Yotul Mogak | ![]() |
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Cost: Threshold: |
||
Champion Orc Mage Champion Set: Primal Dawn |
||
Effects Text: [BASIC] [BLOOD][RUBY]: [2] [ARROWR] Non-combat damage dealt by your cards is increased by 1 this turn. |
Kagulichu | ![]() |
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Cost: Threshold: |
||
Champion Shin'hare Warlock Champion Set: Primal Dawn |
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Effects Text: [BASIC] [BLOOD][WILD]: [4] [ARROWR] Put the bottom three cards of your deck into your crypt. Reveal a random card from your crypt. Put the revealed card into your hand. |
Raven Talon | ![]() |
|
Cost: Threshold: |
||
Champion Coyotle Cleric Champion Set: Primal Dawn |
||
Effects Text: [BASIC] [DIAMOND][WILD]: [3] [ARROWR] You get "When a troop enters play under your control, gain 1 health" this turn. |
Fiona Honeyfinch | ![]() |
|
Cost: Threshold: |
||
Champion Human Ranger Champion Set: Primal Dawn |
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Effects Text: [BASIC] [DIAMOND][SAPPHIRE]: [3] [ARROWR] Troops without Flight get -1[ATK] until the start of your next turn. |
Morgan McBombus | ![]() |
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Cost: Threshold: |
||
Champion Dwarf Mage Champion Set: Primal Dawn |
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Effects Text: If you played an action this turn, [BASIC] [RUBY][SAPPHIRE]: [3] [ARROWR] Summon a Bumblebot. |
Roshi Manabu | ![]() |
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Cost: Threshold: |
||
Champion Shin'hare Mage Champion Set: Armies of Myth |
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Effects Text: [BASIC] [WILD]: [6] [ARROWR] Gain 1 health for each troop in your crypt. |
Webweaver Thox | ![]() |
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Cost: Threshold: |
||
Champion Champion Set: Armies of Myth |
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Effects Text: [BASIC] [SAPPHIRE]: [3] [ARROWR] Target troop gets -1[ATK]. |
Benvolio | ![]() |
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Cost: Threshold: |
||
Champion Elf Mage Champion Set: Armies of Myth |
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Effects Text: [BASIC] [RUBY][RUBY]: [4] [ARROWR] Draw a card. If the drawn card is a non-resource card, it gets "At the end of your turn, if this is in your hand, discard this" this turn. |
Prairie Meadow | ![]() |
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Cost: Threshold: |
||
Champion Coyotle Warlock Champion Set: Armies of Myth |
||
Effects Text: [BASIC] [DIAMOND]: [4] [ARROWR] The next time target troop would be dealt damage this game, prevent it. |
Concubunny Yuka | ![]() |
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Cost: Threshold: |
||
Champion Shin'hare Warlock Champion Set: Armies of Myth |
||
Effects Text: [BASIC] [BLOOD][BLOOD]: [5] [ARROWR] Target champion discards a card. |
Paragon of Righteousness | ![]() |
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Cost: Threshold: |
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Champion Avatar of Righteousness Champion Set: Armies of Myth |
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Effects Text: [BASIC]: [1] [ARROWR] Summon an Angel. Cards you control have Invincible. |
Madame Anana | ![]() |
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Cost: Threshold: |
||
Champion Necrotic Warlock Champion Set: Armies of Myth |
||
Effects Text: [BASIC] [BLOOD][DIAMOND]: [3] [ARROWR] Target troop you control gets "Deathcry - Summon a Phantom." |
Winter Moon | ![]() |
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Cost: Threshold: |
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Champion Coyotle Mage Champion Set: Armies of Myth |
||
Effects Text: [BASIC] [SAPPHIRE][WILD]: [2] [ARROWR] Put up to two target cards in your crypt into your deck. Those cards get "When you play this, draw a card." |
Bryson Maplewood | ![]() |
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Cost: Threshold: |
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Champion Human Ranger Champion Set: Armies of Myth |
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Effects Text: [BASIC] [DIAMOND][RUBY], If you control more troops than each opposing champion: [4] [ARROWR] Target troop you control gets +1[ATK]/+1[DEF] and Swiftstrike. |
Cressida | ![]() |
|
Cost: Threshold: |
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Champion Elf Ranger Champion Set: Armies of Myth |
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Effects Text: [BASIC] [RUBY][WILD]: [3] [ARROWR] Gain [L1][R0]. |
Zorzym of Korru | ![]() |
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Cost: Threshold: |
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Champion Vennen Cleric Champion Set: Armies of Myth |
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Effects Text: [BASIC] [BLOOD][SAPPHIRE]: [3] [ARROWR] Create three Spiderling Eggs for each opposing champion and put them into their deck. |
Boris Blastforge | ![]() |
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Cost: Threshold: |
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Champion Dwarf Rogue Champion Set: Armies of Myth |
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Effects Text: [BASIC] [SAPPHIRE][SAPPHIRE]: [2] [ARROWR] Target troop gets Flight this turn. |
Dreaming Fox | ![]() |
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Cost: Threshold: |
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Champion Coyotle Mage Champion Set: Armies of Myth |
||
Effects Text: [BASIC] [SAPPHIRE]: [7] [ARROWR] Create an Oracle Song and put it into your hand. |
Knightsbane Ovo | ![]() |
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Cost: Threshold: |
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Champion Necrotic Warrior Champion Set: Armies of Myth |
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Effects Text: [BASIC] [DIAMOND]: [3] [ARROWR] Revert target troop you control. |
Sister Anastasia | ![]() |
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Cost: Threshold: |
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Champion Human Cleric Champion Set: Armies of Myth |
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Effects Text: [BASIC] [DIAMOND][DIAMOND]: [5] [ARROWR] Gain 1 health for each troop you control. |
Savvas | ![]() |
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Cost: Threshold: |
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Champion Necrotic Mage Champion Set: Armies of Myth |
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Effects Text: [BASIC] [RUBY]: [5] [ARROWR] Create a Scorch and put it into your hand. |
Urgnock | ![]() |
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Cost: Threshold: |
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Champion Orc Warrior Champion Set: Armies of Myth |
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Effects Text: [BASIC] [RUBY][RUBY]: [2] [ARROWR] Target troop gets +1[ATK]. |
Mightsinger Alyndra | ![]() |
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Cost: Threshold: |
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Champion Elf Cleric Champion Set: Armies of Myth |
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Effects Text: [BASIC] [WILD][WILD]: [5] [ARROWR] Create a Gigantisaur and put it into your hand. |
Sagebrush | ![]() |
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Cost: Threshold: |
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Champion Coyotle Warlock Champion Set: Armies of Myth |
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Effects Text: [BASIC] [WILD]: [3] [ARROWR] Prophecy - The next troop in your deck gets +1[ATK]/+1[DEF]. |
Carrac The Scavenger | ![]() |
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Cost: Threshold: |
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Champion Necrotic Warlock Champion Set: Armies of Myth |
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Effects Text: [BASIC] [BLOOD][BLOOD]: [4] [ARROWR] Transform target troop in your crypt into a Zombie. Put that troop into your hand. |
Patriarch Ozin | ![]() |
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Cost: Threshold: |
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Champion Vennen Warlock Champion Set: Armies of Myth |
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Effects Text: [BASIC] [BLOOD]: [2] [ARROWR] Target troop gets "When this deals damage to a champion, bury the top card of that champion's deck." |
Bunoshi the Ruthless | ![]() |
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Cost: Threshold: |
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Champion Shin'hare Warlock Champion Set: Shattered Destiny |
||
Effects Text: [BASIC] [BLOOD]: [3], Sacrifice a troop [ARROWR] Another target troop gets +2[ATK]/+2[DEF]. |
Daughter of Stars | ![]() |
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Cost: Threshold: |
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Champion Coyotle Mage Champion Set: Shattered Destiny |
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Effects Text: [BASIC] [SAPPHIRE][SAPPHIRE][SAPPHIRE][SAPPHIRE]: [10] [ARROWR] Put each opposing troop into its controller's hand. |
Sir Giles Rowan | ![]() |
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Cost: Threshold: |
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Champion Human Warrior Champion Set: Shattered Destiny |
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Effects Text: [BASIC] [RUBY]: [4] [ARROWR] Target troop you control and all your troops in all zones that share a trait with it get +1[ATK]/+0[DEF]. |
Rutherford Banks | ![]() |
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Cost: Threshold: |
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Champion Human Cleric Champion Set: Shattered Destiny |
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Effects Text: [BASIC] [DIAMOND][DIAMOND]: [7] [ARROWR] Put target troop from your crypt into play. |
Warmaster Fuzzuko | ![]() |
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Cost: Threshold: |
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Champion Shin'hare Warrior Champion Set: Shattered Destiny |
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Effects Text: [BASIC] [WILD][WILD]: [5] [ARROWR] Troops you control get +1[ATK]/+1[DEF]. |
Zakiir | ![]() |
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Cost: Threshold: |
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Champion Dragon Champion
|
||
Effects Text: [BASIC]: [1] [ARROWR] Deal 2 damage to target champion or troop. Then, choose one at random: Create a Power of Zakiir: Destructive Delirium and put it into your hand; Create a Power of Zakiir: Glimpse of Insanity and put it into your hand; Create a Power of Zakiir: Eye of Zakiir and put it into your hand; Create a Power of Zakiir: Flame Breath and put it into your hand; or Create a Power of Zakiir: Fire Servant and put it into your hand. When a Dragon troop you control deals damage to an opposing champion, choose one at random: Create a Power of Zakiir: Destructive Delirium and put it into your hand; Create a Power of Zakiir: Glimpse of Insanity and put it into your hand; Create a Power of Zakiir: Eye of Zakiir and put it into your hand; Create a Power of Zakiir: Flame Breath and put it into your hand; or Create a Power of Zakiir: Fire Servant and put it into your hand. |
Eternal Sage | ![]() |
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Cost: Threshold: |
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Champion Eternal Champion
|
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Effects Text: [BASIC]: [3] [ARROWR] Create a random multishard card and put it into your hand. When you play a card that is: [RUBY]:Deal 1 damage to each opposing troop. [BLOOD]:Bury the top 5 cards of each opposing champion's deck. [DIAMOND]: Gain 4 health. [SAPPHIRE]: Exhaust target opposing troop. It can't ready during its controller's next ready step. [WILD]: Target troop gets +3[ATK]/+3[DEF] this turn. |
Poet of Gla'aki | ![]() |
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Cost: Threshold: |
||
Champion Chaostouched Champion
|
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Effects Text: [BASIC] [SAPPHIRE][BLOOD]: [3] [ARROWR] Bury the top three cards of each opposing champion's deck. Summon an Eldritch Shriek for each troop buried this way. [SAPPHIRE][SAPPHIRE][BLOOD][BLOOD]: At the start of your turn, put a random card in an opposing crypt into your hand. It loses all thresholds. |
Brood Count | ![]() |
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Cost: Threshold: |
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Champion Vennen Warrior Champion
|
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Effects Text: [BASIC] [BLOOD][BLOOD]: [5] [ARROWR] Summon a random sapphire Vennen. If a non-Spider would deal damage to an opposing champion, create a Spiderling Egg for each damage that would be dealt and put them into that champion's deck instead. |
Duplicitous Duke | ![]() |
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Cost: Threshold: |
||
Champion Necrotic Warlock Champion
|
||
Effects Text: [BASIC] [RUBY][RUBY]: [4] [ARROWR] Summon a copy of target troop you control. It gets "Must attack". It gets Speed. It gets "When combat ends, void this." When you play a Necrotic, gain a charge. |
Prestigitator | ![]() |
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Cost: Threshold: |
||
Champion Human Mage Champion
|
||
Effects Text: [BASIC] [SAPPHIRE]: [3] [ARROWR] Put a random action from your deck into your hand. When you play an action, if you have ten or more actions in your crypt, create a random action with cost [(1)] that you meet the threshold requirements to play and put it into your hand. |
Pyresoul Summoner | ![]() |
|
Cost: Threshold: |
||
Champion Human Warlock Champion
|
||
Effects Text: [BASIC] [DIAMOND][RUBY]: [4] [ARROWR] Create a Phantom and put it into your hand. Create a Blaze Elemental and put it into your hand. [DIAMOND][RUBY]: When an Elemental or a Spirit enters your hand, choose one at random: It gets cost -[(1)]; or It gets Rage 1. |
Goneril | ![]() |
|
Cost: Threshold: |
||
Champion Champion
|
||
Effects Text: |
Mulug | ![]() |
|
Cost: Threshold: |
||
Champion Champion
|
||
Effects Text: |
Hogarth, Keeper of the Frost Ring | ![]() |
|
Cost: Threshold: |
||
Champion Champion
|
||
Effects Text: TBD |
Oakhenge Druid | ![]() |
|
Cost: Threshold: |
||
Champion Elf Cleric Champion
|
||
Effects Text: [BASIC] [WILD]: [5] [ARROWR] Look at the top five cards of your deck. Put a revealed troop into your hand. Put the remaining cards into your deck. When a champion plays a card with cost [(5)] or more, that champion creates a Valor and put it into their hand. |
Mentor of the Grave | ![]() |
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Cost: Threshold: |
||
Champion Necrotic Warlock Champion
|
||
Effects Text: [BASIC] [BLOOD]: [3] [ARROWR] Void target troop in a crypt. Then, gain health equal to the voided troop's [DEF]. When a troop enters your hand from a crypt, it gets +1[ATK]/+1[DEF]. |
S.P.A.M. Bot | ![]() |
|
Cost: Threshold: |
||
Champion Robot Champion
|
||
Effects Text: [BASIC]: [1] [ARROWR] Target Robot you control gets one of the following at random: +1[ATK]; or +1[DEF]. At the start of the game, four random Robots in your deck get one of the following at random: +1[ATK]; or +1[DEF]. |
Dragon Guard Stalwart | ![]() |
|
Cost: Threshold: |
||
Champion Human Warrior Champion
|
||
Effects Text: [BASIC] [DIAMOND]: [1] [ARROWR] Gain 1 health. When you gain health, a random troop in your deck gets +1[ATK]/+1[DEF]. |
Ashwood Transmuter | ![]() |
|
Cost: Threshold: |
||
Champion Elf Mage Champion
|
||
Effects Text: [BASIC] [RUBY]: [2] [ARROWR] Create a random ruby action and put it into your hand. At the start of the game, transform a random action in each champion's hand into a random action of the same shard. |
Psychotic Anarchist | ![]() |
|
Cost: Threshold: |
||
Champion Goblin Champion
|
||
Effects Text: [BASIC] [RUBY]: [2] [ARROWR] Deal 1 damage to target opposing champion. When a troop enters play, there is a 25% chance it gets Speed and +1[ATK]. |
Storm Cloud | ![]() |
|
Cost: Threshold: |
||
Champion Elemental Champion
|
||
Effects Text: [BASIC] [SAPPHIRE]: [2] [ARROWR] Choose one at random: Summon a Bittybolt; Summon a Thunderpuff; or Summon a Splashy. At the start of the game, four random troops in opposing champions' decks get "This enters play exhausted". |
Princess Cory | ![]() |
|
Cost: Threshold: |
||
Champion Human Princess Champion
|
||
Effects Text: [BASIC]: [5] [ARROWR] Summon a Shroom Party. At the start of the game, gain [BLOOD][DIAMOND][RUBY][SAPPHIRE][WILD]. At the start of your turn, choose one at random: Create a Blood Shard and put it into your hand; Create a Diamond Shard and put it into your hand; Create a Ruby Shard and put it into your hand; Create a Sapphire Shard and put it into your hand; or Create a Wild Shard and put it into your hand. |
Uruunaz | ![]() |
|
Cost: Threshold: |
||
Champion Dragon Champion
|
||
Effects Text: [BASIC] [BLOOD][BLOOD][BLOOD]: [6] [ARROWR] Play target card in an opposing champion's crypt and all cards with the same name in your opponent's crypt for free. At the start of your turn, bury the top two cards of each opposing champion's deck. |
Phenteo | ![]() |
|
Cost: Threshold: |
||
Champion Vennen Cleric Champion
|
||
Effects Text: [BASIC] [BLOOD][BLOOD]: [4] [ARROWR] Create three Terrorantula Eggs for each opposing champion and put them into their decks. At the start of the game, bury the top ten cards of each opposing champion's deck. |
Eurig the Robomancer Elite | ![]() |
|
Cost: Threshold: |
||
Champion Dwarf Cleric Champion
|
||
Effects Text: [BASIC] [SAPPHIRE][RUBY]: [3] [ARROWR] Each Robot you control transforms into a random Robot with cost +[(2)]. When a Dwarf or Robot you control exhausts for its first time on your turn, ready it. At the start of the game, summon a Construction Plans: Ingenuity Engine and summon a Worker Bot. |
Eurig the Robomancer | ![]() |
|
Cost: Threshold: |
||
Champion Dwarf Cleric Champion
|
||
Effects Text: [BASIC] [SAPPHIRE][RUBY]: [2] [ARROWR] Transform target Robot you control into a random Robot with cost +[(2)]. When a Dwarf or Robot you control exhausts for its first time on your turn, ready it. |
Uzume, Grand Concubunny Elite | ![]() |
|
Cost: Threshold: |
||
Champion Shin'hare Concubunny Champion
|
||
Effects Text: [BASIC] [BLOOD][WILD]: [3] [ARROWR] Summon a random non-unique Shin'hare troop. While you control three or more Shin'hare, troops you control have +1[ATK]. At the start of the game, summon a Wretched Brood. |
Uzume, Grand Concubunny | ![]() |
|
Cost: Threshold: |
||
Champion Shin'hare Concubunny Champion
|
||
Effects Text: [BASIC] [BLOOD][WILD]: [3] [ARROWR] Summon a random non-unique Shin'hare troop. While you control five or more Shin'hare, troops you control have +1[ATK]. |
Zanya Bloodfist | ![]() |
|
Cost: Threshold: |
||
Champion Orc Ranger Champion
|
||
Effects Text: [BASIC] [BLOOD][RUBY]: [3] [ARROWR] Summon two random Orcs with cost [(1)]. When an Orc you control attacks, a random Orc in your hand gets Rage 1. |
His Majesty, King Gabriel | ![]() |
|
Cost: Threshold: |
||
Champion Human Warrior King Champion
|
||
Effects Text: [BASIC] [DIAMOND][DIAMOND]: [6] [ARROWR] Summon Boldheart. He gets "Must attack". While you control a Boldheart, prevent all damage that would be dealt to your champion. |
Upgrade Technician | ![]() |
|
Cost: Threshold: |
||
Champion Dwarf Cleric Champion
|
||
Effects Text: [BASIC] [SAPPHIRE][RUBY]: [3] [ARROWR] Target Robot you control gets +2[ATK]. When you play a Dwarf, summon a Dreadling. |
Timestep Magistrate Elite | ![]() |
|
Cost: Threshold: |
||
Champion Human Mage Champion
|
||
Effects Text: [BASIC] [DIAMOND][SAPPHIRE]: [2] [ARROWR] Void target troop you control, then put the voided troop into play. It gets +2[ATK]/+2[DEF]. When a troop leaves play, there is a 25% chance that its controller summons a card with that card's name. At the start of the game, summon a Hope on the Horizon. |
Timestep Magistrate | ![]() |
|
Cost: Threshold: |
||
Champion Human Mage Champion
|
||
Effects Text: [BASIC] [DIAMOND][SAPPHIRE]: [3] [ARROWR] Void target troop you control, then put the voided troop into play. It gets +1[ATK]/+1[DEF]. When a troop leaves play, there is a 25% chance that its controller summons a card with that card's name. |
Angel of Dawn | ![]() |
|
Cost: Threshold: |
||
Champion Avatar of Hope Champion
|
||
Effects Text: [BASIC] [DIAMOND][DIAMOND]: [5] [ARROWR] Create an Angel and put it into your hand. At the start of the game, four random troops in each champion's deck get "When you draw this, play it for free". |
Reaper Bot | ![]() |
|
Cost: Threshold: |
||
Champion Robot Champion
|
||
Effects Text: [BASIC]: [7] [ARROWR] Destroy target non-artifact card. When a troop dies, a random artifact in your hand gets cost -[(1)]. |
Darkspire Enforcer | ![]() |
|
Cost: Threshold: |
||
Champion Orc Rogue Champion
|
||
Effects Text: [BASIC] [BLOOD][BLOOD]: [4] [ARROWR] Choose one at random: Your Orcs in all zones get +1[ATK]; or Search your deck for a troop with Darkspire in its name and put it into your hand. When a troop enters play, trigger its Deathcries. |
Construct Foreman Elite | ![]() |
|
Cost: Threshold: |
||
Champion Dwarf Cleric Champion
|
||
Effects Text: [BASIC] [RUBY]: [2] [ARROWR] Create two Booby Traps for each opposing champion and put them into their decks. Then, each champion draws a card. Champions have no maximum hand size. At the start of the game, summon a Cerebral Fulmination. |
Construct Foreman | ![]() |
|
Cost: Threshold: |
||
Champion Dwarf Cleric Champion
|
||
Effects Text: [BASIC] [RUBY]: [2] [ARROWR] Create a Booby Trap for each champion and put them into their decks. Then, each champion draws a card. Champions have no maximum hand size. |
Twilight Revenant | ![]() |
|
Cost: Threshold: |
||
Champion Spirit Champion
|
||
Effects Text: [BASIC] [BLOOD][DIAMOND]: [4] [ARROWR] Deal 3 damage to target champion or troop and gain 3 health. You have Armor 1. |
Mesa Caretaker | ![]() |
|
Cost: Threshold: |
||
Champion Coyotle Mage Champion
|
||
Effects Text: [BASIC] [DIAMOND][SAPPHIRE][WILD]: [4] [ARROWR] Conscript an [ARDENT] troop. While you have five or more [ARDENT] troops in your crypt, troops you control have Spellshield. |
Eternal Guardian | ![]() |
|
Cost: Threshold: |
||
Champion Eternal Construct Champion
|
||
Effects Text: [BASIC]: [8] [ARROWR] Destroy target troop. At the start of your turn, gain [L1][R1] and gain a charge. Then gain a random threshold of which you have the least. |
Moon'ariu Sensei | ![]() |
|
Cost: Threshold: |
||
Champion Shin'hare Sensei Champion
|
||
Effects Text: [BASIC] [BLOOD][WILD]: [3] [ARROWR] Put a random troop from your deck with Tunneling underground. When a troop goes underground, it gets one of the following at random: +1[ATK]/+1[DEF]; Lethal; Rage 2; or "Deploy - Draw a card." |
Lightning Skyhunter | ![]() |
|
Cost: Threshold: |
||
Champion Coyotle Mage Champion
|
||
Effects Text: [BASIC] [DIAMOND][SAPPHIRE]: [4] [ARROWR] Summon a random troop with Flight with cost [(3)] or less. Troops without Flight have -1[ATK]. |
Artisanal Cheesesmythe | ![]() |
|
Cost: Threshold: |
||
Champion Elf Mage Champion
|
||
Effects Text: [BASIC] [WILD]: [3] [ARROWR] Choose one at random: Create a Cheese Goliath and put it into your hand; Create a Dragon Valley Brie and put it into your hand; or Create a Kraken Barrel Cheddar and put it into your hand. At the start of your turn, Cheeses in your hand get cost -[(1)]. When a Cheese enters your crypt, put it into your deck. |
Blood Sphinx | ![]() |
|
Cost: Threshold: |
||
Champion Sphinx Champion
|
||
Effects Text: [BASIC] [SAPPHIRE][SAPPHIRE][BLOOD][BLOOD]: [4] [ARROWR] Put target action from your crypt into your hand, it gets "Void this." At the start of the game, each champion chooses a target action in their hand. It gets "When you play this, copy it." |
Sly Huntress | ![]() |
|
Cost: Threshold: |
||
Champion Human Ranger Champion
|
||
Effects Text: [BASIC] [DIAMOND][RUBY]: [3] [ARROWR] Summon a Fox Pet. When an opposing champion plays a non-resource card, each card in that champion's hand gets cost +[(1)] this turn. |
Avalanche Giant | ![]() |
|
Cost: Threshold: |
||
Champion Giant Champion
|
||
Effects Text: [BASIC] [RUBY][WILD]: [2] [ARROWR] Target troop you control gets +2[ATK]/+2[DEF] this turn. When a troop deals damage to a champion, that troop gets +1[ATK]/+1[DEF]. |
Malice Demon | ![]() |
|
Cost: Threshold: |
||
Champion Avatar of Malice Champion
|
||
Effects Text: [BASIC] [BLOOD][RUBY]: [2] [ARROWR] Put target troop in a crypt into play under your control. It gets Speed, "Must attack" and "At the end of your turn, sacrifice this." this turn. Troops in all zones have Rage 1. |
Seaweed Behemoth | ![]() |
|
Cost: Threshold: |
||
Champion Elemental Champion
|
||
Effects Text: [BASIC] [WILD][SAPPHIRE]: [10] [ARROWR] Draw five cards. When a champion gains a charge, it has a 25% chance to gain an additional charge. |
Hag Sorceress | ![]() |
|
Cost: Threshold: |
||
Champion Hag Champion
|
||
Effects Text: [BASIC] [5] [ARROWR] Revert target troop with [ATK] 0, and gain control of it. [BLOOD][BLOOD][SAPPHIRE][SAPPHIRE]: At the start of your turn, a random opposing troop gets -1[ATK]. |
Wild Root Dancer | ![]() |
|
Cost: Threshold: |
||
Champion Elf Cleric Champion
|
||
Effects Text: [BASIC] [DIAMOND][WILD]: [5] [ARROWR] Put each Plant in the top five cards of your deck into play. Put the remaining cards into your deck. At the start of the game, each champion chooses a troop in their deck and creates four copies of that card and puts them into their deck. |
Emberspire Witch | ![]() |
|
Cost: Threshold: |
||
Champion Witch Champion
|
||
Effects Text: [BASIC] [RUBY]: [1] [ARROWR] Deal 1 damage to each champion. Champions can't gain health. |
Crispin | ![]() |
|
Cost: Threshold: |
||
Champion Champion
|
||
Effects Text: |
Nin the Shadow | ![]() |
|
Cost: Threshold: |
||
Champion Necrotic Rogue Champion Set: Shards of Fate |
||
Effects Text: [SAPPHIRE]: [BASIC] [2] [ARROWR] Bury the top two cards of target champion's deck. |
Bertram Cragraven | ![]() |
|
Cost: Threshold: |
||
Champion Dwarf Warrior Champion Set: Shards of Fate |
||
Effects Text: [SAPPHIRE]: [BASIC] [3] [ARROWR] Summon a Worker Bot. |
Wyatt the Sapper | ![]() |
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Cost: Threshold: |
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Champion Dwarf Rogue Champion Set: Shards of Fate |
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Effects Text: [SAPPHIRE][SAPPHIRE]: [BASIC] [5] [ARROWR] Draw a card. |
Feather Drifting | ![]() |
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Cost: Threshold: |
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Champion Coyotle Mage Champion Set: Shards of Fate |
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Effects Text: [SAPPHIRE]: [BASIC] [4] [ARROWR] Target troop gets Flight. |
Fahrny | ![]() |
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Cost: Threshold: |
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Champion Dwarf Mage Champion Set: Shards of Fate |
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Effects Text: [RUBY][RUBY]: [BASIC] [5] [ARROWR] Deal damage to target troop equal to the highest cost among artifacts you control. |
Tetzot, Son of Omoc | ![]() |
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Cost: Threshold: |
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Champion Orc Warlock Champion Set: Shards of Fate |
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Effects Text: [RUBY]: [BASIC] [6] [ARROWR] Reveal the top ten cards of your deck. Summon a Rock Elemental. It gets +1[ATK]/+1[DEF] for each resource revealed this way. Put the revealed cards into your deck. |
Poca, The Conflagrater | ![]() |
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Cost: Threshold: |
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Champion Orc Mage Champion Set: Shards of Fate |
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Effects Text: [RUBY][RUBY]: [BASIC] [4] [ARROWR] Summon a Blaze Elemental. |
Lionel Flynn | ![]() |
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Cost: Threshold: |
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Champion Human Rogue Champion Set: Shards of Fate |
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Effects Text: [RUBY]: [BASIC] [5] [ARROWR] Target troop gets +3[ATK]/+0[DEF]. |
Dimmid | ![]() |
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Cost: Threshold: |
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Champion Necrotic Warlock Champion Set: Shards of Fate |
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Effects Text: [DIAMOND][DIAMOND]: [BASIC] [2] [ARROWR] Target troop gets Lifedrain this turn. |
Lady Elizabeth | ![]() |
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Cost: Threshold: |
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Champion Human Cleric Champion Set: Shards of Fate |
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Effects Text: [DIAMOND]: [BASIC] [5] [ARROWR] Create an Adamanthian Elite and put it into your hand. |
Palamedes | ![]() |
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Cost: Threshold: |
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Champion Human Warrior Champion Set: Shards of Fate |
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Effects Text: [DIAMOND]: [BASIC] [4] [ARROWR] Target troop gets +1[ATK]/+1[DEF]. |
One Eye Open | ![]() |
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Cost: Threshold: |
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Champion Coyotle Ranger Champion Set: Shards of Fate |
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Effects Text: [DIAMOND]: [BASIC] [3] [ARROWR] Ready each troop you control. |
Zared Venomscorn | ![]() |
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Cost: Threshold: |
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Champion Vennen Rogue Champion Set: Shards of Fate |
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Effects Text: [BLOOD]: [BASIC] [4] [ARROWR] Target troop gets -1[ATK]/-1[DEF]. |
Bun'jitsu | ![]() |
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Cost: Threshold: |
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Champion Shin'hare Warlock Champion Set: Shards of Fate |
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Effects Text: [BLOOD][BLOOD]: [BASIC] [5], Void two ready troops you control [ARROWR] Summon an exhausted Abomination. It gets +[ATK] equal to the voided troop's [ATK] plus 3. It gets +[DEF] equal to the voided troop's [DEF] plus 3. |
Gozzog | ![]() |
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Cost: Threshold: |
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Champion Necrotic Warrior Champion Set: Shards of Fate |
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Effects Text: [BLOOD]: [BASIC] [2] [ARROWR] Deal 1 damage to target champion and gain 1 health. |
Kranok | ![]() |
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Cost: Threshold: |
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Champion Orc Warrior Champion Set: Shards of Fate |
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Effects Text: [BLOOD][BLOOD]: [BASIC] [4], Pay 2 health [ARROWR] Draw a card. |
Monika'shin | ![]() |
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Cost: Threshold: |
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Champion Shin'hare Ranger Champion Set: Shards of Fate |
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Effects Text: [WILD]: [BASIC] [3] [ARROWR] Summon a Battle Hopper. |
Kishimoto | ![]() |
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Cost: Threshold: |
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Champion Shin'hare Cleric Champion Set: Shards of Fate |
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Effects Text: [WILD][WILD]: [BASIC] [4] [ARROWR] Target troop you control gets +2[ATK]/+2[DEF] this turn. |
Polonius | ![]() |
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Cost: Threshold: |
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Champion Elf Ranger Champion Set: Shards of Fate |
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Effects Text: [WILD][WILD][WILD]: [BASIC] [8] [ARROWR] Summon a Mammoth Squirrel Titan. |
Running Deer | ![]() |
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Cost: Threshold: |
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Champion Coyotle Cleric Champion Set: Shards of Fate |
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Effects Text: [WILD]: [BASIC] [4] [ARROWR] Gain 5 health. |
Sister of the Herd | ![]() |
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Cost: Threshold: |
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Champion Coyotle Ranger Champion
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Effects Text: [BASIC]: [2] [ARROWR] Summon a random troop with Buffalo in its name. |
Solve the Glyphs | ![]() |
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Cost: Threshold: |
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Champion Wall Champion
|
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Effects Text: At the start of your turn, void all Darkened Hallways. At the start of each opposing champion's turn, put each card from your crypt into your deck. Secretly add a hidden counter to you. At the start of the game, secretly add seven hidden counters to you. At the start of your turn, draw a card for each hidden counter on this. Skip your draw phase. |
Brog | ![]() |
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Cost: Threshold: |
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Champion Ogre? Champion
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Effects Text: [BASIC]: [0] [ARROWR] Play five random Logs from your hand for free. At the start of your turn, draw four cards. At the start of your eleventh turn, you get "At the end of each opposing champion's turn, if you control no Logs, you lose the game" and "You can't use your champion charge powers." |
The Kraken | ![]() |
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Cost: Threshold: |
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Champion Kraken Champion
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Effects Text: [BASIC] [SAPPHIRE][SAPPHIRE]: [6] [ARROWR] Put a Tentacle from your void into play. Then, deal damage to target opposing champion or troop equal to the number of Tentacles you control. 8 [SAPPHIRE]: At the start of your turn, put a Tentacle from your void into play. At the end of each turn, if you have eight or more Tentacles in your crypt, you lose the game. Before the start of the game, create eight Grappling Tentacles and put them into your void. |
Spirit of the Sea | ![]() |
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Cost: Threshold: |
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Champion Champion
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Effects Text: [BASIC] [SAPPHIRE]: [5] [ARROWR] Summon a Typhoon Galleon. |
The Siren | ![]() |
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Cost: Threshold: |
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Champion Sea Hag Champion
|
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Effects Text: [BASIC] [SAPPHIRE]: [2] [ARROWR] Target opposing troop gets "Must attack" and "At the end of your turn, if this is exhausted, each opposing champion draws a card." You have no maximum hand size. At the start of your turn, if you have twenty or more cards in hand, you win the game. At the start of the game, each opposing champion summons three Townsfolk. At the start of your third turn, summon a Grappling Tentacle. It gets "When this readies, void this." At the start of your fourth turn, summon a Grappling Tentacle. It gets "When this readies, void this." |
Queen Magaidh | ![]() |
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Cost: Threshold: |
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Champion Sea Hag Champion
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Effects Text: [BASIC] [BLOOD][SAPPHIRE]: [10] [ARROWR] Gain control of all opposing troops with [ATK] 0 or less. Then, revert those troops. At the start of your turn, create a Hag Queen's Curse for each opposing champion and put them into their decks. |
Krharath, Hardshell Warlord | ![]() |
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Cost: Threshold: |
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Champion Hardshell Champion
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Effects Text: [BASIC] [DIAMOND][SAPPHIRE]: [5] [ARROWR] You get "At the start of your turn, draw a card and gain 1 health." At the start of your second turn, Summon a Grappling Tentacle. It gets "When this readies, void this." At the start of your seventh turn, Summon a Grappling Tentacle. It gets "When this readies, void this." If damage would be dealt to this, you lose 1 health instead. |
Nairne, Sea Sorceress | ![]() |
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Cost: Threshold: |
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Champion Sea Hag Champion
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Effects Text: [BASIC][BLOOD][SAPPHIRE]: [3] [ARROWR] Target opposing troop get -4[ATK] until the end of the dungeon. At the end of each opposing champion's turn, if that champion controls no troops with [ATK] 1 or more, that champion loses 2 health. At the start of your third turn, Summon a Grappling Tentacle. It gets "When this readies, void this." At the start of your sixth turn, Summon a Grappling Tentacle. It gets "When this readies, void this." |
Hardshell Ambush | ![]() |
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Cost: Threshold: |
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Champion Hardshell Champion
|
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Effects Text: [BASIC] [DIAMOND][DIAMOND]: [5] [ARROWR] Troops you control get +2[ATK]/+1[DEF]. If damage would be dealt to this, you lose 1 health instead. |
Eye of the Storm | ![]() |
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Cost: Threshold: |
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Champion Champion
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Effects Text: [BASIC] [SAPPHIRE]: [3] [ARROWR] You transform into Darkening Skies. At the end of each champion's turn, that champion puts each card from their hand into their deck. Then, draws three cards. At the start of your fourth turn, Summon a Grappling Tentacle. It gets "When this readies, void this." Trigger encounter conversation 29ab7ee2-bf41-452d-b915-97fb07fac167. At the start of your seventh turn, Summon a Grappling Tentacle. It gets "When this readies, void this." |
Into the Storm | ![]() |
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Cost: Threshold: |
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Champion Champion
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Effects Text: [BASIC] [SAPPHIRE]: [3] [ARROWR] Put a random opposing troop on top of its controller's deck. Then, you transform into Eye of the Storm. At the end of each champion's turn, that champion puts each card from their hand into their deck. Then, draws three cards. At the start of your fourth turn, Summon a Grappling Tentacle. It gets "When this readies, void this." Trigger encounter conversation 29ab7ee2-bf41-452d-b915-97fb07fac167. At the start of your seventh turn, Summon a Grappling Tentacle. It gets "When this readies, void this." |
Darkening Skies | ![]() |
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Cost: Threshold: |
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Champion Champion
|
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Effects Text: [BASIC] [SAPPHIRE]: [3] [ARROWR] Summon a Storm Cloud. Then you transform into Into the Storm. Each champion skips their draw phase. At the end of each champion's turn, that champion puts each card from their hand into their deck. Then, draws three cards. At the start of your fourth turn, Summon a Grappling Tentacle. It gets "When this readies, void this." Trigger encounter conversation 29ab7ee2-bf41-452d-b915-97fb07fac167. At the start of your seventh turn, Summon a Grappling Tentacle. It gets "When this readies, void this." |
Gavina, Brine Witch | ![]() |
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Cost: Threshold: |
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Champion Sea Hag Champion
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Effects Text: [BASIC] [SAPPHIRE]: [2] [ARROWR] Opposing troops get -1[ATK] until the end of the dungeon. When a Human enters play under your control, it gets "Must attack." [ONE-SHOT]: When you use a charge power, trigger encounter conversation 74942ed0-623a-48d0-ba91-17d8fc035adc. |
Mayor Galway | ![]() |
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Cost: Threshold: |
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Champion Human Ranger Champion
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Effects Text: [BASIC] [DIAMOND]: [3] [ARROWR] Summon two Townsfolk. When a Human enters play under your control, it gets "Must attack." If you would lose the game, you transform into Gavina, Brine Witch and your health becomes 10. Draw three cards. Trigger encounter conversation 606ef1ca-ee53-4356-a930-df2b392404aa. Then, Summon a Mayor Galway instead. |
Fungal Monstrosity | ![]() |
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Cost: Threshold: |
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Champion Shroomkin Monstrosity Champion
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Effects Text: [BLOOD][BLOOD][BLOOD][BLOOD], [BASIC]: [2] [ARROWR] Each champion sacrifices a card. At the start of your turn, deal 12 damage to each opposing champion who controls no Shin'hare Jailors. |
Eurig the Robomancer | ![]() |
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Cost: Threshold: |
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Champion Dwarf Cleric Champion
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Effects Text: [BASIC] [RUBY][SAPPHIRE]: [2] [ARROWR] Summon a War Bot. When a Robot you control dies, deal 1 damage to each non-artifact, non-Dwarf troop. |
Constantina | ![]() |
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Cost: Threshold: |
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Champion Elf Rogue Champion
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Effects Text: [BASIC] [WILD]: [3] [ARROWR] Summon a Child of Rust. Troops you control have Steadfast and can't be exhausted by opposing cards and effects. |
Monk of the Six Strikes | ![]() |
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Cost: Threshold: |
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Champion Manti Champion
|
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Effects Text: [BASIC] [SAPPHIRE][WILD]: [3] [ARROWR] Target troop you control gets +2[ATK]/+2[DEF]. Create two copies of that troop and put them into your deck. When a champion draws a card, that champion gains [L1][R1]. |
Wandering Totem | ![]() |
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Cost: Threshold: |
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Champion Totem Champion
|
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Effects Text: [BASIC] [DIAMOND][WILD]: [2] [ARROWR] Prophecy - The next troop in your deck gets one of the following at random: +1[ATK]/+1[DEF]; Flight; Lifedrain; Steadfast; or Swiftstrike. |
Shin'gami | ![]() |
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Cost: Threshold: |
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Champion Shin'hare Warlock Champion
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Effects Text: [BASIC] [1] [ARROWR] Gain 1 health for each troop in your crypt. At the end of your turn, put each troop with cost [(1)] or less from your crypt into play. Each troop in your crypt gets cost -[(1)]. |
Shin'hare Abductor | ![]() |
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Cost: Threshold: |
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Champion Shin'hare Champion
|
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Effects Text: When this is dealt damage, bury the top card of your deck for each damage dealt. When you play a Shin'hare, create a random Shin'hare you meet the threshold requirements to play and put it into your deck. |
Empowered Greenpaw Emancipator | ![]() |
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Cost: Threshold: |
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Champion Coyotle Ranger Champion
|
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Effects Text: [BASIC] [WILD][WILD]: [2] [ARROWR] Put each Shroomkin from your crypt into play. They get +4[ATK]/+4[DEF] and Speed. When you gain [WILD], Draw a card and gain 6 health. |
Greenpaw Emancipator | ![]() |
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Cost: Threshold: |
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Champion Coyotle Ranger Champion
|
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Effects Text: [BASIC] [WILD][WILD]: [2] [ARROWR] Put each Shroomkin from your crypt into your deck. They get +2[ATK]/+2[DEF] and "When you play this, draw a card." When you gain [WILD], summon a Shroompin and gain 3 health. [BASIC] [(10)] [ARROWR] You transform into Empowered Greenpaw Emancipator. |
Rune Ear Hierophant | ![]() |
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Cost: Threshold: |
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Champion Shin'hare Cleric Champion
|
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Effects Text: [BASIC] [BLOOD][WILD]: [3] [ARROWR] Choose one at random: Your Shin'hare troops in all zones get "When this attacks, [UNDERWORLD] troops you control get +1[ATK]/+1[DEF] and Lethal this turn"; Your Shin'hare troops in all zones get "Deploy - You may sacrifice a troop. If you do, this gets +3[ATK]/+3[DEF]"; Your Shin'hare troops in all zones get "This can't be blocked by troops with [ATK] less than this troop's [ATK]"; Your Shin'hare troops in all zones get Speed; Your Shin'hare troops in all zones get "Deploy - Create a random troop with cost equal to or less than this card's cost that you meet the threshold requirements to play and put it into your hand"; Your Shin'hare troops in all zones get "When this attacks, gain [L1][R1]"; Your Shin'hare troops in all zones get Skyguard and Steadfast; or your Shin'hare troops in all zones get +1[ATK] and Crush. When a Shin'hare enters play under your control, gain 2 health. Gain a charge. |
Devouring Doomspore | ![]() |
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Cost: Threshold: |
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Champion Shroomkin Champion
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Effects Text: [BASIC] [BLOOD][BLOOD][BLOOD]: [4] [ARROWR] Put up to three troops from your crypt into your hand. They get Rage 1. |
Bog Walker | ![]() |
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Cost: Threshold: |
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Champion Arborean Champion
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Effects Text: [BASIC] [BLOOD][WILD]: [2] [ARROWR] Each champion puts the bottom three cards of their deck into their crypt. When a troop leaves your crypt, gain 1 health. |
Augustine | ![]() |
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Cost: Threshold: |
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Champion Human Warrior Champion
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Effects Text: [BASIC]: [3] [ARROWR] Target troop you control gets +2[ATK]/+2[DEF]. At the start of your combat phase, troops you control with [ATK] 4 or more get Steadfast this turn. |
Puke Troll | ![]() |
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Cost: Threshold: |
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Champion Troll Champion
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Effects Text: [BASIC] [RUBY][WILD]: [3] [ARROWR] Bury the top three cards of your deck. Then, a random troop you control gets +1[ATK]/+1[DEF] for each troop buried this way. At the start of the game, each opposing Mercenary champion deals 10 damage to this. |
Solve the Glyphs | ![]() |
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Cost: Threshold: |
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Champion Champion
|
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Effects Text: At the start of your turn, void all Darkened Hallways. At the start of each opposing champion's turn, put each card from your crypt into your deck. Secretly add a hidden counter to you. At the start of the game, secretly add three hidden counters to you. At the start of your turn, draw a card for each hidden counter on this. Skip your draw phase. |
Solve the Glyphs | ![]() |
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Cost: Threshold: |
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Champion Wall Champion
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Effects Text: At the start of your turn, void all Darkened Hallways. At the start of each opposing champion's turn, put each card from your crypt into your deck. Secretly add a hidden counter to you. At the start of the game, secretly add five hidden counters to you. At the start of your turn, draw a card for each hidden counter on this. Skip your draw phase. |
Remember the Glyphs | ![]() |
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Cost: Threshold: |
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Champion Champion
|
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Effects Text: Can't draw cards At the end of your turn, if you control an artifact with one or more Hidden counters, destroy you. At the end of your turn, if you control less than one ready card, destroy each opposing champion. |
Nibblin Ceremony | ![]() |
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Cost: Threshold: |
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Champion Nibblin Champion
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Effects Text: [BASIC] [WILD]: [5] [ARROWR] Gain [L0][R1] for each troop you control. At the start of your combat phase, if you have exactly 1 health, gain 0 health. |
Lukaz, Laid Low | ![]() |
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Cost: Threshold: |
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Champion Goblin Champion
|
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Effects Text: At the end of your turn, gain 1 to 3 charges at random. At the start of your turn, if you have four or more charges, summon a Blazemaw. At the start of your turn, if you have eight or more charges, draw two cards. When a card deals damage to you, lose a charge. [BASIC] [BLOOD][RUBY]: [12] [ARROWR] Deal 75 damage to each opposing champion and troop. |
Lukaz | ![]() |
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Cost: Threshold: |
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Champion Goblin Champion
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Effects Text: [BASIC] [BLOOD][RUBY]: [3] [ARROWR] Target Lukaz's Behemoth you control battles target opposing troop. When Lukaz's Behemoth leaves play, draw a card for each card in your hand less than ten. Trigger encounter conversation dfb5d659-c11f-4938-8dbf-3f65cbe3477f. Then, you transform into Lukaz, Laid Low. |
Exploding Zombies | ![]() |
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Cost: Threshold: |
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Champion Zombie Champion
|
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Effects Text: [BASIC] [BLOOD][RUBY]: [2] [ARROWR] Target troop you control gets +1[ATK]/+1[DEF]. Add a fuse counter to that troop. That troop gets "Deathcry - Remove all fuse counters from this. Add a burning counter to each opposing champion for each fuse counter removed this way." At the start of your turn, if you control one or more troops with a fuse counter, add a fuse counter to each troop you control with a fuse counter and sacrifice each troop you control with three or more fuse counters. |
Crushing Walls | ![]() |
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Cost: Threshold: |
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Champion Walls Champion
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Effects Text: Before the start of the game, add ten room counters to yourself. When an opposing troop enters play, add a room counter to that troop. Remove a room counter from this. At the start of your turn, remove a room counter from this. Then, if there are zero room counters on this, destroy each troop with zero room counters. Remove a room counter from a random troop. When an opposing troop dies, if opposing champions control no troops, destroy each opposing champion. |
Mindwarp Trap | ![]() |
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Cost: Threshold: |
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Champion Champion
|
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Effects Text: [BASIC] [DIAMOND][SAPPHIRE]: [4] [ARROWR] Add a dazed counter to each opposing champion for every five cards in their crypt. [DIAMOND][DIAMOND][SAPPHIRE][SAPPHIRE]: When an opposing champion plays a non-resource card, put each card with the same name as that card in opposing decks into their champion's crypt. |
Hallway Trap | ![]() |
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Cost: Threshold: |
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Champion Champion
|
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Effects Text: [BASIC] [DIAMOND][RUBY]: [3] [ARROWR] Repeat "Deal 1 damage to a random opposing champion or troop." five times. Opposing exhausted troops take double damage. |
Hallway Trap (Medium) | ![]() |
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Cost: Threshold: |
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Champion Champion
|
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Effects Text: [BASIC] [DIAMOND][RUBY]: [4] [ARROWR] Repeat "Deal 1 damage to a random opposing champion or troop." five times. Opposing exhausted troops take double damage. |
Hallway Trap (Easy) | ![]() |
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Cost: Threshold: |
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Champion Champion
|
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Effects Text: [BASIC] [DIAMOND][RUBY]: [6] [ARROWR] Repeat "Deal 1 damage to a random opposing champion or troop." five times. Opposing exhausted troops take double damage. |
Filk Ape | ![]() |
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Cost: Threshold: |
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Champion Beast Champion
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Effects Text: [BASIC] [WILD]: [4] [ARROWR] Revert all troops. When you use a [ONE-SHOT] power of one of your troops, gain a charge. |
Stampeding Beasts | ![]() |
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Cost: Threshold: |
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Champion Beast Champion
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Effects Text: Smashing Crash - [BASIC] [WILD][WILD]: [3] [ARROWR] Add an escalation counter to yourself. Then, create a Rhinoceros for each escalation counter on you and put them into play. Running From Something... - When a troop you control deals damage to a champion, void it, gain resource points equal to its cost, and draw a card. |
Crocodile River | ![]() |
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Cost: Threshold: |
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Champion Beast Champion
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Effects Text: [BASIC] [SAPPHIRE][WILD]: [3] [ARROWR] Summon a Hunting Crocodile. |
Rin | ![]() |
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Cost: Threshold: |
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Champion Champion
|
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Effects Text: |
Nibblin Swarm | ![]() |
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Cost: Threshold: |
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Champion Nibblin Champion
|
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Effects Text: [BASIC] [WILD]: [2] [ARROWR] If you have [WILD][WILD][WILD][WILD], summon a Nibblin Hunting Pack. Otherwise, summon a Nibblin Skirmisher. Your Nibblins have payment power cost -[(2)]. Your wild actions in all zones have cost -[(1)]. |
Paladin of the Necropolis | ![]() |
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Cost: Threshold: |
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Champion Necrotic Cleric Champion
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Effects Text: [BASIC] [BLOOD][DIAMOND]: [6] [ARROWR] Summon a random unique Necrotic. When you gain health, deal 1 damage to each opposing champion. |
Midnight Shepherd | ![]() |
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Cost: Threshold: |
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Champion Necrotic Warlock Champion
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Effects Text: [BASIC] [BLOOD]: [3] [ARROWR] Bury the top card of target opposing champion's deck. Gain the buried card's thresholds. [BLOOD][DIAMOND][RUBY][SAPPHIRE][WILD]: At the end of your turn, put target troop from a crypt into play under your control. That troop gets "Deathcry - Void this." |
Scraptooth Bender | ![]() |
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Cost: Threshold: |
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Champion Gnoll Champion
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Effects Text: [BASIC] [RUBY][WILD]: [2], Sacrifice an artifact [ARROWR] You get Armor 5 until the start of your next turn. [RUBY][RUBY][RUBY][WILD][WILD][WILD]: At the start of your turn, a random troop you control gets +1[ATK] for each artifact in your crypt. That troop gets "Must attack." |
Crazed Rummager | ![]() |
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Cost: Threshold: |
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Champion Dwarf Cleric Champion
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Effects Text: [BASIC] [RUBY][SAPPHIRE]: [3] [ARROWR] Put each Junk from your crypt with the highest cost into play. When an opposing champion discards a resource, gain a charge. |
Reginald Lancashire | ![]() |
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Cost: Threshold: |
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Champion Champion
|
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Effects Text: |
Scrapborn Vargar | ![]() |
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Cost: Threshold: |
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Champion Gnoll Champion
|
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Effects Text: [BASIC] [DIAMOND]: [2] [ARROWR] Your troops with cost [(1)] get +2[ATK]/+2[DEF] and Steadfast until the start of your next turn. [DIAMOND][DIAMOND][DIAMOND]: At the start of your turn, put a random artifact with cost [(1)] from your crypt into play. |
Beasts | ![]() |
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Cost: Threshold: |
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Champion Champion
|
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Effects Text: |
Wooort | ![]() |
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Cost: Threshold: |
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Champion Champion
|
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Effects Text: |
Scrapborn Zagg | ![]() |
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Cost: Threshold: |
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Champion Gnoll Champion
|
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Effects Text: [BASIC] [SAPPHIRE]: [6] [ARROWR] Summon a replica of target card you control. [SAPPHIRE][SAPPHIRE][SAPPHIRE]: At the end of your turn, remove an energy counter from each Robot you control. Draw a card for each energy counter removed this way. |
Scrapborn Burgg | ![]() |
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Cost: Threshold: |
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Champion Gnoll Champion
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Effects Text: [BASIC] [RUBY]: [2] [ARROWR] Summon a Blazemaw. [RUBY][RUBY][RUBY]: When an Elemental you control dies, add energy counter to target Robot you control equal to that troop's [ATK]. [RUBY][RUBY][RUBY]: When a Robot you control dies, remove all energy counters from it. Deal 1 damage to each opposing champion for each energy counter removed this way. |
Blooob | ![]() |
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Cost: Threshold: |
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Champion Champion
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Effects Text: |
Scutt, Scrapyard Chieftain | ![]() |
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Champion Gnoll Champion
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Effects Text: [BASIC]: [2] [ARROWR] Summon four Scrapyard Dynamos. Choose one at random: You transform into Scutt Enraged; or You transform into Scutt Unleashed. At the start of your turn, draw a card for each enrage counter on you. [RUBY][RUBY][WILD][WILD]: At the start of your turn, summon a random Junk artifact. [RUBY][RUBY][SAPPHIRE][SAPPHIRE][WILD][WILD]: At the start of your turn, if you have a Gnoll in your crypt and you have an artifact in your crypt, void a random Gnoll in your crypt. Void a random artifact in your crypt. Summon a Scraptooth Cyborg. Before the start of the game, gain [L2][R2]. |
Nooof | ![]() |
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Champion Champion
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Effects Text: |
Jank Bot | ![]() |
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Champion Robot Champion
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Effects Text: [BASIC]: [7] [ARROWR] Repeat "Reveal a random card from your deck. Play it for free." three times. When a champion plays a non-Standard card, void each card with the same name from its controller's hand, deck, or crypt. |
Narl | ![]() |
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Champion Gnoll Champion
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Effects Text: [BASIC] [RUBY]: [2], Sacrifice an artifact [ARROWR] Summon a Molten Slaggard. At the start of the game, summon a Slag Pool. |
EURB-686756C | ![]() |
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Champion Champion
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Effects Text: |
Scraptooth Crusher | ![]() |
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Champion Gnoll Champion
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Effects Text: [BASIC]: [2] [ARROWR] Destroy each troop with a crusher counter. Then add a crusher counter to each non-Wall troop. |
Renner | ![]() |
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Cost: Threshold: |
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Champion Champion
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Effects Text: |
Coralcove Witch | ![]() |
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Cost: Threshold: |
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Champion Champion
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Effects Text: |
Scraptooth Crane Operator | ![]() |
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Champion Gnoll Champion
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Effects Text: [BASIC] [5] [ARROWR] Summon a Scrapyard Magnetron. When an opposing troop becomes exhausted, if it's not attacking, deal one damage to each opposing champion. Add a dazed counter to each opposing champion. |
Iddi | ![]() |
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Cost: Threshold: |
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Champion Champion
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Effects Text: |
Kentigern Slate | ![]() |
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Cost: Threshold: |
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Champion Champion
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Effects Text: |
Sharpshooter Sahas | ![]() |
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Cost: Threshold: |
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Champion Champion
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Effects Text: |
Bonewalker | ![]() |
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Cost: Threshold: |
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Champion Champion
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Effects Text: |
Malzok | ![]() |
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Cost: Threshold: |
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Champion Champion
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Effects Text: |
Ada the Apparitionist | ![]() |
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Cost: Threshold: |
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Champion Champion
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Effects Text: |
Dynamo Swarm | ![]() |
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Cost: Threshold: |
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Champion Robot Junk Champion
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Effects Text: [BASIC]: [3] [ARROWR] Sacrifice all artifacts you control. Summon a Scrapyard Dynamo for each artifact sacrificed this way. They get Speed this turn. When a Scrapyard Dynamo you control deals damage to an opposing champion, void it. Summon a random Junk artifact. |
Scraptooth Mangler | ![]() |
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Champion Gnoll Champion
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Effects Text: [BASIC] [RUBY][RUBY][RUBY][RUBY][RUBY]: [2] [ARROWR] Summon a random Gnoll. Gnolls you control have Crush. |
Kuul'Dag | ![]() |
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Champion Gnoll Champion
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Effects Text: [BASIC] [WILD]: [4] [ARROWR] Summon a Giggling Scavenger. [WILD][WILD][WILD][WILD]: When a card with cost [(1)] enters a crypt from play, put a random artifact from your crypt into your hand. It gets cost +[(1)]. |
Scraptooth Bouncer | ![]() |
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Champion Gnoll Champion
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Effects Text: [BASIC] [RUBY]: [5] [ARROWR] Draw a card. Add an energy counter to each artifact you control. |
King Kazraga | ![]() |
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Champion Gnoll Champion
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Effects Text: Loyal Siblings - [ONE-SHOT][BASIC]: [5] [ARROWR] Create Zagg and Vargar and put them into play. You get "King's Realm - [BASIC][BLOOD][WILD]: [10] [ARROWR] Put all cards from all crypts into your hand. They get "you can play this for free."" |
King Kazraga | ![]() |
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Champion Gnoll Champion
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Effects Text: Loyal Siblings - [ONE-SHOT][BASIC]: [5] [ARROWR] Create Vargar and Burgg and put them into play. You get "King's Realm - [BASIC][BLOOD][WILD]: [10] [ARROWR] Put all cards from all crypts into your hand. They get "you can play this for free."" |
King Kazraga | ![]() |
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Champion Gnoll Champion
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Effects Text: [BASIC] [BLOOD][WILD]: [15] [ARROWR] Gnolls you control get +1[ATK]/+1[DEF] for each Gnoll you control. |
Blue Sparrow | ![]() |
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Cost: Threshold: |
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Champion Champion
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Effects Text: |
Cressida | ![]() |
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Cost: Threshold: |
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Champion Champion
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Effects Text: |
Savage Gnoll Cackle | ![]() |
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Champion Gnoll Champion
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Effects Text: At the start of your turn, gain [L1][R0] for each Gnoll you control. If you would lose the game, your health becomes 60. Trigger encounter conversation df62d557-6041-4f3d-bfa8-b026de1ebf9a. Your resources become [L0][R1]. Summon three random non-unique blood Gnolls or wild Gnolls. Summon Zagg. Summon Vargar. You transform into King Kazraga. Void all cards in your hand and deck. Create deck dbe04b5d-d76b-42f3-a045-56f1bd111b7d and put it into your deck. Draw seven cards instead. |
Crazed Gnoll Cackle | ![]() |
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Champion Gnoll Champion
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Effects Text: At the start of your turn, gain [L1][R0] for each Gnoll you control. If you would lose the game, your health becomes 60. Trigger encounter conversation dd29f795-456a-4f13-a7ef-64e83720f5bf. Your resources become [L0][R1]. Summon three random non-unique blood Gnolls or wild Gnolls. Summon Burgg. Summon Vargar. You transform into King Kazraga. Void all cards in your hand and deck. Create deck dbe04b5d-d76b-42f3-a045-56f1bd111b7d and put it into your deck. Draw seven cards instead. |
Raving Gnoll Cackle | ![]() |
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Champion Gnoll Champion
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Effects Text: At the start of your turn, gain [L1][R0] for each Gnoll you control. If you would lose the game, your health becomes 60. Trigger encounter conversation 4a58c545-6f50-42f7-8a19-1a5c8ab508ca. Your resources become [L0][R1]. Summon three random non-unique blood Gnolls or wild Gnolls. Summon Burgg. Summon Zagg. You transform into King Kazraga. Void all cards in your hand and deck. Create deck dbe04b5d-d76b-42f3-a045-56f1bd111b7d and put it into your deck. Draw seven cards instead. |
Sadistic Gnolls | ![]() |
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Champion Gnoll Champion
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Effects Text: At the start of your turn, if you control a Gnoll, draw a card. If you would lose the game, your health becomes 30. Trigger encounter conversation bfda8a3e-2c55-4c1d-802d-1ddf903b8e29. Your resources become [L0][R1]. Summon three random non-unique blood Gnolls or wild Gnolls. You transform into Savage Gnoll Cackle instead. |
Carnivorous Gnolls | ![]() |
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Champion Gnoll Champion
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Effects Text: At the start of your turn, if you control a Gnoll, draw a card. If you would lose the game, your health becomes 30. Trigger encounter conversation c5eac8f8-612c-4849-a57f-47d373d8c702. Your resources become [L0][R1]. Summon three random non-unique blood Gnolls or wild Gnolls. You transform into Crazed Gnoll Cackle instead. |
Ravenous Gnolls | ![]() |
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Champion Gnoll Champion
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Effects Text: At the start of your turn, if you control a Gnoll, draw a card. If you would lose the game, your health becomes 30. Trigger encounter conversation 3fcd7e9e-f286-4751-ac23-46e115bbf23c. Your resources become [L0][R1]. Summon three random non-unique blood Gnolls or wild Gnolls. You transform into Raving Gnoll Cackle instead. |
Salivating Gnoll | ![]() |
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Champion Gnoll Champion
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Effects Text: At the start of the game, each opposing champion summons a Burgg's Aid. At the start of your turn, deal 1 damage to each opposing champion for each Gnoll you control. If you would lose the game, your health becomes 15. Trigger encounter conversation 4a1d9692-40c1-40d3-9d2e-a75981cff9ee. Your resources become [L0][R1]. Summon a random non-unique blood Gnoll or wild Gnoll. You transform into Sadistic Gnolls instead. |
Craven Gnoll | ![]() |
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Champion Gnoll Champion
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Effects Text: At the start of the game, each opposing champion summons Zagg's Aid. At the start of your turn, deal 1 damage to each opposing champion for each Gnoll you control. If you would lose the game, your health becomes 15. Trigger encounter conversation 13531a47-dcf8-47ae-b1bf-df4cf710a81b. Your resources become [L0][R1]. Summon a random non-unique blood Gnoll or wild Gnoll. You transform into Carnivorous Gnolls instead. |
Rabid Gnoll | ![]() |
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Cost: Threshold: |
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Champion Gnoll Champion
|
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Effects Text: At the start of the game, each opposing champion summons a Vargar's Aid. At the start of your turn, deal 1 damage to each opposing champion for each Gnoll you control. If you would lose the game, your health becomes 15. Trigger encounter conversation 4437cce2-fcb3-4c4c-a57f-5fe8864fd2f5. Your resources become [L0][R1]. Summon a random non-unique blood Gnoll or wild Gnoll. You transform into Ravenous Gnolls instead. |
Nogg Nogg's Handler | ![]() |
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Cost: Threshold: |
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Champion Gnoll Champion
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Effects Text: [BASIC] [BLOOD][WILD]: [3] [ARROWR] Ready target exhausted Nogg Nogg you control. At the start of your turn, each Nogg Nogg you control gets +1[ATK]/+1[DEF]. |
Zagg | ![]() |
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Cost: Threshold: |
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Champion Gnoll Champion
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Effects Text: [BASIC] [SAPPHIRE][SAPPHIRE]: [6] [ARROWR] Summon a copy of target troop. [BLOOD][BLOOD][SAPPHIRE][SAPPHIRE][WILD][WILD]: When you draw a card, there's a 25% chance to create a copy of it and put it into your hand. |
Burgg | ![]() |
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Cost: Threshold: |
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Champion Gnoll Champion
|
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Effects Text: [BASIC] [RUBY][RUBY]: [2] [ARROWR] Target troop you control gets +[ATK] equal to its [ATK] until the start of your next turn. That troop gets Swiftstrike until the start of your next turn. [BLOOD][BLOOD][RUBY][RUBY][WILD][WILD]: At the start of your turn, if the top card of your deck is a troop, put it into play. It gets Speed and "Must attack." |
Vargar | ![]() |
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Cost: Threshold: |
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Champion Gnoll Champion
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Effects Text: [BASIC] [DIAMOND][DIAMOND]: [3] [ARROWR] Target troop gets +1[ATK]/+1[DEF] for each troop you control. [BLOOD][BLOOD][DIAMOND][DIAMOND][WILD][WILD]: When a troop dies, a random troop you control gets +1[ATK]/+1[DEF]. |
Giant Jellyfish | ![]() |
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Cost: Threshold: |
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Champion Beast Champion
|
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Effects Text: [BASIC] [SAPPHIRE]: [2] [ARROWR] Target troop gets +1[ATK]/+1[DEF] and Spellshield until the start of your next turn. When you are dealt damage, create three Venoms for each opposing champion and put them into their decks. |
Dingler | ![]() |
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Cost: Threshold: |
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Champion Dingler Champion
|
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Effects Text: |
Orchin | ![]() |
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Cost: Threshold: |
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Champion Spirit Champion
|
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Effects Text: [BASIC] [DIAMOND][WILD]: [4] [ARROWR] Create an Eternal Youth and put it into your hand. |
Hired Horn Picaroon | ![]() |
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Cost: Threshold: |
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Champion Minotaur Champion
|
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Effects Text: [BASIC] [RUBY]: [2] [ARROWR] Target troop you control gets +1[ATK] and Must attack. At the start of the game, each opposing Mercenary champion gains 10 health. |
Katsuhiro | ![]() |
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Cost: Threshold: |
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Champion Shin'hare Rogue Champion
|
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Effects Text: [BASIC]: [3] [ARROWR] Troops you control get +1[ATK]. Troops in your hand get +1[ATK]. When three or more of your troops attack, gain 3 health. |
Princess Victoria | ![]() |
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Cost: Threshold: |
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Champion Human Princess Champion
|
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Effects Text: [BASIC][DIAMOND]: [2] [ARROWR] Target troop gets Lifedrain this turn. When an opposing [UNDERWORLD] troop enters play, exhaust it. [ONE-SHOT], If you have 15 or less health: When you are dealt damage, summon three Valiant Escorts. |
Winter Moon | ![]() |
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Cost: Threshold: |
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Champion Coyotle Mage Champion
|
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Effects Text: [BASIC] [SAPPHIRE][WILD]: [2] [ARROWR] The next non-resource card in your deck gets "When you play this, draw a card." When a card enters your crypt, put it into your deck. It gets "When you play this, draw a card." |
Kagulichu | ![]() |
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Cost: Threshold: |
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Champion Shin'hare Warlock Champion
|
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Effects Text: [BASIC] [BLOOD][WILD]: [3] [ARROWR] Bury the top five cards of each champion's deck. At the start of your turn, if you have 5 or more [UNDERWORLD] troops in your crypt, put an [UNDERWORLD] troop from your crypt into your hand. |
Zoltog | ![]() |
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Cost: Threshold: |
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Champion Champion
|
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Effects Text: [BASIC] [RUBY]: [3] [ARROWR] Summon "Talon". If "Talon" is in play already, instead, "Talon" gets +3/+1. Thrill of the Hunt: [RUBY][RUBY][RUBY][RUBY][RUBY]: |
Wendigo | ![]() |
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Cost: Threshold: |
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Champion Wendigo Champion
|
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Effects Text: [WILD][WILD][WILD]: At the start of your turn, void a random troop in a graveyard. For each troop voided this way gain 2 health and draw a card. [BLOOD][BLOOD][BLOOD]: At the start of each champion's turn, if that champion controls no troops, deal 3 damage to them. Otherwise, Choose one: Deal 3 Damage to You; or Sacrifice a Troop. [BASIC] [BLOOD][WILD]: [3] [ARROWR] Gain 1 health for each troop in play. All troops get -1[ATK]/-1[DEF]. |
Brog | ![]() |
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Cost: Threshold: |
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Champion Ogre? Champion
|
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Effects Text: [BASIC]: [0] [ARROWR] Play four random Logs from your hand for free. At the start of your turn, draw three cards. At the start of your tenth turn, you get "At the end of each opposing champion's turn, if you control no Logs, you lose the game" and "You can't use your champion charge powers." |
Brog | ![]() |
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Cost: Threshold: |
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Champion Ogre? Champion
|
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Effects Text: [BASIC]: [0] [ARROWR] Play three random Logs from your hand for free. At the start of your turn, draw two cards. At the start of your ninth turn, you get "At the end of each opposing champion's turn, if you control no Logs, you lose the game" and "You can't use your champion charge powers." |
Brog | ![]() |
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Cost: Threshold: |
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Champion Ogre? Champion
|
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Effects Text: [BASIC]: [0] [ARROWR] Play three random Logs from your hand for free. At the start of your turn, draw two cards. At the start of your eighth turn, you get "At the end of each opposing champion's turn, if you control no Logs, you lose the game" and "You can't use your champion charge powers." |
Brog | ![]() |
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Cost: Threshold: |
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Champion Ogre? Champion
|
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Effects Text: [BASIC]: [0] [ARROWR] Play two random Logs from your hand for free. At the start of your turn, draw a card. At the start of your sixth turn, you get "At the end of each opposing champion's turn, if you control no Logs, you lose the game" and "You can't use your champion charge powers." |
Slightly Less Defenseless Tree | ![]() |
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Cost: Threshold: |
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Champion Plant Champion
|
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Effects Text: [BASIC] [WILD][WILD]: [7] [ARROWR] Troops you control get +3[ATK]/+3[DEF] and Steadfast this turn. |
![]() |
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Cost: Threshold: |
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Champion Champion
|
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Effects Text: Night Terror - [BASIC] [BLOOD] : [3] [ARROWR] Create an Incantation of Fear and put it into play. |
![]() |
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Cost: Threshold: |
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Champion Champion
|
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Effects Text: Night Terror - [BASIC] [BLOOD] : [3] [ARROWR] Create an Incantation of Fear and put it into play. |
![]() |
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Cost: Threshold: |
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Champion Champion
|
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Effects Text: Night Terror - [BASIC] [BLOOD] : [3] [ARROWR] Create an Incantation of Fear and put it into play. |
![]() |
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Cost: Threshold: |
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Champion Champion
|
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Effects Text: Night Terror - [BASIC] [BLOOD] : [3] [ARROWR] Create an Incantation of Fear and put it into play. |
![]() |
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Cost: Threshold: |
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Champion Champion
|
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Effects Text: Night Terror - [BASIC] [BLOOD] : [3] [ARROWR] Create an Incantation of Fear and put it into play. |
![]() |
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Cost: Threshold: |
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Champion Champion
|
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Effects Text: Night Terror - [BASIC] [BLOOD] : [3] [ARROWR] Create an Incantation of Fear and put it into play. |
![]() |
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Cost: Threshold: |
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Champion Champion
|
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Effects Text: Night Terror - [BASIC] [BLOOD] : [3] [ARROWR] Create an Incantation of Fear and put it into play. |
Spider Nest | ![]() |
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Cost: Threshold: |
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Champion Champion
|
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Effects Text: Lichfield Incubation - [BASIC] [BLOOD] : [3] [ARROWR] Create four Spiderling Eggs and put them into target opposing champion's deck. |
Beckoner of Shakathal | ![]() |
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Cost: Threshold: |
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Champion Champion
|
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Effects Text: Night Terror - [BASIC] [BLOOD] : [3] [ARROWR] Create an Incantation of Fear and put it into play. |
Dark Occupant | ![]() |
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Cost: Threshold: |
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Champion Champion
|
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Effects Text: Induce Madness - [BASIC] [SAPPHIRE] : [3] [ARROWR] Draw a card. Target opposing champion buries cards equal to that card's cost. |
Kin of Olkoth | ![]() |
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Cost: Threshold: |
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Champion Champion
|
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Effects Text: Call of Chaos - [BASIC] [BLOOD] : [3] [ARROWR] Each player reveals a random card in their deck. Players who reveal a card that does not share a name with a card in their graveyard put that card into their hand. Those cards get Cost -[(3)]. |
Speaker of Tongues | ![]() |
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Cost: Threshold: |
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Champion Champion
|
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Effects Text: Crazed Thoughts - [BASIC] [BLOOD] : [2] [ARROWR] Actions in all zones get Cost -[(1)]. |
Splinter of Azanoth | ![]() |
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Champion Champion
|
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Effects Text: Enslave Mind - [BASIC] [SAPPHIRE][SAPPHIRE] : [5] [ARROWR] Target opposing champion cannot cast cards this turn. Until end of turn, you can see and play cards from that champion's hand. |
Priest of Ithaqua | ![]() |
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Cost: Threshold: |
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Champion Champion
|
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Effects Text: Night Terror - [BASIC] [BLOOD] : [3] [ARROWR] Create an Incantation of Fear and put it into play. |
Eye of Lunacy | ![]() |
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Cost: Threshold: |
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Champion Champion
|
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Effects Text: Gibbering Madness - [BASIC] [SAPPHIRE][RUBY] : [2] [ARROWR] Deal damage to a random opposing troop or champion equal to the number of Constants you control. |
Lichfield Tenant | ![]() |
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Cost: Threshold: |
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Champion Champion
|
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Effects Text: Chaos Spawn - [BASIC] [SAPPHIRE]: [2] [ARROWR] Create a Spawn of Othyeg and put it into play.
Brink of Madness - Your Chaostouched have Cost -[(1)]. |
![]() |
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Cost: Threshold: |
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Champion Champion
|
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Effects Text: |
Mosquito Swarm | ![]() |
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Cost: Threshold: |
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Champion Insect Champion
|
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Effects Text: [BASIC] [BLOOD]: [2], Pay 2 health [ARROWR] Summon a Giant Mosquito. |
Remember the Glyphs | ![]() |
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Cost: Threshold: |
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Champion Champion
|
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Effects Text: Can't draw cards At the end of your turn, if you control an artifact with one or more Hidden counters, destroy you. At the end of your turn, if you control less than one ready card, destroy each opposing champion. |
The Triumvirate | ![]() |
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Cost: Threshold: |
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Champion Human Trinity Champion
|
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Effects Text: [BASIC]: [3] [ARROWR] Draw a card. Gain 1 health for each in your hand. Deal 1 damage to each opposing troop for each card in your hand. |
Simon Says AI | ![]() |
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Cost: Threshold: |
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Champion Champion
|
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Effects Text: You must go first. At the start of your turn, void all Darkened Hallways. At the start of each opposing champion's turn, revert each card in your crypt. Then, they get "When this enters play, draw a card." Then, put each card from your crypt on top of your deck. |
Gurtok the Enraged | ![]() |
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Cost: Threshold: |
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Champion Champion
|
||
Effects Text: [BASIC] [BLOOD][RUBY]: [3], Sacrifice a Troop [ARROWR] Target troop you control gets +3[ATK]. That troop battles target opposing troop. [BLOOD][BLOOD][RUBY][RUBY]: When a troop you control dies, create a copy of that troop and put it into your deck. It gets Rage 1 and Speed. |
Old Man of the Sea | ![]() |
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Cost: Threshold: |
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Champion Hexlantean King Champion
|
||
Effects Text: [BASIC]: [1] [ARROWR] Exhaust target opposing troop. That troop gets "This can't ready during your ready step" and "Discard a card [ARROWR] Ready this." When an opposing champion discards a card, play the discarded card for free. |
Bloodhorn, Scourge of the Seas | ![]() |
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Cost: Threshold: |
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Champion Minotaur Champion
|
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Effects Text: [BASIC] [RUBY][RUBY]: [4] [ARROWR] Create three Burns and put them into your hand. At the start of your turn, deal 2 damage to a random opposing champion or troop. |
Scylla | ![]() |
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Cost: Threshold: |
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Champion Beast Champion
|
||
Effects Text: [BASIC] [BLOOD]: [4] [ARROWR] Summon a Scylla Head. Destroy a random opposing troop. At the start of your first turn, summon two Scylla Heads. While you control a Scylla Head, prevent all damage that would be dealt to this. |
Bogberg | ![]() |
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Cost: Threshold: |
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Champion Gobbler Champion
|
||
Effects Text: [BASIC] [RUBY][SAPPHIRE]: [4] [ARROWR] Discard your hand and draw seven cards. Summon a random non-unique Gobbler for each action drawn this way. At the start of your turn, four random actions in your hand or deck get "When you play this, copy it." Before the start of the game, gain [L2][R2]. |
Mad Aradam | ![]() |
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Cost: Threshold: |
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Champion Necrotic Mage Champion
|
||
Effects Text: [BASIC]: [3] [ARROWR] Summon a random Chaostouched troop. When an opposing non-resource card is played, there's a 50% chance to put that card into its controller's hand. That card gets cost -[(1)]. Armor 3 |
Succubus | ![]() |
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Cost: Threshold: |
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Champion Avatar of Lust Champion
|
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Effects Text: [BASIC] [BLOOD]: [3] [ARROWR] Gain control of target Enthralled troop. Then, each Succubus you control gets +2[ATK]/+2[DEF]. At the start of each opposing champion's turn, that champion chooses one: Indulge; or Resist. When an opposing champion gains a seduction counter, summon a Succubus. |
Mancubus | ![]() |
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Cost: Threshold: |
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Champion Avatar of Lust Champion
|
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Effects Text: [BASIC] [RUBY]: [3] [ARROWR] Gain control of a random opposing troop with the lowest [ATK]. Then, put a random Mancubus from your hand into play. At the start of the game, each opposing champion gets "At the start of your turn, choose one: Indulge; or Resist." When an opposing champion gains a seduction counter, each Mancubus you control gets +3[ATK]/+3[DEF]. |
Obsidian Cyclops | ![]() |
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Cost: Threshold: |
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Champion Elemental Champion
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Effects Text: [BASIC]: [3] [ARROWR]: Void a random opposing card. Before the start of the game, gain [RUBY][RUBY]. At the start of each opposing turn, create an Obsidian Cyclops and put it into your hand. Armor 3 Before the start of the game, gain [L2][R2]. |
Obsidian Cyclops | ![]() |
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Cost: Threshold: |
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Champion Champion
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Effects Text: [BASIC]: [3] [ARROWR]: Void a random opposing troop in play. Before the start of the game, gain [RUBY][RUBY]. At the start of each opposing turn, create an Obsidian Cyclops and put it into your hand. Armor 2 |
Obsidian Cyclops | ![]() |
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Cost: Threshold: |
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Champion Champion
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Effects Text: [BASIC]: [3] [ARROWR]: Void a random opposing troop in play. Before the start of the game, gain [RUBY][RUBY]. At the start of each opposing turn, create an Obsidian Cyclops and put it into your hand. Armor 1 |
Flickering Gobbler | ![]() |
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Cost: Threshold: |
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Champion Gobbler Champion
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Effects Text: [BASIC] [RUBY][SAPPHIRE]: [8] [ARROWR]: Put each Flickering Gobbler in your crypt and hand into play. At the start of your turn, summon a Flickering Gobbler. |
Gallows Ghasts | ![]() |
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Cost: Threshold: |
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Champion Undead Zombie Abomination Champion
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Effects Text: [BASIC] [BLOOD]: [1] [ARROWR] Each opposing champion discards two cards. At the start of your turn, a random opposing troop gets -1[ATK]/-1[DEF]. |
Marshal Josephina | ![]() |
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Cost: Threshold: |
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Champion Champion
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Effects Text: |
Dire Toad | ![]() |
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Cost: Threshold: |
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Champion Beast Champion
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Effects Text: [BASIC] [WILD]: [2] [ARROWR] Deal 3 damage to target troop with Flight. When an opposing troop enters play, stun that troop. |
Flock of Seagulls | ![]() |
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Cost: Threshold: |
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Champion Bird Champion
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Effects Text: [BASIC] [SAPPHIRE][SAPPHIRE]: [6] [ARROWR] Troops you control may attack as though they didn't have Defensive this turn. They get +2[ATK] this turn. When an opposing troop enters play, that troop gets "Must attack." |
Savvas | ![]() |
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Cost: Threshold: |
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Champion Necrotic Mage Champion
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Effects Text: [BASIC] [RUBY][RUBY]: [3] [ARROWR]: Summon a Blaze Elemental. It gets +7 [ATK] this turn. You have no maximum hand size. At the start of your turn, create a Scorch and put it into your hand. Armor 5 |
Darkspire Scout | ![]() |
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Cost: Threshold: |
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Champion Orc Ranger Champion
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Effects Text: [BASIC] [BLOOD][BLOOD][BLOOD]: [3] [ARROWR] Summon a random troop with Darkspire in its name with cost [(3)] or less. When a troop you control with Darkspire in its name dies, create a random troop with Darkspire in its name and put it into your deck. |
Lazgar Chul | ![]() |
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Cost: Threshold: |
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Champion Vennen Warrior Champion
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Effects Text: [BASIC] [BLOOD][RUBY]: [4] [ARROWR] Summon two Savage Raiders. They get Speed. [BLOOD][RUBY]: When an Orc enters play under your control, it gets "Deathcry - Create a Combat Training and put it into your hand." |
Xentoth's Zealot | ![]() |
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Cost: Threshold: |
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Champion Vennen Rogue Champion
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Effects Text: [BASIC] [BLOOD][SAPPHIRE]: [4] [ARROWR] Spiders you control get +4[ATK] and "At end of turn, sacrifice this." When a Spider enters play under your control, it gets +1[ATK]. |
Ayotochi Refugee | ![]() |
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Cost: Threshold: |
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Champion Orc Cleric Champion
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Effects Text: [BASIC] [RUBY][RUBY][RUBY]: [3] [ARROWR] Target troop you control gets Rage 1. When a troop enters play under your control, it gets "This can't be blocked by troops with [ATK] less than this troop's [ATK]." |
Lurking Crocodile | ![]() |
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Cost: Threshold: |
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Champion Beast Champion
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Effects Text: [BASIC] [WILD][WILD]: [3] [ARROWR] You get "When an opposing troop dies, gain 4 health" this turn. Then, deal 4 damage to a random opposing champion or troop. Your ready troops have Spellshield. |
Admiral Chumspike | ![]() |
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Cost: Threshold: |
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Champion Minotaur Champion
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Effects Text: [BASIC] [RUBY][RUBY][RUBY]: [2] [ARROWR] Summon a Hired Horn Cutthroat. At the start of your turn, deal 2 damage to a random opposing champion or troop. |
Captain Chumspike | ![]() |
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Champion Minotaur Champion
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Effects Text: [BASIC] [RUBY][RUBY]: [2] [ARROWR] Summon a Hired Horn Cutthroat. Prevent all damage that would be dealt to you. |
Totem | ![]() |
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Cost: Threshold: |
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Champion Champion
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Effects Text: |
Two Tomahawks | ![]() |
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Cost: Threshold: |
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Champion Champion
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Effects Text: |
Hardshell Overseer | ![]() |
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Cost: Threshold: |
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Champion Hardshell Champion
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Effects Text: [BASIC] [SAPPHIRE][SAPPHIRE]: [3] [ARROWR] Your Hardshells in all zones get +1[DEF]. If damage would be dealt to this, you lose 1 health instead. |
Storm of the Century | ![]() |
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Cost: Threshold: |
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Champion Elemental Champion
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Effects Text: [BASIC] [RUBY][SAPPHIRE]: [5] [ARROWR] Deal 3 damage to target champion or troop. Gain a charge for each Elemental you control. When an Elemental or Stormling enters play under your control, it gets Rage 1 and "Must attack." |
Charybdis | ![]() |
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Cost: Threshold: |
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Champion Beast Champion
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Effects Text: [BASIC] [BLOOD]: [1] [ARROWR] Add a suction counter to this. Each opposing troop gets -1[ATK]. At end of turn, if you were dealt three or more damage this turn, remove a suction counter from this. If there are five or more suction counters on this, destroy each opposing champion. |
Lightning Armada | ![]() |
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Cost: Threshold: |
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Champion Manifestation Champion
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Effects Text: [BASIC] [SAPPHIRE][SAPPHIRE]: [12] [ARROWR] Summon a Lightning Armada. When you draw a card, gain a charge. |
Hired Horn Scum | ![]() |
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Cost: Threshold: |
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Champion Minotaur Champion
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Effects Text: [BASIC] [RUBY]: [3] [ARROWR] Summon two Boarding Partys. At the start of your turn, deal 2 damage to a random opposing champion or troop. |
Hardshell Saltmage | ![]() |
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Champion Hardshell Champion
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Effects Text: [BASIC] [SAPPHIRE][SAPPHIRE]: [2] [ARROWR] Create a random sapphire action and put it into your hand. If damage would be dealt to this, you lose 1 health instead. |
Cloud King | ![]() |
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Cost: Threshold: |
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Champion Elemental Champion
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Effects Text: [BASIC] [SAPPHIRE][SAPPHIRE][SAPPHIRE]: [10] [ARROWR] Put all Elementals from your crypt into play. Prevent all non-combat damage that would be dealt to Elemental troops you control. |
Hardshell Deepwalker | ![]() |
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Champion Hardshell Champion
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Effects Text: [BASIC] [SAPPHIRE]: [4] [ARROWR] Create a random sapphire Beast and put it into your hand. [SAPPHIRE][SAPPHIRE][SAPPHIRE]: Hardshells you control have Unblockable. If damage would be dealt to this, you lose 1 health instead. |
Kraken Guard Captain | ![]() |
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Cost: Threshold: |
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Champion Human Cleric Champion
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Effects Text: [BASIC] [DIAMOND][SAPPHIRE]: [4] [ARROWR] Choose one at random: Summon a random Human with cost [(3)]; Summon a random Human with cost [(4)]; or Summon a random Human with cost [(5)]. Humans you control have +1[DEF]. |
Cloud Queen | ![]() |
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Cost: Threshold: |
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Champion Elemental Champion
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Effects Text: [BASIC] [SAPPHIRE][SAPPHIRE]: [6] [ARROWR] Summon a Storm Cloud. When an Elemental troop you control deals damage to an opposing champion, gain a charge. |
Daughter of Stars | ![]() |
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Cost: Threshold: |
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Champion Champion
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Effects Text: |
Obsolete Junkyard Bot | ![]() |
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Cost: Threshold: |
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Champion Champion
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Effects Text: |
Cormac | ![]() |
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Cost: Threshold: |
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Champion Champion
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Effects Text: |
Dross | ![]() |
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Cost: Threshold: |
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Champion Champion
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Effects Text: |
Reese | ![]() |
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Cost: Threshold: |
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Champion Champion
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Effects Text: |
Tezozo | ![]() |
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Cost: Threshold: |
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Champion Champion
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Effects Text: |
Obsolete Junkyard Bot Head | ![]() |
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Cost: Threshold: |
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Champion Champion
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Effects Text: |
The Killipede | ![]() |
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Cost: Threshold: |
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Champion Insect Champion
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Effects Text: [BASIC] [BLOOD]: [3] [ARROWR] Summon The Killipede. It gets Speed and "At end of turn, void this" this turn. When an Insect you control deals damage to a Toxified champion, summon a copy of that troop. |
Earthcaller | ![]() |
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Cost: Threshold: |
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Champion Coyotle Cleric Champion
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Effects Text: [BASIC] [WILD][WILD]: [4] [ARROWR] Prophecy - The next troop in your deck gets +5[ATK]/+5[DEF]. Before the start of the game, summon a Cleric's Staff. |
Elimination Specialist | ![]() |
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Cost: Threshold: |
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Champion Dwarf Ranger Champion
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Effects Text: [BASIC] [RUBY]: [3], Remove all rocket counters from this [ARROWR] Deal damage to target opposing troop equal to the number of rocket counters removed this way. When a Dwarf or Robot you control readies, add a rocket counter to you. |
The Killipede | ![]() |
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Cost: Threshold: |
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Champion Champion
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Effects Text: [BASIC] [BLOOD][BLOOD]: [3] [ARROWR] Target opposing Toxified champion loses half their health, rounded down. Opposing troops in all zones have -1[ATK]. |
Bone Goliath | ![]() |
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Cost: Threshold: |
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Champion Champion
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Effects Text: [BASIC] [BLOOD]: [1] [ARROWR] Revert and transform target troop in an opposing crypt into a Pile of Bones and put it into play under your control. Your Undead in all zones have +1[ATK]. |
Army of Myth | ![]() |
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Cost: Threshold: |
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Champion Champion
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Effects Text: At the start of your turn, gain [L1][R1]. Before the start of the game, gain [RUBY][RUBY][DIAMOND][DIAMOND]. |
Little Sky | ![]() |
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Cost: Threshold: |
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Champion Coyotle Ranger Champion
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Effects Text: [BASIC] [SAPPHIRE]: [4] [ARROWR] Each champion draws a card and gains charges equal to the drawn card's cost. |
Excavation Bot | ![]() |
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Cost: Threshold: |
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Champion Champion
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Effects Text: [BASIC]: [2] [ARROWR] Tunnel a random Robot in your hand. If that troop does not have Tunneling, it gets Tunneling +4. When one of your troops goes underground, add two tunneling counters to that troop. |
Wormoid | ![]() |
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Cost: Threshold: |
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Champion Champion
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Effects Text: [BASIC] [RUBY]: [4] [ARROWR] Target troop you control gets "This deals double damage." At the end of your turn, your underground troops get Rage 1. |
Wormoid Hydra | ![]() |
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Cost: Threshold: |
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Champion Champion
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Effects Text: [BASIC] [RUBY]: [5] [ARROWR] Put two random Wormoids from your deck underground. When one of your Wormoids goes underground, it gets one of the following at random: -1[ATK]/-1[DEF] and Tunneling -2; or +2[ATK]/+2[DEF] and Tunneling +1. |
Wormoid Hydra | ![]() |
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Cost: Threshold: |
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Champion Champion
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Effects Text: [BASIC] [RUBY]: [5] [ARROWR] Troops you control get +1[ATK]/+1[DEF]. Your underground troops get +2[ATK]/+2[DEF]. [RUBY][RUBY][RUBY]: At the start of your turn, if you have no underground troops, put two random Wormoids from your deck underground. |
Hag Sorceress | ![]() |
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Cost: Threshold: |
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Champion Warlock Champion
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Effects Text: [BASIC] [BLOOD][SAPPHIRE]: [3] [ARROWR] Target opposing troop gets -2[ATK]. Target troop you control gets +2[ATK]. At the start of your turn, if each opposing champion controls no troops with [ATK] 1 or more, gain [L2][R0]. [ONE-SHOT]: At the end of each turn, if you control a Princess Daphne, trigger encounter conversation 88e88d7f-c5ef-47ff-80e1-0cfe278941f3. |
Crazed Wormoid | ![]() |
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Cost: Threshold: |
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Champion Champion
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Effects Text: [BASIC] [RUBY]: [3] [ARROWR] Add a tunneling counter to target underground troop you control. That troop gets +1[ATK]/+1[DEF]. When a Wormoid enters play under your control, add a burning counter to each opposing champion. |
Firebreathing Wormoid | ![]() |
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Cost: Threshold: |
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Champion Champion
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Effects Text: [BASIC] [RUBY]: [4] [ARROWR] Put a random Wormoid from your deck underground. When a Wormoid enters play under your control, this deals 1 damage to target champion or troop. |
Tunneled Wormoid Queen | ![]() |
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Cost: Threshold: |
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Champion Champion
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Effects Text: You have Spellshield. You can't play cards from your hand. You can't be attacked. At the end of your turn, if you have no troops underground, deal 9 damage to a random opposing champion or troop and you transform into Wormoid Queen. Trigger encounter conversation 853a0c9f-6430-4247-ab19-6cb548fbb3cd. At the end of your turn, if you have a troop underground, your underground Wormoids get Tunneling -1. |
Wormoid Queen | ![]() |
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Cost: Threshold: |
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Champion Champion
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Effects Text: [BASIC] [RUBY]: [8] [ARROWR] Repeat "Choose one at random: Create a Wormoid and put it underground; Create a Firebreathing Wormoid and put it underground; Create a Wormoid Grub and put it underground; or Create a Wormoid Hydra and put it underground." five times. You transform into Tunneled Wormoid Queen. Then, trigger encounter conversation 8c3f5581-6af1-4cde-b60c-957eea3cd3d8. Before the start of the game, gain [L3][R3]. Then, gain [RUBY][RUBY][RUBY]. When a Wormoid surfaces, gain a charge. |
Sandstone Rumbler | ![]() |
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Cost: Threshold: |
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Champion Champion
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Effects Text: [BASIC] [RUBY]: [4] [ARROWR] Summon a Dust Bustard. |
Pale Moon | ![]() |
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Cost: Threshold: |
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Champion Coyotle Warrior Champion
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Effects Text: [BASIC] [DIAMOND]: [2] [ARROWR] Target opposing troop without Defensive gets Defensive and "[BASIC]: [(2)], [ACT] [ARROWR] Revert this." |
Mind-Controlled Manti | ![]() |
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Cost: Threshold: |
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Champion Champion
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Effects Text: [BASIC]: [5] [ARROWR] Target troop gets +2[ATK]/+2[DEF] and cost +[(2)]. At the start of your turn, if you control the troop with the highest cost, each action in your hand gets cost -[(1)]. |
Red Thunder | ![]() |
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Cost: Threshold: |
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Champion Coyotle Warrior Champion
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Effects Text: [BASIC] [WILD]: [4] [ARROWR] Summon a random wild Coyotle. |
Ashwood Maestro | ![]() |
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Cost: Threshold: |
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Champion Elf Ranger Champion
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Effects Text: [BASIC] [RUBY]: [4] [ARROWR] Draw a card. Each champion gets "At the start of your turn, draw a card" and "At the end of your turn, discard your hand." |
Necrophage Sensei | ![]() |
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Cost: Threshold: |
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Champion Shin'hare Warlock Champion
|
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Effects Text: [BASIC] [BLOOD]: [2] [ARROWR] Each champion sacrifices a troop. At the start of the game, each champion gets "When a troop you control is sacrificed, draw two cards." |
Heart of the Phoenix | ![]() |
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Cost: Threshold: |
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Champion Champion
|
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Effects Text: [BASIC] [RUBY]: [6] [ARROWR] Put a random action from your deck into your hand. Create two copies of that card and put them into your hand. At the start of your turn, if you have six or more actions in your crypt, void six random actions in your crypt. Put a Sunsoul Phoenix from your deck into play. |
Water Elemental | ![]() |
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Cost: Threshold: |
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Champion Elemental Champion
|
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Effects Text: [BASIC] [SAPPHIRE][SAPPHIRE]: [5] [ARROWR] Summon a Bubblebee. |
Fae Tricksters | ![]() |
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Cost: Threshold: |
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Champion Fae Champion
|
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Effects Text: [BASIC] [SAPPHIRE][WILD]: [2] [ARROWR] Each opposing champion reveals a random card from their hand and transforms the revealed card into a random card of the same shards. |
Overgrown Garden | ![]() |
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Cost: Threshold: |
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Champion Champion
|
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Effects Text: [BASIC] [WILD]: [2] [ARROWR] Summon a Plant Garden. |
Brood Creeper | ![]() |
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Cost: Threshold: |
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Champion Champion
|
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Effects Text: [BASIC] [BLOOD]: [2] [ARROWR] Target Vennen you control gets +1[ATK] and Lethal this turn. When a Vennen you control deals combat damage to an opposing champion, summon a Spiderspawn. |
Furious Taskmaster | ![]() |
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Cost: Threshold: |
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Champion Orc Cleric Champion
|
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Effects Text: [BASIC] [RUBY]: [3] [ARROWR] Gain [L1][R0]. Your Orcs in all zones get Speed this turn. |
Zombie Mob | ![]() |
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Cost: Threshold: |
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Champion Undead Zombie Horde Champion
|
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Effects Text: [BASIC] [BLOOD]: [2] [ARROWR] Revert and transform target troop in an opposing crypt into a Ravenous Zombie and put it into play under your control. [BLOOD][BLOOD][BLOOD][BLOOD][BLOOD]: When a Zombie enters play under your control, it gets Lethal. |
Guru of the Wounded Petal | ![]() |
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Cost: Threshold: |
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Champion Shin'hare Cleric Champion
|
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Effects Text: [BASIC] [WILD]: [3] [ARROWR] Create two Battle Hoppers and put them into your hand. |
Bloated Zombie | ![]() |
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Cost: Threshold: |
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Champion Undead Zombie Champion
|
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Effects Text: [BASIC] [BLOOD]: [3] [ARROWR] Each champion discards their hand. Then, each champion puts three random cards from their crypt into their hand. |
Swarm of Piranhas | ![]() |
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Cost: Threshold: |
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Champion Fish Champion
|
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Effects Text: [BASIC] [SAPPHIRE]: [1] [ARROWR] Summon four Ravenous Piranhas. |
Zilth | ![]() |
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Cost: Threshold: |
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Champion Vennen Mage Champion
|
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Effects Text: [BASIC][BLOOD][SAPPHIRE]: [3] [ARROWR] Create a Spiderling Egg for each opposing champion and put them into their decks. Then, bury the top card of each opposing champion's deck. |
Sora | ![]() |
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Cost: Threshold: |
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Champion Shin'hare Warrior Champion
|
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Effects Text: [BASIC] [BLOOD][WILD]: [3] [ARROWR] Target troop gets +1[ATK]. |
Moqui | ![]() |
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Cost: Threshold: |
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Champion Orc Warrior Champion
|
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Effects Text: [BASIC] [BLOOD][RUBY]: [4] [ARROWR] Summon a random Orc with cost [(1)]. |
Iddi | ![]() |
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Cost: Threshold: |
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Champion Necrotic Warlock Champion
|
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Effects Text: [BASIC] [DIAMOND][BLOOD]: [4] [ARROWR] A random opposing troop gets -1[ATK]/-1[DEF] this turn. A random troop you control gets +1[ATK]/+1[DEF] this turn. |
Gareth Kay | ![]() |
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Cost: Threshold: |
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Champion Human Cleric Champion
|
||
Effects Text: [BASIC] [DIAMOND][SAPPHIRE]: [3] [ARROWR] Target troop gets +1[ATK]/+1[DEF] this turn. |
Nerissa | ![]() |
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Cost: Threshold: |
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Champion Elf Cleric Champion
|
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Effects Text: [BASIC] [WILD][RUBY]: [4] [ARROWR] Reveal the top two cards of your deck. Play revealed troops for free. Put the remaining cards into your deck. |
Glendower | ![]() |
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Cost: Threshold: |
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Champion Dwarf Warrior Champion
|
||
Effects Text: [BASIC] [RUBY][SAPPHIRE]: [6] [ARROWR] Summon a War Bot. While you control a Dwarf and you control a Robot, your artifacts in all zones have cost -[(1)]. |
Whispering Breeze | ![]() |
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Cost: Threshold: |
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Champion Coyotle Ranger Champion
|
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Effects Text: [BASIC] [DIAMOND][WILD]: [3] [ARROWR] Prophecy - The next troop in your deck gets "When you play this, gain health equal to this card's cost." |
Trevor Fenn | ![]() |
|
Cost: Threshold: |
||
Champion Human Warrior Champion
|
||
Effects Text: |
Bone Scrapper | ![]() |
|
Cost: Threshold: |
||
Champion Undead Skeleton Champion
|
||
Effects Text: |
Necropolis Warlord | ![]() |
|
Cost: Threshold: |
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Champion Necrotic Warrior Champion
|
||
Effects Text: [BASIC] [BLOOD] : [2] [ARROWR] Deal 1 damage to target champion. Gain 1 health. |
Corrupt Awakener | ![]() |
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Cost: Threshold: |
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Champion Necrotic Cleric Champion
|
||
Effects Text: [BASIC] [BLOOD]: [3], Sacrifice a troop [ARROWR] Target troop you control gets +2[ATK]/+2[DEF]. |
Grim Duskwing | ![]() |
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Cost: Threshold: |
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Champion Beast Champion
|
||
Effects Text: |
Monstrous Maggot | ![]() |
|
Cost: Threshold: |
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Champion Insect Champion
|
||
Effects Text: |
Trevor Fenn | ![]() |
|
Cost: Threshold: |
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Champion Human Warrior Champion
|
||
Effects Text: [BASIC] [DIAMOND]: [4] [ARROWR] Troops you control get +1[ATK]/+1[DEF] this turn. |
Shin'hare Cleric | ![]() |
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Cost: Threshold: |
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Champion Cleric Champion
|
||
Effects Text: |
Player | ![]() |
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Cost: Threshold: |
||
Champion Champion Set: Shards of Fate |
||
Effects Text: |
The Triumvirate United | ![]() |
|
Cost: Threshold: |
||
Champion Human Champion
|
||
Effects Text: [BASIC] [DIAMOND][RUBY][SAPPHIRE]: [3] [ARROWR] Deal 3 damage to each opposing champion and troop, draw 3 cards, then gain 3 health for each card in your hand. |
Barricade Zombie | ![]() |
|
Cost: Threshold: |
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Champion Undead Zombie Champion
|
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Effects Text: [BASIC] [BLOOD]: [2] [ARROWR] Bury the top three cards of each opposing champion's deck. Summon a Ravenous Zombie. |
Human Guard | ![]() |
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Cost: Threshold: |
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Champion Human Warrior Champion
|
||
Effects Text: [BASIC] [DIAMOND][RUBY]: [5] [ARROWR] Deal 1 to 5 damage at random to each opposing troop. [ONE-SHOT]: At the start of your turn, if you have 10 or less health, summon two Dragon Guards. |
Savage Lord | ![]() |
|
Cost: Threshold: |
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Champion Cromag Champion
|
||
Effects Text: [BASIC] [WILD]: [5] [ARROWR] Put the next Dinosaur troop in your deck into play. |
Corrupt Dryad | ![]() |
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Cost: Threshold: |
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Champion Fae Champion
|
||
Effects Text: [BASIC] [BLOOD][WILD]: [4], Pay 3 health [ARROWR] Summon two Seed Pods. |
Wandering Abomination | ![]() |
|
Cost: Threshold: |
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Champion Undead Zombie Abomination Champion
|
||
Effects Text: [BASIC] [BLOOD][BLOOD]: [4] [ARROWR] Gain 6 health. Add a squash counter to you. If there are three or more squash counters on you, destroy each opposing champion. When an opposing troop dies, a random Undead you control gets +1[ATK]/+1[DEF]. |
Cockatwice | ![]() |
|
Cost: Threshold: |
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Champion Beast Champion
|
||
Effects Text: [BASIC] [BLOOD]: [3] [ARROWR] Summon a Chickatwice. When a Beast dies, deal 1 damage to each champion. |
Feralroot Bear | ![]() |
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Cost: Threshold: |
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Champion Beast Champion
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Effects Text: [BASIC] [WILD]: [5] [ARROWR] Summon a Dire Toad. |
Grim Skull Sorcerers | ![]() |
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Cost: Threshold: |
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Champion Necrotic Mage Champion
|
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Effects Text: [BASIC]: [2] [ARROWR] Choose one at random: Your troops in all zones get Rage 1; Your troops in all zones get "When this becomes blocked, that troop gets -1[ATK]/-1[DEF]"; Your troops in all zones get Swiftstrike; Your troops in all zones get Lifedrain; Your troops in all zones get Speed; Your troops in all zones get "This can't be blocked except by artifact troops and/or troops that share a shard with it"; Your troops in all zones get Flight; Your troops in all zones are quick; Your troops in all zones get +1[ATK]/+1[DEF]; or Your troops in all zones get Spellshield. At the start of your turn, gain a random threshold of which you have the least. |
Gardrag | ![]() |
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Cost: Threshold: |
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Champion Necrotic Warrior Champion
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Effects Text: [BASIC] [BLOOD][DIAMOND]: [3] [ARROWR] Troops you control get "When this deals combat damage to a champion, add a dazed counter to that champion." You have Armor 1 for every five troops in your crypt. |
Dream Skarn | ![]() |
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Cost: Threshold: |
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Champion Spirit Champion
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Effects Text: [BASIC] [RUBY]: [3] [ARROWR] Draw a card. Each opposing champion gains [RUBY]. Each opposing champion creates a random ruby card they meet the threshold requirements to play and puts it into their hand. |
Dream Skarn | ![]() |
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Cost: Threshold: |
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Champion Spirit Champion
|
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Effects Text: [BASIC] [RUBY]: [4] [ARROWR] Draw a card. Each opposing champion gains [RUBY]. Each opposing champion creates a random ruby card they meet the threshold requirements to play and puts it into their hand. |
Dream Skarn | ![]() |
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Cost: Threshold: |
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Champion Spirit Champion
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Effects Text: [BASIC] [RUBY]: [5] [ARROWR] Draw a card. Each opposing champion gains [RUBY]. Each opposing champion creates a random ruby card they meet the threshold requirements to play and puts it into their hand. |
Dream Spider | ![]() |
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Cost: Threshold: |
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Champion Spirit Champion
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Effects Text: [BASIC] [BLOOD]: [3] [ARROWR] Draw a card. Each opposing champion gains [BLOOD]. Each opposing champion creates a random blood card they meet the threshold requirements to play and puts it into their hand. |
Dream Spider | ![]() |
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Cost: Threshold: |
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Champion Spirit Champion
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Effects Text: [BASIC] [BLOOD]: [4] [ARROWR] Draw a card. Each opposing champion gains [BLOOD]. Each opposing champion creates a random blood card they meet the threshold requirements to play and puts it into their hand. |
Dream Spider | ![]() |
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Cost: Threshold: |
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Champion Spirit Champion
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Effects Text: [BASIC] [BLOOD]: [5] [ARROWR] Draw a card. Each opposing champion gains [BLOOD]. Each opposing champion creates a random blood card they meet the threshold requirements to play and puts it into their hand. |
Dream Turtle | ![]() |
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Cost: Threshold: |
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Champion Spirit Champion
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Effects Text: [BASIC] [DIAMOND]: [3] [ARROWR] Draw a card. Each opposing champion gains [DIAMOND]. Each opposing champion creates a random diamond card they meet the threshold requirements to play and puts it into their hand. |
Dream Turtle | ![]() |
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Cost: Threshold: |
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Champion Spirit Champion
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Effects Text: [BASIC] [DIAMOND]: [4] [ARROWR] Draw a card. Each opposing champion gains [DIAMOND]. Each opposing champion creates a random diamond card they meet the threshold requirements to play and puts it into their hand. |
Dream Turtle | ![]() |
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Cost: Threshold: |
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Champion Spirit Champion
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Effects Text: [BASIC] [DIAMOND]: [5] [ARROWR] Draw a card. Each opposing champion gains [DIAMOND]. Each opposing champion creates a random diamond card they meet the threshold requirements to play and puts it into their hand. |
Dream Bear | ![]() |
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Cost: Threshold: |
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Champion Spirit Champion
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Effects Text: [BASIC] [WILD]: [3] [ARROWR] Draw a card. Each opposing champion gains [WILD]. Each opposing champion creates a random wild card they meet the threshold requirements to play and puts it into their hand. |
Dream Bear | ![]() |
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Cost: Threshold: |
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Champion Spirit Champion
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Effects Text: [BASIC] [WILD]: [4] [ARROWR] Draw a card. Each opposing champion gains [WILD]. Each opposing champion creates a random wild card they meet the threshold requirements to play and puts it into their hand. |
Dream Bear | ![]() |
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Cost: Threshold: |
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Champion Spirit Champion
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Effects Text: [BASIC] [WILD]: [5] [ARROWR] Draw a card. Each opposing champion gains [WILD]. Each opposing champion creates a random wild card they meet the threshold requirements to play and puts it into their hand. |
Dream Eagle | ![]() |
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Cost: Threshold: |
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Champion Spirit Champion
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Effects Text: [BASIC] [SAPPHIRE]: [3] [ARROWR] Draw a card. Each opposing champion gains [SAPPHIRE]. Each opposing champion creates a random sapphire card they meet the threshold requirements to play and puts it into their hand. |
Dream Eagle | ![]() |
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Cost: Threshold: |
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Champion Spirit Champion
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Effects Text: [BASIC] [SAPPHIRE]: [4] [ARROWR] Draw a card. Each opposing champion gains [SAPPHIRE]. Each opposing champion creates a random sapphire card they meet the threshold requirements to play and puts it into their hand. |
Dream Eagle | ![]() |
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Cost: Threshold: |
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Champion Spirit Champion
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Effects Text: [BASIC] [SAPPHIRE]: [5] [ARROWR] Draw a card. Each opposing champion gains [SAPPHIRE]. Each opposing champion creates a random sapphire card they meet the threshold requirements to play and puts it into their hand. |
Sister Midnight | ![]() |
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Cost: Threshold: |
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Champion Spirit Champion
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Effects Text: [BASIC] [BLOOD][DIAMOND]: [4] [ARROWR] Deal damage to target champion equal to the number of troops you control. Gain health equal to the damage dealt this way. [BLOOD][BLOOD][BLOOD][DIAMOND][DIAMOND][DIAMOND]: When you gain health, a random troop in your deck gets +1[ATK]/+1[DEF]. At the start of the game, trigger encounter conversation d98d0933-afd2-4f71-b5da-32b70810301e. |
Sister Midnight | ![]() |
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Cost: Threshold: |
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Champion Spirit Champion
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Effects Text: [BASIC] [BLOOD][SAPPHIRE]: [3] [ARROWR] Bury the top card of target opposing champion's deck. If you buried a resource this way, summon a Spiderling. [BLOOD][BLOOD][BLOOD][SAPPHIRE][SAPPHIRE][SAPPHIRE]: When a card enters an opposing crypt, deal 1 damage to that card's controller. At the start of the game, trigger encounter conversation d98d0933-afd2-4f71-b5da-32b70810301e. |
Sister Midnight | ![]() |
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Cost: Threshold: |
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Champion Spirit Champion
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Effects Text: [BASIC] [SAPPHIRE][WILD]: [4] [ARROWR] Target troop gets +1[ATK]/+1[DEF] for each card in your hand until the start of your next turn. [SAPPHIRE][SAPPHIRE][SAPPHIRE][WILD][WILD][WILD]: When a troop you control deals damage to a champion, draw a card. At the start of the game, trigger encounter conversation d98d0933-afd2-4f71-b5da-32b70810301e. |
Sister Midnight | ![]() |
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Cost: Threshold: |
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Champion Spirit Champion
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Effects Text: [BASIC] [RUBY][WILD]: [4] [ARROWR] Target troop you control gets +4[ATK]/+2[DEF] and must attack this turn. [RUBY][RUBY][RUBY][WILD][WILD][WILD]: Troops you control have Crush and Speed. At the start of the game, trigger encounter conversation d98d0933-afd2-4f71-b5da-32b70810301e. |
Sister Midnight | ![]() |
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Cost: Threshold: |
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Champion Spirit Champion
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Effects Text: [BASIC] [DIAMOND][RUBY]: [5] [ARROWR] Troops you control get +1[ATK] and Steadfast this turn. [DIAMOND][DIAMOND][DIAMOND][RUBY][RUBY][RUBY]: When a troop you control attacks, it gets +1[ATK]/+1[DEF]. At the start of the game, trigger encounter conversation d98d0933-afd2-4f71-b5da-32b70810301e. |
Verrev | ![]() |
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Cost: Threshold: |
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Champion Necrotic Warrior Champion
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Effects Text: [BASIC]: [3] [ARROWR] Create a random troop with Shift and put it into your hand. Gain that troop's thresholds. [BLOOD][DIAMOND][RUBY][SAPPHIRE][WILD]: When a power is shifted onto a troop you control, each troop you control gets +1[ATK]/+1[DEF]. |
Finanif | ![]() |
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Cost: Threshold: |
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Champion Necrotic Warlock Champion
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Effects Text: [BASIC] [BLOOD][DIAMOND]: [5] [ARROWR] Transform two target troops in crypts into Zombies and put them into play under your control. When a Zombie you control dies, deal 1 damage to each opposing champion. |
Ghuuhg | ![]() |
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Cost: Threshold: |
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Champion Necrotic Ranger Champion
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Effects Text: [BASIC] [BLOOD][RUBY]: [3] [ARROWR] Summon an Infected Vermin. Beasts, Insects, and Spiders you control have +1[ATK]. |
Mistsim | ![]() |
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Cost: Threshold: |
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Champion Necrotic Cleric Champion
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Effects Text: [BASIC] [DIAMOND][SAPPHIRE]: [5] [ARROWR] Put a random action from your crypt into your hand. Put a random troop from your crypt into your hand. At the start of your turn, bury the top card of each champion's deck. |
Wiktor | ![]() |
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Cost: Threshold: |
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Champion Goblin Mage Champion
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Effects Text: [BASIC] [BLOOD][RUBY]: [4] [ARROWR] Repeat "choose one at random: Create a Zombifying Super Toxin for each opposing champion and put them into their decks; Create a Explosive Super Toxin for each opposing champion and put them into their decks; Create a Dreaming Super Toxin for each opposing champion and put them into their decks; Create a Nourishing Super Toxin for each opposing champion and put them into their decks; or Create a Dissolving Super Toxin for each opposing champion and put them into their decks." four times. Choose one at random: A random non-Toxin in each opposing champion's hand transforms into a Zombifying Super Toxin; A random non-Toxin in each opposing champion's hand transforms into an Explosive Super Toxin; A random non-Toxin in each opposing champion's hand transforms into a Dreaming Super Toxin; A random non-Toxin in each opposing champion's hand transforms into a Nourishing Super Toxin; or A random non-Toxin in each opposing champion's hand transforms into a Dissolving Super Toxin. When you gain [RUBY], each Toxin in opposing champions' hand gets "At the end of your turn, if this is in your hand, it deals 1 damage to you." When you gain [BLOOD], Toxins in opposing champion's hands get cost +[(1)]. Before the start of the game, summon a Spitfire Elemental. |
Mindpyre Revenant | ![]() |
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Cost: Threshold: |
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Champion Undead Zombie Champion
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Effects Text: [BASIC] [BLOOD][RUBY]: [3] [ARROWR] Summon a Cerebral Fulmination. When an opposing champion draws a card, there's a 50% chance the drawn card gets "At the end of your turn, if this is in your hand, it deals 2 damage to you." |
Mindpyre Wraith | ![]() |
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Cost: Threshold: |
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Champion Undead Zombie Champion
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Effects Text: [BASIC] [RUBY]: [4] [ARROWR] Target opposing troop gets "This can't block." At the start of the game, each opposing champion gets "At the start of your turn, reveal a random card from your hand and the revealed cards gets "At the end of your turn, if this is in your hand, it deals 2 damage to you."" |
Lord Adam | ![]() |
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Cost: Threshold: |
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Champion Human Cleric Champion
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Effects Text: [BASIC] [DIAMOND][RUBY][SAPPHIRE]: [3] [ARROWR] If you control Lord Alexander, the Courageous and you control Lord Benjamin, the Wise, you transform into The Triumvirate United. If #0# was not applied and you control Lord Benjamin, the Wise, summon Lord Alexander, the Courageous. If #0# was not applied and #1# was not applied and you control Lord Alexander, the Courageous, summon Lord Benjamin, the Wise. If #0# was not applied and #1# was not applied and #2# was not applied, choose one at random: Summon Lord Alexander, the Courageous; or Summon Lord Benjamin, the Wise. [DIAMOND][DIAMOND][DIAMOND]: At the start of your turn, gain a charge. [RUBY][RUBY][RUBY]: At the start of your turn, gain a charge. [SAPPHIRE][SAPPHIRE][SAPPHIRE]: At the start of your turn, gain a charge. |
Lord Alexander | ![]() |
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Cost: Threshold: |
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Champion Human Warrior Champion
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Effects Text: [BASIC] [RUBY]: [2] [ARROWR] Summon a Wounded War Hero. Your troops have Speed. |
Lord Benjamin | ![]() |
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Cost: Threshold: |
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Champion Human Mage Champion
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Effects Text: [BASIC] [SAPPHIRE]: [2] [ARROWR] Look at the top three cards of your deck. Put a revealed Human into your hand. Put the remaining cards into your deck. Troops in your hand with Flight have cost -[(2)]. |
Rhonwen | ![]() |
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Cost: Threshold: |
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Champion Human Mage Champion
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Effects Text: [BASIC] [SAPPHIRE]: [2] [ARROWR] Add a dazed counter to target opposing champion. When a Mage enters play under your control, create a random sapphire action with cost [(1)] and put it into your hand. |
Legionnaire of Gawaine | ![]() |
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Cost: Threshold: |
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Champion Human Warrior Champion
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Effects Text: [BASIC] [RUBY]: [5] [ARROWR] Deal damage to target troop equal to the highest [ATK] amongst troops you control. At the end of your turn, if you control a Warrior that dealt damage to an opposing champion this turn, add two vulnerable counters to the opposing champion that was dealt damage this turn. |
Commander Hawthorne | ![]() |
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Cost: Threshold: |
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Champion Human Cleric Champion
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Effects Text: [BASIC] [DIAMOND][DIAMOND]: [3] [ARROWR] You get Armor 1. When you gain health, target Cleric you control with the lowest [ATK] gets +1[ATK]/+1[DEF]. |
Inferno Goliath | ![]() |
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Cost: Threshold: |
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Champion Undead Zombie Giant Champion
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Effects Text: [BASIC] [BLOOD][RUBY]: [2] [ARROWR] Summon two Blaze Elementals. When you or a card you control deals damage to an opposing champion, add a burning counter to that champion for each damage dealt. |
Chained Goliath | ![]() |
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Cost: Threshold: |
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Champion Undead Zombie Giant Champion
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Effects Text: Before the start of the game, gain [BLOOD][BLOOD][RUBY][RUBY]. At the start of your turn, gain [L1][R1]. Gain a charge. Deal 1 to 3 damage at random to you. Then, if you have 25 or less health, you transform into Inferno Goliath. Then trigger encounter conversation 72e68ad9-8f67-480f-bb77-6e6769723ab9. Then, create a Inferno Breath and put it into your hand. You can't draw cards. |
Ambling Bluff | ![]() |
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Cost: Threshold: |
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Champion Elemental Champion
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Effects Text: [BASIC] [DIAMOND]: [4] [ARROWR] Summon a Fennec Fox. At the start of your turn, a random troop you control gets +1[ATK]/+1[DEF] this turn. |
Zilth | ![]() |
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Cost: Threshold: |
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Champion Vennen Mage Champion
|
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Effects Text: [BASIC] [BLOOD][SAPPHIRE]: [4] [ARROWR] Create three Spiderling Eggs for each opposing champion and put them into their deck. Bury the top three cards of each opposing champion's deck. When a Spider enters play under your control, gain a charge. |
Nazhk Webguard | ![]() |
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Cost: Threshold: |
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Champion Vennen Rogue Champion
|
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Effects Text: [BASIC] [SAPPHIRE]: [5] [ARROWR] Opposing troops can't ready during their controller's next ready step. When a Spider enters play under your control, exhaust target troop. |
Vilefang Eremite | ![]() |
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Cost: Threshold: |
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Champion Vennen Warlock Champion
|
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Effects Text: [BASIC] [BLOOD]: [4] [ARROWR] Create five Spiderling Eggs for each opposing champion and put them into their deck. When a Spider enters play under your control, deal 1 damage to each opposing champion. |
Burning Throng | ![]() |
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Cost: Threshold: |
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Champion Undead Zombie Champion
|
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Effects Text: [BASIC] [BLOOD][RUBY]: [2] [ARROWR] Target troop you control gets "When this deals damage to a champion, add two burning counters to that champion." |
Firestorm | ![]() |
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Cost: Threshold: |
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Champion Undead Zombie Champion
|
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Effects Text: [BASIC] [RUBY]: [3] [ARROWR] Add a burning counter to target champion. That champion deals 1 damage to each troop it controls for each burning counter it has. |
Charred Zombies | ![]() |
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Cost: Threshold: |
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Champion Undead Zombie Champion
|
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Effects Text: [BASIC] [BLOOD][RUBY]: [3] [ARROWR] Summon a Ravenous Zombie. If an opposing champion is Burning, gain two charges. At the start of your combat phase, if an opposing champion is Burning, ready all Zombies you control. They get +1[ATK] this turn. |
Cloaked Figure | ![]() |
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Cost: Threshold: |
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Champion Champion
|
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Effects Text: [BASIC] [BLOOD]: [2] [ARROWR] Repeat "choose one at random: Create a Zombifying Toxin for each opposing champion and put them into their decks; Create a Explosive Toxin for each opposing champion and put them into their decks; Create a Dreaming Toxin for each opposing champion and put them into their decks; Create a Nourishing Toxin for each opposing champion and put them into their decks; or Create a Dissolving Toxin for each opposing champion and put them into their decks." three times. At the start of your turn, put all non-Toxins from the top three cards of each opposing champion's deck into their crypt. |
Sporeshambler | ![]() |
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Cost: Threshold: |
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Champion Undead Plant Zombie Champion
|
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Effects Text: [BASIC] [BLOOD][WILD]: [3] [ARROWR] Zombies you control get +1[ATK]/+1[DEF]. Add a seed counter to a random Zombie you control. Add a seed counter to a random Zombie you control. Add a seed counter to a random Zombie you control. Sacrifice each Zombie you control with three or more seed counters. When a Zombie you control dies, remove all seed counters from it. Then, summon a Seed Pod for each seed counter removed this way. |
Burning Zombie | ![]() |
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Cost: Threshold: |
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Champion Undead Zombie Champion
|
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Effects Text: [BASIC] [RUBY]: [3] [ARROWR] Target troop you control gets +1[ATK]/+1[DEF] for each card in opposing champions' hands. That troop gets Crush. |
Rotting Knight | ![]() |
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Cost: Threshold: |
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Champion Undead Zombie Champion
|
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Effects Text: [BASIC] [BLOOD]: [3] [ARROWR] If an opposing champion has exactly two cards in hand, summon a Zombie. If an opposing champion has exactly one card in hand, summon two Zombies. If an opposing champion has no cards in hand, summon three Zombies. When an opposing champion discards a card, Zombies you control get +1[ATK]/+1[DEF]. |
Devonshire Poltergeist | ![]() |
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Cost: Threshold: |
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Champion Undead Champion
|
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Effects Text: [BASIC] [BLOOD]: [6] [ARROWR] Draw three cards and lose 3 health. You transform into Guardian of Devonshire. Your troops in all zones have +3[ATK]. At the start of your turn, gain a charge. |
Guardian of Devonshire | ![]() |
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Cost: Threshold: |
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Champion Spirit Champion
|
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Effects Text: [BASIC] [DIAMOND]: [6] [ARROWR] Each opposing champion loses 3 health and you gain 3 health. You transform into Devonshire Poltergeist. You have Armor 3. At the start of your turn, gain a charge. |
Sora | ![]() |
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Cost: Threshold: |
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Champion Shin'hare Warrior Champion
|
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Effects Text: [BASIC] [BLOOD][WILD]: [6] [ARROWR] Target troop gets +1[ATK] for each troop in your crypt. Battle Hoppers you control have +1[ATK]. |
Blood Cauldron Ritualist | ![]() |
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Cost: Threshold: |
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Champion Shin'hare Warlock Champion
|
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Effects Text: [BASIC] [BLOOD]: [3], Sacrifice a troop [ARROWR] Target troop you control gets +4[ATK]/+4[DEF] this turn. At the start of your turn, if you have five or more Battle Hoppers in your crypt, void all Battle Hoppers in your crypt. Gain 10 health. |
Rune Ear Elite | ![]() |
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Cost: Threshold: |
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Champion Shin'hare Warrior Champion
|
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Effects Text: [BASIC] [WILD]: [6] [ARROWR] Target troop you control gets +2[ATK]/+2[DEF] this turn. When a troop enters play under your control, gain a charge. |
Moqui | ![]() |
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Cost: Threshold: |
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Champion Orc Warrior Champion
|
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Effects Text: [BASIC] [BLOOD][RUBY]: [4] [ARROWR] Summon two random Orcs with cost [(1)]. At the start of the game, each champion gets "When a troop you control dies, a random troop you control gets Rage 1." |
Bloodsoaked Brawler | ![]() |
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Cost: Threshold: |
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Champion Orc Warrior Champion
|
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Effects Text: [BASIC] [BLOOD]: [5] [ARROWR] Deal 3 damage to target troop. Lose 3 health. At the start of the game, each champion gets "When a troop you control dies, if it is your turn, gain 1 health." |
Ridge Raider | ![]() |
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Cost: Threshold: |
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Champion Orc Ranger Champion
|
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Effects Text: [BASIC] [RUBY]: [3] [ARROWR] Target Orc you control gets Rage 1. At the start of the game, each champion gets "When a troop you control dies, if it is your turn, deal 1 damage to each opposing champion." |
Iddi | ![]() |
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Cost: Threshold: |
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Champion Necrotic Warlock Champion
|
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Effects Text: [BASIC] [DIAMOND][BLOOD]: [4] [ARROWR] A random opposing troop gets -1[ATK]/-1[DEF] this turn. A random troop you control gets +1[ATK]/+1[DEF] this turn. At the start of your turn, if you have five or more troops in your crypt, put a random troop from your crypt into your hand. Then, void all troops in your crypt. |
Warlock of Aettir | ![]() |
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Cost: Threshold: |
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Champion Necrotic Warlock Champion
|
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Effects Text: [BASIC] [BLOOD]: [3], Sacrifice a troop [ARROWR] Troops you control get +2[ATK]/+2[DEF] this turn. Before the start of the game, summon a Pile of Bones. |
Duskwing Outrider | ![]() |
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Cost: Threshold: |
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Champion Necrotic Ranger Champion
|
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Effects Text: [BASIC] [DIAMOND]: [3] [ARROWR] Target troop gets Flight and Lifedrain this turn. At the start of your turn, if you have three or more troops in your crypt, void each troop in your crypt. Gain 3 health. |
Gareth Kay | ![]() |
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Cost: Threshold: |
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Champion Human Cleric Champion
|
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Effects Text: [BASIC] [DIAMOND][SAPPHIRE]: [6] [ARROWR] Troops you control get +1[ATK]/+1[DEF] this turn. When a troop you control is inspired, gain a charge. |
Buccaneer | ![]() |
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Cost: Threshold: |
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Champion Human Rogue Champion
|
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Effects Text: [BASIC] [SAPPHIRE]: [5] [ARROWR] Put target troop into its controller's hand. It gets cost +[(1)]. At the start of your turn, if you have no cards in hand, draw a card. |
Chimera Guard Outrider | ![]() |
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Cost: Threshold: |
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Champion Human Warrior Champion
|
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Effects Text: [BASIC] [DIAMOND]: [4] [ARROWR] Target troop you control gets +[ATK] equal to its [DEF] this turn. When a troop you control deals damage to an opposing champion, that troop gets +1[DEF]. |
Nerissa | ![]() |
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Cost: Threshold: |
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Champion Elf Cleric Champion
|
||
Effects Text: [BASIC] [RUBY][WILD]: [10] [ARROWR] Reveal the top five cards of your deck. Put all revealed troops into play. Put the remaining cards into your deck. When a champion plays a card with cost [(5)] or greater, that champion gains a charge. |
Ashwood Blademaster | ![]() |
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Cost: Threshold: |
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Champion Elf Rogue Champion
|
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Effects Text: [BASIC] [RUBY]: [3] [ARROWR] Elves you control get +1[ATK]. At the start of your turn, if you control a troop with cost [(5)] or greater, deal 1 damage to each opposing champion. |
Wild Child | ![]() |
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Cost: Threshold: |
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Champion Elf Cleric Champion
|
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Effects Text: [BASIC] [WILD]: [4] [ARROWR] Elves you control get +1[ATK]/+1[DEF] this turn. At the end of your turn, if you control a troop with [ATK] 5 or more, gain 1 health. |
Glendower | ![]() |
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Cost: Threshold: |
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Champion Dwarf Warrior Champion
|
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Effects Text: [BASIC] [RUBY][SAPPHIRE]: [4] [ARROWR] Summon a War Bot. While you control a Dwarf and you control a Robot, your artifacts in all zones have cost -[(1)]. |
Elite Battle Tech | ![]() |
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Cost: Threshold: |
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Champion Dwarf Cleric Champion
|
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Effects Text: [BASIC] [SAPPHIRE]: [4], Sacrifice a Robot [ARROWR] Put target troop into its controller's hand. Before the start of the game, summon two Worker Bots. |
Scrap Welder | ![]() |
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Cost: Threshold: |
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Champion Dwarf Mage Champion
|
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Effects Text: [BASIC] [RUBY], While you control an artifact: [3] [ARROWR] Target Dwarf you control gets +3[ATK], Flight, and Speed this turn. At the end of your turn, if you have five or more artifacts in your crypt, deal 2 damage to each champion. |
Whispering Breeze | ![]() |
|
Cost: Threshold: |
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Champion Coyotle Ranger Champion
|
||
Effects Text: [BASIC] [DIAMOND][WILD]: [8] [ARROWR] Prophecy - The next troop in your deck gets +3[ATK]/+3[DEF]. When you play a prophesied card, gain 3 health. Gain a charge. |
Spitfire Elemental | ![]() |
|
Cost: Threshold: |
||
Champion Elemental Champion
|
||
Effects Text: [BASIC] [RUBY]: [3] [ARROWR] Deal 1 damage to each champion. When you are dealt damage, deal 1 damage to each opposing champion and troop. |
Wind Whisperer | ![]() |
|
Cost: Threshold: |
||
Champion Coyotle Cleric Champion
|
||
Effects Text: [BASIC] [DIAMOND]: [3] [ARROWR] Exhaust target troop. When a troop you control deals damage to an opposing champion, gain a charge. |
King Edmund | ![]() |
|
Cost: Threshold: |
||
Champion Spirit Champion
|
||
Effects Text: [BASIC] [DIAMOND]: [5] [ARROWR] Each opposing champion sacrifices a non-Spirit troop. When an opposing non-Spirit troop dies, there's a 25% chance to transform it into a Phantom and put it into play under your control. |
Ancient Thorn Knight | ![]() |
|
Cost: Threshold: |
||
Champion Spirit Champion
|
||
Effects Text: [BASIC] [BLOOD][SAPPHIRE]: [3] [ARROWR] Each opposing champion chooses Lose a Permanent Resource or Ancient Thorn Knight Draws Two Cards. When you gain health, gain a charge. |
Blight Magus | ![]() |
|
Cost: Threshold: |
||
Champion Undead Zombie Mage Champion
|
||
Effects Text: [BASIC] [BLOOD]: [10] [ARROWR] Deal 10 to 20 damage at random to each opposing champion. When a troop you control deals damage to an opposing champion, gain a charge. |
Raving Ghoul | ![]() |
|
Cost: Threshold: |
||
Champion Zombie Champion
|
||
Effects Text: [BASIC] [BLOOD]: [3] [ARROWR] Target troop you control gets one of the following at random: Lethal; Rage 1; or Speed. At the start of your turn, bury the top card of each opposing champion's deck. |
Sir Bryce | ![]() |
|
Cost: Threshold: |
||
Champion Human Cleric Champion
|
||
Effects Text: [BASIC] [DIAMOND]: [3] [ARROWR] Target troop gets +1[ATK]/+1[DEF] and Lifedrain this turn. At the start of your turn, if you have 25 or more health, a random troop you control gets +1[ATK]/+1[DEF]. |
Moxom | ![]() |
|
Cost: Threshold: |
||
Champion Necrotic Warlock Champion
|
||
Effects Text: [BASIC] [BLOOD][DIAMOND]: [3] [ARROWR] Create a Sepulchra Bonewalker and put it into your hand. Gain a random threshold of which you have the least. [BLOOD][DIAMOND][RUBY][SAPPHIRE][WILD]: Necrotic you control have +1[ATK]/+1[DEF]. |
Snarling Ambusher | ![]() |
|
Cost: Threshold: |
||
Champion Coyotle Ranger Champion
|
||
Effects Text: [BASIC] [WILD]: [4] [ARROWR] Prophecy - The next troop in your deck gets +1[ATK]/+1[DEF].
Prophecy - At the start of the game, the next resource in your deck gets "Gain [L1][R1]." |
Ennis | ![]() |
|
Cost: Threshold: |
||
Champion Champion
|
||
Effects Text: |
Kian | ![]() |
|
Cost: Threshold: |
||
Champion Champion
|
||
Effects Text: |
Fahrny | ![]() |
|
Cost: Threshold: |
||
Champion Champion
|
||
Effects Text: |
Wyatt | ![]() |
|
Cost: Threshold: |
||
Champion Champion
|
||
Effects Text: |
VB25351 | ![]() |
|
Cost: Threshold: |
||
Champion Champion
|
||
Effects Text: |
Myaa | ![]() |
|
Cost: Threshold: |
||
Champion Champion
|
||
Effects Text: |
Sagebrush | ![]() |
|
Cost: Threshold: |
||
Champion Champion
|
||
Effects Text: |
Feather Drifting | ![]() |
|
Cost: Threshold: |
||
Champion Champion
|
||
Effects Text: |
Grinning Fox | ![]() |
|
Cost: Threshold: |
||
Champion Champion
|
||
Effects Text: |
Xarlot | ![]() |
|
Cost: Threshold: |
||
Champion Champion
|
||
Effects Text: |
Orzh | ![]() |
|
Cost: Threshold: |
||
Champion Champion
|
||
Effects Text: |
Brug | ![]() |
|
Cost: Threshold: |
||
Champion Champion
|
||
Effects Text: |
Uyuki | ![]() |
|
Cost: Threshold: |
||
Champion Champion
|
||
Effects Text: |
Mitsuo | ![]() |
|
Cost: Threshold: |
||
Champion Champion
|
||
Effects Text: |
Ooon | ![]() |
|
Cost: Threshold: |
||
Champion Champion
|
||
Effects Text: |
Margugram | ![]() |
|
Cost: Threshold: |
||
Champion Champion
|
||
Effects Text: |
Drokkord | ![]() |
|
Cost: Threshold: |
||
Champion Champion
|
||
Effects Text: |
Annonna | ![]() |
|
Cost: Threshold: |
||
Champion Champion
|
||
Effects Text: |
Heulog | ![]() |
|
Cost: Threshold: |
||
Champion Champion
|
||
Effects Text: |
Fearghas | ![]() |
|
Cost: Threshold: |
||
Champion Champion
|
||
Effects Text: |
Alun | ![]() |
|
Cost: Threshold: |
||
Champion Champion
|
||
Effects Text: |
Montecuma | ![]() |
|
Cost: Threshold: |
||
Champion Champion
|
||
Effects Text: |
Xolotl | ![]() |
|
Cost: Threshold: |
||
Champion Champion
|
||
Effects Text: |
Huix | ![]() |
|
Cost: Threshold: |
||
Champion Champion
|
||
Effects Text: |
Dusk Daughter | ![]() |
|
Cost: Threshold: |
||
Champion Champion
|
||
Effects Text: |
Short Buffalo | ![]() |
|
Cost: Threshold: |
||
Champion Champion
|
||
Effects Text: |
Alawa | ![]() |
|
Cost: Threshold: |
||
Champion Champion
|
||
Effects Text: |
Balthasar | ![]() |
|
Cost: Threshold: |
||
Champion Champion
|
||
Effects Text: |
Emilia | ![]() |
|
Cost: Threshold: |
||
Champion Champion
|
||
Effects Text: |
Mustardseed | ![]() |
|
Cost: Threshold: |
||
Champion Champion
|
||
Effects Text: |
Colonel Sterling | ![]() |
|
Cost: Threshold: |
||
Champion Champion
|
||
Effects Text: |
Captain Cedric | ![]() |
|
Cost: Threshold: |
||
Champion Champion
|
||
Effects Text: |
Pyke | ![]() |
|
Cost: Threshold: |
||
Champion Champion
|
||
Effects Text: |
Masked Sergeant | ![]() |
|
Cost: Threshold: |
||
Champion Champion
|
||
Effects Text: |
King Lodegan | ![]() |
|
Cost: Threshold: |
||
Champion Champion
|
||
Effects Text: |
Vooof | ![]() |
|
Cost: Threshold: |
||
Champion Champion
|
||
Effects Text: |
White Hawk | ![]() |
|
Cost: Threshold: |
||
Champion Champion
|
||
Effects Text: |
Caribaur Healer | ![]() |
|
Cost: Threshold: |
||
Champion Champion
|
||
Effects Text: |
Pippit Painter | ![]() |
|
Cost: Threshold: |
||
Champion Champion
|
||
Effects Text: |
Herbert | ![]() |
|
Cost: Threshold: |
||
Champion Champion
|
||
Effects Text: |
Crow Feather | ![]() |
|
Cost: Threshold: |
||
Champion Champion
|
||
Effects Text: |
Gyorgy | ![]() |
|
Cost: Threshold: |
||
Champion Champion
|
||
Effects Text: |
JPL3552099 | ![]() |
|
Cost: Threshold: |
||
Champion Champion
|
||
Effects Text: |
Wooon | ![]() |
|
Cost: Threshold: |
||
Champion Champion
|
||
Effects Text: |
Kooo | ![]() |
|
Cost: Threshold: |
||
Champion Champion
|
||
Effects Text: |
Warren | ![]() |
|
Cost: Threshold: |
||
Champion Champion
|
||
Effects Text: |
Uuug | ![]() |
|
Cost: Threshold: |
||
Champion Champion
|
||
Effects Text: |
Gurtok | ![]() |
|
Cost: Threshold: |
||
Champion Champion
|
||
Effects Text: |
Vincent | ![]() |
|
Cost: Threshold: |
||
Champion Champion
|
||
Effects Text: |
Belarius | ![]() |
|
Cost: Threshold: |
||
Champion Champion
|
||
Effects Text: |
Wallace | ![]() |
|
Cost: Threshold: |
||
Champion Champion
|
||
Effects Text: |
Loooeee | ![]() |
|
Cost: Threshold: |
||
Champion Champion
|
||
Effects Text: |
Uuun | ![]() |
|
Cost: Threshold: |
||
Champion Champion
|
||
Effects Text: |
Human Soldier | ![]() |
|
Cost: Threshold: |
||
Champion Champion
|
||
Effects Text: |
Necrotic Enforcer | ![]() |
|
Cost: Threshold: |
||
Champion Champion
|
||
Effects Text: |
Mountain Dweller | ![]() |
|
Cost: Threshold: |
||
Champion Champion
|
||
Effects Text: |
Bluejay | ![]() |
|
Cost: Threshold: |
||
Champion Champion
|
||
Effects Text: |
Takumi | ![]() |
|
Cost: Threshold: |
||
Champion Champion
|
||
Effects Text: |
Blockade Guard | ![]() |
|
Cost: Threshold: |
||
Champion Champion
|
||
Effects Text: |
Blockade Guard | ![]() |
|
Cost: Threshold: |
||
Champion Champion
|
||
Effects Text: |
Rizzix | ![]() |
|
Cost: Threshold: |
||
Champion Champion
|
||
Effects Text: |
Vincent | ![]() |
|
Cost: Threshold: |
||
Champion Champion
|
||
Effects Text: |
Simza | ![]() |
|
Cost: Threshold: |
||
Champion Champion
|
||
Effects Text: |
Weston | ![]() |
|
Cost: Threshold: |
||
Champion Champion
|
||
Effects Text: |
Winston | ![]() |
|
Cost: Threshold: |
||
Champion Champion
|
||
Effects Text: |
Snoodley | ![]() |
|
Cost: Threshold: |
||
Champion Champion
|
||
Effects Text: |
Milosh | ![]() |
|
Cost: Threshold: |
||
Champion Champion
|
||
Effects Text: |
Vennen Warrior Male | ![]() |
|
Cost: Threshold: |
||
Champion Vennen Warrior Champion
|
||
Effects Text: |
Vennen Warlock Male | ![]() |
|
Cost: Threshold: |
||
Champion Vennen Warlock Champion
|
||
Effects Text: |
Vennen Rogue Male | ![]() |
|
Cost: Threshold: |
||
Champion Vennen Rogue Champion
|
||
Effects Text: |
Vennen Ranger Male | ![]() |
|
Cost: Threshold: |
||
Champion Vennen Ranger Champion
|
||
Effects Text: |
Vennen Mage Male | ![]() |
|
Cost: Threshold: |
||
Champion Vennen Mage Champion
|
||
Effects Text: |
Vennen Cleric Male | ![]() |
|
Cost: Threshold: |
||
Champion Vennen Cleric Champion
|
||
Effects Text: |
Shin'hare Warrior Male | ![]() |
|
Cost: Threshold: |
||
Champion Shin'hare Warrior Champion
|
||
Effects Text: |
Shin'hare Warrior Female | ![]() |
|
Cost: Threshold: |
||
Champion Shin'hare Warrior Champion
|
||
Effects Text: |
Shin'hare Warlock Male | ![]() |
|
Cost: Threshold: |
||
Champion Shin'hare Warlock Champion
|
||
Effects Text: |
Shin'hare Warlock Female | ![]() |
|
Cost: Threshold: |
||
Champion Shin'hare Warlock Champion
|
||
Effects Text: |
Shin'hare Rogue Male | ![]() |
|
Cost: Threshold: |
||
Champion Shin'hare Rogue Champion
|
||
Effects Text: |
Shin'hare Rogue Female | ![]() |
|
Cost: Threshold: |
||
Champion Shin'hare Rogue Champion
|
||
Effects Text: |
Shin'hare Ranger Male | ![]() |
|
Cost: Threshold: |
||
Champion Shin'hare Ranger Champion
|
||
Effects Text: |
Shin'hare Ranger Female | ![]() |
|
Cost: Threshold: |
||
Champion Shin'hare Ranger Champion
|
||
Effects Text: |
Shin'hare Mage Male | ![]() |
|
Cost: Threshold: |
||
Champion Shin'hare Mage Champion
|
||
Effects Text: |
Shin'hare Mage Female | ![]() |
|
Cost: Threshold: |
||
Champion Shin'hare Mage Champion
|
||
Effects Text: |
Shin'hare Cleric Male | ![]() |
|
Cost: Threshold: |
||
Champion Shin'hare Cleric Champion
|
||
Effects Text: |
Shin'hare Cleric Female | ![]() |
|
Cost: Threshold: |
||
Champion Shin'hare Cleric Champion
|
||
Effects Text: |
Orc Warrior Male | ![]() |
|
Cost: Threshold: |
||
Champion Orc Warrior Champion
|
||
Effects Text: |
Orc Warrior Female | ![]() |
|
Cost: Threshold: |
||
Champion Orc Warrior Champion
|
||
Effects Text: |
Orc Warlock Male | ![]() |
|
Cost: Threshold: |
||
Champion Orc Warlock Champion
|
||
Effects Text: |
Orc Warlock Female | ![]() |
|
Cost: Threshold: |
||
Champion Orc Warlock Champion
|
||
Effects Text: |
Orc Rogue Male | ![]() |
|
Cost: Threshold: |
||
Champion Orc Rogue Champion
|
||
Effects Text: |
Orc Rogue Female | ![]() |
|
Cost: Threshold: |
||
Champion Orc Rogue Champion
|
||
Effects Text: |
Orc Ranger Male | ![]() |
|
Cost: Threshold: |
||
Champion Orc Ranger Champion
|
||
Effects Text: |
Orc Ranger Female | ![]() |
|
Cost: Threshold: |
||
Champion Orc Ranger Champion
|
||
Effects Text: |
Orc Mage Male | ![]() |
|
Cost: Threshold: |
||
Champion Orc Mage Champion
|
||
Effects Text: |
Orc Mage Female | ![]() |
|
Cost: Threshold: |
||
Champion Orc Mage Champion
|
||
Effects Text: |
Orc Cleric Male | ![]() |
|
Cost: Threshold: |
||
Champion Orc Cleric Champion
|
||
Effects Text: |
Orc Cleric Female | ![]() |
|
Cost: Threshold: |
||
Champion Orc Cleric Champion
|
||
Effects Text: |
Necrotic Warrior Male | ![]() |
|
Cost: Threshold: |
||
Champion Necrotic Warrior Champion
|
||
Effects Text: |
Necrotic Warrior Female | ![]() |
|
Cost: Threshold: |
||
Champion Necrotic Warrior Champion
|
||
Effects Text: |
Necrotic Warlock Male | ![]() |
|
Cost: Threshold: |
||
Champion Necrotic Warlock Champion
|
||
Effects Text: |
Necrotic Warlock Female | ![]() |
|
Cost: Threshold: |
||
Champion Necrotic Warlock Champion
|
||
Effects Text: |
Necrotic Rogue Male | ![]() |
|
Cost: Threshold: |
||
Champion Necrotic Rogue Champion
|
||
Effects Text: |
Necrotic Rogue Female | ![]() |
|
Cost: Threshold: |
||
Champion Necrotic Rogue Champion
|
||
Effects Text: |
Necrotic Ranger Male | ![]() |
|
Cost: Threshold: |
||
Champion Necrotic Ranger Champion
|
||
Effects Text: |
Necrotic Ranger Female | ![]() |
|
Cost: Threshold: |
||
Champion Necrotic Ranger Champion
|
||
Effects Text: |
Necrotic Mage Male | ![]() |
|
Cost: Threshold: |
||
Champion Necrotic Mage Champion
|
||
Effects Text: |
Necrotic Mage Female | ![]() |
|
Cost: Threshold: |
||
Champion Necrotic Mage Champion
|
||
Effects Text: |
Necrotic Cleric Male | ![]() |
|
Cost: Threshold: |
||
Champion Necrotic Cleric Champion
|
||
Effects Text: |
Necrotic Cleric Female | ![]() |
|
Cost: Threshold: |
||
Champion Necrotic Cleric Champion
|
||
Effects Text: |
Human Warrior Male | ![]() |
|
Cost: Threshold: |
||
Champion Human Warrior Champion
|
||
Effects Text: |
Human Warrior Female | ![]() |
|
Cost: Threshold: |
||
Champion Human Warrior Champion
|
||
Effects Text: |
Human Warlock Male | ![]() |
|
Cost: Threshold: |
||
Champion Human Warlock Champion
|
||
Effects Text: |
Human Warlock Female | ![]() |
|
Cost: Threshold: |
||
Champion Human Warlock Champion
|
||
Effects Text: |
Human Rogue Male | ![]() |
|
Cost: Threshold: |
||
Champion Human Rogue Champion
|
||
Effects Text: |
Human Rogue Female | ![]() |
|
Cost: Threshold: |
||
Champion Human Ranger Champion
|
||
Effects Text: |
Human Ranger Male | ![]() |
|
Cost: Threshold: |
||
Champion Human Ranger Champion
|
||
Effects Text: |
Human Ranger Female | ![]() |
|
Cost: Threshold: |
||
Champion Human Ranger Champion
|
||
Effects Text: |
Human Mage Male | ![]() |
|
Cost: Threshold: |
||
Champion Human Mage Champion
|
||
Effects Text: |
Human Mage Female | ![]() |
|
Cost: Threshold: |
||
Champion Human Mage Champion
|
||
Effects Text: |
Human Cleric Male | ![]() |
|
Cost: Threshold: |
||
Champion Human Cleric Champion
|
||
Effects Text: |
Human Cleric Female | ![]() |
|
Cost: Threshold: |
||
Champion Human Cleric Champion
|
||
Effects Text: |
Elf Warrior Male | ![]() |
|
Cost: Threshold: |
||
Champion Elf Warrior Champion
|
||
Effects Text: |
Elf Warrior Female | ![]() |
|
Cost: Threshold: |
||
Champion Elf Warrior Champion
|
||
Effects Text: |
Elf Warlock Male | ![]() |
|
Cost: Threshold: |
||
Champion Elf Warlock Champion
|
||
Effects Text: |
Elf Warlock Female | ![]() |
|
Cost: Threshold: |
||
Champion Elf Warlock Champion
|
||
Effects Text: |
Elf Rogue Male | ![]() |
|
Cost: Threshold: |
||
Champion Elf Rogue Champion
|
||
Effects Text: |
Elf Rogue Female | ![]() |
|
Cost: Threshold: |
||
Champion Elf Rogue Champion
|
||
Effects Text: |
Elf Ranger Male | ![]() |
|
Cost: Threshold: |
||
Champion Elf Ranger Champion
|
||
Effects Text: |
Elf Ranger Female | ![]() |
|
Cost: Threshold: |
||
Champion Elf Ranger Champion
|
||
Effects Text: |
Elf Mage Male | ![]() |
|
Cost: Threshold: |
||
Champion Elf Mage Champion
|
||
Effects Text: |
Elf Mage Female | ![]() |
|
Cost: Threshold: |
||
Champion Elf Mage Champion
|
||
Effects Text: |
Elf Cleric Male | ![]() |
|
Cost: Threshold: |
||
Champion Elf Cleric Champion
|
||
Effects Text: |
Elf Cleric Female | ![]() |
|
Cost: Threshold: |
||
Champion Elf Cleric Champion
|
||
Effects Text: |
Dwarf Warrior Male | ![]() |
|
Cost: Threshold: |
||
Champion Dwarf Warrior Champion
|
||
Effects Text: |
Dwarf Warlock Male | ![]() |
|
Cost: Threshold: |
||
Champion Dwarf Warlock Champion
|
||
Effects Text: |
Dwarf Rogue Male | ![]() |
|
Cost: Threshold: |
||
Champion Dwarf Rogue Champion
|
||
Effects Text: |
Dwarf Ranger Male | ![]() |
|
Cost: Threshold: |
||
Champion Dwarf Ranger Champion
|
||
Effects Text: |
Dwarf Mage Male | ![]() |
|
Cost: Threshold: |
||
Champion Dwarf Mage Champion
|
||
Effects Text: |
Dwarf Cleric Male | ![]() |
|
Cost: Threshold: |
||
Champion Dwarf Cleric Champion
|
||
Effects Text: |
Coyotle Warrior Male | ![]() |
|
Cost: Threshold: |
||
Champion Coyotle Warrior Champion
|
||
Effects Text: |
Coyotle Warrior Female | ![]() |
|
Cost: Threshold: |
||
Champion Coyotle Warrior Champion
|
||
Effects Text: |
Coyotle Warlock Male | ![]() |
|
Cost: Threshold: |
||
Champion Coyotle Warlock Champion
|
||
Effects Text: |
Coyotle Warlock Female | ![]() |
|
Cost: Threshold: |
||
Champion Coyotle Warlock Champion
|
||
Effects Text: |
Coyotle Rogue Male | ![]() |
|
Cost: Threshold: |
||
Champion Coyotle Rogue Champion
|
||
Effects Text: |
Coyotle Rogue Female | ![]() |
|
Cost: Threshold: |
||
Champion Coyotle Rogue Champion
|
||
Effects Text: |
Coyotle Ranger Male | ![]() |
|
Cost: Threshold: |
||
Champion Coyotle Ranger Champion
|
||
Effects Text: |
Coyotle Ranger Female | ![]() |
|
Cost: Threshold: |
||
Champion Coyotle Ranger Champion
|
||
Effects Text: |
Coyotle Mage Male | ![]() |
|
Cost: Threshold: |
||
Champion Coyotle Mage Champion
|
||
Effects Text: |
Coyotle Mage Female | ![]() |
|
Cost: Threshold: |
||
Champion Coyotle Female Champion
|
||
Effects Text: |
Coyotle Cleric Male | ![]() |
|
Cost: Threshold: |
||
Champion Coyotle Cleric Champion
|
||
Effects Text: |
Coyotle Cleric Female | ![]() |
|
Cost: Threshold: |
||
Champion Coyotle Cleric Champion
|
||
Effects Text: |
Learn Spell: Telekinesis | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: 6[SP] [ARROWR] Put target card into its controller's hand. |
Secret Knowledge | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: At the start of the game, a random non-resource card in the top five cards of your deck gets cost -[(2)]. |
Blessed by the Sun | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: Before the start of the game, if you have 100 or more cards in your deck and it's January or February, create a Zodiac Dream and put it into your deck. If you have 100 or more cards in your deck and it's March or April, create a Zodiac Plainsrunner and put it into your deck. If you have 100 or more cards in your deck and it's May or June, create a Zodiac Thunderbird and put it into your deck. If you have 100 or more cards in your deck and it's July or August, create a Zodiac Sands and put it into your deck. If you have 100 or more cards in your deck and it's September or October, create a Zodiac Observer and put it into your deck. If you have 100 or more cards in your deck and it's November or December, create a Zodiac Sister Midnight and put it into your deck. Then, if it's January or February, create a Zodiac Dream and put it into your deck. Then, if it's March or April, create a Zodiac Plainsrunner and put it into your deck. Then, if it's May or June, create a Zodiac Thunderbird and put it into your deck. Then, if it's July or August, create a Zodiac Sands and put it into your deck. Then, if it's September or October, create a Zodiac Observer and put it into your deck. Then, if it's November or December, create a Zodiac Sister Midnight and put it into your deck. |
Learn Spell: Tornado | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
|
||
Effects Text: 7[SP] [ARROWR] Deal 0 to 3 damage at random to each non-Coyotle non-Elemental troop. |
Children of the Zodiac | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: Before the start of the game, if you have 100 or more cards in your deck and it's January or February, create a Zodiac Dream and put it into your deck. If you have 100 or more cards in your deck and it's March or April, create a Zodiac Plainsrunner and put it into your deck. If you have 100 or more cards in your deck and it's May or June, create a Zodiac Thunderbird and put it into your deck. If you have 100 or more cards in your deck and it's July or August, create a Zodiac Sands and put it into your deck. If you have 100 or more cards in your deck and it's September or October, create a Zodiac Observer and put it into your deck. If you have 100 or more cards in your deck and it's November or December, create a Zodiac Sister Midnight and put it into your deck. Then, if it's January or February, create a Zodiac Dream and put it into your deck. Then, if it's March or April, create a Zodiac Plainsrunner and put it into your deck. Then, if it's May or June, create a Zodiac Thunderbird and put it into your deck. Then, if it's July or August, create a Zodiac Sands and put it into your deck. Then, if it's September or October, create a Zodiac Observer and put it into your deck. Then, if it's November or December, create a Zodiac Sister Midnight and put it into your deck. |
Cosmic Powers | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
|
||
Effects Text: Before the start of the game, if you have 100 or more cards in your deck, gain 5 health. Gain two charges. |
Blessing Rod | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
|
||
Effects Text: Before the start of the game, create a Blessing Rod and put it into play. |
Learn Spell: Technomorph | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: 5[SP] [ARROWR] Transform target troop into a random artifact. |
Stone Body | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: Before the start of the game, you get Armor 1. |
Friend of Jank Bot | ![]() |
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Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: Before the start of the game, if you have 150 or more cards in your deck, gain two charges. |
Learn Spell: Embiggen | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
|
||
Effects Text: 7[SP] [ARROWR] Target troop gets +3[ATK]/+3[DEF]. |
Learn Spell: Polymorph Beast | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
|
||
Effects Text: 7[SP] [ARROWR] Revert and transform target troop into a random Beast with cost [(2)]. |
Heroism | ![]() |
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Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: Before the start of the game, if you are on a dungeon boss encounter, your starting hand size is increased by 1 and your maximum hand size is increased by 1. |
Defensive Aura | ![]() |
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Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: Before the start of the game, you get Armor 1. |
Learn Spell: Mind Break | ![]() |
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Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: 6[SP] [ARROWR] Put the top card of each opposing champion's deck into your hand. |
Shard Attuned | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
|
||
Effects Text: Before the start of the game, if you have eight or more blood cards in your deck, gain 1 health. Before the start of the game, if you have eight or more diamond cards in your deck, gain 1 health. Before the start of the game, if you have eight or more ruby cards in your deck, gain 1 health. Before the start of the game, if you have eight or more sapphire cards in your deck, gain 1 health. Before the start of the game, if you have eight or more wild cards in your deck, gain 1 health. |
Learn Spell: Frenzy | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
|
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Effects Text: 6[SP] [ARROWR] Target troop gets Rage 2 and "This can't block." |
Fearless | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
|
||
Effects Text: Before the start of the game, if you are on your last dungeon life, your starting hand size is increased by 1 and your maximum hand size is increased by 1. |
Violent | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
|
||
Effects Text: At the start of the game, a random troop in your hand gets Rage 1. |
Fertility Magic | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
|
||
Effects Text: 25% chance: When you play a Shin'hare, create a Battle Hopper and put it into play. |
Learn Spell: Transmutation | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
|
||
Effects Text: 6[SP] [ARROWR] Destroy target troop. That troop's controller draws a card. |
Power Harvest | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
|
||
Effects Text: When a troop you control dies, there's a 25% chance you gain 1[SP]. |
Overwhelm | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: Before the start of the game, if you lost the last dungeon game on this same encounter, create a random Shin'hare with cost [(1)] and put it into play. |
Learn Spell: Weakness | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
|
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Effects Text: 2[SP] [ARROWR] Target troop gets -1[ATK]. |
Ruthlessly Efficient | ![]() |
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Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: Before the start of the game, if you have not lost a life in this dungeon, gain two charges. |
Devoted | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
|
||
Effects Text: At the start of the game, a random action in your hand gets cost -[(1)]. |
Berserking | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
|
||
Effects Text: All combat damage dealt to champions is increased by 1. |
Adrenaline | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
|
||
Effects Text: When you are dealt damage, there's a 25% chance you gain a charge. |
Reinforcements | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
|
||
Effects Text: [ONE-SHOT]: [(2)] [ARROWR] Put a random Trained troop from your deck into your hand. |
Pray | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
|
||
Effects Text: [BASIC]: [2] [ARROWR] Create two Blessings and put them into your deck. If you began the game with 100 or more cards in your deck, create two additional Blessings and put them into your deck. |
Affinity: Cleric | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
|
||
Effects Text: Before the start of the game, Clerics in your deck get Lifedrain. |
Blessing of the Immortals | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
|
||
Effects Text: When a Blessing is created, there's a 10% chance it transforms into a Blessing of the Immortals. |
Child of the Right Hand | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
|
||
Effects Text: At the start of the game, draw a card for each Blessing in your hand. |
Healing Aura | ![]() |
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Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: Before the start of the game, create a Healing Aura and put it into play. |
Blessed Birth | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
|
||
Effects Text: Before the start of the game, create four Blessings and put them into your deck. Then, if you have 100 or more cards in your deck, create four additional Blessings and put them into your deck. |
The Righteous Path | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
|
||
Effects Text: Before the start of the game, create a Monument of Faith and put it into play. |
Unlock: Divine Altar | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: Before the start of the game, if you have 100 or more cards in your deck, create two Divine Altars and put it into your deck. Otherwise, create a Divine Altar and put it into your deck. |
Armed Against the Darkness | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
|
||
Effects Text: Before the start of the game, you get Armor 1. |
Leaders Eat Last | ![]() |
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Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: Before the start of the game, if you have 100 or more cards in your deck, create two Greater Healings and put them into your deck. Otherwise, create a Greater Healing and put it into your deck. |
SP Boon | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
|
||
Effects Text: Before the start of the game, gain 1[SP]. |
Affinity: Elementals | ![]() |
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Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: Before the start of the game, Elementals in your deck get "While this is in your hand: [(0)] [ARROWR] Transform this into a random action of the same shards." |
Unlock: Spell Sprites | ![]() |
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Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: Before the start of the game, if you have 100 or more cards in your deck, create four Spell Sprites and put them into your deck. Otherwise, create two Spell Sprites and put them into your deck. |
Learn Spell: Soothsaying | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
|
||
Effects Text: 4[SP] [ARROWR] Draw a card, then choose and discard a card. |
Replenish Spell Power | ![]() |
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Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [3] [ARROWR] Gain 3[SP] to 5[SP] at random. |
Replenish Spell Power | ![]() |
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Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [3] [ARROWR] Gain 4[SP] to 5[SP] at random. |
Destruction Magic | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: At the start of the game, create a Destruction Magic and put it into your hand. |
Spry | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: Before the start of the game, gain 1[SP]. |
Affinity: Mages | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: Before the start of the game, Mages in your deck get "When this enters play, gain 1[SP]." |
Learning | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: Before the start of the game, gain 0[SP] to X[SP] at random, where X is equal to the number of Learn Spells you've unlocked. |
Open Mind | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: When you cast a spell, if it's the first time that spell was cast, gain 2[SP]. |
Unlock: Knowledge is Power | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: Before the start of the game, if you have 100 or more cards in your deck, create two Knowledge is Powers and put it into your deck. Otherwise, create a Knowledge is Power and put it into your deck. |
Worldly Knowledge | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: When you play an action, if you have four or more actions in your crypt, void all actions in your crypt. Then, gain 2[SP]. |
Learn Spell: Chaos Missile | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: 1[SP] [ARROWR] Deal 1 damage to a random opposing champion or troop. |
Self Knowledge | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: Your starting hand size is increased by 1. Your maximum hand size is increased by 1. |
Protection Magic | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: At the start of the game, create a Protection Magic and put it into your deck. |
Eye of Chaos | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: Before the start of the game, create an Eye of Chaos and put it into play. |
Guardian Golem | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: Before the start of the game, create a Guardian Golem and put it into play. |
Unlock: Great Spore Beast | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: Before the start of the game, if you have 100 or more cards in your deck, create two Great Spore Beasts and put them into your deck. Otherwise, create a Great Spore Beast and put it into your deck. |
Call #PET_SPIRIT_STAG#/Train #PET_SPIRIT_STAG# | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [(3)] [ARROWR] If you control #PET_SPIRIT_STAG#, #PET_SPIRIT_STAG# gets +1[ATK]/+1[DEF]. Otherwise, create #PET_SPIRIT_STAG# and put it into play. |
Bonded for Life | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: Before the start of the game, create #PET_SPIRIT_STAG# and put it into play. |
Lay of the Land | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: Before the start of the game, if you have 100 or more cards in your deck, create two Zodiac Shards and put them into your deck. Otherwise, create a Zodiac Shard and put it into your deck. |
Call #PET_ROBOT_DOG#/Train #PET_ROBOT_DOG# | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [(3)] [ARROWR] If you control #PET_ROBOT_DOG#, #PET_ROBOT_DOG# gets +1[ATK]/+1[DEF]. Otherwise, create #PET_ROBOT_DOG# and put it into play. |
Call #PET_BUMBLE_BEE#/Train #PET_BUMBLE_BEE# | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [(3)] [ARROWR] If you control #PET_BUMBLE_BEE#, #PET_BUMBLE_BEE# gets +1[ATK]/+1[DEF]. Otherwise, create #PET_BUMBLE_BEE# and put it into play. |
Call #PET_HOUND#/Train #PET_HOUND# | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [(3)] [ARROWR] If you control #PET_HOUND#, #PET_HOUND# gets +1[ATK]/+1[DEF]. Otherwise, create #PET_HOUND# and put it into play. |
Call #PET_RAT#/Train #PET_RAT# | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [(3)] [ARROWR] If you control #PET_RAT#, #PET_RAT# gets +1[ATK]/+1[DEF]. Otherwise, create #PET_RAT# and put it into play. |
Call #PET_SABRETOOTH#/Train #PET_SABRETOOTH# | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [(3)] [ARROWR] If you control #PET_SABRETOOTH#, #PET_SABRETOOTH# gets +1[ATK]/+1[DEF]. Otherwise, create #PET_SABRETOOTH# and put it into play. |
Call #PET_SHROOMKIN#/Train #PET_SHROOMKIN# | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [(3)] [ARROWR] If you control #PET_SHROOMKIN#, #PET_SHROOMKIN# gets +1[ATK]/+1[DEF]. Otherwise, create #PET_SHROOMKIN# and put it into play. |
Call #PET_BABY_SPIDER#/Train #PET_BABY_SPIDER# | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [(3)] [ARROWR] If you control #PET_BABY_SPIDER#, #PET_BABY_SPIDER# gets +1[ATK]/+1[DEF]. Otherwise, create #PET_BABY_SPIDER# and put it into play. |
Ranged Expertise: Leg Shot | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC] [ONE-SHOT]: [(0)] [ARROWR] Target an opposing troop. If that troop is Marked, it gets -1[DEF] and Defensive. Otherwise, there's a 50% chance that troop gets -1[DEF] and Defensive. |
Ranged Expertise: Overwatch | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC] [ONE-SHOT]: [(0)] [ARROWR] You get "When an opposing troop enters play, if that troop is Marked, deal 4 damage to that troop. Otherwise, there's a 50% chance to deal 4 damage to that troop" until the start of your next turn. |
Affinity: Rangers | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: Before the start of the game, Rangers in your deck get "[BASIC] [ONE-SHOT]: [ACT] [ARROWR] Target opposing troop becomes Marked." |
Affinity: Beasts | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: Before the start of the game, Beasts in your deck get "When this enters play, gain 2 health." When an opposing Beast enters play, there's a 25% chance to put it into your hand. |
Chew Toy | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: Before the start of the game, create a Chew Toy and put it into play. |
Pet Treats | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: Before the start of the game, if you have 100 or more cards in your deck, create eight Pet Treats and put them into your deck. Otherwise, create four Pet Treats and put them into your deck. |
Eye of a Sniper | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: As an opposing troop enters play, there's a 50% chance it becomes Marked. |
Resourcefulness | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: At the start of the game, resources in your deck get "When this enters your hand, gain 1 health." |
Utilize Fire | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: At the start of the game, resources in your deck get "When you play this, there's a 25% chance to add a burning counter to each opposing champion." |
Unlock: Fire Beasts | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: Before the start of the game, if you have 100 or more cards in your deck, create four Fire Beasts and put them into your deck. Otherwise, create two Fire Beasts and put them into your deck. |
Unlock: Bombardment | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: Before the start of the game, if you have 100 or more cards in your deck, create two Bombardments and put them into your deck. Otherwise, create a Bombardment and put it into your deck. |
Barrier Vines | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: At the start of the game, resources in your deck get "There's a 25% chance to create a Barrier Vines and put it into play." |
Improvised Firebomb | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: Before the start of the game, create an Improvised Firebomb and put it into play. |
Bonded for Life | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: Before the start of the game, create #PET_SPIRIT_STAG# and put it into play. When #PET_SPIRIT_STAG# dies, add two vulnerable counters to you. |
Bonded for Life | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: Before the start of the game, create #PET_ROBOT_DOG# and put it into play. When #PET_ROBOT_DOG# dies, add two vulnerable counters to you. |
Bonded for Life | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: Before the start of the game, create #PET_BUMBLE_BEE# and put it into play. When #PET_BUMBLE_BEE# dies, add two vulnerable counters to you. |
Bonded for Life | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: Before the start of the game, create #PET_HOUND# and put it into play. When #PET_HOUND# dies, add two vulnerable counters to you. |
Bonded for Life | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: Before the start of the game, create #PET_RAT# and put it into play. When #PET_RAT# dies, add two vulnerable counters to you. |
Bonded for Life | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: Before the start of the game, create #PET_SABRETOOTH# and put it into play. When #PET_SABRETOOTH# dies, add two vulnerable counters to you. |
Bonded for Life | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: Before the start of the game, create #PET_SHROOMKIN# and put it into play. When #PET_SHROOMKIN# dies, add two vulnerable counters to you. |
Bonded for Life | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: Before the start of the game, create #PET_BABY_SPIDER# and put it into play. When #PET_BABY_SPIDER# dies, add two vulnerable counters to you. |
Every Piece of the Animal | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: When a Marked troop dies, gain 2 health. |
Affinity: Plants | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: When a Plant enters play under your control, there's a 25% chance to create a Seed Pod and put it into play. When a Plant enters play under your control, there's a 5% chance to create a Plant Garden and put it into play. |
Follow the Stars | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: Before the start of the game, if you have 100 or more cards in your deck, create two Follow the Stars and put them into your deck. Otherwise, create a Follow the Stars and put it into your deck. |
Royal Lion Keeper | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: Before the start of the game, if you have 100 or more cards in your deck, create two Royal Lion Keepers and put them into your deck. Otherwise, create a Royal Lion Keeper and put it into your deck. |
Veteran of War | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: Your starting hand size is increased by 1. Your maximum hand size is increased by 1. |
Training: Tactics | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: Your Trained troops have Steadfast and Swiftstrike. |
Fury | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: Before the start of the game, gain two charges. |
Boiling Blood | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: Before the start of the game, if you have 100 or more cards in your deck, create two Boiling Bloods and put them into your deck. Otherwise, create a Boiling Blood and put it into your deck. |
Battle | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
|
||
Effects Text: [BASIC]: [5] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 2 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. |
Battle | ![]() |
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Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [5] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 3 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [4] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 3 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [4] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 3 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. If the remembered is a champion, the remembered champion discards a card at random. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [4] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 3 damage to remembered. If the remembered is a champion, the remembered champion discards a card at random. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [4] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 4 damage to remembered. If the remembered is a champion, the remembered champion discards a card at random. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [4] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 4 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. If the remembered is a champion, the remembered champion discards a card at random. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [4] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 3 damage to remembered. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [4] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 4 damage to remembered. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [4] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 4 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [5] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 3 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. If the remembered is a champion, the remembered champion discards a card at random. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [5] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 3 damage to remembered. If the remembered is a champion, the remembered champion discards a card at random. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [5] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 4 damage to remembered. If the remembered is a champion, the remembered champion discards a card at random. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [5] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 4 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. If the remembered is a champion, the remembered champion discards a card at random. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [5] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 3 damage to remembered. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [5] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 4 damage to remembered. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [5] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 4 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [4] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 2 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [4] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 2 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. If the remembered is a champion, the remembered champion discards a card at random. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [4] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 2 damage to remembered. If the remembered is a champion, the remembered champion discards a card at random. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [4] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 2 damage to remembered. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [5] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 2 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. If the remembered is a champion, the remembered champion discards a card at random. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [5] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 2 damage to remembered. If the remembered is a champion, the remembered champion discards a card at random. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [5] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 2 damage to remembered. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [5] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 2 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. If the remembered is a champion, the remembered champion can't replenish resources until the start of your next turn. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [5] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 3 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. If the remembered is a champion, the remembered champion can't replenish resources until the start of your next turn. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [4] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 3 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. If the remembered is a champion, the remembered champion can't replenish resources until the start of your next turn. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [4] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 3 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. If the remembered is a champion, the remembered champion discards a card at random. If the remembered is a champion, the remembered champion can't replenish resources until the start of your next turn. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [4] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 3 damage to remembered. If the remembered is a champion, the remembered champion discards a card at random. If the remembered is a champion, the remembered champion can't replenish resources until the start of your next turn. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [4] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 4 damage to remembered. If the remembered is a champion, the remembered champion discards a card at random. If the remembered is a champion, the remembered champion can't replenish resources until the start of your next turn. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [4] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 4 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. If the remembered is a champion, the remembered champion discards a card at random. If the remembered is a champion, the remembered champion can't replenish resources until the start of your next turn. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [4] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 3 damage to remembered. If the remembered is a champion, the remembered champion can't replenish resources until the start of your next turn. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [4] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 4 damage to remembered. If the remembered is a champion, the remembered champion can't replenish resources until the start of your next turn. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [4] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 4 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. If the remembered is a champion, the remembered champion can't replenish resources until the start of your next turn. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [5] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 3 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. If the remembered is a champion, the remembered champion discards a card at random. If the remembered is a champion, the remembered champion can't replenish resources until the start of your next turn. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [5] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 3 damage to remembered. If the remembered is a champion, the remembered champion discards a card at random. If the remembered is a champion, the remembered champion can't replenish resources until the start of your next turn. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [5] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 4 damage to remembered. If the remembered is a champion, the remembered champion discards a card at random. If the remembered is a champion, the remembered champion can't replenish resources until the start of your next turn. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [5] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 4 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. If the remembered is a champion, the remembered champion discards a card at random. If the remembered is a champion, the remembered champion can't replenish resources until the start of your next turn. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [5] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 3 damage to remembered. If the remembered is a champion, the remembered champion can't replenish resources until the start of your next turn. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [5] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 4 damage to remembered. If the remembered is a champion, the remembered champion can't replenish resources until the start of your next turn. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [5] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 4 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. If the remembered is a champion, the remembered champion can't replenish resources until the start of your next turn. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [4] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 2 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. If the remembered is a champion, the remembered champion can't replenish resources until the start of your next turn. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [4] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 2 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. If the remembered is a champion, the remembered champion discards a card at random. If the remembered is a champion, the remembered champion can't replenish resources until the start of your next turn. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [4] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 2 damage to remembered. If the remembered is a champion, the remembered champion discards a card at random. If the remembered is a champion, the remembered champion can't replenish resources until the start of your next turn. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [4] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 2 damage to remembered. If the remembered is a champion, the remembered champion can't replenish resources until the start of your next turn. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [5] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 2 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. If the remembered is a champion, the remembered champion discards a card at random. If the remembered is a champion, the remembered champion can't replenish resources until the start of your next turn. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [5] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 2 damage to remembered. If the remembered is a champion, the remembered champion discards a card at random. If the remembered is a champion, the remembered champion can't replenish resources until the start of your next turn. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [5] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 2 damage to remembered. If the remembered is a champion, the remembered champion can't replenish resources until the start of your next turn. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [5] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 2 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. If the remembered is a champion, gain [L2][R0]. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [5] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 3 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. If the remembered is a champion, gain [L2][R0]. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [4] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 3 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. If the remembered is a champion, gain [L2][R0]. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [4] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 3 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. If the remembered is a champion, the remembered champion discards a card at random. If the remembered is a champion, gain [L2][R0]. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [4] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 3 damage to remembered. If the remembered is a champion, the remembered champion discards a card at random. If the remembered is a champion, gain [L2][R0]. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [4] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 4 damage to remembered. If the remembered is a champion, the remembered champion discards a card at random. If the remembered is a champion, gain [L2][R0]. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [4] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 4 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. If the remembered is a champion, the remembered champion discards a card at random. If the remembered is a champion, gain [L2][R0]. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [4] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 3 damage to remembered. If the remembered is a champion, gain [L2][R0]. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [4] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 4 damage to remembered. If the remembered is a champion, gain [L2][R0]. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [4] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 4 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. If the remembered is a champion, gain [L2][R0]. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [5] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 3 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. If the remembered is a champion, the remembered champion discards a card at random. If the remembered is a champion, gain [L2][R0]. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [5] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 3 damage to remembered. If the remembered is a champion, the remembered champion discards a card at random. If the remembered is a champion, gain [L2][R0]. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [5] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 4 damage to remembered. If the remembered is a champion, the remembered champion discards a card at random. If the remembered is a champion, gain [L2][R0]. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [5] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 4 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. If the remembered is a champion, the remembered champion discards a card at random. If the remembered is a champion, gain [L2][R0]. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [5] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 3 damage to remembered. If the remembered is a champion, gain [L2][R0]. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [5] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 4 damage to remembered. If the remembered is a champion, gain [L2][R0]. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [5] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 4 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. If the remembered is a champion, gain [L2][R0]. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [4] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 2 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. If the remembered is a champion, gain [L2][R0]. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [4] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 2 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. If the remembered is a champion, the remembered champion discards a card at random. If the remembered is a champion, gain [L2][R0]. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [4] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 2 damage to remembered. If the remembered is a champion, the remembered champion discards a card at random. If the remembered is a champion, gain [L2][R0]. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [4] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 2 damage to remembered. If the remembered is a champion, gain [L2][R0]. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [5] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 2 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. If the remembered is a champion, the remembered champion discards a card at random. If the remembered is a champion, gain [L2][R0]. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [5] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 2 damage to remembered. If the remembered is a champion, the remembered champion discards a card at random. If the remembered is a champion, gain [L2][R0]. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [5] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 2 damage to remembered. If the remembered is a champion, gain [L2][R0]. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [5] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 2 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. If the remembered is a champion, troops you control get +1[ATK]/+1[DEF] this turn. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [5] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 3 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. If the remembered is a champion, troops you control get +1[ATK]/+1[DEF] this turn. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [5] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 2 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. If the remembered is a champion, gain 1 health for each damage dealt this way. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [5] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 3 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. If the remembered is a champion, gain 1 health for each damage dealt this way. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [4] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 3 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. If the remembered is a champion, gain 1 health for each damage dealt this way. |
Battle | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [4] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 3 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. If the remembered is a champion, the remembered champion discards a card at random. If the remembered is a champion, gain 1 health for each damage dealt this way. |
Battle | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
|
||
Effects Text: [BASIC]: [4] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 3 damage to remembered. If the remembered is a champion, the remembered champion discards a card at random. If the remembered is a champion, gain 1 health for each damage dealt this way. |
Battle | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
|
||
Effects Text: [BASIC]: [4] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 4 damage to remembered. If the remembered is a champion, the remembered champion discards a card at random. If the remembered is a champion, gain 1 health for each damage dealt this way. |
Battle | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
|
||
Effects Text: [BASIC]: [4] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 4 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. If the remembered is a champion, the remembered champion discards a card at random. If the remembered is a champion, gain 1 health for each damage dealt this way. |
Battle | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
|
||
Effects Text: [BASIC]: [4] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 3 damage to remembered. If the remembered is a champion, gain 1 health for each damage dealt this way. |
Battle | ![]() |
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Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [4] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 4 damage to remembered. If the remembered is a champion, gain 1 health for each damage dealt this way. |
Battle | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
|
||
Effects Text: [BASIC]: [4] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 4 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. If the remembered is a champion, gain 1 health for each damage dealt this way. |
Battle | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
|
||
Effects Text: [BASIC]: [5] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 3 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. If the remembered is a champion, the remembered champion discards a card at random. If the remembered is a champion, gain 1 health for each damage dealt this way. |
Battle | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
|
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Effects Text: [BASIC]: [5] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 3 damage to remembered. If the remembered is a champion, the remembered champion discards a card at random. If the remembered is a champion, gain 1 health for each damage dealt this way. |
Battle | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
|
||
Effects Text: [BASIC]: [5] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 4 damage to remembered. If the remembered is a champion, the remembered champion discards a card at random. If the remembered is a champion, gain 1 health for each damage dealt this way. |
Battle | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
|
||
Effects Text: [BASIC]: [5] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 4 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. If the remembered is a champion, the remembered champion discards a card at random. If the remembered is a champion, gain 1 health for each damage dealt this way. |
Battle | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
|
||
Effects Text: [BASIC]: [5] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 3 damage to remembered. If the remembered is a champion, gain 1 health for each damage dealt this way. |
Battle | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
|
||
Effects Text: [BASIC]: [5] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 4 damage to remembered. If the remembered is a champion, gain 1 health for each damage dealt this way. |
Battle | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
|
||
Effects Text: [BASIC]: [5] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 4 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. If the remembered is a champion, gain 1 health for each damage dealt this way. |
Battle | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
|
||
Effects Text: [BASIC]: [4] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 2 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. If the remembered is a champion, gain 1 health for each damage dealt this way. |
Battle | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
|
||
Effects Text: [BASIC]: [4] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 2 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. If the remembered is a champion, the remembered champion discards a card at random. If the remembered is a champion, gain 1 health for each damage dealt this way. |
Battle | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
|
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Effects Text: [BASIC]: [4] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 2 damage to remembered. If the remembered is a champion, the remembered champion discards a card at random. If the remembered is a champion, gain 1 health for each damage dealt this way. |
Battle | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
|
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Effects Text: [BASIC]: [4] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 2 damage to remembered. If the remembered is a champion, gain 1 health for each damage dealt this way. |
Battle | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
|
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Effects Text: [BASIC]: [5] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 2 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. If the remembered is a champion, the remembered champion discards a card at random. If the remembered is a champion, gain 1 health for each damage dealt this way. |
Battle | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
|
||
Effects Text: [BASIC]: [5] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 2 damage to remembered. If the remembered is a champion, the remembered champion discards a card at random. If the remembered is a champion, gain 1 health for each damage dealt this way. |
Battle | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
|
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Effects Text: [BASIC]: [5] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 2 damage to remembered. If the remembered is a champion, gain 1 health for each damage dealt this way. |
Battle | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
|
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Effects Text: [BASIC]: [5] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 3 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. |
Battle | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
|
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Effects Text: [BASIC]: [4] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 5 damage to remembered. If the remembered is a champion, the remembered champion discards a card at random. |
Battle | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
|
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Effects Text: [BASIC]: [4] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 5 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. If the remembered is a champion, the remembered champion discards a card at random. |
Battle | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
|
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Effects Text: [BASIC]: [4] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 5 damage to remembered. |
Battle | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
|
||
Effects Text: [BASIC]: [4] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 5 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. |
Battle | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
|
||
Effects Text: [BASIC]: [5] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 5 damage to remembered. If the remembered is a champion, the remembered champion discards a card at random. |
Battle | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
|
||
Effects Text: [BASIC]: [5] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 5 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. If the remembered is a champion, the remembered champion discards a card at random. |
Battle | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
|
||
Effects Text: [BASIC]: [5] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 5 damage to remembered. |
Battle | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
|
||
Effects Text: [BASIC]: [5] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 5 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. |
Battle | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
|
||
Effects Text: [BASIC]: [4] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 2 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. |
Battle | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
|
||
Effects Text: [BASIC]: [3] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 3 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. |
Battle | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
|
||
Effects Text: [BASIC]: [3] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 3 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. If the remembered is a champion, the remembered champion discards a card at random. |
Battle | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
|
||
Effects Text: [BASIC]: [3] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 3 damage to remembered. If the remembered is a champion, the remembered champion discards a card at random. |
Battle | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
|
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Effects Text: [BASIC]: [3] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 4 damage to remembered. If the remembered is a champion, the remembered champion discards a card at random. |
Battle | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
|
||
Effects Text: [BASIC]: [3] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 4 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. If the remembered is a champion, the remembered champion discards a card at random. |
Battle | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
|
||
Effects Text: [BASIC]: [3] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 3 damage to remembered. |
Battle | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
|
||
Effects Text: [BASIC]: [3] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 4 damage to remembered. |
Battle | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
|
||
Effects Text: [BASIC]: [3] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 4 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. |
Battle | ![]() |
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Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [3] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 2 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. |
Battle | ![]() |
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Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [3] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 2 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. If the remembered is a champion, the remembered champion discards a card at random. |
Battle | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
|
||
Effects Text: [BASIC]: [3] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 2 damage to remembered. If the remembered is a champion, the remembered champion discards a card at random. |
Battle | ![]() |
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Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [3] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 2 damage to remembered. |
Battle | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
|
||
Effects Text: [BASIC]: [5] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 2 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. If the remembered is a champion, create two Spiderling Eggs for each damage dealt and put them into that champion's deck. |
Battle | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
|
||
Effects Text: [BASIC]: [5] [ARROWR] Forget all cards. Remember target opposing champion or troop. Deal 3 damage to remembered. If it is a troop, it deals damage equal to its [ATK] to you. If the remembered is a champion, create two Spiderling Eggs for each damage dealt and put them into that champion's deck. |
Weight | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
|
||
Effects Text: You can't choose to go first. |
Affinity: Warriors | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
|
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Effects Text: When you play a Warrior, gain a charge. |
Never Surrender | ![]() |
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Cost: 0 Threshold: |
||
Champion Non-Collectible
|
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Effects Text: [BASIC] [ONE-SHOT]: [(2)] [ARROWR] If you have 10 or less health, create a Never Surrender and put it into play. |
Unlock: Warlord War Machine | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
|
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Effects Text: Before the start of the game, if you have 100 or more cards in your deck, create two War Machines and put it into your deck. Otherwise, create a War Machine and put it into your deck. |
Training: Combat | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
|
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Effects Text: At the start of the game, if you have 10 or more troops in your deck and/or hand, 25% of the troops in your deck become Trained. Your Trained troops have +1[ATK]/+1[DEF]. |
Training: Deployment | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
|
||
Effects Text: Your Trained troops have Speed. |
Fortifications | ![]() |
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Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: Before the start of the game, create a Castle Wall and put it into play. |
Commander | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
|
||
Effects Text: [BASIC] [ONE-SHOT]: [(2)] [ARROWR] Target troop you control battles target opposing troop. |
Old War Wound | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
|
||
Effects Text: At the start of the game, create an Old War Wound and put it into your deck. |
Uzzu the Bonewalker | ![]() |
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Cost: Threshold: |
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Champion Necrotic Ranger Champion Set: Primal Dawn |
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Effects Text: [BASIC]: [4] [ARROWR] Gain a threshold of your choice. |
Hexshelled Turtle | ![]() |
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Cost: Threshold: |
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Champion Turtle Champion
|
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Effects Text: [BASIC] [DIAMOND][WILD]: [2] [ARROWR] Choose one at random: Target troop you control gets +2[DEF]; Target troop you control gets "When this attacks, it gets Flight this turn"; Target troop you control gets +1[ATK] and Crush in all zones; or Target troop you control gets Skyguard and Steadfast in all zones. If damage would be dealt to this, you lose 1 health instead. |
Shoku The Botanist | ![]() |
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Cost: Threshold: |
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Champion Shin'hare Mage Champion Set: Herofall |
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Effects Text: [BASIC] [WILD]: [2] [ARROWR] Summon a Dreadling. |
Wildshaper Kaliban | ![]() |
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Cost: Threshold: |
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Champion Elf Cleric Champion Set: Herofall |
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Effects Text: [BASIC] [WILD]: [7] [ARROWR] Transform target troop you control into a random troop with cost +[(2)]. |
Lady Mariko | ![]() |
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Cost: Threshold: |
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Champion Shin'hare Cleric Champion Set: Herofall |
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Effects Text: [BASIC] [WILD][WILD]: [4] [ARROWR] Summon a Mending Banner. |
Grandfather Elk | ![]() |
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Cost: Threshold: |
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Champion Coyotle Warlock Champion Set: Herofall |
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Effects Text: [BASIC] [WILD][WILD]: [4] [ARROWR] Target troop gets +3[ATK]/+3[DEF] and Crush this turn. |
Nineveh | ![]() |
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Cost: Threshold: |
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Champion Human Mage Champion Set: Herofall |
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Effects Text: [BASIC] [SAPPHIRE][SAPPHIRE]: [9] [ARROWR] Summon an Arcane Banner. |
Kentigern Slate | ![]() |
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Cost: Threshold: |
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Champion Dwarf Warlock Champion Set: Herofall |
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Effects Text: [BASIC] [SAPPHIRE], While you have three or more artifacts in your crypt: [4] [ARROWR] Summon a War Bot. |
Blue Sparrow | ![]() |
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Cost: Threshold: |
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Champion Coyotle Mage Champion Set: Herofall |
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Effects Text: [BASIC] [SAPPHIRE][SAPPHIRE]: [3] [ARROWR] Draw a card, then choose and discard a card. |
Malzok | ![]() |
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Cost: Threshold: |
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Champion Vennen Rogue Champion Set: Herofall |
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Effects Text: [BASIC] [SAPPHIRE]: [3] [ARROWR] Stun target exhausted troop. |
Angus the Arsonist | ![]() |
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Cost: Threshold: |
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Champion Dwarf Ranger Champion Set: Herofall |
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Effects Text: [BASIC] [RUBY][RUBY]: [4] [ARROWR] Deal 3 damage to each opposing champion. |
Haraza the Incinerator | ![]() |
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Cost: Threshold: |
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Champion Orc Mage Champion Set: Herofall |
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Effects Text: [BASIC] [RUBY][RUBY]: [7] [ARROWR] Summon a Burning Banner. |
Lysander | ![]() |
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Cost: Threshold: |
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Champion Elf Ranger Champion Set: Herofall |
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Effects Text: [BASIC] [RUBY], If an opposing champion was dealt damage this turn: [4] [ARROWR] Create a Valor and put it into your hand. |
Sharpshooter Sahas | ![]() |
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Cost: Threshold: |
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Champion Necrotic Ranger Champion Set: Herofall |
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Effects Text: [BASIC] [RUBY]: [5] [ARROWR] Draw two cards. Discard a card at random. |
Two Tomahawks | ![]() |
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Cost: Threshold: |
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Champion Coyotle Warrior Champion Set: Herofall |
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Effects Text: [BASIC] [DIAMOND][DIAMOND]: [6] [ARROWR] Summon a Sacred Banner. |
Marshal Josephina | ![]() |
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Cost: Threshold: |
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Champion Human Warrior Champion Set: Herofall |
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Effects Text: [BASIC] [DIAMOND]: [4] [ARROWR] Target troop gets "This can't block" and "This can't attack" until the start of your next turn. |
Ada the Apparitionist | ![]() |
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Cost: Threshold: |
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Champion Necrotic Warlock Champion Set: Herofall |
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Effects Text: [BASIC] [DIAMOND][DIAMOND]: [6] [ARROWR] Summon two Phantoms. |
Bishop Elijah | ![]() |
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Cost: Threshold: |
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Champion Human Warlock Champion Set: Herofall |
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Effects Text: [BASIC] [DIAMOND]: [4] [ARROWR] Put target troop with cost [(2)] or less from your crypt into your hand. |
Bloodspinner Zorath | ![]() |
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Cost: Threshold: |
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Champion Vennen Cleric Champion Set: Herofall |
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Effects Text: [BASIC] [BLOOD][BLOOD]: [5] [ARROWR] Summon a Dread Banner. |
Renner | ![]() |
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Cost: Threshold: |
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Champion Necrotic Rogue Champion Set: Herofall |
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Effects Text: [BASIC] [BLOOD]: [5] [ARROWR] Put the top card of each opposing champion's deck into your hand. The thresholds of that card all become [BLOOD]. |
Paragon of Thought | ![]() |
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Cost: Threshold: |
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Champion Avatar of Thought Champion Set: Herofall |
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Effects Text: [BASIC]: [1] [ARROWR] Create a random action that you meet the threshold requirements to play and put it into your hand. When you play an action, summon a random troop of the same shards and with the same cost as that action. |
Gorn of the Hell Pits | ![]() |
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Cost: Threshold: |
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Champion Orc Warrior Champion Set: Herofall |
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Effects Text: [BASIC] [BLOOD]: [4] [ARROWR] Target troop gets Rage 1. |
Takahiro | ![]() |
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Cost: Threshold: |
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Champion Shin'hare Warlock Champion Set: Herofall |
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Effects Text: [BASIC] [BLOOD][BLOOD]: [3], Sacrifice a troop [ARROWR] Draw a card. Gain 3 health. |
Shin'hare Explorers | ![]() |
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Cost: Threshold: |
||
Champion Shin'hare Champion
|
||
Effects Text: [BASIC] [BLOOD]: [2] [ARROWR] Deal 1 damage to target champion or troop for each Ranger you control. Your Rangers in all zones have cost -[(1)]. |
Coyotle Explorers | ![]() |
|
Cost: Threshold: |
||
Champion Coyotle Ranger Champion
|
||
Effects Text: [BASIC] [WILD]: [2] [ARROWR] Target troop gets +1[ATK]/+1[DEF] for each Ranger you control this turn. When three or more of your troops attack, summon a random beast with cost [(3)]. |
Hexshelled Turtle | ![]() |
|
Cost: Threshold: |
||
Champion Champion
|
||
Effects Text: |
Crusty Old Man | ![]() |
|
Cost: Threshold: |
||
Champion Champion
|
||
Effects Text: |
The Chosen Ones | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: Before the start of the game, a random troop in your deck gets Invincible. |
Discipline of the Mind | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [ONE-SHOT]: [(3)] [ARROWR] If you have a Blessing of the Immortals in your deck, put a random Blessing of the Immortals from your deck into your hand. Otherwise, put a random Blessing from your deck into your hand. |
Shrine of Briggadon | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: Before the start of the game, if you have 100 or more cards in your deck, create two Shrines of Briggadon and put them into your deck. Otherwise, create a Shrine of Briggadon and put it into your deck. |
Premonitions | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: At the start of the game, look at three random cards from your deck. Put up to one of those cards on top of your deck. Put the remaining cards into your deck. |
Holy Hands | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: At the start of the game, create two copies of each card equipped with a Gloves equipment in your hand and put them into your deck. If you began the game with 100 or more cards in your deck, create two additional copies of each card equipped with a Gloves equipment in your hand and put them into your deck. |
SP Buff | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: Before the start of the game, gain 1[SP]. |
Replenish Spell Power | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [2] [ARROWR] Gain 4[SP] to 5[SP] at random. Add two vulnerable counters to yourself. |
Replenish Spell Power | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: [BASIC]: [2] [ARROWR] Gain 3[SP] to 5[SP] at random. Add two vulnerable counters to yourself. |
Learn Spell: Magic Barrier | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: 5[SP] [ARROWR] Create a Magic Barrier and put it into play. |
Alchemy | ![]() |
|
Cost: 0 Threshold: |
||
Champion Non-Collectible
|
||
Effects Text: At the start of the game, a random non-resource card in your hand gets "When you play this, deal damage to a random opposing champion or troop equal to this card's cost." |
Magic Hat | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
|
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Effects Text: At the start of the game, if you have 100 or more cards in your deck, gain 4[SP] for each card equipped with a Head equipment in your hand. Otherwise, gain 2[SP] for each card equipped with a Head equipment in your hand. |
Ranged Expertise: Scattershot | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
|
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Effects Text: [BASIC] [ONE-SHOT]: [(0)] [ARROWR] Deal 1 damage to each opposing Marked troop. There's a 50% chance to deal 1 damage to each opposing troop without Marked. |
Ranged Expertise: Scattershot | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
|
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Effects Text: [BASIC] [ONE-SHOT]: [(0)], [ARROWR] Deal 1 damage to each opposing Marked troop. There's a 50% chance to deal 1 damage to each opposing troop without Marked. If you control a Shroomkin, destroy each damaged troop. |
Survive as a Group | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
|
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Effects Text: Before the start of the game, if you are a mercenary, gain a charge. Gain 2 health. |
Ranged Expertise: Rocket Launcher | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
|
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Effects Text: [ONE-SHOT]: [(4)] [ARROWR] You have a 50% chance to deal 7 damage to a random opposing champion or troop. |
RoBeast | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
|
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Effects Text: Before the start of the game, Beasts in your deck transform into replicas of themselves. They get +1[DEF]. |
Ranged Expertise: Bow and Arrow | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
|
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Effects Text: [THREE-SHOT]: [(0)] [ARROWR] You have a 50% chance to deal 1 damage to target champion or troop. |
Planning Ahead | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
|
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Effects Text: At the start of the game, a random card in your hand with the highest cost gets cost -[(1)]. |
Master Breeder | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
|
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Effects Text: When you create a Pet troop, there's a 50% chance that Pet gets +1[ATK]/+1[DEF]. |
Shard of Volosolov | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
|
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Effects Text: Before the start of the game, if you have 100 or more cards in your deck, create two Shards of Volosolov and put them into your deck. Otherwise, create a Shard of Volosolov and put it into your deck. |
Ranged Expertise: Spear | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
|
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Effects Text: [ONE-SHOT]: [(2)] [ARROWR] Target an opposing champion. If that champion is Marked, deal 5 damage to that champion. Otherwise, there's a 50% chance to deal 5 damage to that champion. |
Raiding Party | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
|
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Effects Text: [ONE-SHOT]: When a card leaves your hand, if you have no cards in your hand, repeat "choose one at random: Create a Ridge Raider and put it into play; create a Savage Raider and put it into play; or create a Scarless Raider and put it into play." two times. |
Good at Hiding | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
|
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Effects Text: [BASIC] [ONE-SHOT]: [(0)] [ARROWR] Add a hidden counter to yourself. |
Well-Fed Pet | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
|
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Effects Text: While you won the last encounter in this dungeon, #PET_BABY_SPIDER#s have +1[ATK]/+1[DEF]. |
Master of Webs | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
|
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Effects Text: When an opposing troop dies, if you began the game with 100 or more cards in your deck, create four Spiderling Eggs for each opposing champion and put them into their decks. Otherwise, create two Spiderling Eggs for each opposing champion and put them into their decks. |
Training: Combat | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
|
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Effects Text: At the start of the game, if you have 10 or more troops in your deck and/or hand, 50% of the troops in your deck become Trained. Your Trained troops have +1[ATK]/+1[DEF]. |
A Warrior's Guilt | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
|
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Effects Text: At the start of the game, create a A Warrior's Guilt and put it into your deck. |
Blacksmithing | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
|
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Effects Text: While the top card of your deck is equipped with a Gloves equipment or equipped with a Trinket equipment or equipped with a Weapon equipment, you can see the top card of your deck. While the top card of your deck is equipped with a Gloves equipment or equipped with a Trinket equipment or equipped with a Weapon equipment, you can play the top card of your deck. While you began the game with 100 or more cards in your deck and the top card of your deck is equipped, you can see the top card of your deck. While you began the game with 100 or more cards in your deck and the top card of your deck is equipped, you can play the top card of your deck. |
Captain Bellamy | ![]() |
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Cost: Threshold: |
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Champion Champion
|
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Effects Text: |
Cleanse | ![]() |
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Cost: 0 Threshold: |
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Champion Non-Collectible
|
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Effects Text: [ONE-SHOT]: [(0)] [ARROWR] Remove all burning counters from you. Gain 2 health for each burning counter removed this way. Remove all dazed counters from you. Gain 2 health for each dazed counter removed this way. Remove all vulnerable counters from you. Gain 2 health for each vulnerable counters removed this way. |
Scutt Enraged | ![]() |
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Cost: Threshold: |
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Champion Gnoll Champion
|
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Effects Text: [BASIC]: [2] [ARROWR] Add an enrage counter to yourself. Choose one at random: You transform into Scutt Unleashed; or You transform into Scutt, Scrapyard Chieftain. At the start of your turn, draw a card for each enrage counter on you. [RUBY][RUBY][WILD][WILD]: At the start of your turn, summon a random Junk artifact. [RUBY][RUBY][SAPPHIRE][SAPPHIRE][WILD][WILD]: At the start of your turn, if you have a Gnoll in your crypt and you have an artifact in your crypt, void a random Gnoll in your crypt. Void a random artifact in your crypt. Summon a Scraptooth Cyborg. Before the start of the game, gain [L2][R2]. |
Scutt Unleashed | ![]() |
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Cost: Threshold: |
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Champion Gnoll Champion
|
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Effects Text: [BASIC]: [2] [ARROWR] Deal 3 damage to each opposing champion and troop. Choose one at random: You transform into Scutt Enraged; or You transform into Scutt, Scrapyard Chieftain. At the start of your turn, draw a card for each enrage counter on you. [RUBY][RUBY][WILD][WILD]: At the start of your turn, summon a random Junk artifact. [RUBY][RUBY][SAPPHIRE][SAPPHIRE][WILD][WILD]: At the start of your turn, if you have a Gnoll in your crypt and you have an artifact in your crypt, void a random Gnoll in your crypt. Void a random artifact in your crypt. Summon a Scraptooth Cyborg. Before the start of the game, gain [L2][R2]. |
Lionel Flynn | ![]() |
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Cost: Threshold: |
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Champion Champion
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Effects Text: |
Warton | ![]() |
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Cost: Threshold: |
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Champion Champion
|
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Effects Text: |
Ooobooo | ![]() |
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Cost: Threshold: |
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Champion Champion
|
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Effects Text: |
Grappling Tentacle | ![]() |
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Cost: Threshold: |
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Champion Champion
|
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Effects Text: |
Mayor Galway Not Possessed | ![]() |
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Cost: Threshold: |
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Champion Champion
|
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Effects Text: |
Murkrum | ![]() |
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Cost: Threshold: |
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Champion Champion
|
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Effects Text: |
Kraken Guard Seapriest | ![]() |
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Cost: Threshold: |
||
Champion Champion
|
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Effects Text: |
Pooot | ![]() |
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Cost: Threshold: |
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Champion Champion
|
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Effects Text: |
Forever's Child | ![]() |
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Cost: Threshold: |
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Champion Champion
|
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Effects Text: |
Hooo | ![]() |
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Cost: Threshold: |
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Champion Champion
|
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Effects Text: |
Kagulichu | ![]() |
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Cost: Threshold: |
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Champion Champion
|
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Effects Text: |
Winter Moon | ![]() |
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Cost: Threshold: |
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Champion Champion
|
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Effects Text: |
Boat | ![]() |
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Cost: Threshold: |
||
Champion Boat Champion
|
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Effects Text: [BASIC]: [5] [ARROWR] Draw two cards. Drawn non-resource cards get cost +[(2)]. [BASIC], Cooldown 2: [(0)] [ARROWR] Deal 2 damage to a random opposing champion or troop. |
Ivan Slagpot | ![]() |
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Cost: Threshold: |
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Champion Dwarf Warlock Champion
|
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Effects Text: [BASIC]: [3] [ARROWR] Summon a Dreadling for each different [UNDERWORLD] race among troops you control. |
Therroz | ![]() |
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Cost: Threshold: |
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Champion Vennen Warrior Champion
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Effects Text: [BASIC]: [8] [ARROWR] Troops you control get +1[ATK]/+1[DEF] this turn. When you play an [UNDERWORLD] troop, gain a charge. |
High Cleric Marzul | ![]() |
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Cost: Threshold: |
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Champion Orc High Cleric Champion
|
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Effects Text: [BASIC]: [8] [ARROWR] Target troop gets +1[ATK], Crush and Invincible this turn. When you play an [ARDENT] troop, gain a charge. |
Octavia the Faceless | ![]() |
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Cost: Threshold: |
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Champion Elf Rogue Champion
|
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Effects Text: [BASIC]: [6] [ARROWR] Create a Valor for each different [ARDENT] race among troops you control and put them into your hand. |
Burly Botanist Elite | ![]() |
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Cost: Threshold: |
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Champion Shin'hare Warrior Champion
|
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Effects Text: [BASIC] [WILD]: [2] [ARROWR] Target wild troop you control gets "At the start of your turn, summon two Dreadlings." At the start of your turn, summon three Dreadlings for each opposing artifact and constant. At the start of the game, summon a Dread Harvest. |
Burly Botanist | ![]() |
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Cost: Threshold: |
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Champion Shin'hare Warrior Champion
|
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Effects Text: [BASIC] [WILD]: [3] [ARROWR] Target wild troop you control gets "At the start of your turn, summon two Dreadlings." At the start of your turn, summon two Dreadlings for each opposing artifact and constant. |
Jovial Pippit Elite | ![]() |
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Cost: Threshold: |
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Champion Fae Champion
|
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Effects Text: [BASIC] [SAPPHIRE][WILD]: [2] [ARROWR] Target troop you control transforms into a random troop with cost +[(2)]. When a troop dies, create two copies of it and put them into their deck. At the start of the game, summon a Locket of Reflection. |
Jovial Pippit | ![]() |
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Cost: Threshold: |
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Champion Fae Champion
|
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Effects Text: [BASIC] [SAPPHIRE][WILD]: [3] [ARROWR] Target troop you control transforms into a random troop with cost +[(2)]. When a troop dies, revert it and put it into their deck. |
Dread Technomancer Elite | ![]() |
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Cost: Threshold: |
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Champion Dwarf Warlock Champion
|
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Effects Text: [BASIC] [SAPPHIRE]: [3] [ARROWR] Robots you control get +1[ATK] for each [UNDERWORLD] troop you control this turn. While you have five or more artifacts in your crypt, [UNDERWORLD] troops you control have +1[ATK]/+1[DEF]. At the start of the game, summon an Underworld Recruiter. |
Plagueroot the Hollow | ![]() |
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Cost: Threshold: |
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Champion Undead Zombie Plant Champion
|
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Effects Text: [BASIC] [WILD]: [4] [ARROWR] Target troop you control gets "Deathcry - Summon two Blightblossoms." |
Furiko | ![]() |
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Cost: Threshold: |
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Champion Shin'hare Warrior Champion
|
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Effects Text: [BASIC] [WILD][WILD]: [8] [ARROWR] Troops you control get +2[ATK]/+2[DEF]. |
Gryrr Clampclaw | ![]() |
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Cost: Threshold: |
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Champion Gnoll Champion
|
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Effects Text: [BASIC] [WILD]: [3] [ARROWR] Target troop gets Gladiator 1. |
Balthasar the Elegist | ![]() |
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Cost: Threshold: |
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Champion Satyr Champion
|
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Effects Text: [BASIC] [WILD][WILD]: [5] [ARROWR] If the top card of your deck is a resource, play the top card of your deck for free. Otherwise, draw a card and gain 2 health. |
Puff the Rainbow | ![]() |
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Cost: Threshold: |
||
Champion Elemental Champion
|
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Effects Text: [BASIC] [SAPPHIRE]: [5] [ARROWR] Revert and transform target troop you control into a Merry Butterfly. |
Yarna of Lost Voices | ![]() |
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Cost: Threshold: |
||
Champion Chaostouched Champion
|
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Effects Text: [BASIC] [SAPPHIRE]: [4] [ARROWR] Target opposing champion chooses one: Oblation of Mania; or Oblation of Intellect. |
Soaring Talon | ![]() |
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Cost: Threshold: |
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Champion Coyotle Mage Champion
|
||
Effects Text: [BASIC] [SAPPHIRE][SAPPHIRE]: [6] [ARROWR] Up to two target troops get Flight. |
Runecarver Darcon | ![]() |
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Cost: Threshold: |
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Champion Gargoyle Champion
|
||
Effects Text: [BASIC] [SAPPHIRE][SAPPHIRE]: [4] [ARROWR] Target action in your hand with cost [(2)] or less gets Runic this turn. |
Tork Slamstyx | ![]() |
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Cost: Threshold: |
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Champion Gnoll Champion
|
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Effects Text: [BASIC] [RUBY]: [5] [ARROWR] Troops you control get Gladiator 1 until the start of your next turn. |
Swampbutt | ![]() |
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Cost: Threshold: |
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Champion Troll Champion
|
||
Effects Text: [BASIC] [RUBY]: [3] [ARROWR] Create four Swamp Gas and put them into your deck. |
Lorelai Carilloncall | ![]() |
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Cost: Threshold: |
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Champion Human Cleric Champion
|
||
Effects Text: [BASIC] [RUBY][RUBY]: [6] [ARROWR] Gain [L1][R0] for each troop you control. |
Thakra the Ember | ![]() |
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Cost: Threshold: |
||
Champion Orc Cleric Champion
|
||
Effects Text: [BASIC] [RUBY][RUBY]: [6] [ARROWR] Summon two Blaze Elementals. |
Calilac | ![]() |
|
Cost: Threshold: |
||
Champion Necrotic Mage Champion
|
||
Effects Text: [BASIC] [DIAMOND][DIAMOND]: [4] [ARROWR] Fateweave. |
Pharamedes | ![]() |
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Cost: Threshold: |
||
Champion Human Warrior Champion
|
||
Effects Text: [BASIC] [DIAMOND][DIAMOND]: [5] [ARROWR] Target troop gets +2[ATK]/+2[DEF]. |
Papa Goot | ![]() |
|
Cost: Threshold: |
||
Champion Iljuni Champion
|
||
Effects Text: [BASIC] [DIAMOND]: [3] [ARROWR] Summon a Daybreak. |
Cassia Goldenlight | ![]() |
|
Cost: Threshold: |
||
Champion Human Cleric Champion
|
||
Effects Text: [BASIC] [DIAMOND]: [4] [ARROWR] Illuminate 1. |
Isabella the Cursed | ![]() |
|
Cost: Threshold: |
||
Champion Witch Champion
|
||
Effects Text: [BASIC] [BLOOD]: [5] [ARROWR] Void up to one target troop in your crypt. Summon a Zombie. The created card gets the Deathcries of the voided troop. |
Bar'dak the Butcher | ![]() |
|
Cost: Threshold: |
||
Champion Orc Rogue Champion
|
||
Effects Text: [BASIC] [BLOOD][BLOOD]: [6] [ARROWR] Draw two cards. You lose 4 health. |
Ixo the Primeval | ![]() |
|
Cost: Threshold: |
||
Champion Horror Champion
|
||
Effects Text: [BASIC] [BLOOD][BLOOD]: [4], Sacrifice a troop [ARROWR] Target opposing troop gets -2[ATK]/-2[DEF]. |
Grish'xal the Profane | ![]() |
|
Cost: Threshold: |
||
Champion Chaostouched Champion
|
||
Effects Text: [BASIC] [BLOOD]: [3] [ARROWR] Target troop gets +1[ATK] this turn for each troop in opposing crypts. |
Paragon of Insanity | ![]() |
|
Cost: Threshold: |
||
Champion Avatar of Madness Champion
|
||
Effects Text: [BASIC] [BLOOD]: [1] [ARROWR] Look at three random cards in an opposing crypt. Play one of them for free. Void the remaining cards. When a card enters an opposing crypt, deal 1 damage to that card's controller. |
Hogarth, Master of the Arena | ![]() |
|
Cost: Threshold: |
||
Champion Human Mage Champion
|
||
Effects Text: [BASIC] [SAPPHIRE][SAPPHIRE]: [5] [ARROWR] Put a random Crispin from your deck or Mulug from your deck or Goneril from your deck into your hand. Cards in opposing champions' hands have cost +[(1)]. |
Duskwing Form | ![]() |
|
Cost: Threshold: |
||
Champion Champion
|
||
Effects Text: Opposing troops without Flight can't attack. At the start of your turn, you transform into Vlastislav the Deathless. |
Stratolith | ![]() |
|
Cost: Threshold: |
||
Champion Prodigen Champion
|
||
Effects Text: [BASIC]: [3] [ARROWR] Draw two cards. Choose one at random: You transform into Corpulith; You transform into Gargalith; You transform into Immolith; or you transform into Serrilith. [SAPPHIRE]: Troops you control have Flight. |
Serrilith | ![]() |
|
Cost: Threshold: |
||
Champion Prodigen Champion
|
||
Effects Text: [BASIC]: [3] [ARROWR] Troops you control get +1[ATK]/+1[DEF]. Choose one at random: You transform into Corpulith; You transform into Gargalith; You transform into Immolith; or you transform into Stratolith. [DIAMOND]: Troops you control have Swiftstrike. |
Immolith | ![]() |
|
Cost: Threshold: |
||
Champion Prodigen Champion
|
||
Effects Text: [BASIC]: [3] [ARROWR] Deal 4 damage to each opposing champion. Choose one at random: You transform into Corpulith; You transform into Gargalith; You transform into Serrilith; or you transform into Stratolith. [RUBY]: Troops you control have Speed. |
Gargalith | ![]() |
|
Cost: Threshold: |
||
Champion Prodigen Champion
|
||
Effects Text: [BASIC]: [3] [ARROWR] Target troop gets +5[ATK]/+5[DEF] this turn. Choose one at random: You transform into Corpulith; You transform into Immolith; You transform into Serrilith; or you transform into Stratolith. [WILD]: Troops you control have Spellshield. |
Corpulith | ![]() |
|
Cost: Threshold: |
||
Champion Prodigen Champion
|
||
Effects Text: [BASIC]: [3] [ARROWR] Target troop gets -3[ATK]/-3[DEF]. Choose one at random: You transform into Gargalith; You transform into Immolith; You transform into Serrilith; or you transform into Stratolith. [BLOOD]: Troops you control have Lethal. |
Zakiir of the Flameborn | ![]() |
|
Cost: Threshold: |
||
Champion Dragon Champion
|
||
Effects Text: [BASIC] [RUBY][RUBY]: [3] [ARROWR] Deal #VAR1_2# damage to target opposing champion or troop. Increase the bolded number by 1. [RUBY][RUBY][RUBY][RUBY][RUBY][RUBY]: At the start of your turn, choose one at random: Create a Power of Zakiir: Destructive Delirium and put it into your hand; Create a Power of Zakiir: Glimpse of Insanity and put it into your hand; Create a Power of Zakiir: Eye of Zakiir and put it into your hand; Create a Power of Zakiir: Flame Breath and put it into your hand; or Create a Power of Zakiir: Fire Servant and put it into your hand. |
Hogarth, Elite Master of the Arena | ![]() |
|
Cost: Threshold: |
||
Champion Human Mage Champion
|
||
Effects Text: [BASIC] [SAPPHIRE][SAPPHIRE]: [4] [ARROWR] Put a random Crispin from your deck or Mulug from your deck or Goneril from your deck into play. Cards in opposing champion's hands have cost +[(1)]. Your actions in all zones have cost -[(1)]. At the start of the game, summon an Ice Shardling. |
Dread Technomancer | ![]() |
|
Cost: Threshold: |
||
Champion Dwarf Warlock Champion
|
||
Effects Text: [BASIC] [SAPPHIRE]: [3] [ARROWR] Robots you control get +1[ATK] for each [UNDERWORLD] troop you control this turn. |
Moonrise Elder Elite | ![]() |
|
Cost: Threshold: |
||
Champion Coyotle Mage Champion
|
||
Effects Text: [BASIC] [DIAMOND]: [4] [ARROWR] Create a Valor for each [ARDENT] troop you control and put them into your hand. Valor in all zones have cost -[(1)]. When you play a Valor, gain 1 health. At the start of the game, summon an Ardent Recruiter. |
Moonrise Elder | ![]() |
|
Cost: Threshold: |
||
Champion Coyotle Mage Champion
|
||
Effects Text: [BASIC] [DIAMOND]: [4] [ARROWR] Create a Valor for each [ARDENT] troop you control and put them into your hand. When you play a Valor, gain 1 health. |
Mad Packmaster Elite | ![]() |
|
Cost: Threshold: |
||
Champion Gnoll Warrior Champion
|
||
Effects Text: [BASIC] [RUBY]: [3] [ARROWR] Target troop gets Gladiator 3. When a troop without Gladiator enters play, stun it. |
Mad Packmaster | ![]() |
|
Cost: Threshold: |
||
Champion Gnoll Warrior Champion
|
||
Effects Text: [BASIC] [RUBY]: [3] [ARROWR] Target troop gets Gladiator 2. When a troop without Gladiator enters play, exhaust it. |
Field Medic Elite | ![]() |
|
Cost: Threshold: |
||
Champion Human Cleric Champion
|
||
Effects Text: [BASIC] [DIAMOND] : [3] [ARROWR] Troops you control get "When this attacks, gain 1 health." Prevent all non-combat damage that would be dealt to champions or troops. At the start of the game, summon a Healing Aura. |
Field Medic | ![]() |
|
Cost: Threshold: |
||
Champion Human Cleric Champion
|
||
Effects Text: [BASIC] [DIAMOND] : [3] [ARROWR] Troops you control get "When this attacks, gain 1 health." Prevent all non-combat damage that would be dealt to champions or troops. |
Loregoyle Curator Elite | ![]() |
|
Cost: Threshold: |
||
Champion Gargoyle Champion
|
||
Effects Text: [BASIC] [DIAMOND]: [2] [ARROWR] Create five Tomes of Lore and put them into your deck. When you play a Tome of Lore, two random troops you control or in your hand gets +1[ATK]/+1[DEF]. At the start of the game, summon a Talonkeep Watcher. |
Loregoyle Curator | ![]() |
|
Cost: Threshold: |
||
Champion Gargoyle Champion
|
||
Effects Text: [BASIC] [DIAMOND]: [2] [ARROWR] Create three Tomes of Lore and put them into your deck. When you play a Tome of Lore, a random troop you control or in your hand gets +1[ATK]/+1[DEF]. |
Archon of Nulzann Elite | ![]() |
|
Cost: Threshold: |
||
Champion Construct Champion
|
||
Effects Text: [BASIC]: [4] [ARROWR] Create a random socketable troop with cost [(3)] or more that you meet the threshold requirements to play and put it into your hand. At the start of your turn, put your crypt into your deck. Then void all cards in opposing crypts. At the start of the game, summon a Sentry of Nulzann. |
Archon of Nulzann | ![]() |
|
Cost: Threshold: |
||
Champion Construct Champion
|
||
Effects Text: [BASIC]: [4] [ARROWR] Create a random socketable troop that you meet the threshold requirements to play and put it into your hand. At the start of your turn, put your crypt into your deck. Then void all cards in opposing crypts. |
Lyrical Chanter Elite | ![]() |
|
Cost: Threshold: |
||
Champion Elf Rogue Champion
|
||
Effects Text: [BASIC] [WILD]: [2] [ARROWR] Summon a random Chant. When a constant enters play, gain 1 health for each constant you control. At the start of the game, summon a random constant with cost [(2)]. |
Lyrical Chanter | ![]() |
|
Cost: Threshold: |
||
Champion Elf Rogue Champion
|
||
Effects Text: [BASIC] [WILD]: [3] [ARROWR] Summon a random Chant. When a constant enters play, gain 1 health. |
Lazgar's Bloodletter Elite | ![]() |
|
Cost: Threshold: |
||
Champion Orc Warlock Champion
|
||
Effects Text: [BASIC] [BLOOD][RUBY]: [3] [ARROWR] Deal 2 damage to a random opposing champion or troop. [BLOOD][RUBY]: Non-combat damage dealt by your cards is increased by 1. At the start of the game, summon a Ghostblade Duelist. |
Lazgar's Bloodletter | ![]() |
|
Cost: Threshold: |
||
Champion Orc Warlock Champion
|
||
Effects Text: [BASIC] [BLOOD][RUBY]: [3] [ARROWR] Deal 2 damage to a random opposing champion or troop. [BLOOD][BLOOD][RUBY][RUBY]: Non-combat damage dealt by your cards is increased by 1. |
Poet of Gla'aki Elite | ![]() |
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Cost: Threshold: |
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Champion Chaostouched Champion
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Effects Text: [BASIC] [SAPPHIRE][BLOOD]: [2] [ARROWR] Bury the top three cards of each opposing champion's deck. Summon an Eldritch Shriek for each troop buried this way. [SAPPHIRE][BLOOD]: At the start of your turn, put a random card in an opposing crypt into your hand. It loses all thresholds. At the start of the game, summon a Psychic Torment. |
Unlocked Aberration | ![]() |
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Cost: Threshold: |
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Champion Chaostouched Champion
|
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Effects Text: [BASIC] [SAPPHIRE]: [2] [ARROWR] Target troop you control gets +1[ATK]/+1[DEF] for each card in your hand. Troops you control have Unblockable. At the start of your turn, draw a card. |
Tormented Locksmith Elite | ![]() |
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Cost: Threshold: |
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Champion Dwarf Warlock Champion
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Effects Text: [BASIC] [SAPPHIRE]: [2] [ARROWR] Target troop you control gets Unblockable this turn. [SAPPHIRE][SAPPHIRE][SAPPHIRE][SAPPHIRE][SAPPHIRE]: When a troop you control readies, draw a card. When you play a Chaos Key, you transform into Unlocked Aberration. At the start of the game, summon a Forbidden Tomeseeker. |
Tormented Locksmith | ![]() |
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Cost: Threshold: |
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Champion Dwarf Warlock Champion
|
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Effects Text: [BASIC] [SAPPHIRE]: [2] [ARROWR] Target troop you control gets Unblockable this turn. When a troop you control readies, draw a card. [SAPPHIRE][SAPPHIRE][SAPPHIRE][SAPPHIRE][SAPPHIRE]: When you play a Chaos Key, you transform into Unlocked Aberration. |
Stroke of Midnight | ![]() |
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Cost: Threshold: |
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Champion Necrotic Spirit Champion
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Effects Text: [BASIC] [BLOOD][DIAMOND][RUBY][SAPPHIRE][WILD]: [2] [ARROWR] Summon two Duskwing Priests. When you gain a threshold, troops you control get +1[ATK]/+1[DEF]. |
Midnight Gatherer Elite | ![]() |
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Cost: Threshold: |
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Champion Necrotic Mage Champion
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Effects Text: [BASIC]: [2] [ARROWR] Play a random resource from your deck. At the start of the game, summon an Eye of Lixil. [BLOOD][DIAMOND][RUBY][SAPPHIRE][WILD]: At the end of your turn, you transform into Stroke of Midnight. |
Midnight Gatherer | ![]() |
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Cost: Threshold: |
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Champion Necrotic Mage Champion
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Effects Text: [BASIC]: [2] [ARROWR] Put a random resource from your deck into your hand. [BLOOD][DIAMOND][RUBY][SAPPHIRE][WILD]: At the end of your turn, you transform into Stroke of Midnight. |
Lanupaw Elite | ![]() |
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Cost: Threshold: |
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Champion Coyotle Warlock Champion
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Effects Text: [BASIC] [DIAMOND][WILD][SAPPHIRE]: [4] [ARROWR] Prophecy - The next troop in your deck gets +3[ATK]/+3[DEF]. The next action in your deck gets cost -[(3)]. The next resource in your deck gets "Gain three charges." When you play a prophesied card, gain 1 health for each Coyotle you control. At the start of the game, summon a Starcaller Ancient. |
Lanupaw | ![]() |
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Cost: Threshold: |
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Champion Coyotle Warlock Champion
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Effects Text: [BASIC] [DIAMOND][WILD][SAPPHIRE]: [4] [ARROWR] Prophecy - The next troop in your deck gets +2[ATK]/+2[DEF]. The next action in your deck gets cost -[(2)]. The next resource in your deck gets "Gain two charges." When you play a prophesied card, gain 1 health for each Coyotle you control. |
Myrym Elite | ![]() |
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Cost: Threshold: |
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Champion Necrotic Cleric Champion
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Effects Text: [BASIC] [BLOOD][DIAMOND]: [3] [ARROWR] Put a random troop from your crypt into play. Put a random troop from an opposing crypt into play under your control. At the start of the game, create a copy of 4 random troops in your deck and put them into your crypt. At the start of the game, summon a Voice of Tombs. |
Myrym | ![]() |
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Cost: Threshold: |
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Champion Necrotic Cleric Champion
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Effects Text: [BASIC] [BLOOD][DIAMOND]: [3] [ARROWR] Put a random troop from your crypt into play. At the start of the game, create a copy of 4 random troops in your deck and put them into your crypt. |
Periwinkle Elite | ![]() |
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Cost: Threshold: |
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Champion Elf Mage Champion
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Effects Text: [BASIC] [WILD][RUBY]: [3] [ARROWR] A random non-resource card in your hand gets "When you play this, gain health equal to this card's cost." When you play a card with cost [(5)] or greater, copy it. At the start of the game, summon a Playing With Fire and summon a Skydancer. |
Periwinkle | ![]() |
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Cost: Threshold: |
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Champion Elf Mage Champion
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Effects Text: [BASIC] [WILD][RUBY]: [3] [ARROWR] A random non-resource card in your hand gets "When you play this, gain health equal to this card's cost." When you play a card with cost [(5)] or greater, copy it. |
Ashwood Transmuter Elite | ![]() |
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Cost: Threshold: |
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Champion Elf Mage Champion
|
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Effects Text: [BASIC] [RUBY]: [2] [ARROWR] Create a random ruby action and put it into your hand. It gets cost -[(2)]. At the start of the game, transform a random action in each champion's hand into a random action of the same shard. At the start of the game, summon a Lady Devonshire and put it into play. |
Princess Cory Elite | ![]() |
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Cost: Threshold: |
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Champion Human Princess Champion
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Effects Text: [BASIC]: [5] [ARROWR] Summon a Shroom Party. Summon a random constant. At the start of the game, gain [BLOOD][DIAMOND][RUBY][SAPPHIRE][WILD]. At the start of your turn, A random card in your hand gets cost -[(1)]. Choose one at random: Create a Blood Shard and put it into your hand; Create a Diamond Shard and put it into your hand; Create a Ruby Shard and put it into your hand; Create a Sapphire Shard and put it into your hand; or Create a Wild Shard and put it into your hand. At the start of the game, summon a Shroom Party and summon a Timophy the Turtle. |
Phenteo Elite | ![]() |
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Cost: Threshold: |
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Champion Vennen Cleric Champion
|
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Effects Text: [BASIC] [BLOOD][BLOOD]: [3] [ARROWR] Create three Terrorantula Eggs for each opposing champion and put them into their decks. At the start of the game, bury the top twenty cards of each opposing champion's deck. At the start of the game, summon two Hatchery Priests. |
Zanya Bloodfist Elite | ![]() |
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Cost: Threshold: |
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Champion Orc Ranger Champion
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Effects Text: [BASIC] [BLOOD][RUBY]: [3] [ARROWR] Summon two random Orcs with cost [(2)]. When an Orc you control attacks, a random Orc in your hand gets Rage 1. At the start of the game, summon a Quash Ridge Tusker. |
His Majesty, King Gabriel Elite | ![]() |
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Cost: Threshold: |
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Champion Human Warrior King Champion
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Effects Text: [BASIC] [DIAMOND][DIAMOND]: [5] [ARROWR] Summon Boldheart. He gets +2[ATK]/+2[DEF] and "Must attack". While you control a Boldheart, prevent all damage that would be dealt to your champion. At the start of the game, summon a Highlands Magus. |
Upgrade Technician Elite | ![]() |
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Cost: Threshold: |
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Champion Dwarf Cleric Champion
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Effects Text: [BASIC] [SAPPHIRE][RUBY]: [3] [ARROWR] Target Robot you control gets +3[ATK]. When you play a Dwarf, summon two Dreadlings. At the start of the game, summon a Technical Genius. |
Angel of Dawn Elite | ![]() |
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Cost: Threshold: |
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Champion Avatar of Hope Champion
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Effects Text: [BASIC] [DIAMOND][DIAMOND]: [5] [ARROWR] Summon an Angel. When an opposing troop attacks, gain 2 health. At the start of the game, four random troops in each champion's deck get "When you draw this, play it for free". At the start of the game, summon an Adamanthian Scrivener. |
Reaper Bot Elite | ![]() |
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Cost: Threshold: |
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Champion Robot Champion
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Effects Text: [BASIC]: [7] [ARROWR] Destroy all non-artifact cards. When a troop dies, gain [L1][R1]. At the start of the game, summon a Axe Bot. |
Darkspire Enforcer Elite | ![]() |
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Cost: Threshold: |
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Champion Orc Rogue Champion
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Effects Text: [BASIC] [BLOOD][BLOOD]: [4] [ARROWR] Choose one at random: Your Orcs in all zones get +3[ATK]; or Search your deck for a troop with Darkspire in its name and put it into your hand. When an Orc enters play, trigger its Deathcries. At the start of the game, summon a Bloodsoaked Brawler. |
Twilight Revenant Elite | ![]() |
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Cost: Threshold: |
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Champion Spirit Champion
|
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Effects Text: [BASIC] [BLOOD][DIAMOND]: [6] [ARROWR] Deal 6 damage to target champion or troop and gain 6 health. You have Armor 2. At the start of the game, summon a Daybreak and summon a Nightfall. |
Mesa Caretaker Elite | ![]() |
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Cost: Threshold: |
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Champion Coyotle Mage Champion
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Effects Text: [BASIC] [DIAMOND][SAPPHIRE][WILD]: [4] [ARROWR] Conscript two [ARDENT] troops. While you have five or more [ARDENT] troops in your crypt, troops you control have +1[ATK]/+1[DEF] and Spellshield. At the start of the game, summon a Sacred Stance. |
Moon'ariu Sensei Elite | ![]() |
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Cost: Threshold: |
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Champion Shin'hare Sensei Champion
|
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Effects Text: [BASIC] [BLOOD][WILD]: [2] [ARROWR] Put a random troop from your deck with Tunneling underground. When a troop goes underground, it gets one of the following at random: Lethal; Rage 2; or "Deploy - Draw a card." At the start of your turn, a random underground troop you control gets +1[ATK]/+1[DEF]. At the start of the game, summon a Killblade of the Milky Eye. |
Lightning Skyhunter Elite | ![]() |
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Cost: Threshold: |
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Champion Coyotle Mage Champion
|
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Effects Text: [BASIC] [DIAMOND][SAPPHIRE]: [4] [ARROWR] Summon a random troop with Flight. If that troop has cost [(3)] or less, summon a copy of it. Troops without Flight have -3[ATK]. At the start of the game, summon a Cloudspeaker. |
Artisanal Cheesesmythe Elite | ![]() |
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Cost: Threshold: |
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Champion Elf Mage Champion
|
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Effects Text: [BASIC] [WILD]: [2] [ARROWR] Choose one at random: Create a Cheese Goliath and put it into your hand; Create a Dragon Valley Brie and put it into your hand; or Create a Kraken Barrel Cheddar and put it into your hand. At the start of your turn, Cheeses in your hand get cost -[(2)]. At the start of the game, summon a Puck's Daydream. When a Cheese enters your crypt, put it into your deck. |
Blood Sphinx Elite | ![]() |
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Cost: Threshold: |
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Champion Sphinx Champion
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Effects Text: [BASIC] [SAPPHIRE][SAPPHIRE][BLOOD][BLOOD]: [4] [ARROWR] Put target action from your crypt into your hand. It gets "When you play this, copy it." It gets "Void this." At the start of the game, each champion chooses a target action in their hand. It gets "When you play this, copy it." At the start of the game, summon a Drowned Shrine of Ulthar. |
Sly Huntress Elite | ![]() |
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Cost: Threshold: |
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Champion Human Ranger Champion
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Effects Text: [BASIC] [DIAMOND][RUBY]: [2] [ARROWR] Summon a Fox Pet. When an opposing champion plays a non-resource card, each card in that champion's hand gets cost +[(2)] this turn. At the start of the game, summon a Turtle Pet. |
Avalanche Giant Elite | ![]() |
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Cost: Threshold: |
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Champion Giant Champion
|
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Effects Text: [BASIC] [RUBY][WILD]: [2] [ARROWR] Target troop you control gets +2[ATK]/+2[DEF] this turn. When a troop deals damage to a champion, that troop gets +1[ATK]/+1[DEF]. At the start of the game, gain [L1][R1], gain [WILD], and gain [RUBY]. |
Malice Demon Elite | ![]() |
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Cost: Threshold: |
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Champion Avatar of Malice Champion
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Effects Text: [BASIC] [BLOOD][RUBY]: [3] [ARROWR] Put target troop in a crypt into play under your control. It gets Speed. Troops in all zones have Rage 1. At the start of the game, summon an Incantation of Fury and summon an Incantation of Fear. |
Seaweed Behemoth Elite | ![]() |
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Cost: Threshold: |
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Champion Golem Champion
|
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Effects Text: [BASIC] [WILD][SAPPHIRE]: [10] [ARROWR] Draw five cards. Then, play a random card in your hand for free. When you gain a charge, there is a 25% chance you gain an additional charge. At the start of the game, summon a Flock of Seagulls. |
Wild Root Dancer Elite | ![]() |
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Cost: Threshold: |
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Champion Elf Cleric Champion
|
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Effects Text: [BASIC] [DIAMOND][WILD]: [4] [ARROWR] Put each Plant in the top six cards of your deck into play. Put the remaining cards into your deck. At the start of the game, each champion chooses a troop in their deck and creates four copies of that card and puts them into their deck. At the start of the game, summon two Seed Pods. |
Emberspire Witch Elite | ![]() |
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Cost: Threshold: |
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Champion Witch Champion
|
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Effects Text: [BASIC] [RUBY]: [1] [ARROWR] Deal 1 damage to target opposing troop or champion. Champions can't gain health. Opposing troops are not healed at the end of each turn. At the start of the game, summon an Inferno. |
Lady Avalanche | ![]() |
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Cost: Threshold: |
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Champion Human Warrior Champion
|
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Effects Text: [BASIC] [WILD]: [4] [ARROWR] Target troop you control gets Momentum 1. You can play an additional resource this turn. |
Venoma of the Nox | ![]() |
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Cost: Threshold: |
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Champion Scorpion Mutant Champion
|
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Effects Text: [BASIC] [BLOOD]: [5] [ARROWR] Up to two target troops you control get +2[ATK]. |
Entity Unknown | ![]() |
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Cost: Threshold: |
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Champion Entity Champion
|
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Effects Text: [BASIC] [RUBY]: [4] [ARROWR] Create a Common Portal and put it into your hand. |
Frostshaper Gorkrog | ![]() |
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Cost: Threshold: |
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Champion Necrotic Warlock Champion
|
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Effects Text: [BASIC] [SAPPHIRE][SAPPHIRE]: [9] [ARROWR] Create a copy of target troop you control and put it into your hand. When you play a Necrotic, gain a charge. |
Adoni-Zeddek | ![]() |
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Cost: Threshold: |
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Champion Spirit Champion
|
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Effects Text: [BASIC] [DIAMOND]: [4] [ARROWR] Verdict. |
Obliteron Solis | ![]() |
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Cost: Threshold: |
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Champion Ender Champion
|
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Effects Text: [BASIC] [DIAMOND] [SAPPHIRE]: [5] [ARROWR] Put all prismatic cards from your crypt into your deck and draw a card. |
Madeline the Flayer | ![]() |
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Cost: Threshold: |
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Champion Human Cleric Champion
|
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Effects Text: [BASIC] [RUBY] [SAPPHIRE], If you have discarded a card this turn: [5] [ARROWR] Deal 3 damage to target troop. |
Annihilix Ode | ![]() |
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Cost: Threshold: |
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Champion Ender Champion
|
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Effects Text: [BASIC] [DIAMOND] [RUBY]: [2] [ARROWR] A random troop in your hand gets +1[ATK]/+1[DEF]. |
The Blackberry Knight | ![]() |
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Cost: Threshold: |
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Champion Berry Champion
|
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Effects Text: [BASIC] [SAPPHIRE] [WILD]: [3] [ARROWR] Summon a Grapes of Wrath. |
The Rabid Rider | ![]() |
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Cost: Threshold: |
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Champion Gnoll Champion
|
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Effects Text: [BASIC] [RUBY] [WILD]: [3] [ARROWR] Target troop you control gets +3[ATK] and Feral this turn. |
Limerick the Lewd | ![]() |
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Cost: Threshold: |
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Champion Fae Leprechaun Champion
|
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Effects Text: [BASIC] [DIAMOND] [WILD]: [3] [ARROWR] Target card you control gets Invincible until the start of your next turn. Gain health equal to that card's cost. |
The Nameless Knight | ![]() |
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Cost: Threshold: |
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Champion Chaostouched Champion
|
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Effects Text: [BASIC] [BLOOD] [SAPPHIRE]: [7] [ARROWR] Each opposing champion discards a card. Draw a card. |
Jawz | ![]() |
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Cost: Threshold: |
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Champion Gnoll Champion
|
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Effects Text: [BASIC] [BLOOD] [RUBY], While you have a troop in your crypt: [4] [ARROWR] Reveal a random troop from your crypt. You lose health equal to the revealed card's cost. Put the revealed card into your hand. |
Chamberlain Agustus | ![]() |
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Cost: Threshold: |
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Champion Spirit Champion
|
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Effects Text: [BASIC] [BLOOD] [DIAMOND]: [5] [ARROWR] Target troop you control gets Rebirth. |
The Shadow of Blightwood | ![]() |
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Cost: Threshold: |
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Champion Undead Caribaur Champion
|
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Effects Text: [BASIC] [BLOOD][WILD]: [4], Sacrifice a troop [ARROWR] Troops you control get +1[ATK]/+1[DEF]. |
Wicked Wilda | ![]() |
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Cost: Threshold: |
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Champion Witch Champion
|
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Effects Text: [BASIC] [WILD]: [4] [ARROWR] Put target troop you control into your hand. It gets +2[ATK]/+2[DEF] and cost +[(2)]. |
Korrac of Stone | ![]() |
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Cost: Threshold: |
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Champion Arborean Champion
|
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Effects Text: [BASIC] [WILD]: [4] [ARROWR] If you control a Familiar, gain [L2][R0]. Otherwise, gain [L1][R0]. |
Nyla of Tides | ![]() |
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Cost: Threshold: |
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Champion Human Mage Champion
|
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Effects Text: [BASIC] [SAPPHIRE]: [6] [ARROWR] If you control a Familiar, draw two cards. Otherwise, draw a card. |
Thk'tatcha | ![]() |
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Cost: Threshold: |
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Champion Manti Champion
|
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Effects Text: [BASIC] [SAPPHIRE]: [3] [ARROWR] Put target opposing card into its controller's hand and it gets cost [(1)] until the start of your next turn. |
Tashi One-Horn | ![]() |
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Cost: Threshold: |
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Champion Minotaur Champion
|
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Effects Text: [BASIC] [RUBY]: [4] [ARROWR] Summon a random troop you meet the threshold requirements to play with 1[ATK]/1[DEF]. It gets Speed. |
Rhiannon of Flame | ![]() |
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Cost: Threshold: |
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Champion Human Mage Champion
|
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Effects Text: [BASIC] [RUBY]: [5] [ARROWR] If you control a Familiar, deal 2 damage to target opposing troop. Otherwise, deal 1 damage to target opposing troop. |
Ignatius, the Granite King | ![]() |
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Cost: Threshold: |
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Champion Giant Champion
|
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Effects Text: [BASIC] [DIAMOND]: [5] [ARROWR] If you have [BLOOD][DIAMOND][RUBY][SAPPHIRE][WILD], gain 5 health. Otherwise, choose one: Choose Blood; Choose Diamond; Choose Ruby; Choose Sapphire; or Choose Wild. |
Darien of Light | ![]() |
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Cost: Threshold: |
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Champion Human Mage Champion
|
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Effects Text: [BASIC] [DIAMOND]: [4] [ARROWR] Target troop you control gets +1[ATK]/+1[DEF]. If you control a Familiar, that troop gets an additional +1[ATK]/+1[DEF]. |
Mistress Eravyn | ![]() |
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Cost: Threshold: |
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Champion Avatar of Lust Champion
|
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Effects Text: [BASIC] [BLOOD]: [5] [ARROWR] Target troop you control gets "Deathcry - Draw a card." |
Markul of Shadows | ![]() |
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Cost: Threshold: |
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Champion Vampire Champion
|
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Effects Text: [BASIC] [BLOOD]: [3] [ARROWR] If you control a Familiar, each opposing champion loses 2 health and you gain 2 health. Otherwise, each opposing champion loses 1 health and you gain 1 health. |
Doombringer Kha Elite | ![]() |
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Cost: Threshold: |
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Champion Ender Champion
|
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Effects Text: [BASIC]: [3] [ARROWR] Summon a random Terminus. [DIAMOND][RUBY][SAPPHIRE]: At the start of your turn, gain 2 health, deal 2 damage to each opposing champion, and void a random opposing card. At the start of the game, gain [L2][R2]. |
Doombringer Kha | ![]() |
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Cost: Threshold: |
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Champion Ender Champion
|
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Effects Text: [BASIC]: [3] [ARROWR] Summon a random Terminus. [DIAMOND][RUBY][SAPPHIRE]: At the start of your turn, gain 2 health, deal 2 damage to each opposing champion, and put a random opposing card into its controller's hand. |
Shillelagh Bully Elite | ![]() |
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Cost: Threshold: |
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Champion Fae Leprechaun Champion
|
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Effects Text: [BASIC] [DIAMOND][WILD]: [3] [ARROWR] Target troop you control battles target opposing troop. Create a Lucky Coin and put it into your hand. [DIAMOND][DIAMOND][WILD][WILD]: When you Fateweave, troops you control get one of the following at random: Crush; Flight; Lethal; Lifedrain; Rage 1; Skyguard; Speed; Spellshield; Steadfast; or Swiftstrike. At the start of the game, play a Coins of Kismet for free. |
Shillelagh Bully | ![]() |
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Cost: Threshold: |
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Champion Fae Leprechaun Champion
|
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Effects Text: [BASIC] [DIAMOND][WILD]: [4] [ARROWR] Target troop you control battles target opposing troop. Create a Lucky Coin and put it into your hand. [DIAMOND][DIAMOND][WILD][WILD]: When you Fateweave, troops you control get one of the following at random: Crush; Flight; Lethal; Lifedrain; Rage 1; Skyguard; Speed; Spellshield; Steadfast; or Swiftstrike. |
Twilight Archon Elite | ![]() |
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Cost: Threshold: |
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Champion Spirit Champion
|
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Effects Text: [BASIC] [BLOOD][DIAMOND]: [2] [ARROWR] Summon a Daybreak and summon a Nightfall. When you play a constant, Verdict. |
Twilight Archon | ![]() |
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Cost: Threshold: |
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Champion Spirit Champion
|
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Effects Text: [BASIC] [BLOOD][DIAMOND]: [2] [ARROWR] Choose one at random: summon a Daybreak; or summon a Nightfall. When you play a constant, Verdict. |
Voice of D'endrrah Elite | ![]() |
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Cost: Threshold: |
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Champion Chaostouched Champion
|
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Effects Text: [BASIC] [BLOOD][SAPPHIRE]: [3] [ARROWR] Draw three cards, then each champion chooses and discards a card. If there are twenty or more cards in your crypt: If you would draw a card, put target card from your crypt into your hand instead. At the start of the game, summon a Sanatorium. |
Voice of D'endrrah | ![]() |
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Cost: Threshold: |
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Champion Chaostouched Champion
|
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Effects Text: [BASIC] [BLOOD][SAPPHIRE]: [3] [ARROWR] Draw two cards, then each champion chooses and discards a card. If there are twenty or more cards in your crypt: If you would draw a card, put target card from your crypt into your hand instead. |
Bruiseberry Brewer Elite | ![]() |
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Cost: Threshold: |
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Champion Gnoll Champion
|
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Effects Text: [BASIC] [RUBY]: [3] [ARROWR] Troops you control get Feral. [BLOOD][WILD]: At the start of your turn, if there are three or more troops in your crypt, revert a random troop in your crypt and put it into play. Then void all cards in your crypt. At the start of the game, summon an Incantation of Fury. |
Bruiseberry Brewer | ![]() |
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Cost: Threshold: |
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Champion Gnoll Champion
|
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Effects Text: [BASIC] [RUBY]: [3] [ARROWR] Target troop you control gets Feral. [BLOOD][WILD]: At the start of your turn, if there are five or more troops in your crypt, revert a random troop in your crypt and put it into play. Then void all cards in your crypt. |
Rowdy Piper Elite | ![]() |
|
Cost: Threshold: |
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Champion Satyr Champion
|
||
Effects Text: [BASIC] [WILD][SAPPHIRE]: [3] [ARROWR] Cards you control get cost -[(2)]. Gain 2 health for each troop you control. When you play a card with Rowdy, gain [L0][R1]. At the start of the game, summon a Pippit Pal. |
Rowdy Piper | ![]() |
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Cost: Threshold: |
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Champion Satyr Champion
|
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Effects Text: [BASIC] [WILD][SAPPHIRE]: [3] [ARROWR] Cards you control get cost -[(1)]. Gain 1 health for each troop you control. When you play a card with Rowdy, gain [L0][R1]. |
Lumagoth Elite | ![]() |
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Cost: Threshold: |
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Champion Avatar of Enlightenment Champion
|
||
Effects Text: [BASIC] [RUBY][DIAMOND]: [3] [ARROWR] Candlekin you control get +1[ATK], Swiftstrike, and Steadfast. [RUBY][RUBY]: Candlekin you control have Crush and Speed. At the start of the game, summon an Initiate of Wax. |
Lumagoth | ![]() |
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Cost: Threshold: |
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Champion Avatar of Enlightenment Champion
|
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Effects Text: [BASIC] [RUBY][DIAMOND]: [3] [ARROWR] Target Candlekin you control gets +1[ATK], Swiftstrike, and Steadfast. [RUBY][RUBY][RUBY]: Candlekin you control have Crush and Speed. |
Violet's Attendant Elite | ![]() |
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Cost: Threshold: |
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Champion Human Thrall Champion
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Effects Text: [BASIC] [BLOOD]: [4] [ARROWR] Put two target troops from your crypt into play. Then sacrifice two troops. When a troop you control dies, create a Violet's Caress and put it into your deck and it gets "Draw a card." At the start of the game, summon a Decaying Dead. |
Violet's Attendant | ![]() |
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Cost: Threshold: |
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Champion Human Thrall Champion
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Effects Text: [BASIC] [BLOOD]: [4] [ARROWR] Put two target troops from your crypt into play. Then sacrifice two troops. When a troop you control dies, create a Violet's Caress and put it into your deck. |