health: 3 | ||||||
|
Dynamo Whistle | ![]() |
|||||
Cost: 2 Threshold: |
||||||
Artifact Junk Uncommon
|
||||||
Effects Text: Deploy - Add three energy counter to this. [BASIC]: [ACT], Remove an energy counter from this [ARROWR] Summon a Scrapyard Dynamo. |
||||||
|
Cerebral Jack-hat | ![]() |
|||||||||
Cost: 2 Threshold: |
||||||||||
Artifact Junk Rare
|
||||||||||
Effects Text: Deploy - Add two energy counters to this. [ACT], Remove an energy counter from this [ARROWR] Draw a card. |
||||||||||
|
Scutt's Sparker | ![]() |
|||||||||
Cost: 3 Threshold: |
||||||||||
Artifact Junk Rare
|
||||||||||
Effects Text: Deploy - Add three energy counters to this. [BASIC]: [(2)], [ACT], Remove an energy counter from this [ARROWR] This deals 2 damage to target champion or troop. |
||||||||||
|
Hex Battery | ![]() |
|||||
Cost: 2 Threshold: |
||||||
Artifact Junk Uncommon
|
||||||
Effects Text: Deploy - Add three energy counters to this. [ACT], Remove an energy counter from this [ARROWR] Gain [L1][R0]. |
||||||
|
Scraptooth Cyborg | ![]() |
|||||||||
Cost: 6 Threshold: |
||||||||||
Troop, Artifact Robot Gnoll Rare
|
||||||||||
Effects Text: Deathcry - This deals damage to each opposing champion equal to the number of artifacts in your crypt. Gain health equal to the number of troops in your crypt. |
||||||||||
ATK: 5 - Health: 5 | ||||||||||
|
Mass Produce | ![]() |
|||||||||
Cost: 3XX Threshold: 2 Sapphire |
||||||||||
Basic Action Legendary
|
||||||||||
Effects Text: Summon X replicas of target troop. |
||||||||||
|
Brutecrown Gorger | ![]() |
|||||
Cost: 2 Threshold: 1 Blood |
||||||
Troop Gnoll Uncommon
|
||||||
Effects Text: [ONE-SHOT]: When another troop dies, this gets +1[ATK] and Lifedrain. |
||||||
ATK: 2 - Health: 1 | ||||||
|
Carrion Thrasher | ![]() |
|||||
Cost: 5 Threshold: 2 Wild |
||||||
Troop Gnoll Uncommon
|
||||||
Effects Text: Crush [ONE-SHOT]: When another troop dies, this gets +2[ATK]/+2[DEF]. |
||||||
ATK: 4 - Health: 4 | ||||||
|
Blades of Bone | ![]() |
|||||||||
Cost: 1 Threshold: 1 Wild |
||||||||||
Basic Action Rare
|
||||||||||
Effects Text: Target troop you control gets +1[ATK]/+1[DEF] for each troop in your crypt. |
||||||||||
|
Dark Descent | ![]() |
|||||||||
Cost: 7 Threshold: 2 Blood |
||||||||||
Basic Action Legendary
|
||||||||||
Effects Text: Forget all cards. Remember target opposing champion. Void that champion's crypt. Summon a Zombie for each troop voided this way. Gain 2 health for each resource voided this way. |
||||||||||
|
Claws of the Dead | ![]() |
|||||||||
Cost: 6 Threshold: 1 Blood |
||||||||||
Basic Action Rare
|
||||||||||
Effects Text: Target opposing champion voids a card they control or in their hand for each troop in their crypt. |
||||||||||
|
Dark Echoes | ![]() |
|||||||||
Cost: 4 Threshold: 1 Blood |
||||||||||
Basic Action Rare
|
||||||||||
Effects Text: Play target action in an opposing crypt for free. |
||||||||||
|
Scallath | ![]() |
|||||||||
Cost: 2 Threshold: 1 Sapphire |
||||||||||
Troop Fish Rare
|
||||||||||
Effects Text: Unblockable When this deals combat damage to an opposing champion, a random card in that champion's hand gets "When you play this, each opposing champion draws a card." |
||||||||||
ATK: 1 - Health: 2 | ||||||||||
|
Bull Shark | ![]() |
|||||
Cost: 4 Threshold: 1 Sapphire |
||||||
Troop Fish Uncommon
|
||||||
Effects Text: While this has 5 or less [ATK], this has Defensive. While this has 6 or more [ATK], this has Must attack. When an opposing champion is dealt damage, this gets +1[ATK]. |
||||||
ATK: 3 - Health: 6 | ||||||
|
Nibblin Swarm | ![]() |
|||||||||
Cost: 7 Threshold: 2 Wild |
||||||||||
Troop Nibblin Rare
|
||||||||||
Effects Text: [(6)] [ARROWR] This gets +[ATK] equal to this troop's [ATK]. This gets +[DEF] equal to this troop's [DEF]. |
||||||||||
ATK: 6 - Health: 6 | ||||||||||
Nibblins do not nibble. They stab. Over and over and over again. | ||||||||||
|
Horrorcrafted Behemoth | ![]() |
|||||||||
Cost: 7 Threshold: 2 Ruby |
||||||||||
Troop Zombie Giant Legendary
|
||||||||||
Effects Text: Crush This is not healed at the end of each turn. Deathcry - This deals 6 damage to each troop. Add three burning counters to each opposing champion. |
||||||||||
ATK: 6 - Health: 11 | ||||||||||
"Be a buddy and bear the brunt of a brutal beating from my behemoth!" -Lukaz | ||||||||||
|
Halls of Kukatan | ![]() |
|||||
Cost: 2 Threshold: 1 Diamond |
||||||
Constant Uncommon
|
||||||
Effects Text: When an opposing troop attacks, this deals 1 damage to that troop. |
||||||
"Kukatan is mostly untraversable jungle, there's nothing there except giant pythons and cannibalistic nibblins." -Cressida | ||||||
|
Glyph-covered Wall | ![]() |
|||||
Cost: 3 Threshold: 1 Sapphire |
||||||
Troop Wall Uncommon
|
||||||
Effects Text: Defensive When this is dealt damage, bury the top card of each opposing champion's deck for each damage dealt. |
||||||
ATK: 0 - Health: 6 | ||||||
The Kukatan tribe died off centuries ago, leaving behind only their mysterious, hieroglyphic language. | ||||||
|
Mega-Bot 9000 | ![]() |
|||||||||
Cost: 5 Threshold: |
||||||||||
Troop, Artifact Robot Legendary
|
||||||||||
Effects Text: At the start of your turn, target an artifact or troop in a crypt. This gets all payment powers of that card until the start of your next turn. |
||||||||||
ATK: 5 - Health: 5 | ||||||||||
|
Iljuni Mediator | ![]() |
|||||
Cost: 5 Threshold: 2 Diamond |
||||||
Troop Iljuni Rare
|
||||||
Effects Text: Once per turn: [(2)] [ARROWR] Remove target attacking troop from combat. If you control that troop, ready it. |
||||||
ATK: 5 - Health: 4 | ||||||
|
Sophro's Gatekeeper | ![]() |
|||||||||
Cost: 6 Threshold: 2 Diamond |
||||||||||
Troop Avatar of Moderation Legendary
|
||||||||||
Effects Text: Flight Deploy - Champions can't play cards until the start of your next turn. |
||||||||||
ATK: 5 - Health: 6 | ||||||||||
|
Demolitionist Hijackers | ![]() |
|||||
Cost: 5 Threshold: 2 Ruby |
||||||
Troop Imps Rare
|
||||||
Effects Text: At the start of your turn, destroy another random troop. If that troop is not your troop, that troop's controller gains control of this. |
||||||
ATK: 7 - Health: 6 | ||||||
|
Juurdin | ![]() |
|||||||||
Cost: 5 Threshold: 2 Wild |
||||||||||
Troop Plant Dragon Unique Legendary
|
||||||||||
Effects Text: Flight, Crush When Juurdin deals damage to a champion, summon a Seed Pod for each damage dealt. |
||||||||||
ATK: 4 - Health: 6 | ||||||||||
|
Dark Pact Demon | ![]() |
|||||||||
Cost: 4 Threshold: 2 Blood |
||||||||||
Troop Avatar of Pride Legendary
|
||||||||||
Effects Text: Flight At the start of each opposing champion's turn, add a vulnerable counter to you. Add a dazed counter to you. |
||||||||||
ATK: 6 - Health: 6 | ||||||||||
|
Blizzard | ![]() |
|||||||||
Cost: 3 Threshold: 1 Diamond |
||||||||||
Constant Rare
|
||||||||||
Effects Text: Troops don't ready during their controller's ready step. When a champion draws a card, that champion chooses an exhausted troop they control. Ready the chosen card. |
||||||||||
|
Suffering Pyre | ![]() |
|||||
Cost: 2 Threshold: 2 Ruby |
||||||
Constant Rare
|
||||||
Effects Text: [(X)] [ARROWR] This deals X damage to target troop. Add X burning counters to yourself. |
||||||
|
Wildflame Phoenix | ![]() |
|||||||||
Cost: 4 Threshold: 2 Ruby |
||||||||||
Troop Phoenix Legendary
|
||||||||||
Effects Text: Flight Deathcry - Put this into your hand. Then, discard a card at random. This deals damage to each opposing troop equal to the discarded card's cost. |
||||||||||
ATK: 4 - Health: 2 | ||||||||||
|
Clutch of the Depths | ![]() |
|||||||||
Cost: 6 Threshold: 2 Sapphire |
||||||||||
Basic Action Rare
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Effects Text: Summon a Kraken's Tentacle for each opposing troop. |
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Nibblin Ceremony | ![]() |
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Cost: 2 Threshold: 1 Wild |
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Constant Rare
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Effects Text: [(3)] [ARROWR] Target troop gets +2[ATK]/+2[DEF] this turn. |
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Mentor's Keepsake | ![]() |
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[1/1] | ||
Resource Rare
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Effects Text: Gain a charge. Choose a troop in your hand that shares a class with you. That troop gets cost -[(1)]. |
Fungus Liberation Front | ![]() |
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Cost: 4 Threshold: 1 Wild |
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Constant Rare
|
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Effects Text: At the start of your turn, if you control five or more troops, summon a Lumbering Sparklespore. Otherwise, summon a Shroompin. |
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Ants at a Picnic | ![]() |
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Cost: 3 Threshold: 1 Ruby |
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Constant Rare
|
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Effects Text: [(3)] [ARROWR] Summon a Giant Army Ant. You lose [L0][R1]. |
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"Yet another picnic, ruined!" -Reginald Lancashire | ||||||
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Cleanup Project | ![]() |
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Cost: 2 Threshold: 1 Wild |
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Quick Action Uncommon
|
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Effects Text: Choose one: Trash; or Tidy. Put this into your hand, it gets cost +[(2)]. |
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The elves worked desperately to save the Mithral River from the foul corruption caused by Eurig's robot factory. | ||||||
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Tidal Eddy | ![]() |
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Cost: 3 Threshold: 1 Sapphire |
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Basic Action Uncommon
|
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Effects Text: Put all cards in your hand on the bottom of your deck. Then, draw a card for each card put into your deck this way plus 1. Each opposing champion puts their hand on the bottom of their deck. Then, they draw a card for each card put into their deck this way minus 1. |
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Blightwater Hag | ![]() |
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Cost: 4 Threshold: 2 Blood |
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Troop Sea Hag Uncommon
|
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Effects Text: When an opposing troop enters play, that troop gets -1[ATK]/-1[DEF]. This gets -1[ATK]/-1[DEF]. |
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ATK: 5 - Health: 5 | ||||||
"The hag, the hag, swallowed all the sea. Now look who's here! The hag will swallow thee!" | ||||||
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Hardshell Guardclaw | ![]() |
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Cost: 3 Threshold: 1 Diamond |
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Troop Hardshell Rare
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Effects Text: Shell Deploy - Another target troop you control gets Shell. |
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ATK: 3 - Health: 3 | ||||||||||
Come shell or high water... | ||||||||||
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Stormsprite | ![]() |
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Cost: 1 Threshold: 1 Ruby |
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Troop Elemental Rare
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Effects Text: Rage 1 Must attack. At the end of each turn, if you gained two or more charges this turn and this is in your crypt, put this into play exhausted. |
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ATK: 0 - Health: 1 | ||||||||||
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Drag to the Depths | ![]() |
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Cost: 7 Threshold: 2 Sapphire |
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Basic Action Legendary
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Effects Text: Put all troops into your deck. They get "When you draw this, play this for free." |
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"Every mariner the Kraken has ever eaten sits inside the beast's belly to this day, trapped and alive." -old sailor legend | ||||||||||
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Dwarven Fish Bait | ![]() |
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Cost: 1 Threshold: |
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Artifact Uncommon
|
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Effects Text: At the start of your turn, sacrifice this. Then this deals 1 damage to each troop. |
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Seismic Pounder | ![]() |
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Cost: 2 Threshold: |
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Artifact Uncommon
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Effects Text: [ACT] [ARROWR] Destroy a random underground troop. |
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Detox Bot | ![]() |
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Cost: 2 Threshold: |
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Troop, Artifact Robot Uncommon
|
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Effects Text: At the start of your turn, revert all Toxins in your hand. Gain 1 health for each Toxin reverted this way. |
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ATK: 1 - Health: 4 | ||||||
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Giant Jellyfish | ![]() |
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Cost: 4 Threshold: 1 Sapphire |
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Troop Beast Rare
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Effects Text: Spellshield When this is dealt damage, deal 1 damage to each opposing champion for each damage dealt. |
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ATK: 1 - Health: 6 | ||||||||||
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Old Man of the Sea | ![]() |
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Cost: 6 Threshold: 2 Sapphire, 2 Blood |
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Troop Hexlantean King Legendary
|
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Effects Text: Deploy - Put each card in opposing hands into your hand. Those cards lose all thresholds. Then, each opposing champion draws three cards. |
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ATK: 5 - Health: 7 | ||||||||||
"Hexlantis shall rise again, and all the creatures of the land shall suffer my vengeance!" | ||||||||||
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For the Ardent! | ![]() |
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Cost: 2 Threshold: 1 Ruby |
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Constant Rare
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Effects Text: Ardent troops you control have +1[ATK]/+1[DEF]. |
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Noxious Banecap | ![]() |
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Cost: 5 Threshold: 2 Blood |
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Troop Shroomkin Rare
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Effects Text: Crush When another troop dies, a random opposing troop gets -1[ATK]/-1[DEF]. |
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ATK: 5 - Health: 4 | ||||||||||
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Pained Existence | ![]() |
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Cost: 1 Threshold: 1 Ruby, 1 Blood |
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Basic Action Uncommon
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Effects Text: Each troop gets "At the start of your turn, this deals 1 damage to your champion." |
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Sea Spirit | ![]() |
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Cost: 1 Threshold: |
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Troop Spirit Rare
|
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Effects Text: Deploy - Destroy target opposing Elemental or Hardshell or Minotaur. Then, this gets +2[ATK]/+2[DEF]. |
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ATK: 1 - Health: 1 | ||
"There wasn't an ocean, bay, cove, or fjord in this whole stinking world I didn't sail." -Captain Bellamy |
Mermaid's Blessing | ![]() |
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Cost: 0 Threshold: |
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Choice Non-Collectible
|
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Effects Text: #IGNORE_CHAIN#Each opposing champion's starting hand size is increased by 1. #IGNORE_CHAIN#Each opposing champion gets "At the start of the game, a random non-resource card in your hand gets cost -[(3)]." |
Summon Depleted War Bots | ![]() |
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Cost: 0 Threshold: |
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Quick Action Battleboard Non-Collectible
|
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Effects Text: #IGNORE_CHAIN#Summon a Depleted War Bot. |
Incredibly Resourceful | ![]() |
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Cost: 0 Threshold: |
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Quick Action Battle Board Non-Collectible
|
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Effects Text: #IGNORE_CHAIN#Gain [L3][R3]. |
Robo-Hancement Facility | ![]() |
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Cost: 0 Threshold: |
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Quick Action Battle Board Non-Collectible
|
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Effects Text: #IGNORE_CHAIN#Each champion gets "At the start of your turn, transform a random Robot you control into a random Robot with cost +[(1)]." |
Violent Waves | ![]() |
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Cost: 0 Threshold: |
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Quick Action Battle Board Non-Collectible
|
||
Effects Text: #IGNORE_CHAIN#You get "When a troop with cost [(3)] or less enters play, it gets Crush and Speed." |
Available Cover | ![]() |
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Cost: 0 Threshold: |
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Quick Action Battle Board Non-Collectible
|
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Effects Text: #IGNORE_CHAIN#Each champion gets Armor 1. |
Enchanted Wilds | ![]() |
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Cost: 0 Threshold: |
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Quick Action Battle Board Non-Collectible
|
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Effects Text: #IGNORE_CHAIN#Each champion gets "When a Mage enters play under your control, gain [L0][R1]." Each champion gets "When an Elemental enters play under your control, gain [L0][R1]." |
Knowledge is Battleboard Power | ![]() |
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Cost: 0 Threshold: |
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Quick Action Non-Collectible
|
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Effects Text: #IGNORE_CHAIN#You get "When a champion draws a card, that champion gains a charge." |
Shin'hare Jailors | ![]() |
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Cost: 0 Threshold: |
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Quick Action Battleboard Non-Collectible
|
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Effects Text: #IGNORE_CHAIN#Each opposing champion summons a Shin'hare Jailor. |
Portsmeare Armaments | ![]() |
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Cost: 0 Threshold: |
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Quick Action Non-Collectible
|
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Effects Text: #IGNORE_CHAIN#Four random troops in each opposing champion's deck get +1[ATK]/+1[DEF]. |
Scrolls of Portsmeare | ![]() |
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Cost: 0 Threshold: |
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Quick Action Non-Collectible
|
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Effects Text: #IGNORE_CHAIN#Two random actions in each opposing champion's deck get "Draw a card." |
Discovered Lost Riches | ![]() |
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Cost: 0 Threshold: |
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Quick Action Non-Collectible
|
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Effects Text: #IGNORE_CHAIN#Two random non-resource cards in each opposing champion's deck get cost -[(1)]. |
Energized to Defeat the Kraken | ![]() |
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Cost: 0 Threshold: |
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Quick Action Non-Collectible
|
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Effects Text: #IGNORE_CHAIN#Each opposing champion gains two charges. |
Very Resourceful | ![]() |
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Cost: 0 Threshold: |
||
Quick Action Battle Board Non-Collectible
|
||
Effects Text: #IGNORE_CHAIN#Gain [L2][R2]. |
Ahoy Matey | ![]() |
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Cost: 0 Threshold: |
||
Quick Action Battleboard Non-Collectible
|
||
Effects Text: #IGNORE_CHAIN#Summon a Kraken Guard Mariner. |
Resourceful | ![]() |
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Cost: 0 Threshold: |
||
Quick Action Battle Board Non-Collectible
|
||
Effects Text: #IGNORE_CHAIN#Gain [L1][R1]. |
Look what I found | ![]() |
|
Cost: 0 Threshold: |
||
Quick Action Battleboard Non-Collectible
|
||
Effects Text: #IGNORE_CHAIN#Each champion gets "At the end of each turn, if an opposing champion was dealt damage this turn, put a random artifact from your crypt into your hand." |
Will it Crush? | ![]() |
|
Cost: 0 Threshold: |
||
Quick Action Non-Collectible
|
||
Effects Text: #IGNORE_CHAIN#Summon a Cerebral Jack-hat. Summon a Hex Battery. Summon a Turreted Wall. Summon a Junk Barrier. Summon a Turreted Wall. |
Arcanofuel Radiation | ![]() |
|
Cost: 0 Threshold: |
||
Quick Action Battle Board Non-Collectible
|
||
Effects Text: #IGNORE_CHAIN#Each champion gets "At the start of your turn, choose one at random: Artifact troops you control get -1[ATK]/-1[DEF]; Artifact troops you control get -1[ATK]; Artifact troops you control get -1[DEF]; or Artifact troops you control get -0[ATK]/-0[DEF]." #IGNORE_CHAIN#Each champion gets "At the start of your turn, choose one at random: Non-artifact troops you control get -1[ATK]/-1[DEF]; Non-artifact troops you control get -1[ATK]; Non-artifact troops you control get -1[DEF]; or Non-artifact troops you control get -0[ATK]/-0[DEF]." |
Rummage - Off | ![]() |
|
Cost: 0 Threshold: |
||
Quick Action Battle Board Non-Collectible
|
||
Effects Text: #IGNORE_CHAIN#Each champion gets "At the start of your turn, draw two cards, then discard two cards." |
Dormant Explosives | ![]() |
|
Cost: 0 Threshold: |
||
Quick Action Battle Board Non-Collectible
|
||
Effects Text: #IGNORE_CHAIN#Create five Dormant Booby Traps for each champion and put them into their decks. |
Scrap Piles | ![]() |
|
Cost: 0 Threshold: |
||
Quick Action Battle Board Non-Collectible
|
||
Effects Text: #IGNORE_CHAIN#Create six Scrapyard Dynamos for each champion and put them into their crypts. |
Wild Brawl | ![]() |
|
Cost: 0 Threshold: |
||
Quick Action Battle Board Non-Collectible
|
||
Effects Text: #IGNORE_CHAIN#Each champion gets "At the end of your turn, summon a random Gnoll. It battles a random opposing troop." |
Mosquito Gorge | ![]() |
|
Cost: 0 Threshold: |
||
Quick Action Battleboard Non-Collectible
|
||
Effects Text: #IGNORE_CHAIN#Each champion gets "10% chance: When a troop you control dies, each opposing champion summons a Giant Corpse Fly." #IGNORE_CHAIN#Each champion gets "10% chance: When a troop you control deals combat damage to an opposing champion, summon a Gnatmares." #IGNORE_CHAIN#Each champion gets "10% chance: At the start of your turn, summon a Giant Mosquito for each opposing champion with 10 or less health." |
Elemental Sea | ![]() |
|
Cost: 0 Threshold: |
||
Quick Action Battleboard Non-Collectible
|
||
Effects Text: #IGNORE_CHAIN#Each champion gets "When an opposing troop dies, gain a charge." |
Forever's Forest | ![]() |
|
Cost: 0 Threshold: |
||
Quick Action Battle Board Non-Collectible
|
||
Effects Text: #IGNORE_CHAIN#Each champion gets "At the end of your turn, if you gained health this turn, summon an Orchin." |
Dreadbreed Fields | ![]() |
|
Cost: 0 Threshold: |
||
Quick Action Battle Board Non-Collectible
|
||
Effects Text: #IGNORE_CHAIN# Each champion gets "At the start of your turn, summon a Dreadling for each [UNDERWORLD] troop you control." |
Enraged Animals | ![]() |
|
Cost: 0 Threshold: |
||
Quick Action Non-Collectible
|
||
Effects Text: #IGNORE_CHAIN#Each champion gets "[RUBY][RUBY]: When a troop you control dies, transform it into a Ragefire and put it into your hand." |
Fleeting Inspiration | ![]() |
|
Cost: 0 Threshold: |
||
Quick Action Non-Collectible
|
||
Effects Text: #IGNORE_CHAIN#Each champion gets "When an [ARDENT] troop enters play under your control, create a Valor and put it into your hand." |
Row Faster! | ![]() |
|
Cost: 0 Threshold: |
||
Quick Action Non-Collectible
|
||
Effects Text: #IGNORE_CHAIN#Each opposing champion summons an Escape the Picaroons. Then, add five escape counters to each Escape the Picaroons. #IGNORE_CHAIN#Each opposing champion gets "[ONE-SHOT]: At the start of each turn, trigger encounter conversation fa2b5a71-4814-4bbd-96ce-8620df78354a." |
Gale Winds | ![]() |
|
Cost: 0 Threshold: |
||
Quick Action Battle Board Non-Collectible
|
||
Effects Text: #IGNORE_CHAIN#Each champion gets "When you play an action, bury the top card of each opposing champion's deck." |
Grim Conversion | ![]() |
|
Cost: 0 Threshold: |
||
Quick Action Battle Board Non-Collectible
|
||
Effects Text: #IGNORE_CHAIN#Each champion gets "When you play a troop, draw a card." |
Robot Helper (Cannon) | ![]() |
|
Cost: 0 Threshold: |
||
Quick Action Battleboard Non-Collectible
|
||
Effects Text: #IGNORE_CHAIN#Each opposing champion summons a Mega-Bot 3000. |
Robot Helper (Shield) | ![]() |
|
Cost: 0 Threshold: |
||
Quick Action Battleboard Non-Collectible
|
||
Effects Text: #IGNORE_CHAIN#Each opposing champion summons a Mega-Bot 2000. |
Robot Helper (Bopper) | ![]() |
|
Cost: 0 Threshold: |
||
Quick Action Battleboard Non-Collectible
|
||
Effects Text: #IGNORE_CHAIN#Each opposing champion summons a Mega-Bot 4000. |
Robot Helper (Cannon + Shield) | ![]() |
|
Cost: 0 Threshold: |
||
Quick Action Battleboard Non-Collectible
|
||
Effects Text: #IGNORE_CHAIN#Each opposing champion summons a Mega-Bot 5000. |
Robot Helper (Cannon + Bopper) | ![]() |
|
Cost: 0 Threshold: |
||
Quick Action Battleboard Non-Collectible
|
||
Effects Text: #IGNORE_CHAIN#Each opposing champion summons a Mega-Bot 6000. |
Robot Helper (Shield + Bopper) | ![]() |
|
Cost: 0 Threshold: |
||
Quick Action Battleboard Non-Collectible
|
||
Effects Text: #IGNORE_CHAIN#Each opposing champion summons a Mega-Bot 7000. |
Robot Helper (Maxed) | ![]() |
|
Cost: 0 Threshold: |
||
Quick Action Battleboard Non-Collectible
|
||
Effects Text: #IGNORE_CHAIN#Each opposing champion summons a Mega-Bot 8000. |
Dross Explosion | ![]() |
|
Cost: 0 Threshold: |
||
Quick Action Battleboard Non-Collectible
|
||
Effects Text: #IGNORE_CHAIN#Each opposing champion deals 5 damage to you. |
Gift of Vitality | ![]() |
|
Cost: 0 Threshold: |
||
Quick Action Non-Collectible
|
||
Effects Text: #IGNORE_CHAIN#Each champion gets "At the start of the game, a random non-resource card in your hand gets "When you play this, gain health equal to this card's cost."" |
Splendor of the Crypts | ![]() |
|
Cost: 0 Threshold: |
||
Quick Action Battle Board Non-Collectible
|
||
Effects Text: #IGNORE_CHAIN#You get "At the start of the game, create a Shards of Fate for each champion and put them into their hands." |
Difficult Terrain | ![]() |
|
Cost: 0 Threshold: |
||
Quick Action Non-Collectible
|
||
Effects Text: #IGNORE_CHAIN#Each champion gets "When an non-Ranger troop enters play under your control, exhaust it. It can't ready during its controller's next ready step." |
Ominous Summoning | ![]() |
|
Cost: 0 Threshold: |
||
Quick Action Non-Collectible
|
||
Effects Text: #IGNORE_CHAIN#You get "75% Chance: At the start of your turn, if an opposing champion controls more troops than you, summon an Ominous Tentacle." |
Lionel to the Rescue! | ![]() |
|
Cost: 0 Threshold: |
||
Quick Action Battleboard Non-Collectible
|
||
Effects Text: #IGNORE_CHAIN#Each opposing champion summons a Lionel Flynn. |
Trap-filled Battlefield | ![]() |
|
Cost: 0 Threshold: |
||
Quick Action Battle Board Non-Collectible
|
||
Effects Text: #IGNORE_CHAIN#Each champion gets "When an opposing champion plays a troop, create a Totem Trap and put it into your hand. It loses all thresholds." |
Leyline of Abundance | ![]() |
|
Cost: 0 Threshold: |
||
Quick Action Battle Board Non-Collectible
|
||
Effects Text: #IGNORE_CHAIN#Each champion gets "When you play a resource, gain [L1][R1]." |
Jailor Reinforcements (Underworld) | ![]() |
|
Cost: 0 Threshold: |
||
Quick Action Battleboard Non-Collectible
|
||
Effects Text: #IGNORE_CHAIN#Each champion gets "At the end of your turn, if you have any resource points, summon a Shin'hare Jailor." |
Jailor Reinforcements A | ![]() |
|
Cost: 0 Threshold: |
||
Quick Action Battleboard Non-Collectible
|
||
Effects Text: #IGNORE_CHAIN#Each champion gets "At the end of your turn, if you have no resource points, summon a Shin'hare Jailor." |
Air Force | ![]() |
|
Cost: 0 Threshold: |
||
Quick Action Non-Collectible
|
||
Effects Text: #IGNORE_CHAIN#Summon an Air Superiority. |
Give them Shell | ![]() |
|
Cost: 0 Threshold: |
||
Quick Action Battleboard Non-Collectible
|
||
Effects Text: #IGNORE_CHAIN#Summon two Hardshell Infantry. |
This is some Bull Shark | ![]() |
|
Cost: 0 Threshold: |
||
Quick Action Battleboard Non-Collectible
|
||
Effects Text: #IGNORE_CHAIN#Summon a Bull Shark. |
Pocket of Lucky Coins | ![]() |
|
Cost: 0 Threshold: |
||
Quick Action Non-Collectible
|
||
Effects Text: #IGNORE_CHAIN#Each opposing champion summons a Coins of Kismet. |
Fist Full of Berries | ![]() |
|
Cost: 0 Threshold: |
||
Quick Action Non-Collectible
|
||
Effects Text: #IGNORE_CHAIN#Each opposing champion summons a Polyberry Pouch. |
Lair of the Gobblers | ![]() |
|
Cost: 0 Threshold: |
||
Quick Action Non-Collectible
|
||
Effects Text: #IGNORE_CHAIN#Each champion gets "When a troop enters play under your control, put a random action from your crypt into your hand." |
Water Proof | ![]() |
|
Cost: 0 Threshold: |
||
Quick Action Non-Collectible
|
||
Effects Text: #IGNORE_CHAIN#Each champion gets "Sapphire troops you control have +1[DEF]." |
CRAWLEY'S CURSE | ![]() |
|
Cost: 0 Threshold: |
||
Quick Action Non-Collectible
|
||
Effects Text: #IGNORE_CHAIN# You get "Opposing cards in all zones have cost +[(1)]." #IGNORE_CHAIN#You get "At the start of your turn, bury the top five cards of each opposing champion's deck." |
Magic Barrier | ![]() |
|
Cost: 2 Threshold: |
||
Troop Wall Non-Collectible
|
||
Effects Text: Defensive, Flight |
||
ATK: 0 - Health: 4 |
Improvised Firebomb | ![]() |
|
Cost: 0 Threshold: |
||
Artifact Non-Collectible
|
||
Effects Text: [(2)], Sacrifice this [ARROWR] Add two burning counters to target opposing champion. Add two dazed counters to that champion. |
Old War Wound | ![]() |
|
Cost: 0 Threshold: |
||
Quick Action Non-Collectible
|
||
Effects Text: When this enters your hand, void it. You lose half your health rounded down. |
A Warrior's Guilt | ![]() |
|
Cost: 0 Threshold: |
||
Quick Action Non-Collectible
|
||
Effects Text: When this enters your hand, void it. Add five dazed counters to yourself. |
#PET_SHROOMKIN# | ![]() |
|
Cost: 2 Threshold: 1 Wild |
||
Troop Pet Shroomkin Unique Non-Collectible
|
||
Effects Text: Lethal |
||
ATK: 1 - Health: 1 |
#PET_ROBOT_DOG# | ![]() |
|
Cost: 2 Threshold: |
||
Troop, Artifact Pet Robot Beast Unique Non-Collectible
|
||
Effects Text: Steadfast |
||
ATK: 1 - Health: 2 |
#PET_RAT# | ![]() |
|
Cost: 2 Threshold: 1 Blood |
||
Troop Pet Beast Unique Non-Collectible
|
||
Effects Text: [ONE-SHOT]: Deathcry - Put this into play. |
||
ATK: 1 - Health: 1 |
#PET_BABY_SPIDER# | ![]() |
|
Cost: 2 Threshold: 1 Blood |
||
Troop Pet Spider Unique Non-Collectible
|
||
Effects Text: Unblockable |
||
ATK: 1 - Health: 1 |
#PET_HOUND# | ![]() |
|
Cost: 2 Threshold: 1 Diamond |
||
Troop Pet Beast Unique Non-Collectible
|
||
Effects Text: [ONE-SHOT]: [(0)] [ARROWR] Target opposing troop gets Marked. |
||
ATK: 1 - Health: 1 |
#PET_SPIRIT_STAG# | ![]() |
|
Cost: 2 Threshold: 1 Diamond |
||
Troop Pet Spirit Beast Unique Non-Collectible
|
||
Effects Text: Lifedrain |
||
ATK: 1 - Health: 1 |
#PET_SABRETOOTH# | ![]() |
|
Cost: 2 Threshold: 1 Ruby |
||
Troop Pet Beast Unique Non-Collectible
|
||
Effects Text: | ||
ATK: 2 - Health: 1 |
#PET_BUMBLE_BEE# | ![]() |
|
Cost: 2 Threshold: 1 Wild |
||
Troop Pet Insect Unique Non-Collectible
|
||
Effects Text: Flight |
||
ATK: 1 - Health: 1 |
Pet Treat | ![]() |
|
Cost: 0 Threshold: |
||
Quick Action Non-Collectible
|
||
Effects Text: Target Pet troop gets +1[ATK]/+1[DEF]. Draw a card. |
Chew Toy | ![]() |
|
Cost: 2 Threshold: |
||
Troop, Artifact Toy Non-Collectible
|
||
Effects Text: This can't attack This can't block. [ACT] [ARROWR] Exhaust target ready Pet you control. It gets +1[ATK]. This gets -1[DEF]. |
||
ATK: 0 - Health: 3 |
Bombardment | ![]() |
|
Cost: 2 Threshold: |
||
Quick Action Non-Collectible
|
||
Effects Text: Deal 1 to 4 damage at random to each opposing non-Marked champion or opposing non-Marked troop. Deal 4 damage to each opposing Marked champion or opposing Marked troop. |
Guardian Golem | ![]() |
|
Cost: 1 Threshold: |
||
Troop, Artifact Construct Non-Collectible
|
||
Effects Text: Defensive [ONE-SHOT]: [(1)], [ACT] [ARROWR] Target card you control gets Invincible this turn. |
||
ATK: 0 - Health: 2 |
Eye of Chaos | ![]() |
|
Cost: 3 Threshold: 1 Sapphire |
||
Constant Chaostouched Non-Collectible
|
||
Effects Text: When you play a non-resource card, add a chaos counter to this. Then, if there are 10 or more, remove them all. Summon a random Chaostouched artifact, Chaostouched constant, or Chaostouched troop. |
Fertile Ground | ![]() |
|
Cost: 0 Threshold: |
||
Constant Non-Collectible
|
||
Effects Text: Deploy - Gain [L1][R1]. You can play an additional resource on each of your turns. |
Flamebreath Wolverine | ![]() |
|
Cost: 1 Threshold: |
||
Troop Beast Non-Collectible
|
||
Effects Text: Deploy - Draw a card. [ONE-SHOT]: [(1)] [ARROWR] Add a burning counter to each opposing champion. |
||
ATK: 2 - Health: 2 |
Shrine of Briggadon | ![]() |
|
Cost: 5 Threshold: |
||
Artifact Non-Collectible
|
||
Effects Text: Deploy - Put two random troops from your crypt into play. Troops you control have +1[ATK]/+1[DEF] and Crush. |
Barrier Vines | ![]() |
|
Cost: 1 Threshold: |
||
Troop Plant Non-Collectible
|
||
Effects Text: Defensive |
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ATK: 2 - Health: 1 |
Protective Magic | ![]() |
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Cost: 3 Threshold: |
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Quick Action Non-Collectible
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Effects Text: Gain #VAR1_2# health. Draw #VAR2_1# cards. At the start of your turn, if this is in your hand, choose one at random: This gets cost -[(1)]; increase the first bolded number by 4; or increase the second bolded number by 2. |
Destructive Magic | ![]() |
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Cost: 8 Threshold: |
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Quick Action Non-Collectible
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Effects Text: Deal #VAR1_2# damage to each opposing champion. You invoke "destroy up to #VAR2_1# target cards." At the start of your turn, if this is in your hand, choose one at random: This gets cost -[(2)]; increase the first bolded number by 2; or increase the second bolded number by 1. |
Royal Lion Keeper | ![]() |
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Cost: 2 Threshold: |
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Troop Human Ranger Non-Collectible
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Effects Text: Deploy - Summon a Royal Lion. |
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ATK: 2 - Health: 2 |
Royal Lion | ![]() |
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Cost: 2 Threshold: |
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Troop Pet Beast Non-Collectible
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Effects Text: Deploy - Choose one at random: This gets Speed; or this gets Swiftstrike. |
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ATK: 3 - Health: 2 |
Boiling Blood | ![]() |
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Cost: 0 Threshold: |
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Basic Action Non-Collectible
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Effects Text: Gain [L1][R0] for each combat damage dealt to opposing champions this turn. Draw a card. |
Never Surrender | ![]() |
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Cost: 4 Threshold: |
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Constant Non-Collectible
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Effects Text: When a troop you control blocks, choose one at random: Gain 1 health; Gain a charge; or Draw a card. |
Great Spore Beast | ![]() |
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Cost: 4 Threshold: |
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Troop Plant Beast Non-Collectible
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Effects Text: At the start of your turn, add a seed counter to this. Beasts and/or Plants you control have +1[ATK]/+1[DEF] for each seed counter on cards you control. |
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ATK: 3 - Health: 4 |
#PET_SHROOMKIN# | ![]() |
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Cost: 2 Threshold: 1 Wild |
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Troop Pet Shroomkin Unique Non-Collectible
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Effects Text: Lethal |
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ATK: 1 - Health: 2 |
#PET_SHROOMKIN# | ![]() |
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Cost: 2 Threshold: 1 Wild |
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Troop Pet Shroomkin Unique Non-Collectible
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Effects Text: Lethal [BASIC] [ONE-SHOT]: [ACT] [ARROWR] This deals damage equal to its [ATK] to target Marked troop. |
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ATK: 1 - Health: 2 |
#PET_SHROOMKIN# | ![]() |
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Cost: 2 Threshold: 1 Wild |
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Troop Pet Shroomkin Unique Non-Collectible
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Effects Text: Lethal [BASIC] [ONE-SHOT]: [ACT] [ARROWR] This deals damage equal to its [ATK] to target Marked troop. Deploy - Target opposing champion or troop becomes Marked. |
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ATK: 1 - Health: 2 |
#PET_SHROOMKIN# | ![]() |
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Cost: 2 Threshold: 1 Wild |
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Troop Pet Shroomkin Unique Non-Collectible
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Effects Text: Lethal Deploy - Target opposing champion or troop becomes Marked. |
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ATK: 1 - Health: 2 |
#PET_SHROOMKIN# | ![]() |
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Cost: 2 Threshold: 1 Wild |
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Troop Pet Shroomkin Unique Non-Collectible
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Effects Text: Lethal [BASIC] [ONE-SHOT]: [ACT] [ARROWR] This deals damage equal to its [ATK] to target Marked troop. |
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ATK: 1 - Health: 1 |
#PET_SHROOMKIN# | ![]() |
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Cost: 2 Threshold: 1 Wild |
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Troop Pet Shroomkin Unique Non-Collectible
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Effects Text: Lethal [BASIC] [ONE-SHOT]: [ACT] [ARROWR] This deals damage equal to its [ATK] to target Marked troop. Deploy - Target opposing champion or troop becomes Marked. |
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ATK: 1 - Health: 1 |
#PET_SHROOMKIN# | ![]() |
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Cost: 2 Threshold: 1 Wild |
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Troop Pet Shroomkin Unique Non-Collectible
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Effects Text: Lethal Deploy - Target opposing champion or troop becomes Marked. |
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ATK: 1 - Health: 1 |
#PET_ROBOT_DOG# | ![]() |
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Cost: 2 Threshold: |
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Troop, Artifact Pet Robot Beast Unique Non-Collectible
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Effects Text: Steadfast |
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ATK: 1 - Health: 3 |
#PET_ROBOT_DOG# | ![]() |
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Cost: 2 Threshold: |
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Troop, Artifact Pet Robot Beast Unique Non-Collectible
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Effects Text: Steadfast [BASIC] [ONE-SHOT]: [ACT] [ARROWR] This deals damage equal to its [ATK] to target Marked troop. |
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ATK: 1 - Health: 3 |
#PET_ROBOT_DOG# | ![]() |
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Cost: 2 Threshold: |
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Troop, Artifact Pet Robot Beast Unique Non-Collectible
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Effects Text: Steadfast [BASIC] [ONE-SHOT]: [ACT] [ARROWR] This deals damage equal to its [ATK] to target Marked troop. Deploy - Target opposing champion or troop becomes Marked. |
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ATK: 1 - Health: 3 |
#PET_ROBOT_DOG# | ![]() |
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Cost: 2 Threshold: |
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Troop, Artifact Pet Robot Beast Unique Non-Collectible
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Effects Text: Steadfast Deploy - Target opposing champion or troop becomes Marked. |
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ATK: 1 - Health: 3 |
#PET_ROBOT_DOG# | ![]() |
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Cost: 2 Threshold: |
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Troop, Artifact Pet Robot Beast Unique Non-Collectible
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Effects Text: Steadfast [BASIC] [ONE-SHOT]: [ACT] [ARROWR] This deals damage equal to its [ATK] to target Marked troop. |
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ATK: 1 - Health: 2 |
#PET_ROBOT_DOG# | ![]() |
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Cost: 2 Threshold: |
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Troop, Artifact Pet Robot Beast Unique Non-Collectible
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Effects Text: Steadfast [BASIC] [ONE-SHOT]: [ACT] [ARROWR] This deals damage equal to its [ATK] to target Marked troop. Deploy - Target opposing champion or troop becomes Marked. |
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ATK: 1 - Health: 2 |
#PET_ROBOT_DOG# | ![]() |
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Cost: 2 Threshold: |
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Troop, Artifact Pet Robot Beast Unique Non-Collectible
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Effects Text: Steadfast Deploy - Target opposing champion or troop becomes Marked. |
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ATK: 1 - Health: 2 |
#PET_RAT# | ![]() |
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Cost: 2 Threshold: 1 Blood |
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Troop Pet Beast Unique Non-Collectible
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Effects Text: [ONE-SHOT]: Deathcry - Put this into play. |
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ATK: 1 - Health: 2 |
#PET_RAT# | ![]() |
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Cost: 2 Threshold: 1 Blood |
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Troop Pet Beast Unique Non-Collectible
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